Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
Copy the sides that escaped it: Liverpool got out 73% (long on 27%).
Average escape rate against them is 49%.
When you win it, go down their right side immediately.
52% of the xG they concede after losing the ball comes down their right side (64 attacks, 11 shots), against 32% of their own attacking xG through that channel.
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Newcastle attack left to right.
attacking → · shaded = the build-up zone
461 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
624 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
433 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
178 in the window. The press on a build-up = the first two rows: 28 (3.5 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 27 | 15% | 3.4 | 19% | |
| press: their restart forced into an error before they settled | 1 | 1% | 0.1 | 0% | |
| counter-press: won straight back after losing it | 7 | 4% | 0.9 | 0% | |
| second ball: the opponent touched it but never controlled it | 143 | 80% | 17.9 | 19% | |
| ↳ rebound after their own shot (saved or blocked) | 12 | 7% | 1.5 | 42% | |
| ↳ their cross / ball into the box, cleared | 57 | 32% | 7.1 | 23% | |
| ↳ their long ball, only headed or touched away | 23 | 13% | 2.9 | 17% | |
| ↳ after their own throw-in / set piece | 12 | 7% | 1.5 | 17% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 39 | 22% | 4.9 | 8% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| passing forward | 43% | 25% | 2 / 20 | |
| dribbling or a loose touch | 21% | 31% | 18 / 20 | |
| passing to a full-back | 14% | 13% | 9 / 20 | |
| going long | 7% | 7% | 10 / 20 | |
| passing sideways | 4% | 6% | 15 / 20 | |
| passing back | 0% | 3% | 13 / 20 | |
| passing to the keeper | 0% | 0% | 9 / 20 | |
| a loose ball | 0% | 0% | 1 / 20 | |
| taking a throw-in | 0% | 3% | 13 / 20 |
The opponents who went long most (51% of build-ups) got out 45% of the time; those who mostly played short (31% long) got out 57%. That is a lean, not proven at 20 matches (p=0.1987).
Best escapes: Liverpool 73%; Coventry 62%; Tottenham 59%. One dot per match; hover for the opponent.
Most often started by Nico González (18), Yoane Wissa (10), Lewis Miley (10), Harvey Barnes (9).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 27 | 33% | 30% |
| midfield | 199 | 28% | 5% |
| final third | 258 | 20% | 1% |
16.2 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Newcastle's goal is on the left. Central attacks carry more xG for every team, so compare with Newcastle's own attacking xG in the same kind of channel (centre, or the average flank): right 52% conceded vs 32% own, left 38% conceded vs 32% own, centre 11% conceded vs 36% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 26 | 5%lg 4% | 31% | 19%lg 9% | 0.3 | |
| Won after their long possession (10+ passes) | 49 | 9%lg 9% | 8% | 2%lg 3% | 0.0 | |
| Won straight back after losing it (counter-press) | 71 | 13%lg 13% | 27% | 6%lg 7% | 0.8 | |
| Won by stopping their counter | 26 | 5%lg 4% | 0% | 0%lg 0% | 0.0 | |
| Won in midfield | 125 | 23%lg 25% | 30% | 8%lg 6% | 1.0 | |
| Won deep in own third | 230 | 42%lg 38% | 12% | 3%lg 3% | 0.9 | |
| Won from their set piece | 23 | 4%lg 5% | 9% | 4%lg 3% | 0.0 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 20 | 4%lg 5% | 40% | 15%lg 11% | 0.4 | |
| Lost after own long possession (10+ passes) | 50 | 9%lg 9% | 16% | 0%lg 4% | 0.0 | |
| Lost straight after winning it | 54 | 10%lg 13% | 31% | 6%lg 8% | 0.2 | |
| Lost during own counter | 18 | 3%lg 4% | 6% | 6%lg 0% | 0.0 | |
| Lost in midfield | 164 | 30%lg 25% | 37% | 7%lg 6% | 0.8 | |
| Lost in the final third (attack broke down) | 215 | 39%lg 39% | 12% | 3%lg 3% | 0.5 | |
| Lost from own set piece | 24 | 4%lg 5% | 25% | 0%lg 3% | 0.0 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 73 | 11%lg 11% | 18%lg 15% | 13.9 | |
| worked possession (4-9 passes) | 189 | 27%lg 26% | 11%lg 10% | 5.9 | |
| direct attack | 119 | 17%lg 13% | 3%lg 2% | 1.5 | |
| short possession (0-3 passes) | 109 | 16%lg 22% | 2% | 1.7 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 51 | 16% | 20% | 2% | 55% | 0% | 0.0 | pass cut out 29, long ball lost 11 | |
| worked possession (4-9 passes) | 143 | 20% | 10% | 10% | 54% | 5% | 0.4 | pass cut out 76, long ball lost 31 | |
| direct attack | 103 | 28% | 16% | 9% | 43% | 3% | 0.3 | long ball lost 58, pass cut out 33 | |
| short possession (0-3 passes) | 85 | 25% | 12% | 13% | 47% | 7% | 0.6 | pass cut out 30, bad touch 19 | |
| second-ball possession | 119 | 27% | 10% | 8% | 47% | 7% | 0.6 | pass cut out 58, long ball lost 23 | |
| counter / fast transition | 20 | 5% | 5% | 20% | 60% | 5% | 0.0 | pass cut out 10, bad touch 5 | |
| set piece | 24 | 25% | 4% | 8% | 54% | 0% | 0.0 | pass cut out 11, long ball lost 8 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 247 | 45%lg 52% | 3% | |
| long ball lost | 147 | 27%lg 24% | 3% | |
| bad touch | 74 | 14%lg 14% | 5% | |
| failed dribble | 36 | 7%lg 6% | 3% | |
| tackled / dispossessed | 34 | 6%lg 6% | 9% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 50 | 8% | 8% | 6% | 74% | 2% | 0.0 | pass cut out 33, long ball lost 8 | |
| worked possession (4-9 passes) | 122 | 18% | 18% | 7% | 51% | 7% | 0.8 | pass cut out 67, long ball lost 20 | |
| direct attack | 66 | 26% | 15% | 15% | 39% | 3% | 0.1 | long ball lost 32, pass cut out 28 | |
| short possession (0-3 passes) | 121 | 25% | 17% | 5% | 47% | 7% | 1.3 | pass cut out 52, long ball lost 27 | |
| second-ball possession | 132 | 17% | 11% | 8% | 59% | 5% | 0.8 | pass cut out 75, long ball lost 23 | |
| counter / fast transition | 36 | 3% | 6% | 8% | 72% | 0% | 0.0 | pass cut out 24, long ball lost 5 | |
| set piece | 23 | 9% | 17% | 4% | 57% | 4% | 0.0 | pass cut out 15, long ball lost 5 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 25 | 13%lg 17% | 84% | 36% | 12% | 12% | |
| from the keeper / goal kick, went long (bypass) | 26 | 14%lg 13% | 19% | 4% | 77% | 0% | |
| from the keeper / goal kick, stuck / recycled | 10 | 5% | 0% | 0% | 40% | 0% | |
| from the back line, played out short | 16 | 8%lg 8% | 81% | 38% | 25% | 12% | |
| from the back line, went long (bypass) | 9 | 5%lg 5% | 22% | 0% | 78% | 11% | |
| from the back line, stuck / recycled | 7 | 4% | 0% | 14% | 14% | 0% | |
| from a throw-in, played out short | 13 | 7%lg 4% | 77% | 38% | 23% | 8% | |
| from a throw-in, went long (bypass) | 10 | 5%lg 3% | 10% | 0% | 80% | 0% | |
| from a throw-in, stuck / recycled | 6 | 3% | 0% | 0% | 17% | 0% | |
| straight after winning it, played out short | 29 | 15%lg 16% | 76% | 10% | 21% | 0% | |
| straight after winning it, went long (bypass) | 21 | 11%lg 11% | 24% | 10% | 62% | 5% | |
| straight after winning it, stuck / recycled | 18 | 9% | 0% | 22% | 39% | 6% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 14 | 9%lg 10% | 0% | |
| forced long, then won it back | 53 | 33%lg 26% | 0% | |
| forced long, they kept it | 10 | 6%lg 5% | 20% | |
| they played through short | 46 | 29%lg 30% | 13% | |
| kept them stuck (recycled back) | 37 | 23%lg 26% | 11% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 7 | 10%lg 12% | 1.4 | 0.21lg 0.11 | 1 | |
| cutback | 2 | 3%lg 9% | 0.2 | 0.09lg 0.12 | 0 | |
| through ball | 3 | 4%lg 3% | 0.8 | 0.27lg 0.17 | 1 | |
| short pass / combination | 43 | 62%lg 52% | 3.0 | 0.07lg 0.08 | 6 | |
| long ball | 2 | 3%lg 4% | 0.1 | 0.05lg 0.08 | 1 | |
| individual (dribble / self-made) | 6 | 9%lg 9% | 0.4 | 0.07lg 0.08 | 1 | |
| rebound / second ball | 6 | 9%lg 9% | 0.6 | 0.10lg 0.13 | 0 | |
| corner (set piece) | 7 | – | 0.5 | 0.07 | 1 | |
| free kick (indirect) (set piece) | 12 | – | 0.6 | 0.05 | 1 | |
| direct free kick (set piece) | 2 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 5 | – | 0.4 | 0.08 | 0 | |
| penalty (set piece) | 1 | – | 0.8 | 0.79 | 0 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 8 | 9%lg 12% | 0.9 | 0.11 | 1 | |
| cutback | 4 | 4%lg 9% | 0.8 | 0.19 | 0 | |
| through ball | 1 | 1%lg 3% | 0.1 | 0.09 | 0 | |
| short pass / combination | 50 | 55%lg 53% | 3.8 | 0.08 | 6 | |
| long ball | 3 | 3%lg 4% | 0.2 | 0.05 | 0 | |
| individual (dribble / self-made) | 13 | 14%lg 10% | 1.0 | 0.08 | 0 | |
| rebound / second ball | 12 | 13%lg 9% | 1.5 | 0.13 | 1 | |
| corner (set piece) | 24 | – | 2.2 | 0.09 | 0 | |
| free kick (indirect) (set piece) | 9 | – | 1.7 | 0.19 | 0 | |
| direct free kick (set piece) | 4 | – | 0.1 | 0.02 | 0 | |
| throw-in (set piece) | 8 | – | 0.7 | 0.08 | 2 | |
| penalty (set piece) | 2 | – | 1.6 | 0.79 | 2 |
| ending | shots | share | |
|---|---|---|---|
| goal | 12 | 13%lg 9% | |
| keeper held it | 7 | 7%lg 9% | |
| keeper parried it | 6 | 6%lg 12% | |
| blocked | 30 | 32%lg 32% | |
| off target | 39 | 41%lg 37% | |
| hit the woodwork | 1 | 1% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (13), median release 10s; league share turned into a fast attack 14%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 0 | 0% | |
| keeper released quickly, no fast attack | 3 | 23% | |
| keeper slowed the game | 10 | 77% |
After their own shot was held by the opponent keeper (7); league share broken against fast 17%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 0 | 0% | |
| keeper released quickly, no fast attack | 0 | 0% | |
| keeper slowed the game | 7 | 100% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
140 balls lost in 461 build-up phases (30%)
giveaways per 10 build-up phases: 2.7/10 · league 2.7/10
What it costs: 32% turned into a fast attack · 41% the opponent can’t keep · 6% led to a shot · 0.9 xG
186 balls lost in 624 middle-third phases (30%)
giveaways per 10 middle-third phases: 2.7/10 · league 2.8/10
What it costs: 28% turned into a fast attack · 46% the opponent can’t keep · 6% led to a shot · 0.7 xG
189 balls lost in 433 final-third phases (44%)
deliveries into the box that fail to arrive: 61% · league 58%
What it costs: 9% turned into a fast attack · 61% the opponent can’t keep · 2% led to a shot · 0.3 xG
59 deliveries into the box did not arrive
20 of 41 counter-attacks lost (49%)
attacking transitions that produce a shot: 19% · league 18%
What it costs: 5% turned into a fast attack · 60% the opponent can’t keep · 5% led to a shot · 0.0 xG
41 counters: 14 ended in a shot, 20 were lost, 7 slowed down or went out
70 of 144 opponent build-ups got out (49%)
opponent build-ups that get out cleanly: 49% · league 45%
What it costs: 41% reached the final third · 17% led to a shot · 0.9 xG
Sides are their own: "down the left" = down their left.
160 box entries in 493 opponent final-third phases (32%)
opponent final-third phases that create: 56% · league 50%
What it costs: 46% led to a shot · 10.4 xG
Sides are their own.
24 set pieces lost in open play
What it costs: 25% turned into a fast attack · 54% the opponent can’t keep · 0% led to a shot · 0.0 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Lewis Hall (19), Harvey Barnes (7), Jacob Murphy (5)
First contact in the box: Yoane Wissa (2), Joelinton (2), Nick Woltemade (1), Dan Burn (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Premier League clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Newcastle | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| weakness | xG conceded from settled attacks | 1.06 xG | 0.55 xG | 1 / 20 | 6/8 | |
| weakness | final-third giveaways regained within 5s | 20% | 27% | 20 / 20 | 7/8 | |
| style | cutback per 100 final third phases | 0.9/100 | 2.6/100 | 20 / 20 | 8/8 | |
| style | one two wall pass per 100 progression phases | 0.8/100 | 1.9/100 | 20 / 20 | 7/8 | |
| style | turnovers that came from a pass being cut out | 45% | 52% | 20 / 20 | 6/8 | |
| style | controlled possessions that are short possessions (0-3 passes) | 16% | 22% | 19 / 20 | 8/8 | |
| style | turnovers lost in midfield | 30% | 25% | 1 / 20 | 6/8 | |
| weakness | giveaways regained within 5s (counter-press) | 24% | 29% | 19 / 20 | 7/8 | |
| style | final-third entries down the left | 54% | 45% | 1 / 20 | 8/8 | |
| style | one two wall pass per 100 build up phases | 0.4/100 | 1.4/100 | 20 / 20 | 6/8 | |
| style | forward drop link per 100 build up phases | 0.9/100 | 2.1/100 | 20 / 20 | 8/8 | |
| style | overlap per 100 progression phases | 1.0/100 | 2.2/100 | 19 / 20 | 7/8 | |
| weakness | non-penalty xG conceded | 1.61 xG | 1.23 xG | 2 / 20 | 6/8 | |
| style | build-up exits down the right | 30% | 39% | 19 / 20 | 7/8 | |
| weakness | opponent final-third phases that created | 56% | 50% | 2 / 20 | 7/8 | |
| style | early cross per 100 final third phases | 4.8/100 | 7.4/100 | 19 / 20 | 7/8 | |
| style | build-up exits played by a centre-back | 47% | 34% | 2 / 20 | 5/8 |
| phase | route | times | shot | their average |
|---|
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| against the more aggressive pressers vs the deeper / passive sides | counter-attacks | 8.0/match | 4.5/match | 0.0153 | |
| when leading vs when level | final-third phases that created (box entry or key pass) | 47% | 30% | 0.013 | |
| when trailing vs when level | final-third phases that created (box entry or key pass) | 54% | 30% | 0.0001 | |
| when trailing vs when level | middle-third phases that progressed into the final third | 73% | 55% | 0.0257 | |
| when trailing vs when level | build-up exits with a long ball | 29% | 51% | 0.0308 | |
| second half vs first half | final-third phases that created (box entry or key pass) | 53% | 39% | 0.0034 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-23 | vs Liverpool | D 2-2 | 1.4–2.8 | pressed aggressively | Drew 2-2 (1.43 v 2.77 xG). Liverpool pressed harder than a typical Premier League side does (strict PPDA 8.0, league median 14.4). Biggest departure from their norm: non-penalty xG conceded 2.77 xG, far above their usual 1.61 xG. |
| 2026-08-29 | at Tottenham | W 2-0 | 0.8–1.1 | mid-intensity press | Won 2-0 on fewer chances (0.78 v 1.13 xG). Tottenham pressed at roughly league-average intensity (strict PPDA 12.8, league median 14.4). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 20.8, far above their usual 12.7. |
| 2026-09-05 | vs Bournemouth | D 2-2 | 0.7–1.3 | pressed aggressively | Drew 2-2 (0.65 v 1.27 xG). Bournemouth pressed harder than a typical Premier League side does (strict PPDA 11.9, league median 14.4) and went long on 55% of their own build-ups. Biggest departure from their norm: chance-creation phases that produced a shot 18%, far below their usual 34%. |
| 2026-09-14 | at Leeds | L 1-4 | 0.7–2.1 | mid-intensity press | Lost 1-4 and the chances agreed (0.70 v 2.05 xG). Leeds pressed at roughly league-average intensity (strict PPDA 12.4, league median 14.4) and went long on 58% of their own build-ups. Biggest departure from their norm: build-up exits with a long ball 62%, far above their usual 43%. |
| 2026-09-19 | vs Hull City | W 2-1 | 0.7–1.5 | mid-intensity press | Won 2-1 on fewer chances (0.67 v 1.54 xG). Hull City pressed at roughly league-average intensity (strict PPDA 16.1, league median 14.4) and went long on 55% of their own build-ups. Biggest departure from their norm: giveaways regained within 5s (counter-press) 33%, far above their usual 24%. |
| 2026-10-12 | at Coventry | L 1-4 | 1.9–0.7 | sat deep / passive | Lost 1-4 despite the better chances (1.91 v 0.70 xG) -- a finishing / goalkeeping defeat more than a tactical one. Coventry defended deep and let them have the ball (strict PPDA 54.7, league median 14.4) and went long on 62% of their own build-ups. Biggest departure from their norm: final-third phases that created (box entry or key pass) 59%, far above their usual 46%. |
| 2026-10-17 | vs Aston Villa | L 0-1 | 1.1–1.3 | pressed aggressively | Lost 0-1 and the chances agreed (1.14 v 1.32 xG). Aston Villa pressed harder than a typical Premier League side does (strict PPDA 10.6, league median 14.4) and went long on 70% of their own build-ups. Biggest departure from their norm: build-up exits down the right 60%, far above their usual 31%. |
| 2026-10-25 | at Crystal Palace | W 2-0 | 0.9–2.1 | mid-intensity press | Won 2-0 on fewer chances (0.87 v 2.09 xG). Crystal Palace pressed at roughly league-average intensity (strict PPDA 14.6, league median 14.4). Biggest departure from their norm: opponent final-third phases that created 64%, far above their usual 55%. |