Monaco — opposition report

Ligue 1 2026/27 · 8 matches (2026-08-23 to 2026-10-25) · W4 D3 L1 · goals 11–7 · npxG 8.6–8.5 · WhoScored event data, every sequence rebuilt from the raw feed

Early season: built from 8 league matches. League ranks and splits move a lot at this stage — read them as provisional, and lean on the clips.

The short version

How to beat themgame plan

Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.

Transitions

  1. When you win it, go straight through the middle immediately.

    57% of the xG they concede after losing the ball comes straight through the middle (23 attacks, 10 shots), against 41% of their own attacking xG through that channel.

  2. Hit them while they are unsettled: press the moment they win the ball, before they can settle into possession. Their rest defence holds once they are circulating.

    When they lose short or broken possessions, 6% lead to a shot against (302 turnovers); after settled possession only 3% do (238) -- p=0.0542.

What to deny

  1. Their most dangerous route through midfield: Lamine Camara takes it into the final third with a short pass (right). Cut that lane before the ball reaches him.

    12 times in the window, 42% end in a shot vs 15% for their other routes.

Game state

  1. If they go ahead, expect more direct play: win the second balls rather than press their first line.

    When leading their long-ball build-up exits rise to 42% (from 18% when level).

Shape and structurein possession, by phase

Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Monaco attack left to right.

Lukás Hrádecky → Sadibou Sané: 39Lukás Hrádecky → Eric Dier: 35Sadibou Sané → Lukás Hrádecky: 32Eric Dier → Lukás Hrádecky: 29Vanderson → Sadibou Sané: 24Sadibou Sané → Vanderson: 22Lukás Hrádecky (GK) -- 226 touchesL. HrádeckySadibou Sané (CB) -- 170 touchesS. SanéEric Dier (CB) -- 151 touchesE. DierFlávio Nazinho (FB) -- 117 touchesF. NazinhoLamine Camara (CM) -- 114 touchesL. CamaraVanderson (FB) -- 108 touchesVandersonDenis Zakaria (CM) -- 52 touchesD. ZakariaAleksandr Golovin (AM) -- 29 touchesA. Golovin

attacking → · shaded = the build-up zone

Most involved
  • Lukás Hrádecky45% of build-up phases
  • Sadibou Sané31% of build-up phases
  • Eric Dier28% of build-up phases
  • Flávio Nazinho23% of build-up phases
Main connections
  • Lukás Hrádecky → Sadibou Sané39
  • Lukás Hrádecky → Eric Dier35
  • Sadibou Sané → Lukás Hrádecky32
  • Eric Dier → Lukás Hrádecky29
  • Vanderson → Sadibou Sané24
  • Sadibou Sané → Vanderson22

390 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.

Their pressout of possession

35defensive actions per match in the opponent's final 40%
43%of opponent build-ups got out into the next third
7.1high regains per match
11%of those regains led to a shot

Who presses

  • Paris Brunner30
  • Denis Zakaria26
  • Lamine Camara26
  • Vanderson25
  • Flávio Nazinho24
  • Edan Diop22

Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.

Every ball won in the opponent's third, by source

195 in the window. The press on a build-up = the first two rows: 53 (6.6 a match).

sourcetimesshareper matchshot
press: settled build-up taken off them5327%6.62%
press: their restart forced into an error before they settled00%0.0–
counter-press: won straight back after losing it189%2.211%
second ball: the opponent touched it but never controlled it12464%15.531%
↳ rebound after their own shot (saved or blocked)1910%2.437%
↳ their cross / ball into the box, cleared5428%6.841%
↳ their long ball, only headed or touched away95%1.122%
↳ after their own throw-in / set piece147%1.836%
↳ loose ball in their combination play (pass blocked or tackled)2814%3.57%

What triggers a regain

opponent wasshareleaguerank
passing forward28%23%8 / 18
dribbling or a loose touch28%28%10 / 18
passing to a full-back19%16%7 / 18
passing sideways7%6%7 / 18
going long7%6%9 / 18
passing back4%2%4 / 18
taking a throw-in4%2%9 / 18
passing to the keeper2%2%11 / 18
a loose ball0%0%1 / 18

Who got out, and how

0%25%50%75%100%0%25%50%75%share of build-ups that went longgot out of the pressPSG: got out 56%, went long 9% (34 build-ups)PSGMarseille: got out 48%, went long 26% (27 build-ups)Strasbourg: got out 42%, went long 27% (26 build-ups)Lens: got out 42%, went long 15% (26 build-ups)Toulouse: got out 41%, went long 10% (29 build-ups)Lorient: got out 39%, went long 39% (31 build-ups)Le Havre: got out 35%, went long 30% (23 build-ups)Lille: got out 33%, went long 44% (18 build-ups)

The opponents who went long most (35% of build-ups) got out 37% of the time; those who mostly played short (15% long) got out 47%. That is a real difference (p=0.0135).

Best escapes: PSG 56%; Marseille 48%; Strasbourg 42%. One dot per match; hover for the opponent.

Transitions

When they win it

17.0fast attacks per match (counters, high transitions, high ball-wins)
8%end in a shot

Most often started by Lamine Camara (16), Denis Zakaria (13), Stanis Idumbo (12), Aleksandr Golovin (12).

Counter-press: losing it, by where

lost inlosseswon back within 5sled to a shot
own third2722%19%
midfield18118%7%
final third28523%0%

When they lose it — where the damage comes

9%45 attacks · 3 shots · 0.2 xG57%23 attacks · 10 shots · 0.9 xG34%63 attacks · 10 shots · 0.6 xG

16.4 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Monaco's goal is on the left. Central attacks carry more xG for every team, so compare with Monaco's own attacking xG in the same kind of channel (centre, or the average flank): centre 57% conceded vs 41% own, right 34% conceded vs 30% own, left 9% conceded vs 30% own.

Centre
Right
Left

Transition types

Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.

When they win the ball

typetimessharefastshotxG
Won high from a settled build-up (press)518%lg 5%35%2%lg 12%0.2
Won after their long possession (10+ passes)7111%lg 11%14%3%lg 3%0.1
Won straight back after losing it (counter-press)8414%lg 12%32%6%lg 6%0.4
Won by stopping their counter173%lg 4%12%0%lg 0%0.0
Won in midfield16927%lg 24%33%7%lg 6%0.7
Won deep in own third19531%lg 37%13%2%lg 3%0.3
Won from their set piece335%lg 5%15%6%lg 0%0.1

When they lose the ball

typetimesshareopponent fastshot againstxG
Lost in own build-up under pressure193%lg 6%58%11%lg 8%0.2
Lost after own long possession (10+ passes)8315%lg 11%14%1%lg 3%0.1
Lost straight after winning it7012%lg 12%33%9%lg 7%0.4
Lost during own counter326%lg 4%16%3%lg 0%0.1
Lost in midfield13123%lg 25%43%8%lg 7%0.7
Lost in the final third (attack broke down)20536%lg 36%12%2%lg 3%0.3
Lost from own set piece224%lg 5%23%5%lg 2%0.0

Possessions and turnovers in detailsub-categories

Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.

24%of their turnovers the opponent turns into a fast attack · league 23%
40%Lost balls the opponent can’t keep · league 48%
3%of balls lost from settled possession lead to a shot against · league 5%
6%of balls lost from unsettled possession lead to a shot against · league 5%
23%of the balls they win become a fast attack · league 22%
4%of the balls they win produce a shot · league 5%

How they play their possessions (711 controlled open-play possessions)

typetimesshareended in a shotavg passes
sustained circulation (10+ passes)11716%lg 13%13%lg 12%15.2
worked possession (4-9 passes)20729%lg 29%12%lg 9%5.9
direct attack8111%lg 11%2%lg 3%1.6
short possession (0-3 passes)13920%lg 22%3%1.5

When they lose the ball (562 turnovers) — their rest defence

the side losing it was in…timesfast attacksecuredlost straight backcan’t keep itshotxGhow it was lost
sustained circulation (10+ passes)8314%20%8%48%1%0.1pass cut out 60, long ball lost 11
worked possession (4-9 passes)15520%17%7%45%3%0.3pass cut out 89, long ball lost 23
direct attack6033%22%10%28%8%0.4pass cut out 24, long ball lost 21
short possession (0-3 passes)12238%14%9%30%7%0.7pass cut out 52, bad touch 28
second-ball possession7722%16%12%35%3%0.1pass cut out 35, long ball lost 16
counter / fast transition4314%14%14%47%5%0.1pass cut out 22, bad touch 9
set piece2223%5%9%59%5%0.0pass cut out 11, bad touch 5

How they lose it

mechanismtimesshareled to a shot against
pass cut out29352%lg 53%3%
long ball lost9717%lg 20%5%
bad touch8415%lg 14%4%
tackled / dispossessed489%lg 6%2%
failed dribble366%lg 6%11%

When they win the ball (620 turnovers) — what they do with it

the opponent was in…timesfast attacksecuredlost straight backcan’t keep itshotxGhow it was lost
sustained circulation (10+ passes)7515%17%12%44%3%0.1pass cut out 40, bad touch 14
worked possession (4-9 passes)17322%13%5%53%5%0.6pass cut out 105, long ball lost 29
direct attack6740%19%10%22%7%0.3long ball lost 36, pass cut out 20
short possession (0-3 passes)15226%13%6%48%4%0.6pass cut out 63, long ball lost 33
second-ball possession9322%16%4%51%2%0.1pass cut out 52, long ball lost 17
counter / fast transition2711%11%15%52%0%0.0pass cut out 13, bad touch 8
set piece3315%15%15%52%6%0.1pass cut out 22, long ball lost 7

Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).

Phase by phase: the typessub-categories

Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.

Build-up: how it starts and how it gets out (183 build-ups)

typetimessharegot outreached the boxlost in build-upshot
from the keeper / goal kick, played out short3921%lg 18%72%15%23%3%
from the keeper / goal kick, went long (bypass)105%lg 10%50%30%30%20%
from the keeper / goal kick, stuck / recycled95%0%22%44%0%
from the back line, played out short1810%lg 10%67%17%22%0%
from the back line, went long (bypass)84%lg 4%38%12%50%0%
from the back line, stuck / recycled74%0%0%86%0%
from a throw-in, played out short158%lg 6%67%7%13%7%
straight after winning it, played out short4223%lg 18%81%14%14%5%
straight after winning it, went long (bypass)169%lg 8%69%19%31%6%
straight after winning it, stuck / recycled1810%0%11%22%6%

Their press: what happens to every opponent build-up (246)

outcometimesshareopponent shot
won it high4317%lg 11%0%
forced long, then won it back4317%lg 19%0%
forced long, they kept it94%lg 6%33%
they played through short8735%lg 38%7%
kept them stuck (recycled back)6426%lg 26%0%

Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).

Chance creation: what created their shots

created byshotsshare of open playxGxG per shotgoals
cross1620%lg 13%1.50.10lg 0.111
cutback67%lg 6%0.60.10lg 0.101
through ball11%lg 2%0.10.08lg 0.190
short pass / combination3543%lg 50%2.80.08lg 0.085
long ball45%lg 6%0.40.11lg 0.071
individual (dribble / self-made)79%lg 10%0.80.11lg 0.080
rebound / second ball1316%lg 10%1.00.07lg 0.100
corner (set piece)10–1.00.101
free kick (indirect) (set piece)5–0.30.061
direct free kick (set piece)4–0.10.030
throw-in (set piece)1–0.10.070

Chances they concede: what created the opponent's shots

created byshotssharexGxG per shotgoals
cross69%lg 13%0.80.130
cutback710%lg 6%0.80.120
through ball23%lg 3%0.50.241
short pass / combination4260%lg 49%3.00.071
long ball23%lg 6%0.10.070
individual (dribble / self-made)46%lg 11%0.50.120
rebound / second ball710%lg 10%0.90.120
corner (set piece)16–1.30.082
free kick (indirect) (set piece)6–0.60.090
direct free kick (set piece)2–0.10.030
penalty (set piece)2–1.60.792

How their shots end

endingshotsshare
goal1010%lg 10%
keeper held it1717%lg 11%
keeper parried it1010%lg 12%
blocked2424%lg 23%
off target4039%lg 38%
hit the woodwork11%

Penalties excluded. A "save" by an outfield player is a block.

Keeper transitions

After their keeper held a shot (17), median release 11s; league share turned into a fast attack 7%:

their keeper held it, then…timesshare
keeper released fast -> fast attack212%
keeper released quickly, no fast attack318%
keeper slowed the game1271%

After their own shot was held by the opponent keeper (17); league share broken against fast 8%:

the opponent keeper held it, then…timesshare
keeper released fast -> fast attack318%
keeper released quickly, no fast attack424%
keeper slowed the game1059%

Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.

When it breaks downevery phase

The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.

Build-up breaks down

92 balls lost in 390 build-up phases (24%)

giveaways per 10 build-up phases: 1.9/10 · league 2.6/10

How
  • long ball lost43
  • pass cut out35
  • bad touch6
  • failed dribble4
Where
  • right wing23
  • right half-space21
  • left wing21
  • left half-space17
Who
  • Lukás Hrádecky22
  • Flávio Nazinho13
  • Vanderson12
  • Eric Dier10

What it costs: 41% turned into a fast attack · 38% the opponent can’t keep · 5% led to a shot · 0.3 xG

Progression breaks down

214 balls lost in 639 middle-third phases (33%)

giveaways per 10 middle-third phases: 3.0/10 · league 2.8/10

How
  • pass cut out103
  • bad touch35
  • long ball lost34
  • tackled / dispossessed26
Where
  • right half-space48
  • left half-space46
  • centre45
  • right wing39
Who
  • Vanderson24
  • Aleksandr Golovin23
  • Paris Brunner22
  • Flávio Nazinho20

What it costs: 30% turned into a fast attack · 26% the opponent can’t keep · 7% led to a shot · 1.0 xG

Final third breaks down

224 balls lost in 434 final-third phases (52%)

deliveries into the box that fail to arrive: 48% · league 56%

How
  • pass cut out139
  • bad touch37
  • tackled / dispossessed17
  • failed dribble16
Where
  • centre101
  • right half-space39
  • left half-space39
  • right wing23
Who
  • Vanderson33
  • Aleksandr Golovin27
  • Flávio Nazinho25
  • Matthis Abline24

What it costs: 9% turned into a fast attack · 53% the opponent can’t keep · 1% led to a shot · 0.1 xG

44 deliveries into the box did not arrive

Counter-attacks fail

43 of 57 counter-attacks lost (75%)

attacking transitions that produce a shot: 8% · league 17%

How
  • pass cut out22
  • bad touch9
  • failed dribble5
  • tackled / dispossessed3
Where
  • centre17
  • left half-space8
  • right half-space8
  • left wing6
Who
  • Vanderson6
  • Aleksandr Golovin5
  • Flávio Nazinho5
  • Matthis Abline4

What it costs: 14% turned into a fast attack · 47% the opponent can’t keep · 5% led to a shot · 0.1 xG

57 counters: 8 ended in a shot, 43 were lost, 6 slowed down or went out

Their press is beaten

92 of 214 opponent build-ups got out (43%)

opponent build-ups that get out cleanly: 43% · league 49%

How
  • short pass68
  • long ball18
  • carry4
Where
  • right wing35
  • left wing21
  • left half-space13
  • right half-space11
Who
  • centre-back32
  • full-back24
  • wide midfielder10
  • central midfielder9

What it costs: 34% reached the final third · 9% led to a shot · 0.6 xG

Sides are their own: "down the left" = down their left.

Their block is broken

108 box entries in 396 opponent final-third phases (27%)

opponent final-third phases that create: 50% · league 48%

How
  • carry58
  • short pass22
  • dribble12
  • cross11
Where
  • right half-space35
  • left half-space34
  • centre22
  • left wing10
Who
  • full-back21
  • wide midfielder21
  • attacking midfielder21
  • striker17

What it costs: 41% led to a shot · 5.8 xG

Sides are their own.

Set pieces backfire

22 set pieces lost in open play

How
  • pass cut out11
  • bad touch5
  • long ball lost3
  • tackled / dispossessed3
Where
  • right half-space7
  • left half-space6
  • centre4
  • left wing3
Who
  • Matthis Abline5
  • Flávio Nazinho5
  • Vanderson2
  • Lukás Hrádecky2

What it costs: 23% turned into a fast attack · 59% the opponent can’t keep · 5% led to a shot · 0.0 xG

Their corners and free kicks that were lost in open play, and what the opponent did next.

Set piecesattacking corners

32corners (4.0 per match)
19%end in a shot
0.7xG from corners

Delivery

  • central44%shot 29% · 0.6 xG
  • near post38%shot 0% · 0.0 xG
  • far post16%shot 40% · 0.1 xG
  • short3%shot 0% · 0.0 xG

Who

Takers: Aleksandr Golovin (15), Flávio Nazinho (11), Lamine Camara (6)

First contact in the box: Eric Dier (3), Matthis Abline (3), Aleksandr Golovin (1), Vanderson (1), Sadibou Sané (1)

Key players

What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.

Lamine CamaraCM
  • plays 17 build-up exits (88% carry on cleanly)
  • takes it into the final third 30 times (40% become a chance)
  • 20 ball wins high up the pitch
Flávio NazinhoFB
  • plays 19 build-up exits (63% carry on cleanly)
  • takes it into the final third 31 times (32% become a chance)
VandersonFB
  • takes it into the final third 24 times (42% become a chance)
  • gets it into the box 14 times (64% end in a shot)
  • 66 giveaways, 4 led to an opponent shot
Aleksandr GolovinAM
  • gets it into the box 21 times (38% end in a shot)
Paris BrunnerST
  • gets it into the box 12 times (42% end in a shot)
  • 19 shots, 2.8 npxG, 4 goals
Sadibou SanéCB
  • plays 24 build-up exits (75% carry on cleanly)
  • takes it into the final third 27 times (56% become a chance)
Stanis IdumboW
  • gets it into the box 11 times (36% end in a shot)
  • 16 ball wins high up the pitch
Matthis AblineST
  • gets it into the box 14 times (43% end in a shot)
Denis ZakariaCM
  • 16 ball wins high up the pitch

Where a player changes the outcome (p<0.05)

Against the leaguesupporting evidence

The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 18 Ligue 1 clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.

behaviourMonacoleague medianrankmatches
weaknesslost balls the opponent can't keep40%48%18 / 187/8
strengthbuild-ups that carried on into the next third under control61%48%2 / 188/8
strengthbuild-up giveaways per 10 build-up phases1.9/102.6/1018 / 186/8
styleturnovers that came from being tackled / dispossessed9%6%2 / 186/8
weaknessattacking transitions that produced a shot8%17%17 / 187/8
weaknessgiveaways regained within 5s (counter-press)21%27%17 / 187/8
styleturnovers won by stopping a counter3%4%17 / 187/8
strengthopponent build-ups won high17%11%2 / 186/8
stylefinal-third entries played by a forward / AM / winger20%30%18 / 186/8
styleone two wall pass per 100 final third phases3.0/1001.7/1002 / 187/8
stylebuild-up exits with a short or medium pass67%55%2 / 186/8
styleswitch of play per 100 progression phases2.5/1004.6/10018 / 188/8
stylebuild-ups from the keeper going long5%10%17 / 187/8
strengthhigh transitions per 10 turnovers won1.4/101.2/101 / 186/8
styleone two wall pass per 100 build up phases1.0/1002.0/10017 / 187/8
styleturnovers lost in the own build-up under pressure3%6%18 / 187/8
strengthbuild-ups straight after a regain that got out59%44%1 / 188/8
weaknessballs won high while pressing the build-up that produced a shot2%12%17 / 187/8
Their most dangerous routes
phaseroutetimesshottheir average
ProgressionMID takes it into the final third with a short pass (right)1242%15%
How they change against different opponents
splitbehaviourabp
against the more aggressive pressers vs the deeper / passive sidesball given away during build-up13.0/match6.0/match0.0
against the more aggressive pressers vs the deeper / passive sidesbuild-up exits with a long ball35%9%0.0005
against the more aggressive pressers vs the deeper / passive sidesbuild-up exits by carrying it out3%14%0.0176
when leading vs when levelbuild-up exits with a long ball42%18%0.0057
when leading vs when levelbuild-up giveaways that led to an opponent shot within 15s0%14%0.0155
when leading vs when levelbuild-ups that carried on into the next third under control46%67%0.0177
second half vs first halfbuild-up giveaways that led to an opponent shot within 15s0%12%0.0427
The 8 matches
dateopponentresultnpxGopponent presswhat happened
2026-08-23at Le HavreW 1-01.5–0.8mid-intensity pressWon 1-0, chances 1.49 v 0.83 xG. Le Havre pressed at roughly league-average intensity (strict PPDA 12.8, league median 14.4). Biggest departure from their norm: final-third entries by carrying it in 48%, far above their usual 18%.
2026-08-30vs MarseilleW 2-01.0–1.4mid-intensity pressWon 2-0 on fewer chances (1.00 v 1.38 xG). Marseille pressed at roughly league-average intensity (strict PPDA 15.6, league median 14.4). Biggest departure from their norm: build-up exits with a long ball 50%, far above their usual 21%.
2026-09-04at PSGW 2-10.4–2.3pressed aggressivelyWon 2-1 on fewer chances (0.42 v 2.33 xG). PSG pressed harder than a typical Ligue 1 side does (strict PPDA 7.0, league median 14.4). Biggest departure from their norm: non-penalty xG conceded 2.33 xG, far above their usual 1.07 xG.
2026-09-12at StrasbourgD 1-10.8–0.8mid-intensity pressDrew 1-1 (0.84 v 0.80 xG). Strasbourg pressed at roughly league-average intensity (strict PPDA 17.9, league median 14.4). Biggest departure from their norm: ball given away during build-up 4.0/match, far below their usual 9.5/match.
2026-09-18vs LensW 2-11.0–1.3sat deep / passiveWon 2-1 on fewer chances (0.96 v 1.31 xG). Lens defended deep and let them have the ball (strict PPDA 21.8, league median 14.4). Biggest departure from their norm: chance-creation phases that produced a shot 50%, far above their usual 36%.
2026-10-10vs ToulouseD 2-21.1–0.5mid-intensity pressDrew 2-2 (1.11 v 0.45 xG). Toulouse pressed at roughly league-average intensity (strict PPDA 13.7, league median 14.4). Biggest departure from their norm: giveaways regained within 5s (counter-press) 31%, far above their usual 21%.
2026-10-18at LorientL 0-10.8–0.9sat deep / passiveLost 0-1 and the chances agreed (0.79 v 0.90 xG). Lorient defended deep and let them have the ball (strict PPDA 35.0, league median 14.4) and went long on 63% of their own build-ups. Biggest departure from their norm: build-ups that carried on into the next third under control 82%, far above their usual 63%.
2026-10-25vs LilleD 1-12.0–0.5sat deep / passiveDrew 1-1 (2.01 v 0.52 xG). Lille defended deep and let them have the ball (strict PPDA 22.8, league median 14.4) and went long on 53% of their own build-ups. Biggest departure from their norm: counter-attacks 16.0/match, far above their usual 6.1/match.

Method and limits

◀ Tactical Analyst
Vision AI · building report