Napoli — opposition report

Serie A 2026/27 · 8 matches (2026-08-22 to 2026-10-24) · W3 D2 L3 · goals 13–10 · npxG 13.6–11.3 · WhoScored event data, every sequence rebuilt from the raw feed

Early season: built from 8 league matches. League ranks and splits move a lot at this stage — read them as provisional, and lean on the clips.

The short version

How to beat themgame plan

Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.

Beating their press

  1. In your own build-up area, play on one or two touches: don't try to dribble past their press, and keep first touches clean.

    30% of their high regains come straight after the opponent tries to dribble past someone or takes a bad touch (league median 28%); only 30% come from forward passes.

  2. Copy the sides that escaped it: Fiorentina got out 71% (long on 43%).

    Average escape rate against them is 50%.

Transitions

  1. When you win it, go down their right side immediately.

    46% of the xG they concede after losing the ball comes down their right side (65 attacks, 16 shots), against 33% of their own attacking xG through that channel.

  2. Hit them while they are unsettled: press the moment they win the ball, before they can settle into possession. Their rest defence holds once they are circulating.

    When they lose short or broken possessions, 9% lead to a shot against (310 turnovers); after settled possession only 4% do (225) -- p=0.0318.

What to deny

  1. Their most dangerous route: Frank Anguissa getting into the box with a carry from the centre. Double up on him there and show him away from goal.

    16 times in the window, 75% end in a shot vs 51% for their other routes.

Game state

  1. If they go ahead, expect more direct play: win the second balls rather than press their first line.

    When leading their long-ball build-up exits rise to 56% (from 30% when level).

Set pieces

  1. Avoid conceding corners; mark Giovanni Di Lorenzo first.

    30% of their corners end in a shot; first contacts: Giovanni Di Lorenzo (4), Amir Rrahmani (3), Noa Lang (2).

Shape and structurein possession, by phase

Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Napoli attack left to right.

Alex Meret → Giovanni Di Lorenzo: 23Rafa Marín → Alex Meret: 21Alex Meret → Rafa Marín: 19Amir Rrahmani → Alex Meret: 18Giovanni Di Lorenzo → Matteo Politano: 13Alex Meret (GK) -- 184 touchesA. MeretAmir Rrahmani (CB) -- 150 touchesA. RrahmaniGiovanni Di Lorenzo (FB) -- 133 touchesG. Di LorenzoFrank Anguissa / Kevin De Bruyne / Scott McTominay (WM) -- 131 touchesF. Anguissa / K. De BruyneRafa Marín (CB) -- 124 touchesR. MarínLeonardo Spinazzola / Mathías Olivera (FB) -- 115 touchesL. Spinazzola / M. OliveraStanislav Lobotka (CM) -- 72 touchesS. LobotkaBenoît Badiashile (CB) -- 68 touchesB. BadiashileMatteo Politano (W) -- 43 touchesM. PolitanoNoa Lang (W) -- 29 touchesN. Lang

attacking → · shaded = the build-up zone

Most involved
  • Alex Meret37% of build-up phases
  • Amir Rrahmani27% of build-up phases
  • Rafa Marín23% of build-up phases
  • Giovanni Di Lorenzo23% of build-up phases
Main connections
  • Alex Meret → Giovanni Di Lorenzo23
  • Rafa Marín → Alex Meret21
  • Alex Meret → Rafa Marín19
  • Amir Rrahmani → Alex Meret18
  • Vanja Milinkovic-Savic → Amir Rrahmani15
  • Giovanni Di Lorenzo → Matteo Politano13

428 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.

Their pressout of possession

27defensive actions per match in the opponent's final 40%
50%of opponent build-ups got out into the next third
3.8high regains per match
17%of those regains led to a shot

Who presses

  • Amir Rrahmani16
  • Kevin De Bruyne16
  • Lorenzo Lucca16
  • Rasmus Højlund16
  • Giovanni Di Lorenzo16
  • Stanislav Lobotka15

Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.

Every ball won in the opponent's third, by source

189 in the window. The press on a build-up = the first two rows: 22 (2.8 a match).

sourcetimesshareper matchshot
press: settled build-up taken off them1910%2.411%
press: their restart forced into an error before they settled32%0.433%
counter-press: won straight back after losing it105%1.220%
second ball: the opponent touched it but never controlled it15783%19.633%
↳ rebound after their own shot (saved or blocked)2413%3.050%
↳ their cross / ball into the box, cleared6233%7.844%
↳ their long ball, only headed or touched away137%1.68%
↳ after their own throw-in / set piece74%0.943%
↳ loose ball in their combination play (pass blocked or tackled)5127%6.418%

What triggers a regain

opponent wasshareleaguerank
passing forward30%30%9 / 20
dribbling or a loose touch30%28%9 / 20
passing to a full-back10%12%15 / 20
going long10%8%7 / 20
passing sideways7%8%13 / 20
taking a throw-in7%4%6 / 20
passing back0%3%12 / 20
passing to the keeper0%0%8 / 20
a loose ball0%0%1 / 20

Who got out, and how

0%25%50%75%100%0%25%50%75%share of build-ups that went longgot out of the pressFiorentina: got out 71%, went long 43% (14 build-ups)FiorentinaRoma: got out 64%, went long 18% (22 build-ups)RomaComo: got out 56%, went long 31% (16 build-ups)ComoInter: got out 56%, went long 28% (18 build-ups)InterBologna: got out 56%, went long 44% (18 build-ups)BolognaFrosinone: got out 45%, went long 23% (22 build-ups)Genoa: got out 29%, went long 48% (21 build-ups)Venezia: got out 29%, went long 79% (14 build-ups)

The opponents who went long most (53% of build-ups) got out 46% of the time; those who mostly played short (25% long) got out 55%. That is a lean, not proven at 20 matches (p=0.413).

Best escapes: Fiorentina 71%; Roma 64%; Como 56%. One dot per match; hover for the opponent.

Transitions

When they win it

12.4fast attacks per match (counters, high transitions, high ball-wins)
22%end in a shot

Most often started by Amir Rrahmani (13), Stanislav Lobotka (9), Rafa Marín (9), Antonio Vergara (7).

Counter-press: losing it, by where

lost inlosseswon back within 5sled to a shot
own third3724%11%
midfield17024%5%
final third29529%1%

When they lose it — where the damage comes

31%66 attacks · 13 shots · 0.9 xG23%26 attacks · 9 shots · 0.7 xG46%65 attacks · 16 shots · 1.4 xG

19.6 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Napoli's goal is on the left. Central attacks carry more xG for every team, so compare with Napoli's own attacking xG in the same kind of channel (centre, or the average flank): right 46% conceded vs 33% own, left 31% conceded vs 33% own, centre 23% conceded vs 34% own.

Right
Left
Centre

Transition types

Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.

When they win the ball

typetimessharefastshotxG
Won high from a settled build-up (press)173%lg 4%47%12%lg 11%0.1
Won after their long possession (10+ passes)7013%lg 11%14%1%lg 4%0.1
Won straight back after losing it (counter-press)5210%lg 12%27%6%lg 7%0.2
Won by stopping their counter295%lg 4%28%14%lg 4%0.3
Won in midfield14327%lg 27%36%6%lg 7%1.3
Won deep in own third19737%lg 37%14%5%lg 4%1.1
Won from their set piece275%lg 5%15%0%lg 5%0.0

When they lose the ball

typetimesshareopponent fastshot againstxG
Lost in own build-up under pressure244%lg 5%38%8%lg 11%0.1
Lost after own long possession (10+ passes)7513%lg 12%12%3%lg 3%0.2
Lost straight after winning it6311%lg 11%46%11%lg 7%0.4
Lost during own counter244%lg 4%25%8%lg 6%0.1
Lost in midfield14725%lg 27%37%9%lg 6%1.1
Lost in the final third (attack broke down)20235%lg 36%20%5%lg 4%0.8
Lost from own set piece458%lg 5%18%7%lg 5%0.3

Possessions and turnovers in detailsub-categories

Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.

27%of their turnovers the opponent turns into a fast attack · league 22%
51%Lost balls the opponent can’t keep · league 48%
4%of balls lost from settled possession lead to a shot against · league 5%
9%of balls lost from unsettled possession lead to a shot against · league 5%
23%of the balls they win become a fast attack · league 23%
5%of the balls they win produce a shot · league 6%

How they play their possessions (713 controlled open-play possessions)

typetimesshareended in a shotavg passes
sustained circulation (10+ passes)10815%lg 13%16%lg 14%13.8
worked possession (4-9 passes)19828%lg 27%9%lg 11%5.8
direct attack10815%lg 13%4%lg 3%1.8
short possession (0-3 passes)12017%lg 21%1%1.5

When they lose the ball (580 turnovers) — their rest defence

the side losing it was in…timesfast attacksecuredlost straight backcan’t keep itshotxGhow it was lost
sustained circulation (10+ passes)7612%12%5%62%3%0.2pass cut out 56, long ball lost 8
worked possession (4-9 passes)14925%10%4%56%5%0.4pass cut out 71, long ball lost 35
direct attack9437%9%6%40%10%0.5pass cut out 44, long ball lost 37
short possession (0-3 passes)9534%6%9%47%8%0.5pass cut out 43, long ball lost 17
second-ball possession8927%10%7%51%9%1.1pass cut out 47, long ball lost 16
counter / fast transition3231%6%6%50%6%0.1pass cut out 16, bad touch 7
set piece4518%18%7%49%7%0.3pass cut out 29, long ball lost 13

How they lose it

mechanismtimesshareled to a shot against
pass cut out30653%lg 50%7%
long ball lost12822%lg 20%6%
bad touch7212%lg 15%7%
failed dribble397%lg 6%8%
tackled / dispossessed326%lg 6%6%

When they win the ball (535 turnovers) — what they do with it

the opponent was in…timesfast attacksecuredlost straight backcan’t keep itshotxGhow it was lost
sustained circulation (10+ passes)7114%13%10%54%1%0.1pass cut out 42, bad touch 13
worked possession (4-9 passes)12917%17%15%46%5%1.1pass cut out 79, long ball lost 23
direct attack6734%19%6%34%1%0.0long ball lost 36, pass cut out 20
short possession (0-3 passes)10232%6%11%47%8%0.7pass cut out 40, long ball lost 26
second-ball possession10223%15%3%53%7%0.9pass cut out 53, long ball lost 21
counter / fast transition3722%19%3%51%11%0.3pass cut out 21, bad touch 9
set piece2715%7%11%48%0%0.0pass cut out 15, long ball lost 6

Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).

Phase by phase: the typessub-categories

Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.

Build-up: how it starts and how it gets out (180 build-ups)

typetimessharegot outreached the boxlost in build-upshot
from the keeper / goal kick, played out short2514%lg 19%68%24%24%4%
from the keeper / goal kick, went long (bypass)2011%lg 11%35%0%50%0%
from the keeper / goal kick, stuck / recycled84%0%25%25%12%
from the back line, played out short137%lg 10%77%38%15%15%
from the back line, went long (bypass)84%lg 5%12%25%88%0%
from a throw-in, played out short1810%lg 5%61%11%33%0%
from a throw-in, stuck / recycled74%0%0%71%14%
straight after winning it, played out short3620%lg 18%64%36%25%17%
straight after winning it, went long (bypass)2112%lg 9%29%5%67%0%
straight after winning it, stuck / recycled179%0%18%53%6%

Their press: what happens to every opponent build-up (166)

outcometimesshareopponent shot
won it high127%lg 9%0%
forced long, then won it back5332%lg 22%0%
forced long, they kept it95%lg 5%22%
they played through short6036%lg 36%13%
kept them stuck (recycled back)3219%lg 27%9%

Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).

Chance creation: what created their shots

created byshotsshare of open playxGxG per shotgoals
cross1515%lg 12%2.10.14lg 0.111
cutback77%lg 6%0.70.10lg 0.091
through ball11%lg 2%0.30.30lg 0.221
short pass / combination5050%lg 52%6.10.12lg 0.083
long ball33%lg 6%0.20.07lg 0.081
individual (dribble / self-made)1010%lg 9%0.70.07lg 0.080
rebound / second ball1414%lg 9%1.30.10lg 0.102
corner (set piece)29–1.80.061
free kick (indirect) (set piece)1–0.10.071
throw-in (set piece)1–0.20.191
penalty (set piece)2–1.60.791

Chances they concede: what created the opponent's shots

created byshotssharexGxG per shotgoals
cross1715%lg 11%1.60.092
cutback1110%lg 7%0.90.082
through ball11%lg 3%0.20.240
short pass / combination5549%lg 54%3.70.072
long ball54%lg 5%0.40.091
individual (dribble / self-made)109%lg 9%0.50.050
rebound / second ball1412%lg 9%0.90.060
corner (set piece)17–2.20.132
direct free kick (set piece)1–0.00.030
throw-in (set piece)2–0.80.401

How their shots end

endingshotsshare
goal129%lg 10%
keeper held it1511%lg 10%
keeper parried it1713%lg 13%
blocked3728%lg 25%
off target4937%lg 39%
hit the woodwork11%

Penalties excluded. A "save" by an outfield player is a block.

Keeper transitions

After their keeper held a shot (11), median release 8s; league share turned into a fast attack 12%:

their keeper held it, then…timesshare
keeper released fast -> fast attack327%
keeper released quickly, no fast attack19%
keeper slowed the game764%

After their own shot was held by the opponent keeper (16); league share broken against fast 12%:

the opponent keeper held it, then…timesshare
keeper released fast -> fast attack212%
keeper released quickly, no fast attack16%
keeper slowed the game1381%

Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.

When it breaks downevery phase

The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.

Build-up breaks down

140 balls lost in 428 build-up phases (33%)

giveaways per 10 build-up phases: 2.8/10 · league 2.6/10

How
  • long ball lost78
  • pass cut out40
  • bad touch11
  • failed dribble5
Where
  • centre38
  • left wing28
  • left half-space27
  • right half-space24
Who
  • Alex Meret32
  • Amir Rrahmani11
  • Rafa Marín10
  • Giovanni Di Lorenzo10

What it costs: 39% turned into a fast attack · 40% the opponent can’t keep · 8% led to a shot · 1.0 xG

Progression breaks down

169 balls lost in 591 middle-third phases (29%)

giveaways per 10 middle-third phases: 2.5/10 · league 2.8/10

How
  • pass cut out93
  • long ball lost31
  • bad touch26
  • failed dribble10
Where
  • right wing43
  • centre35
  • right half-space33
  • left wing30
Who
  • Kevin De Bruyne24
  • Giovanni Di Lorenzo19
  • Rasmus Højlund16
  • Matteo Politano14

What it costs: 33% turned into a fast attack · 41% the opponent can’t keep · 11% led to a shot · 1.1 xG

Final third breaks down

241 balls lost in 502 final-third phases (48%)

deliveries into the box that fail to arrive: 47% · league 52%

How
  • pass cut out165
  • bad touch28
  • failed dribble24
  • tackled / dispossessed16
Where
  • centre107
  • left half-space41
  • right half-space38
  • left wing29
Who
  • Matteo Politano33
  • Kevin De Bruyne28
  • Giovanni Di Lorenzo27
  • Leonardo Spinazzola25

What it costs: 11% turned into a fast attack · 66% the opponent can’t keep · 3% led to a shot · 0.8 xG

59 deliveries into the box did not arrive

Counter-attacks fail

32 of 49 counter-attacks lost (65%)

attacking transitions that produce a shot: 22% · league 20%

How
  • pass cut out16
  • bad touch7
  • failed dribble4
  • tackled / dispossessed3
Where
  • left half-space10
  • centre8
  • right half-space8
  • right wing4
Who
  • Rasmus Højlund5
  • David Neres4
  • Kevin De Bruyne4
  • Alisson Santos3

What it costs: 31% turned into a fast attack · 50% the opponent can’t keep · 6% led to a shot · 0.1 xG

49 counters: 14 ended in a shot, 32 were lost, 3 slowed down or went out

Their press is beaten

73 of 145 opponent build-ups got out (50%)

opponent build-ups that get out cleanly: 50% · league 49%

How
  • short pass37
  • carry15
  • long ball15
Where
  • centre21
  • right half-space14
  • left half-space12
  • right wing11
Who
  • centre-back19
  • full-back17
  • goalkeeper13
  • central midfielder9

What it costs: 41% reached the final third · 16% led to a shot · 0.8 xG

Sides are their own: "down the left" = down their left.

Their block is broken

138 box entries in 459 opponent final-third phases (30%)

opponent final-third phases that create: 57% · league 49%

How
  • carry75
  • short pass32
  • cross20
  • dribble9
Where
  • right half-space41
  • left half-space37
  • centre33
  • right wing14
Who
  • striker29
  • winger26
  • wide midfielder24
  • attacking midfielder20

What it costs: 46% led to a shot · 10.5 xG

Sides are their own.

Set pieces backfire

45 set pieces lost in open play

How
  • pass cut out29
  • long ball lost13
  • bad touch3
Where
  • centre21
  • right half-space8
  • left half-space8
  • left wing5
Who
  • Leonardo Spinazzola8
  • Kevin De Bruyne7
  • Giovanni Di Lorenzo3
  • Noa Lang3

What it costs: 18% turned into a fast attack · 49% the opponent can’t keep · 7% led to a shot · 0.3 xG

Their corners and free kicks that were lost in open play, and what the opponent did next.

Set piecesattacking corners

47corners (5.9 per match)
30%end in a shot
0.8xG from corners

Delivery

  • near post51%shot 17% · 0.2 xG
  • central21%shot 60% · 0.5 xG
  • far post15%shot 29% · 0.1 xG
  • short13%shot 33% · 0.1 xG

Who

Takers: Kevin De Bruyne (23), Matteo Politano (10), Alisson Santos (4)

First contact in the box: Giovanni Di Lorenzo (4), Amir Rrahmani (3), Noa Lang (2), Lorenzo Lucca (2), Mathías Olivera (2)

Key players

What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.

Giovanni Di LorenzoFB
  • plays 17 build-up exits (53% carry on cleanly)
  • takes it into the final third 22 times (45% become a chance)
  • gets it into the box 16 times (38% end in a shot)
Kevin De BruyneWM
  • takes it into the final third 17 times (29% become a chance)
  • gets it into the box 15 times (27% end in a shot)
Amir RrahmaniCB
  • plays 20 build-up exits (60% carry on cleanly)
  • takes it into the final third 19 times (53% become a chance)
Stanislav LobotkaCM
  • takes it into the final third 21 times (57% become a chance)
Matteo PolitanoW
  • gets it into the box 16 times (88% end in a shot)
Leonardo SpinazzolaFB
  • gets it into the box 10 times (30% end in a shot)
Rafa MarínCB
  • takes it into the final third 26 times (62% become a chance)
Rasmus HøjlundST
  • gets it into the box 11 times (55% end in a shot)
  • 15 shots, 2.0 npxG, 2 goals
Alisson SantosW
  • gets it into the box 12 times (67% end in a shot)

Where a player changes the outcome (p<0.05)

Against the leaguesupporting evidence

The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Serie A clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.

behaviourNapolileague medianrankmatches
strengthxG per shot from short passes / combinations0.12 xG0.08 xG1 / 205/8
weaknessopponent final-third phases that created57%49%1 / 207/8
stylefinal-third entries played by a centre-back26%12%1 / 206/8
styleturnovers lost from an own set piece8%5%2 / 207/8
strengthmiddle-third phases that progressed into the final third76%68%1 / 206/8
weaknessopponent middle-third phases that progressed77%67%1 / 206/8
stylelayoff per 100 progression phases1.4/1000.8/1002 / 205/8
stylebuild-up exits down the right48%38%2 / 206/8
stylebyline cross per 100 final third phases11.8/1009.0/1002 / 206/8
weaknessballs lost from an unsettled possession that led to an opponent shot9%5%2 / 207/8
strengthnon-penalty xG per final-third sequence0.03 xG0.02 xG2 / 205/8
stylebox entries from the half-spaces46%56%19 / 206/8
styleoverlap per 100 progression phases1.5/1002.6/10019 / 205/8
Their most dangerous routes
phaseroutetimesshottheir average
Final thirdW gets it into the box with a carry from the centre1675%51%
How they change against different opponents
splitbehaviourabp
against the more aggressive pressers vs the deeper / passive sidesbuild-ups that carried on into the next third under control33%59%0.001
against the more aggressive pressers vs the deeper / passive sideshigh-press regains1.8/match5.8/match0.0082
against the more aggressive pressers vs the deeper / passive sideshigh transitions (ball won near the opponent's goal)3.5/match8.0/match0.029
when leading vs when levelmiddle-third phases that progressed into the final third53%80%0.0003
when leading vs when levelgiveaways regained within 5s (counter-press)17%32%0.0017
when leading vs when levelbuild-up exits with a long ball56%30%0.0067
when trailing vs when levelfinal-third entries by carrying it in30%13%0.0118
when trailing vs when levelbox entries by carrying it in38%57%0.0453
second half vs first halffinal-third entries by carrying it in25%13%0.0401
second half vs first halfmiddle-third phases that progressed into the final third71%82%0.0477
The 8 matches
dateopponentresultnpxGopponent presswhat happened
2026-08-22at GenoaW 2-00.9–0.6mid-intensity pressWon 2-0, chances 0.92 v 0.64 xG. Genoa pressed at roughly league-average intensity (strict PPDA 18.6, league median 16.0) and went long on 56% of their own build-ups. Biggest departure from their norm: opponent build-ups that got out cleanly 29%, far below their usual 51%.
2026-08-30vs ComoL 1-21.7–1.3mid-intensity pressLost 1-2 and the chances agreed (1.69 v 1.28 xG). Como pressed at roughly league-average intensity (strict PPDA 14.6, league median 16.0). Biggest departure from their norm: build-up exits with a long ball 0%, far below their usual 34%.
2026-09-05at InterL 2-32.0–4.1pressed aggressivelyLost 2-3 and the chances agreed (1.95 v 4.08 xG). Inter pressed harder than a typical Serie A side does (strict PPDA 9.5, league median 16.0). Biggest departure from their norm: non-penalty xG conceded 4.08 xG, far above their usual 1.41 xG.
2026-09-13vs BolognaW 1-01.8–0.3mid-intensity pressWon 1-0, chances 1.79 v 0.26 xG. Bologna pressed at roughly league-average intensity (strict PPDA 17.4, league median 16.0). Biggest departure from their norm: giveaways regained within 5s (counter-press) 41%, far above their usual 27%.
2026-09-20at FiorentinaD 1-11.3–1.3sat deep / passiveDrew 1-1 (1.33 v 1.29 xG). Fiorentina defended deep and let them have the ball (strict PPDA 20.8, league median 16.0) and went long on 50% of their own build-ups. Biggest departure from their norm: opponent build-ups that got out cleanly 71%, far above their usual 51%.
2026-10-10vs FrosinoneW 3-02.2–1.1mid-intensity pressWon 3-0, chances 2.16 v 1.09 xG. Frosinone pressed at roughly league-average intensity (strict PPDA 14.5, league median 16.0). Biggest departure from their norm: counter-attacks 12.0/match, far above their usual 6.6/match.
2026-10-17at VeneziaL 0-11.8–0.9sat deep / passiveLost 0-1 despite the better chances (1.83 v 0.86 xG) -- a finishing / goalkeeping defeat more than a tactical one. Venezia defended deep and let them have the ball (strict PPDA 38.4, league median 16.0) and went long on 92% of their own build-ups. Biggest departure from their norm: build-ups that carried on into the next third under control 87%, far above their usual 44%.
2026-10-24vs RomaD 3-31.9–1.8pressed aggressivelyDrew 3-3 (1.88 v 1.79 xG). Roma pressed harder than a typical Serie A side does (strict PPDA 11.9, league median 16.0). Biggest departure from their norm: middle-third phases that progressed into the final third 52%, far below their usual 74%.

Method and limits

◀ Tactical Analyst
Vision AI · building report