Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
When you win it, go straight through the middle immediately.
44% of the xG they concede after losing the ball comes straight through the middle (23 attacks, 7 shots), against 27% of their own attacking xG through that channel.
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Le Havre attack left to right.
attacking → · shaded = the build-up zone
432 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
653 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
504 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
220 in the window. The press on a build-up = the first two rows: 33 (4.1 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 31 | 14% | 3.9 | 16% | |
| press: their restart forced into an error before they settled | 2 | 1% | 0.2 | 0% | |
| counter-press: won straight back after losing it | 12 | 5% | 1.5 | 8% | |
| second ball: the opponent touched it but never controlled it | 175 | 80% | 21.9 | 29% | |
| ↳ rebound after their own shot (saved or blocked) | 18 | 8% | 2.2 | 50% | |
| ↳ their cross / ball into the box, cleared | 88 | 40% | 11.0 | 31% | |
| ↳ their long ball, only headed or touched away | 12 | 5% | 1.5 | 25% | |
| ↳ after their own throw-in / set piece | 17 | 8% | 2.1 | 12% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 40 | 18% | 5.0 | 22% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| passing forward | 34% | 23% | 5 / 18 | |
| dribbling or a loose touch | 26% | 28% | 11 / 18 | |
| passing to a full-back | 11% | 18% | 15 / 18 | |
| passing sideways | 6% | 7% | 10 / 18 | |
| going long | 6% | 7% | 10 / 18 | |
| passing back | 2% | 2% | 8 / 18 | |
| passing to the keeper | 2% | 2% | 8 / 18 | |
| taking a throw-in | 2% | 4% | 14 / 18 | |
| a loose ball | 0% | 0% | 1 / 18 |
The opponents who went long most (35% of build-ups) got out 52% of the time; those who mostly played short (17% long) got out 53%. That is a lean, not proven at 20 matches (p=0.9557).
Best escapes: Lyon 67%; Marseille 62%; Lille 57%. One dot per match; hover for the opponent.
Most often started by Simon Ebonog (17), Amir Richardson (13), Djibril Ouziad (13), Ayumu Seko (12).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 39 | 41% | 13% |
| midfield | 186 | 33% | 3% |
| final third | 298 | 30% | 1% |
15.9 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Le Havre's goal is on the left. Central attacks carry more xG for every team, so compare with Le Havre's own attacking xG in the same kind of channel (centre, or the average flank): centre 44% conceded vs 27% own, right 38% conceded vs 37% own, left 18% conceded vs 37% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 28 | 5%lg 5% | 50% | 14%lg 7% | 0.3 | |
| Won after their long possession (10+ passes) | 56 | 10%lg 11% | 12% | 5%lg 3% | 0.6 | |
| Won straight back after losing it (counter-press) | 69 | 12%lg 12% | 29% | 1%lg 6% | 0.1 | |
| Won by stopping their counter | 24 | 4%lg 4% | 17% | 4%lg 0% | 0.1 | |
| Won in midfield | 144 | 25%lg 24% | 40% | 10%lg 6% | 0.7 | |
| Won deep in own third | 226 | 40%lg 36% | 14% | 3%lg 3% | 0.5 | |
| Won from their set piece | 24 | 4%lg 5% | 12% | 0%lg 0% | 0.0 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 31 | 5%lg 6% | 32% | 13%lg 8% | 0.5 | |
| Lost after own long possession (10+ passes) | 33 | 6%lg 11% | 9% | 3%lg 3% | 0.1 | |
| Lost straight after winning it | 71 | 12%lg 12% | 30% | 6%lg 7% | 0.2 | |
| Lost during own counter | 28 | 5%lg 4% | 11% | 4%lg 0% | 0.2 | |
| Lost in midfield | 163 | 27%lg 25% | 31% | 4%lg 7% | 0.9 | |
| Lost in the final third (attack broke down) | 234 | 39%lg 36% | 9% | 3%lg 3% | 0.8 | |
| Lost from own set piece | 34 | 6%lg 5% | 9% | 0%lg 3% | 0.0 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 48 | 6%lg 13% | 12%lg 12% | 12.2 | |
| worked possession (4-9 passes) | 238 | 32%lg 29% | 13%lg 9% | 5.7 | |
| direct attack | 83 | 11%lg 11% | 5%lg 3% | 1.8 | |
| short possession (0-3 passes) | 171 | 23%lg 21% | 4% | 1.6 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 33 | 9% | 3% | 15% | 55% | 3% | 0.1 | pass cut out 21, bad touch 7 | |
| worked possession (4-9 passes) | 173 | 19% | 13% | 10% | 54% | 3% | 1.0 | pass cut out 95, long ball lost 36 | |
| direct attack | 64 | 20% | 19% | 12% | 41% | 5% | 0.3 | pass cut out 28, long ball lost 27 | |
| short possession (0-3 passes) | 134 | 22% | 10% | 7% | 54% | 4% | 0.7 | pass cut out 64, bad touch 30 | |
| second-ball possession | 116 | 21% | 11% | 6% | 54% | 3% | 0.3 | pass cut out 65, bad touch 17 | |
| counter / fast transition | 40 | 18% | 15% | 2% | 57% | 8% | 0.3 | pass cut out 30, bad touch 4 | |
| set piece | 34 | 9% | 3% | 9% | 74% | 0% | 0.0 | pass cut out 26, bad touch 5 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 329 | 55%lg 53% | 2% | |
| long ball lost | 108 | 18%lg 20% | 4% | |
| bad touch | 89 | 15%lg 14% | 4% | |
| failed dribble | 32 | 5%lg 6% | 3% | |
| tackled / dispossessed | 30 | 5%lg 6% | 3% | |
| error | 5 | 1% | 100% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 58 | 12% | 16% | 3% | 59% | 5% | 0.6 | pass cut out 37, long ball lost 7 | |
| worked possession (4-9 passes) | 132 | 28% | 17% | 6% | 43% | 5% | 0.5 | pass cut out 76, bad touch 20 | |
| direct attack | 75 | 33% | 17% | 7% | 40% | 8% | 0.3 | long ball lost 37, pass cut out 21 | |
| short possession (0-3 passes) | 138 | 28% | 10% | 9% | 46% | 4% | 0.3 | pass cut out 54, bad touch 34 | |
| second-ball possession | 107 | 20% | 12% | 11% | 45% | 7% | 0.5 | pass cut out 55, long ball lost 21 | |
| counter / fast transition | 37 | 16% | 19% | 11% | 49% | 3% | 0.1 | pass cut out 24, failed dribble 7 | |
| set piece | 24 | 12% | 12% | 8% | 67% | 0% | 0.0 | pass cut out 14, long ball lost 5 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 32 | 18%lg 19% | 75% | 16% | 25% | 9% | |
| from the keeper / goal kick, went long (bypass) | 17 | 10%lg 10% | 53% | 18% | 41% | 0% | |
| from the keeper / goal kick, stuck / recycled | 14 | 8% | 0% | 14% | 50% | 0% | |
| from the back line, played out short | 22 | 12%lg 10% | 59% | 18% | 32% | 9% | |
| from the back line, went long (bypass) | 9 | 5%lg 4% | 22% | 11% | 78% | 11% | |
| from the back line, stuck / recycled | 6 | 3% | 0% | 17% | 33% | 0% | |
| from a throw-in, played out short | 10 | 6%lg 6% | 60% | 20% | 40% | 0% | |
| from a throw-in, went long (bypass) | 5 | 3%lg 2% | 20% | 20% | 80% | 0% | |
| straight after winning it, played out short | 23 | 13%lg 18% | 78% | 22% | 17% | 4% | |
| straight after winning it, went long (bypass) | 18 | 10%lg 8% | 39% | 17% | 50% | 6% | |
| straight after winning it, stuck / recycled | 19 | 11% | 0% | 0% | 32% | 5% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 17 | 9%lg 11% | 0% | |
| forced long, then won it back | 35 | 19%lg 19% | 0% | |
| forced long, they kept it | 13 | 7%lg 6% | 31% | |
| they played through short | 65 | 36%lg 38% | 6% | |
| kept them stuck (recycled back) | 50 | 28%lg 26% | 4% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 20 | 20%lg 13% | 2.2 | 0.11lg 0.10 | 2 | |
| cutback | 5 | 5%lg 7% | 0.7 | 0.14lg 0.10 | 1 | |
| through ball | 1 | 1%lg 2% | 0.1 | 0.13lg 0.19 | 0 | |
| short pass / combination | 50 | 51%lg 49% | 2.9 | 0.06lg 0.08 | 0 | |
| long ball | 6 | 6%lg 5% | 0.4 | 0.07lg 0.07 | 0 | |
| individual (dribble / self-made) | 4 | 4%lg 10% | 0.5 | 0.13lg 0.08 | 1 | |
| rebound / second ball | 12 | 12%lg 10% | 2.1 | 0.17lg 0.09 | 1 | |
| corner (set piece) | 15 | – | 0.9 | 0.06 | 0 | |
| free kick (indirect) (set piece) | 12 | – | 1.0 | 0.09 | 1 | |
| throw-in (set piece) | 3 | – | 0.2 | 0.07 | 0 | |
| penalty (set piece) | 2 | – | 1.6 | 0.79 | 2 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 7 | 10%lg 13% | 0.9 | 0.13 | 0 | |
| cutback | 3 | 4%lg 6% | 0.5 | 0.18 | 1 | |
| through ball | 2 | 3%lg 3% | 0.6 | 0.31 | 1 | |
| short pass / combination | 42 | 58%lg 49% | 3.7 | 0.09 | 3 | |
| long ball | 3 | 4%lg 6% | 0.3 | 0.10 | 2 | |
| individual (dribble / self-made) | 9 | 12%lg 9% | 1.0 | 0.12 | 1 | |
| rebound / second ball | 7 | 10%lg 10% | 0.6 | 0.08 | 0 | |
| corner (set piece) | 13 | – | 1.1 | 0.09 | 3 | |
| free kick (indirect) (set piece) | 8 | – | 0.7 | 0.08 | 2 | |
| direct free kick (set piece) | 2 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 3 | – | 0.3 | 0.12 | 0 | |
| penalty (set piece) | 2 | – | 1.6 | 0.79 | 2 |
| ending | shots | share | |
|---|---|---|---|
| goal | 6 | 5%lg 10% | |
| keeper held it | 16 | 12%lg 11% | |
| keeper parried it | 14 | 11%lg 12% | |
| blocked | 36 | 28%lg 23% | |
| off target | 54 | 42%lg 38% | |
| hit the woodwork | 2 | 2% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (8), median release 10s; league share turned into a fast attack 7%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 1 | 12% | |
| keeper released quickly, no fast attack | 1 | 12% | |
| keeper slowed the game | 6 | 75% |
After their own shot was held by the opponent keeper (16); league share broken against fast 10%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 0 | 0% | |
| keeper released quickly, no fast attack | 3 | 19% | |
| keeper slowed the game | 13 | 81% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
116 balls lost in 432 build-up phases (27%)
giveaways per 10 build-up phases: 2.5/10 · league 2.6/10
What it costs: 29% turned into a fast attack · 50% the opponent can’t keep · 7% led to a shot · 0.7 xG
208 balls lost in 653 middle-third phases (32%)
giveaways per 10 middle-third phases: 2.7/10 · league 2.8/10
What it costs: 22% turned into a fast attack · 48% the opponent can’t keep · 3% led to a shot · 1.3 xG
240 balls lost in 504 final-third phases (48%)
deliveries into the box that fail to arrive: 58% · league 56%
What it costs: 10% turned into a fast attack · 63% the opponent can’t keep · 3% led to a shot · 0.8 xG
79 deliveries into the box did not arrive
40 of 62 counter-attacks lost (65%)
attacking transitions that produce a shot: 17% · league 17%
What it costs: 18% turned into a fast attack · 57% the opponent can’t keep · 8% led to a shot · 0.3 xG
62 counters: 16 ended in a shot, 40 were lost, 6 slowed down or went out
85 of 162 opponent build-ups got out (52%)
opponent build-ups that get out cleanly: 52% · league 48%
What it costs: 31% reached the final third · 7% led to a shot · 0.5 xG
Sides are their own: "down the left" = down their left.
105 box entries in 455 opponent final-third phases (23%)
opponent final-third phases that create: 40% · league 48%
What it costs: 49% led to a shot · 6.7 xG
Sides are their own.
34 set pieces lost in open play
What it costs: 9% turned into a fast attack · 74% the opponent can’t keep · 0% led to a shot · 0.0 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Rassoul Ndiaye (16), Djibril Ouziad (13), Kaito Mizuta (4)
First contact in the box: Amir Richardson (2), Mbwana Samatta (2), Fodé Doucouré (1), Enzo Koffi (1), Lamine N'Diaye (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 18 Ligue 1 clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Le Havre | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| style | box entries from the half-spaces | 32% | 53% | 18 / 18 | 8/8 | |
| weakness | xG per shot from short passes / combinations | 0.06 xG | 0.08 xG | 18 / 18 | 8/8 | |
| style | box entries from the left | 23% | 37% | 18 / 18 | 6/8 | |
| style | early cross per 100 final third phases | 10.7/100 | 6.3/100 | 2 / 18 | 6/8 | |
| strength | opponent final-third phases that created | 40% | 48% | 18 / 18 | 7/8 | |
| strength | lost balls the opponent can't keep | 54% | 48% | 1 / 18 | 6/8 | |
| strength | giveaways regained within 5s (counter-press) | 32% | 26% | 1 / 18 | 7/8 | |
| strength | final-third phases that created (box entry or key pass) | 53% | 47% | 1 / 18 | 5/8 | |
| style | byline cross per 100 final third phases | 11.9/100 | 8.2/100 | 2 / 18 | 7/8 | |
| weakness | shots scored | 5% | 10% | 17 / 18 | 7/8 | |
| style | controlled possessions that are sustained circulation (10+ passes) | 6% | 13% | 18 / 18 | 8/8 | |
| style | long ball flick on per 100 progression phases | 1.4/100 | 0.7/100 | 2 / 18 | 7/8 | |
| style | box entries with a cross | 19% | 8% | 2 / 18 | 8/8 | |
| style | cut inside per 100 final third phases | 0.8/100 | 2.1/100 | 18 / 18 | 7/8 | |
| style | final-third entries played by a centre-back | 29% | 17% | 2 / 18 | 5/8 | |
| style | turnovers lost after a long own possession | 6% | 11% | 18 / 18 | 8/8 | |
| style | final-third entries through the centre | 5% | 13% | 17 / 18 | 7/8 | |
| strength | turnovers the opponent turned into a fast attack | 19% | 24% | 17 / 18 | 8/8 |
| phase | route | times | shot | their average |
|---|
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| against the more aggressive pressers vs the deeper / passive sides | high transitions (ball won near the opponent's goal) | 11.0/match | 5.5/match | 0.0278 | |
| against the more aggressive pressers vs the deeper / passive sides | build-up exits played by the goalkeeper | 14% | 30% | 0.034 | |
| against the more aggressive pressers vs the deeper / passive sides | high-press regains | 8.2/match | 3.5/match | 0.0363 | |
| when trailing vs when level | final-third phases that created (box entry or key pass) | 49% | 60% | 0.0274 | |
| second half vs first half | giveaways regained within 5s (counter-press) | 28% | 36% | 0.0426 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-23 | vs Monaco | L 0-1 | 0.8–1.5 | pressed aggressively | Lost 0-1 and the chances agreed (0.83 v 1.49 xG). Monaco pressed harder than a typical Ligue 1 side does (strict PPDA 9.9, league median 14.4). Biggest departure from their norm: ball given away during build-up 21.0/match, far above their usual 13.4/match. |
| 2026-08-29 | at Lyon | D 1-1 | 0.8–1.4 | mid-intensity press | Drew 1-1 (0.80 v 1.44 xG). Lyon pressed at roughly league-average intensity (strict PPDA 16.4, league median 14.4). Biggest departure from their norm: build-up exits with a long ball 60%, far above their usual 37%. |
| 2026-09-05 | vs Brest | L 1-2 | 1.4–1.6 | pressed aggressively | Lost 1-2 and the chances agreed (1.36 v 1.63 xG). Brest pressed harder than a typical Ligue 1 side does (strict PPDA 12.2, league median 14.4) and went long on 56% of their own build-ups. Biggest departure from their norm: giveaways that led to an opponent shot within 15s 6%, far above their usual 3%. |
| 2026-09-12 | vs Angers | D 0-0 | 1.7–0.6 | pressed aggressively | Drew 0-0 (1.70 v 0.64 xG). Angers pressed harder than a typical Ligue 1 side does (strict PPDA 11.0, league median 14.4). Biggest departure from their norm: giveaways regained within 5s (counter-press) 21%, far below their usual 32%. |
| 2026-09-19 | at Toulouse | L 2-3 | 2.3–1.2 | pressed aggressively | Lost 2-3 despite the better chances (2.31 v 1.19 xG) -- a finishing / goalkeeping defeat more than a tactical one. Toulouse pressed harder than a typical Ligue 1 side does (strict PPDA 10.3, league median 14.4). Biggest departure from their norm: counter-attacks 2.0/match, far below their usual 6.4/match. |
| 2026-10-10 | at Lille | L 0-1 | 1.3–0.6 | pressed aggressively | Lost 0-1 despite the better chances (1.30 v 0.64 xG) -- a finishing / goalkeeping defeat more than a tactical one. Lille pressed harder than a typical Ligue 1 side does (strict PPDA 9.8, league median 14.4). Biggest departure from their norm: build-up exits down the right 21%, far below their usual 43%. |
| 2026-10-18 | vs Auxerre | L 1-3 | 1.2–2.0 | pressed aggressively | Lost 1-3 and the chances agreed (1.19 v 1.96 xG). Auxerre pressed harder than a typical Ligue 1 side does (strict PPDA 11.7, league median 14.4) and went long on 62% of their own build-ups. Biggest departure from their norm: non-penalty xG conceded 1.96 xG, far above their usual 1.24 xG. |
| 2026-10-25 | at Marseille | L 3-4 | 1.6–1.0 | pressed aggressively | Lost 3-4 and the chances agreed (1.56 v 0.97 xG). Marseille pressed harder than a typical Ligue 1 side does (strict PPDA 9.9, league median 14.4). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 22.2, far above their usual 14.1. |