Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
When you win it, go straight through the middle immediately.
57% of the xG they concede after losing the ball comes straight through the middle (23 attacks, 10 shots), against 41% of their own attacking xG through that channel.
Hit them while they are unsettled: press the moment they win the ball, before they can settle into possession. Their rest defence holds once they are circulating.
When they lose short or broken possessions, 6% lead to a shot against (302 turnovers); after settled possession only 3% do (238) -- p=0.0542.
Their most dangerous route through midfield: Lamine Camara takes it into the final third with a short pass (right). Cut that lane before the ball reaches him.
12 times in the window, 42% end in a shot vs 15% for their other routes.
If they go ahead, expect more direct play: win the second balls rather than press their first line.
When leading their long-ball build-up exits rise to 42% (from 18% when level).
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Monaco attack left to right.
attacking → · shaded = the build-up zone
390 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
639 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
434 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
195 in the window. The press on a build-up = the first two rows: 53 (6.6 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 53 | 27% | 6.6 | 2% | |
| press: their restart forced into an error before they settled | 0 | 0% | 0.0 | – | |
| counter-press: won straight back after losing it | 18 | 9% | 2.2 | 11% | |
| second ball: the opponent touched it but never controlled it | 124 | 64% | 15.5 | 31% | |
| ↳ rebound after their own shot (saved or blocked) | 19 | 10% | 2.4 | 37% | |
| ↳ their cross / ball into the box, cleared | 54 | 28% | 6.8 | 41% | |
| ↳ their long ball, only headed or touched away | 9 | 5% | 1.1 | 22% | |
| ↳ after their own throw-in / set piece | 14 | 7% | 1.8 | 36% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 28 | 14% | 3.5 | 7% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| passing forward | 28% | 23% | 8 / 18 | |
| dribbling or a loose touch | 28% | 28% | 10 / 18 | |
| passing to a full-back | 19% | 16% | 7 / 18 | |
| passing sideways | 7% | 6% | 7 / 18 | |
| going long | 7% | 6% | 9 / 18 | |
| passing back | 4% | 2% | 4 / 18 | |
| taking a throw-in | 4% | 2% | 9 / 18 | |
| passing to the keeper | 2% | 2% | 11 / 18 | |
| a loose ball | 0% | 0% | 1 / 18 |
The opponents who went long most (35% of build-ups) got out 37% of the time; those who mostly played short (15% long) got out 47%. That is a real difference (p=0.0135).
Best escapes: PSG 56%; Marseille 48%; Strasbourg 42%. One dot per match; hover for the opponent.
Most often started by Lamine Camara (16), Denis Zakaria (13), Stanis Idumbo (12), Aleksandr Golovin (12).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 27 | 22% | 19% |
| midfield | 181 | 18% | 7% |
| final third | 285 | 23% | 0% |
16.4 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Monaco's goal is on the left. Central attacks carry more xG for every team, so compare with Monaco's own attacking xG in the same kind of channel (centre, or the average flank): centre 57% conceded vs 41% own, right 34% conceded vs 30% own, left 9% conceded vs 30% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 51 | 8%lg 5% | 35% | 2%lg 12% | 0.2 | |
| Won after their long possession (10+ passes) | 71 | 11%lg 11% | 14% | 3%lg 3% | 0.1 | |
| Won straight back after losing it (counter-press) | 84 | 14%lg 12% | 32% | 6%lg 6% | 0.4 | |
| Won by stopping their counter | 17 | 3%lg 4% | 12% | 0%lg 0% | 0.0 | |
| Won in midfield | 169 | 27%lg 24% | 33% | 7%lg 6% | 0.7 | |
| Won deep in own third | 195 | 31%lg 37% | 13% | 2%lg 3% | 0.3 | |
| Won from their set piece | 33 | 5%lg 5% | 15% | 6%lg 0% | 0.1 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 19 | 3%lg 6% | 58% | 11%lg 8% | 0.2 | |
| Lost after own long possession (10+ passes) | 83 | 15%lg 11% | 14% | 1%lg 3% | 0.1 | |
| Lost straight after winning it | 70 | 12%lg 12% | 33% | 9%lg 7% | 0.4 | |
| Lost during own counter | 32 | 6%lg 4% | 16% | 3%lg 0% | 0.1 | |
| Lost in midfield | 131 | 23%lg 25% | 43% | 8%lg 7% | 0.7 | |
| Lost in the final third (attack broke down) | 205 | 36%lg 36% | 12% | 2%lg 3% | 0.3 | |
| Lost from own set piece | 22 | 4%lg 5% | 23% | 5%lg 2% | 0.0 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 117 | 16%lg 13% | 13%lg 12% | 15.2 | |
| worked possession (4-9 passes) | 207 | 29%lg 29% | 12%lg 9% | 5.9 | |
| direct attack | 81 | 11%lg 11% | 2%lg 3% | 1.6 | |
| short possession (0-3 passes) | 139 | 20%lg 22% | 3% | 1.5 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 83 | 14% | 20% | 8% | 48% | 1% | 0.1 | pass cut out 60, long ball lost 11 | |
| worked possession (4-9 passes) | 155 | 20% | 17% | 7% | 45% | 3% | 0.3 | pass cut out 89, long ball lost 23 | |
| direct attack | 60 | 33% | 22% | 10% | 28% | 8% | 0.4 | pass cut out 24, long ball lost 21 | |
| short possession (0-3 passes) | 122 | 38% | 14% | 9% | 30% | 7% | 0.7 | pass cut out 52, bad touch 28 | |
| second-ball possession | 77 | 22% | 16% | 12% | 35% | 3% | 0.1 | pass cut out 35, long ball lost 16 | |
| counter / fast transition | 43 | 14% | 14% | 14% | 47% | 5% | 0.1 | pass cut out 22, bad touch 9 | |
| set piece | 22 | 23% | 5% | 9% | 59% | 5% | 0.0 | pass cut out 11, bad touch 5 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 293 | 52%lg 53% | 3% | |
| long ball lost | 97 | 17%lg 20% | 5% | |
| bad touch | 84 | 15%lg 14% | 4% | |
| tackled / dispossessed | 48 | 9%lg 6% | 2% | |
| failed dribble | 36 | 6%lg 6% | 11% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 75 | 15% | 17% | 12% | 44% | 3% | 0.1 | pass cut out 40, bad touch 14 | |
| worked possession (4-9 passes) | 173 | 22% | 13% | 5% | 53% | 5% | 0.6 | pass cut out 105, long ball lost 29 | |
| direct attack | 67 | 40% | 19% | 10% | 22% | 7% | 0.3 | long ball lost 36, pass cut out 20 | |
| short possession (0-3 passes) | 152 | 26% | 13% | 6% | 48% | 4% | 0.6 | pass cut out 63, long ball lost 33 | |
| second-ball possession | 93 | 22% | 16% | 4% | 51% | 2% | 0.1 | pass cut out 52, long ball lost 17 | |
| counter / fast transition | 27 | 11% | 11% | 15% | 52% | 0% | 0.0 | pass cut out 13, bad touch 8 | |
| set piece | 33 | 15% | 15% | 15% | 52% | 6% | 0.1 | pass cut out 22, long ball lost 7 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 39 | 21%lg 18% | 72% | 15% | 23% | 3% | |
| from the keeper / goal kick, went long (bypass) | 10 | 5%lg 10% | 50% | 30% | 30% | 20% | |
| from the keeper / goal kick, stuck / recycled | 9 | 5% | 0% | 22% | 44% | 0% | |
| from the back line, played out short | 18 | 10%lg 10% | 67% | 17% | 22% | 0% | |
| from the back line, went long (bypass) | 8 | 4%lg 4% | 38% | 12% | 50% | 0% | |
| from the back line, stuck / recycled | 7 | 4% | 0% | 0% | 86% | 0% | |
| from a throw-in, played out short | 15 | 8%lg 6% | 67% | 7% | 13% | 7% | |
| straight after winning it, played out short | 42 | 23%lg 18% | 81% | 14% | 14% | 5% | |
| straight after winning it, went long (bypass) | 16 | 9%lg 8% | 69% | 19% | 31% | 6% | |
| straight after winning it, stuck / recycled | 18 | 10% | 0% | 11% | 22% | 6% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 43 | 17%lg 11% | 0% | |
| forced long, then won it back | 43 | 17%lg 19% | 0% | |
| forced long, they kept it | 9 | 4%lg 6% | 33% | |
| they played through short | 87 | 35%lg 38% | 7% | |
| kept them stuck (recycled back) | 64 | 26%lg 26% | 0% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 16 | 20%lg 13% | 1.5 | 0.10lg 0.11 | 1 | |
| cutback | 6 | 7%lg 6% | 0.6 | 0.10lg 0.10 | 1 | |
| through ball | 1 | 1%lg 2% | 0.1 | 0.08lg 0.19 | 0 | |
| short pass / combination | 35 | 43%lg 50% | 2.8 | 0.08lg 0.08 | 5 | |
| long ball | 4 | 5%lg 6% | 0.4 | 0.11lg 0.07 | 1 | |
| individual (dribble / self-made) | 7 | 9%lg 10% | 0.8 | 0.11lg 0.08 | 0 | |
| rebound / second ball | 13 | 16%lg 10% | 1.0 | 0.07lg 0.10 | 0 | |
| corner (set piece) | 10 | – | 1.0 | 0.10 | 1 | |
| free kick (indirect) (set piece) | 5 | – | 0.3 | 0.06 | 1 | |
| direct free kick (set piece) | 4 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 1 | – | 0.1 | 0.07 | 0 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 6 | 9%lg 13% | 0.8 | 0.13 | 0 | |
| cutback | 7 | 10%lg 6% | 0.8 | 0.12 | 0 | |
| through ball | 2 | 3%lg 3% | 0.5 | 0.24 | 1 | |
| short pass / combination | 42 | 60%lg 49% | 3.0 | 0.07 | 1 | |
| long ball | 2 | 3%lg 6% | 0.1 | 0.07 | 0 | |
| individual (dribble / self-made) | 4 | 6%lg 11% | 0.5 | 0.12 | 0 | |
| rebound / second ball | 7 | 10%lg 10% | 0.9 | 0.12 | 0 | |
| corner (set piece) | 16 | – | 1.3 | 0.08 | 2 | |
| free kick (indirect) (set piece) | 6 | – | 0.6 | 0.09 | 0 | |
| direct free kick (set piece) | 2 | – | 0.1 | 0.03 | 0 | |
| penalty (set piece) | 2 | – | 1.6 | 0.79 | 2 |
| ending | shots | share | |
|---|---|---|---|
| goal | 10 | 10%lg 10% | |
| keeper held it | 17 | 17%lg 11% | |
| keeper parried it | 10 | 10%lg 12% | |
| blocked | 24 | 24%lg 23% | |
| off target | 40 | 39%lg 38% | |
| hit the woodwork | 1 | 1% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (17), median release 11s; league share turned into a fast attack 7%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 2 | 12% | |
| keeper released quickly, no fast attack | 3 | 18% | |
| keeper slowed the game | 12 | 71% |
After their own shot was held by the opponent keeper (17); league share broken against fast 8%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 3 | 18% | |
| keeper released quickly, no fast attack | 4 | 24% | |
| keeper slowed the game | 10 | 59% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
92 balls lost in 390 build-up phases (24%)
giveaways per 10 build-up phases: 1.9/10 · league 2.6/10
What it costs: 41% turned into a fast attack · 38% the opponent can’t keep · 5% led to a shot · 0.3 xG
214 balls lost in 639 middle-third phases (33%)
giveaways per 10 middle-third phases: 3.0/10 · league 2.8/10
What it costs: 30% turned into a fast attack · 26% the opponent can’t keep · 7% led to a shot · 1.0 xG
224 balls lost in 434 final-third phases (52%)
deliveries into the box that fail to arrive: 48% · league 56%
What it costs: 9% turned into a fast attack · 53% the opponent can’t keep · 1% led to a shot · 0.1 xG
44 deliveries into the box did not arrive
43 of 57 counter-attacks lost (75%)
attacking transitions that produce a shot: 8% · league 17%
What it costs: 14% turned into a fast attack · 47% the opponent can’t keep · 5% led to a shot · 0.1 xG
57 counters: 8 ended in a shot, 43 were lost, 6 slowed down or went out
92 of 214 opponent build-ups got out (43%)
opponent build-ups that get out cleanly: 43% · league 49%
What it costs: 34% reached the final third · 9% led to a shot · 0.6 xG
Sides are their own: "down the left" = down their left.
108 box entries in 396 opponent final-third phases (27%)
opponent final-third phases that create: 50% · league 48%
What it costs: 41% led to a shot · 5.8 xG
Sides are their own.
22 set pieces lost in open play
What it costs: 23% turned into a fast attack · 59% the opponent can’t keep · 5% led to a shot · 0.0 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Aleksandr Golovin (15), Flávio Nazinho (11), Lamine Camara (6)
First contact in the box: Eric Dier (3), Matthis Abline (3), Aleksandr Golovin (1), Vanderson (1), Sadibou Sané (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 18 Ligue 1 clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Monaco | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| weakness | lost balls the opponent can't keep | 40% | 48% | 18 / 18 | 7/8 | |
| strength | build-ups that carried on into the next third under control | 61% | 48% | 2 / 18 | 8/8 | |
| strength | build-up giveaways per 10 build-up phases | 1.9/10 | 2.6/10 | 18 / 18 | 6/8 | |
| style | turnovers that came from being tackled / dispossessed | 9% | 6% | 2 / 18 | 6/8 | |
| weakness | attacking transitions that produced a shot | 8% | 17% | 17 / 18 | 7/8 | |
| weakness | giveaways regained within 5s (counter-press) | 21% | 27% | 17 / 18 | 7/8 | |
| style | turnovers won by stopping a counter | 3% | 4% | 17 / 18 | 7/8 | |
| strength | opponent build-ups won high | 17% | 11% | 2 / 18 | 6/8 | |
| style | final-third entries played by a forward / AM / winger | 20% | 30% | 18 / 18 | 6/8 | |
| style | one two wall pass per 100 final third phases | 3.0/100 | 1.7/100 | 2 / 18 | 7/8 | |
| style | build-up exits with a short or medium pass | 67% | 55% | 2 / 18 | 6/8 | |
| style | switch of play per 100 progression phases | 2.5/100 | 4.6/100 | 18 / 18 | 8/8 | |
| style | build-ups from the keeper going long | 5% | 10% | 17 / 18 | 7/8 | |
| strength | high transitions per 10 turnovers won | 1.4/10 | 1.2/10 | 1 / 18 | 6/8 | |
| style | one two wall pass per 100 build up phases | 1.0/100 | 2.0/100 | 17 / 18 | 7/8 | |
| style | turnovers lost in the own build-up under pressure | 3% | 6% | 18 / 18 | 7/8 | |
| strength | build-ups straight after a regain that got out | 59% | 44% | 1 / 18 | 8/8 | |
| weakness | balls won high while pressing the build-up that produced a shot | 2% | 12% | 17 / 18 | 7/8 |
| phase | route | times | shot | their average | |
|---|---|---|---|---|---|
| Progression | MID takes it into the final third with a short pass (right) | 12 | 42% | 15% |
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| against the more aggressive pressers vs the deeper / passive sides | ball given away during build-up | 13.0/match | 6.0/match | 0.0 | |
| against the more aggressive pressers vs the deeper / passive sides | build-up exits with a long ball | 35% | 9% | 0.0005 | |
| against the more aggressive pressers vs the deeper / passive sides | build-up exits by carrying it out | 3% | 14% | 0.0176 | |
| when leading vs when level | build-up exits with a long ball | 42% | 18% | 0.0057 | |
| when leading vs when level | build-up giveaways that led to an opponent shot within 15s | 0% | 14% | 0.0155 | |
| when leading vs when level | build-ups that carried on into the next third under control | 46% | 67% | 0.0177 | |
| second half vs first half | build-up giveaways that led to an opponent shot within 15s | 0% | 12% | 0.0427 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-23 | at Le Havre | W 1-0 | 1.5–0.8 | mid-intensity press | Won 1-0, chances 1.49 v 0.83 xG. Le Havre pressed at roughly league-average intensity (strict PPDA 12.8, league median 14.4). Biggest departure from their norm: final-third entries by carrying it in 48%, far above their usual 18%. |
| 2026-08-30 | vs Marseille | W 2-0 | 1.0–1.4 | mid-intensity press | Won 2-0 on fewer chances (1.00 v 1.38 xG). Marseille pressed at roughly league-average intensity (strict PPDA 15.6, league median 14.4). Biggest departure from their norm: build-up exits with a long ball 50%, far above their usual 21%. |
| 2026-09-04 | at PSG | W 2-1 | 0.4–2.3 | pressed aggressively | Won 2-1 on fewer chances (0.42 v 2.33 xG). PSG pressed harder than a typical Ligue 1 side does (strict PPDA 7.0, league median 14.4). Biggest departure from their norm: non-penalty xG conceded 2.33 xG, far above their usual 1.07 xG. |
| 2026-09-12 | at Strasbourg | D 1-1 | 0.8–0.8 | mid-intensity press | Drew 1-1 (0.84 v 0.80 xG). Strasbourg pressed at roughly league-average intensity (strict PPDA 17.9, league median 14.4). Biggest departure from their norm: ball given away during build-up 4.0/match, far below their usual 9.5/match. |
| 2026-09-18 | vs Lens | W 2-1 | 1.0–1.3 | sat deep / passive | Won 2-1 on fewer chances (0.96 v 1.31 xG). Lens defended deep and let them have the ball (strict PPDA 21.8, league median 14.4). Biggest departure from their norm: chance-creation phases that produced a shot 50%, far above their usual 36%. |
| 2026-10-10 | vs Toulouse | D 2-2 | 1.1–0.5 | mid-intensity press | Drew 2-2 (1.11 v 0.45 xG). Toulouse pressed at roughly league-average intensity (strict PPDA 13.7, league median 14.4). Biggest departure from their norm: giveaways regained within 5s (counter-press) 31%, far above their usual 21%. |
| 2026-10-18 | at Lorient | L 0-1 | 0.8–0.9 | sat deep / passive | Lost 0-1 and the chances agreed (0.79 v 0.90 xG). Lorient defended deep and let them have the ball (strict PPDA 35.0, league median 14.4) and went long on 63% of their own build-ups. Biggest departure from their norm: build-ups that carried on into the next third under control 82%, far above their usual 63%. |
| 2026-10-25 | vs Lille | D 1-1 | 2.0–0.5 | sat deep / passive | Drew 1-1 (2.01 v 0.52 xG). Lille defended deep and let them have the ball (strict PPDA 22.8, league median 14.4) and went long on 53% of their own build-ups. Biggest departure from their norm: counter-attacks 16.0/match, far above their usual 6.1/match. |