Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
Avoid conceding corners; mark Adrien Monfray first.
27% of their corners end in a shot; first contacts: Adrien Monfray (3), Antoine Mille (2), Jérémy Le Douaron (2).
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Troyes attack left to right.
attacking → · shaded = the build-up zone
372 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
527 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
492 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
216 in the window. The press on a build-up = the first two rows: 41 (5.1 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 40 | 19% | 5.0 | 12% | |
| press: their restart forced into an error before they settled | 1 | 0% | 0.1 | 0% | |
| counter-press: won straight back after losing it | 16 | 7% | 2.0 | 12% | |
| second ball: the opponent touched it but never controlled it | 159 | 74% | 19.9 | 25% | |
| ↳ rebound after their own shot (saved or blocked) | 27 | 12% | 3.4 | 30% | |
| ↳ their cross / ball into the box, cleared | 71 | 33% | 8.9 | 28% | |
| ↳ their long ball, only headed or touched away | 12 | 6% | 1.5 | 0% | |
| ↳ after their own throw-in / set piece | 19 | 9% | 2.4 | 16% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 30 | 14% | 3.8 | 30% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| passing to a full-back | 23% | 16% | 4 / 18 | |
| passing forward | 23% | 26% | 11 / 18 | |
| dribbling or a loose touch | 17% | 28% | 18 / 18 | |
| going long | 15% | 6% | 2 / 18 | |
| passing sideways | 4% | 7% | 14 / 18 | |
| passing to the keeper | 4% | 2% | 3 / 18 | |
| taking a throw-in | 4% | 2% | 7 / 18 | |
| passing back | 0% | 2% | 11 / 18 | |
| a loose ball | 0% | 0% | 1 / 18 |
The opponents who went long most (25% of build-ups) got out 56% of the time; those who mostly played short (16% long) got out 51%. That is a lean, not proven at 20 matches (p=0.4264).
Best escapes: Lille 67%; Strasbourg 62%; Lorient 59%. One dot per match; hover for the opponent.
Most often started by Dermane Karim (22), Junior Diaz (15), Antoine Mille (15), Mouhamed Diop (11).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 23 | 43% | 13% |
| midfield | 124 | 23% | 7% |
| final third | 299 | 23% | 2% |
12.8 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Troyes's goal is on the left. Central attacks carry more xG for every team, so compare with Troyes's own attacking xG in the same kind of channel (centre, or the average flank): left 48% conceded vs 41% own, right 40% conceded vs 41% own, centre 12% conceded vs 18% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 50 | 9%lg 5% | 58% | 18%lg 7% | 0.8 | |
| Won after their long possession (10+ passes) | 93 | 16%lg 11% | 20% | 5%lg 3% | 0.4 | |
| Won straight back after losing it (counter-press) | 59 | 10%lg 12% | 47% | 10%lg 6% | 0.5 | |
| Won by stopping their counter | 11 | 2%lg 4% | 0% | 0%lg 0% | 0.0 | |
| Won in midfield | 135 | 24%lg 25% | 28% | 2%lg 7% | 0.2 | |
| Won deep in own third | 193 | 34%lg 37% | 17% | 4%lg 3% | 0.6 | |
| Won from their set piece | 28 | 5%lg 5% | 21% | 0%lg 0% | 0.0 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 18 | 4%lg 6% | 56% | 11%lg 8% | 0.2 | |
| Lost after own long possession (10+ passes) | 38 | 7%lg 11% | 18% | 0%lg 3% | 0.0 | |
| Lost straight after winning it | 58 | 11%lg 12% | 36% | 7%lg 7% | 0.2 | |
| Lost during own counter | 37 | 7%lg 4% | 22% | 8%lg 0% | 0.4 | |
| Lost in midfield | 104 | 20%lg 25% | 34% | 12%lg 7% | 1.5 | |
| Lost in the final third (attack broke down) | 227 | 45%lg 36% | 10% | 3%lg 3% | 0.9 | |
| Lost from own set piece | 27 | 5%lg 5% | 19% | 4%lg 2% | 0.1 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 51 | 8%lg 13% | 12%lg 12% | 12.3 | |
| worked possession (4-9 passes) | 163 | 24%lg 29% | 14%lg 9% | 5.8 | |
| direct attack | 83 | 12%lg 11% | 2%lg 3% | 1.5 | |
| short possession (0-3 passes) | 154 | 23%lg 21% | 2% | 1.5 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 40 | 20% | 20% | 12% | 40% | 2% | 0.0 | pass cut out 23, long ball lost 7 | |
| worked possession (4-9 passes) | 104 | 18% | 17% | 10% | 42% | 9% | 0.8 | pass cut out 66, long ball lost 17 | |
| direct attack | 65 | 18% | 18% | 6% | 48% | 8% | 0.7 | long ball lost 32, pass cut out 22 | |
| short possession (0-3 passes) | 122 | 29% | 17% | 4% | 44% | 7% | 0.8 | pass cut out 58, long ball lost 26 | |
| second-ball possession | 103 | 18% | 11% | 9% | 53% | 2% | 0.5 | pass cut out 62, failed dribble 13 | |
| counter / fast transition | 48 | 23% | 23% | 6% | 40% | 6% | 0.4 | pass cut out 36, bad touch 6 | |
| set piece | 27 | 19% | 19% | 4% | 59% | 4% | 0.1 | pass cut out 13, long ball lost 7 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 280 | 55%lg 53% | 5% | |
| long ball lost | 100 | 20%lg 20% | 7% | |
| bad touch | 53 | 10%lg 14% | 2% | |
| failed dribble | 37 | 7%lg 6% | 3% | |
| tackled / dispossessed | 35 | 7%lg 6% | 14% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 96 | 23% | 11% | 12% | 41% | 7% | 0.5 | pass cut out 51, long ball lost 16 | |
| worked possession (4-9 passes) | 165 | 25% | 10% | 7% | 50% | 4% | 0.5 | pass cut out 88, long ball lost 36 | |
| direct attack | 46 | 28% | 17% | 11% | 35% | 2% | 0.0 | long ball lost 23, pass cut out 14 | |
| short possession (0-3 passes) | 106 | 43% | 6% | 4% | 44% | 8% | 0.7 | pass cut out 47, long ball lost 21 | |
| second-ball possession | 106 | 22% | 11% | 11% | 50% | 5% | 0.6 | pass cut out 52, long ball lost 18 | |
| counter / fast transition | 22 | 5% | 18% | 9% | 64% | 5% | 0.1 | pass cut out 14, bad touch 4 | |
| set piece | 28 | 21% | 11% | 18% | 43% | 0% | 0.0 | pass cut out 17, bad touch 5 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 16 | 12%lg 19% | 50% | 19% | 44% | 6% | |
| from the keeper / goal kick, went long (bypass) | 15 | 11%lg 10% | 27% | 7% | 73% | 13% | |
| from the keeper / goal kick, stuck / recycled | 6 | 4% | 0% | 0% | 33% | 0% | |
| from the back line, played out short | 11 | 8%lg 10% | 64% | 18% | 45% | 18% | |
| from the back line, went long (bypass) | 6 | 4%lg 4% | 50% | 0% | 50% | 0% | |
| from the back line, stuck / recycled | 6 | 4% | 0% | 0% | 33% | 0% | |
| from a throw-in, played out short | 9 | 7%lg 6% | 67% | 44% | 33% | 22% | |
| straight after winning it, played out short | 31 | 23%lg 18% | 77% | 26% | 26% | 13% | |
| straight after winning it, went long (bypass) | 15 | 11%lg 8% | 27% | 7% | 67% | 0% | |
| straight after winning it, stuck / recycled | 15 | 11% | 0% | 7% | 40% | 7% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 37 | 13%lg 11% | 0% | |
| forced long, then won it back | 42 | 14%lg 19% | 0% | |
| forced long, they kept it | 18 | 6%lg 6% | 33% | |
| they played through short | 122 | 41%lg 36% | 10% | |
| kept them stuck (recycled back) | 76 | 26%lg 26% | 3% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 16 | 25%lg 13% | 1.1 | 0.07lg 0.11 | 0 | |
| cutback | 7 | 11%lg 6% | 0.6 | 0.08lg 0.10 | 1 | |
| short pass / combination | 25 | 39%lg 50% | 2.6 | 0.10lg 0.08 | 2 | |
| long ball | 3 | 5%lg 6% | 0.1 | 0.04lg 0.07 | 0 | |
| individual (dribble / self-made) | 10 | 16%lg 10% | 1.0 | 0.10lg 0.08 | 1 | |
| rebound / second ball | 3 | 5%lg 10% | 0.2 | 0.06lg 0.10 | 0 | |
| corner (set piece) | 31 | – | 1.7 | 0.06 | 0 | |
| free kick (indirect) (set piece) | 7 | – | 0.6 | 0.08 | 0 | |
| direct free kick (set piece) | 2 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 4 | – | 0.3 | 0.07 | 0 | |
| penalty (set piece) | 1 | – | 0.8 | 0.79 | 1 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 10 | 13%lg 13% | 2.0 | 0.20 | 4 | |
| cutback | 6 | 8%lg 6% | 0.5 | 0.08 | 1 | |
| through ball | 3 | 4%lg 3% | 0.4 | 0.14 | 0 | |
| short pass / combination | 40 | 51%lg 49% | 4.9 | 0.12 | 6 | |
| long ball | 7 | 9%lg 6% | 0.6 | 0.08 | 0 | |
| individual (dribble / self-made) | 4 | 5%lg 11% | 0.3 | 0.08 | 2 | |
| rebound / second ball | 9 | 11%lg 10% | 0.9 | 0.10 | 1 | |
| corner (set piece) | 8 | – | 0.4 | 0.04 | 0 | |
| free kick (indirect) (set piece) | 2 | – | 0.1 | 0.07 | 0 | |
| direct free kick (set piece) | 1 | – | 0.0 | 0.02 | 0 | |
| throw-in (set piece) | 3 | – | 0.3 | 0.08 | 0 | |
| penalty (set piece) | 1 | – | 0.8 | 0.79 | 1 |
| ending | shots | share | |
|---|---|---|---|
| goal | 4 | 4%lg 10% | |
| keeper held it | 11 | 10%lg 12% | |
| keeper parried it | 6 | 6%lg 12% | |
| blocked | 35 | 32%lg 23% | |
| off target | 50 | 46%lg 38% | |
| hit the woodwork | 2 | 2% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (8), median release 15s; league share turned into a fast attack 8%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 0 | 0% | |
| keeper released quickly, no fast attack | 0 | 0% | |
| keeper slowed the game | 8 | 100% |
After their own shot was held by the opponent keeper (11); league share broken against fast 10%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 0 | 0% | |
| keeper released quickly, no fast attack | 2 | 18% | |
| keeper slowed the game | 9 | 82% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
98 balls lost in 372 build-up phases (26%)
giveaways per 10 build-up phases: 2.2/10 · league 2.6/10
What it costs: 39% turned into a fast attack · 35% the opponent can’t keep · 11% led to a shot · 1.2 xG
135 balls lost in 527 middle-third phases (26%)
giveaways per 10 middle-third phases: 2.2/10 · league 2.8/10
What it costs: 21% turned into a fast attack · 45% the opponent can’t keep · 9% led to a shot · 1.5 xG
241 balls lost in 492 final-third phases (49%)
deliveries into the box that fail to arrive: 59% · league 56%
What it costs: 12% turned into a fast attack · 54% the opponent can’t keep · 2% led to a shot · 0.6 xG
68 deliveries into the box did not arrive
48 of 74 counter-attacks lost (65%)
attacking transitions that produce a shot: 15% · league 17%
What it costs: 23% turned into a fast attack · 40% the opponent can’t keep · 6% led to a shot · 0.4 xG
74 counters: 14 ended in a shot, 48 were lost, 12 slowed down or went out
133 of 253 opponent build-ups got out (53%)
opponent build-ups that get out cleanly: 53% · league 48%
What it costs: 32% reached the final third · 14% led to a shot · 2.7 xG
Sides are their own: "down the left" = down their left.
107 box entries in 400 opponent final-third phases (27%)
opponent final-third phases that create: 45% · league 48%
What it costs: 48% led to a shot · 7.2 xG
Sides are their own.
27 set pieces lost in open play
What it costs: 19% turned into a fast attack · 59% the opponent can’t keep · 4% led to a shot · 0.1 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Antoine Mille (19), Hugo Picard (13), Kandet Diawara (12)
First contact in the box: Adrien Monfray (3), Antoine Mille (2), Jérémy Le Douaron (2), Iron Gomis (1), Junior Diaz (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 18 Ligue 1 clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Troyes | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| style | turnovers lost during an own counter | 7% | 4% | 1 / 18 | 6/8 | |
| style | turnovers won by stopping a counter | 2% | 4% | 18 / 18 | 7/8 | |
| strength | middle-third giveaways per 10 middle-third phases | 2.2/10 | 2.8/10 | 17 / 18 | 8/8 | |
| weakness | opponent build-ups forced long and won back | 14% | 19% | 18 / 18 | 6/8 | |
| style | turnovers lost in the final third | 45% | 36% | 1 / 18 | 8/8 | |
| style | build-up exits down the right | 54% | 42% | 1 / 18 | 7/8 | |
| style | goalkeeper-started build-ups he ends himself with a long ball | 59% | 28% | 1 / 18 | 8/8 | |
| style | build-ups from the keeper played out short | 12% | 19% | 18 / 18 | 6/8 | |
| strength | counter-attacks per 10 turnovers won | 1.1/10 | 0.8/10 | 1 / 18 | 6/8 | |
| style | controlled possessions that are worked possessions (4-9 passes) | 24% | 29% | 17 / 18 | 7/8 | |
| style | shots parried by the keeper | 6% | 12% | 18 / 18 | 7/8 | |
| style | turnovers won high while pressing the build-up | 9% | 5% | 2 / 18 | 6/8 | |
| strength | worked possessions (4-9 passes) that ended in a shot | 14% | 9% | 1 / 18 | 5/8 | |
| strength | middle-third phases that progressed into the final third | 75% | 67% | 2 / 18 | 6/8 | |
| style | box entries by dribbling in | 9% | 5% | 1 / 18 | 6/8 | |
| weakness | shots scored | 4% | 10% | 18 / 18 | 8/8 | |
| style | turnovers that came from a bad touch | 10% | 14% | 18 / 18 | 6/8 | |
| style | final-third entries through the centre | 3% | 13% | 18 / 18 | 8/8 |
| phase | route | times | shot | their average |
|---|
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| against the more aggressive pressers vs the deeper / passive sides | build-up exits by carrying it out | 4% | 21% | 0.0098 | |
| when leading vs when level | chance-creation phases that produced a shot | 48% | 24% | 0.0182 | |
| when trailing vs when level | build-up exits by carrying it out | 28% | 2% | 0.0004 | |
| second half vs first half | build-up exits by carrying it out | 20% | 2% | 0.0066 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-22 | vs Paris FC | D 0-0 | 0.5–1.2 | pressed aggressively | Drew 0-0 (0.48 v 1.25 xG). Paris FC pressed harder than a typical Ligue 1 side does (strict PPDA 9.8, league median 14.4). Biggest departure from their norm: middle-third phases that progressed into the final third 91%, far above their usual 76%. |
| 2026-08-29 | at Lorient | W 2-1 | 1.0–1.1 | pressed aggressively | Won 2-1, chances 1.04 v 1.10 xG. Lorient pressed harder than a typical Ligue 1 side does (strict PPDA 10.4, league median 14.4). Biggest departure from their norm: build-up exits down the right 25%, far below their usual 53%. |
| 2026-09-06 | vs Strasbourg | L 2-6 | 2.4–3.0 | pressed aggressively | Lost 2-6 and the chances agreed (2.41 v 2.96 xG). Strasbourg pressed harder than a typical Ligue 1 side does (strict PPDA 10.3, league median 14.4). Biggest departure from their norm: non-penalty xG conceded 2.96 xG, far above their usual 1.30 xG. |
| 2026-09-13 | at Lille | L 0-2 | 0.5–1.4 | mid-intensity press | Lost 0-2 and the chances agreed (0.53 v 1.35 xG). Lille pressed at roughly league-average intensity (strict PPDA 12.9, league median 14.4). Biggest departure from their norm: build-ups that carried on into the next third under control 20%, far below their usual 45%. |
| 2026-09-19 | at Angers | L 0-2 | 1.3–1.4 | mid-intensity press | Lost 0-2 and the chances agreed (1.28 v 1.42 xG). Angers pressed at roughly league-average intensity (strict PPDA 13.5, league median 14.4). Biggest departure from their norm: build-up exits down the left 21%, far below their usual 38%. |
| 2026-10-11 | vs Marseille | L 0-2 | 0.9–0.4 | pressed aggressively | Lost 0-2 and the chances agreed (0.92 v 0.37 xG). Marseille pressed harder than a typical Ligue 1 side does (strict PPDA 9.5, league median 14.4). Biggest departure from their norm: box entries with a cross 41%, far above their usual 15%. |
| 2026-10-17 | vs Lens | L 1-3 | 1.1–1.3 | mid-intensity press | Lost 1-3 and the chances agreed (1.13 v 1.31 xG). Lens pressed at roughly league-average intensity (strict PPDA 16.6, league median 14.4). Biggest departure from their norm: counter-attacks 13.0/match, far above their usual 7.5/match. |
| 2026-10-25 | at Toulouse | D 0-0 | 0.4–0.7 | pressed aggressively | Drew 0-0 (0.41 v 0.65 xG). Toulouse pressed harder than a typical Ligue 1 side does (strict PPDA 9.9, league median 14.4). Biggest departure from their norm: opponent final-third phases that created 33%, far below their usual 45%. |