Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
Copy the sides that escaped it: Arsenal got out 67% (long on 25%).
Average escape rate against them is 48%.
When you win it, go down their left side immediately.
60% of the xG they concede after losing the ball comes down their left side (49 attacks, 16 shots), against 40% of their own attacking xG through that channel.
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Everton attack left to right.
attacking → · shaded = the build-up zone
429 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
590 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
427 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
172 in the window. The press on a build-up = the first two rows: 35 (4.4 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 32 | 19% | 4.0 | 6% | |
| press: their restart forced into an error before they settled | 3 | 2% | 0.4 | 33% | |
| counter-press: won straight back after losing it | 15 | 9% | 1.9 | 20% | |
| second ball: the opponent touched it but never controlled it | 122 | 71% | 15.2 | 24% | |
| ↳ rebound after their own shot (saved or blocked) | 19 | 11% | 2.4 | 32% | |
| ↳ their cross / ball into the box, cleared | 43 | 25% | 5.4 | 26% | |
| ↳ their long ball, only headed or touched away | 19 | 11% | 2.4 | 16% | |
| ↳ after their own throw-in / set piece | 6 | 3% | 0.8 | 17% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 35 | 20% | 4.4 | 23% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| dribbling or a loose touch | 29% | 31% | 11 / 20 | |
| passing to a full-back | 21% | 13% | 5 / 20 | |
| passing forward | 18% | 25% | 16 / 20 | |
| passing sideways | 11% | 6% | 3 / 20 | |
| going long | 5% | 7% | 16 / 20 | |
| taking a throw-in | 5% | 3% | 4 / 20 | |
| passing to the keeper | 3% | 0% | 7 / 20 | |
| passing back | 0% | 3% | 13 / 20 | |
| a loose ball | 0% | 0% | 1 / 20 |
The opponents who went long most (40% of build-ups) got out 40% of the time; those who mostly played short (23% long) got out 57%. That is a real difference (p=0.0412).
Best escapes: Arsenal 67%; Man Utd 59%; Crystal Palace 57%. One dot per match; hover for the opponent.
Most often started by Harrison Armstrong (15), Kiernan Dewsbury-Hall (14), James Tarkowski (11), James Garner (11).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 30 | 37% | 23% |
| midfield | 178 | 21% | 6% |
| final third | 277 | 24% | 1% |
14.5 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Everton's goal is on the left. Central attacks carry more xG for every team, so compare with Everton's own attacking xG in the same kind of channel (centre, or the average flank): left 60% conceded vs 40% own, centre 20% conceded vs 21% own, right 20% conceded vs 40% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 35 | 6%lg 4% | 29% | 11%lg 9% | 0.3 | |
| Won after their long possession (10+ passes) | 83 | 14%lg 9% | 11% | 2%lg 3% | 0.2 | |
| Won straight back after losing it (counter-press) | 70 | 12%lg 13% | 40% | 11%lg 7% | 0.4 | |
| Won by stopping their counter | 25 | 4%lg 4% | 12% | 0%lg 0% | 0.0 | |
| Won in midfield | 137 | 23%lg 25% | 33% | 10%lg 6% | 1.2 | |
| Won deep in own third | 220 | 37%lg 39% | 10% | 4%lg 3% | 0.8 | |
| Won from their set piece | 19 | 3%lg 5% | 16% | 5%lg 3% | 0.4 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 18 | 3%lg 5% | 39% | 11%lg 13% | 0.1 | |
| Lost after own long possession (10+ passes) | 52 | 9%lg 9% | 10% | 8%lg 3% | 0.2 | |
| Lost straight after winning it | 65 | 12%lg 13% | 38% | 14%lg 6% | 0.7 | |
| Lost during own counter | 27 | 5%lg 4% | 15% | 0%lg 0% | 0.0 | |
| Lost in midfield | 134 | 24%lg 25% | 37% | 5%lg 7% | 0.6 | |
| Lost in the final third (attack broke down) | 225 | 41%lg 39% | 13% | 2%lg 3% | 0.5 | |
| Lost from own set piece | 27 | 5%lg 5% | 7% | 0%lg 3% | 0.0 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 75 | 11%lg 11% | 17%lg 15% | 13.9 | |
| worked possession (4-9 passes) | 192 | 27%lg 26% | 12%lg 10% | 5.8 | |
| direct attack | 101 | 14%lg 13% | 2%lg 2% | 1.6 | |
| short possession (0-3 passes) | 168 | 24%lg 21% | 4% | 1.5 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 53 | 9% | 15% | 13% | 47% | 8% | 0.2 | pass cut out 29, long ball lost 11 | |
| worked possession (4-9 passes) | 146 | 21% | 12% | 7% | 53% | 3% | 0.4 | pass cut out 83, long ball lost 30 | |
| direct attack | 72 | 29% | 24% | 11% | 21% | 6% | 0.2 | long ball lost 44, pass cut out 18 | |
| short possession (0-3 passes) | 133 | 29% | 9% | 8% | 51% | 8% | 0.8 | pass cut out 55, long ball lost 35 | |
| second-ball possession | 87 | 23% | 6% | 8% | 55% | 5% | 0.5 | pass cut out 45, long ball lost 23 | |
| counter / fast transition | 30 | 13% | 23% | 7% | 50% | 0% | 0.0 | pass cut out 13, bad touch 7 | |
| set piece | 27 | 7% | 22% | 19% | 48% | 0% | 0.0 | pass cut out 11, long ball lost 9 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 254 | 46%lg 52% | 4% | |
| long ball lost | 155 | 28%lg 24% | 5% | |
| bad touch | 69 | 13%lg 14% | 6% | |
| failed dribble | 32 | 6%lg 6% | 3% | |
| tackled / dispossessed | 32 | 6%lg 6% | 6% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 83 | 11% | 19% | 12% | 40% | 2% | 0.2 | pass cut out 55, long ball lost 8 | |
| worked possession (4-9 passes) | 162 | 19% | 11% | 10% | 51% | 7% | 1.1 | pass cut out 78, long ball lost 39 | |
| direct attack | 70 | 21% | 20% | 9% | 39% | 3% | 0.2 | long ball lost 48, pass cut out 15 | |
| short possession (0-3 passes) | 112 | 36% | 11% | 5% | 42% | 14% | 1.0 | pass cut out 47, long ball lost 21 | |
| second-ball possession | 112 | 18% | 14% | 8% | 52% | 4% | 0.4 | pass cut out 64, long ball lost 21 | |
| counter / fast transition | 31 | 13% | 10% | 16% | 48% | 0% | 0.0 | pass cut out 14, bad touch 7 | |
| set piece | 19 | 16% | 16% | 11% | 47% | 5% | 0.4 | pass cut out 12, error 2 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 34 | 20%lg 17% | 68% | 12% | 26% | 9% | |
| from the keeper / goal kick, went long (bypass) | 25 | 14%lg 13% | 28% | 4% | 68% | 4% | |
| from the keeper / goal kick, stuck / recycled | 9 | 5% | 0% | 22% | 11% | 0% | |
| from the back line, played out short | 12 | 7%lg 8% | 83% | 8% | 25% | 0% | |
| from the back line, went long (bypass) | 15 | 9%lg 5% | 13% | 33% | 73% | 7% | |
| from a throw-in, played out short | 5 | 3%lg 4% | 100% | 0% | 0% | 20% | |
| from a throw-in, went long (bypass) | 5 | 3%lg 3% | 20% | 40% | 80% | 0% | |
| straight after winning it, played out short | 20 | 12%lg 16% | 75% | 25% | 30% | 15% | |
| straight after winning it, went long (bypass) | 24 | 14%lg 11% | 33% | 4% | 58% | 0% | |
| straight after winning it, stuck / recycled | 17 | 10% | 0% | 12% | 29% | 0% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 26 | 13%lg 10% | 0% | |
| forced long, then won it back | 52 | 26%lg 28% | 0% | |
| forced long, they kept it | 8 | 4%lg 5% | 12% | |
| they played through short | 70 | 35%lg 30% | 16% | |
| kept them stuck (recycled back) | 46 | 23%lg 26% | 2% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 10 | 13%lg 12% | 1.0 | 0.10lg 0.11 | 0 | |
| cutback | 7 | 9%lg 9% | 0.5 | 0.08lg 0.12 | 0 | |
| through ball | 2 | 3%lg 3% | 0.3 | 0.17lg 0.17 | 0 | |
| short pass / combination | 42 | 55%lg 52% | 3.2 | 0.08lg 0.08 | 4 | |
| long ball | 5 | 7%lg 4% | 0.3 | 0.05lg 0.08 | 0 | |
| individual (dribble / self-made) | 6 | 8%lg 9% | 0.4 | 0.06lg 0.08 | 1 | |
| rebound / second ball | 4 | 5%lg 9% | 0.8 | 0.21lg 0.13 | 0 | |
| corner (set piece) | 15 | – | 1.1 | 0.07 | 2 | |
| free kick (indirect) (set piece) | 9 | – | 0.5 | 0.06 | 1 | |
| direct free kick (set piece) | 2 | – | 0.0 | 0.02 | 0 | |
| throw-in (set piece) | 7 | – | 0.7 | 0.10 | 0 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 8 | 9%lg 12% | 1.1 | 0.13 | 2 | |
| cutback | 13 | 15%lg 9% | 1.0 | 0.08 | 2 | |
| through ball | 5 | 6%lg 3% | 1.2 | 0.24 | 1 | |
| short pass / combination | 46 | 52%lg 54% | 3.3 | 0.07 | 1 | |
| long ball | 1 | 1%lg 4% | 0.1 | 0.07 | 0 | |
| individual (dribble / self-made) | 10 | 11%lg 10% | 0.6 | 0.06 | 1 | |
| rebound / second ball | 6 | 7%lg 10% | 0.6 | 0.09 | 0 | |
| corner (set piece) | 20 | – | 3.1 | 0.15 | 1 | |
| free kick (indirect) (set piece) | 5 | – | 0.3 | 0.07 | 1 | |
| direct free kick (set piece) | 1 | – | 0.0 | 0.03 | 0 | |
| throw-in (set piece) | 1 | – | 0.1 | 0.06 | 0 |
| ending | shots | share | |
|---|---|---|---|
| goal | 8 | 7%lg 9% | |
| keeper held it | 15 | 14%lg 9% | |
| keeper parried it | 13 | 12%lg 11% | |
| blocked | 35 | 32%lg 32% | |
| off target | 38 | 35%lg 39% | |
| hit the woodwork | 0 | 0% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (10), median release 7s; league share turned into a fast attack 10%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 2 | 20% | |
| keeper released quickly, no fast attack | 3 | 30% | |
| keeper slowed the game | 5 | 50% |
After their own shot was held by the opponent keeper (15); league share broken against fast 17%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 2 | 13% | |
| keeper released quickly, no fast attack | 1 | 7% | |
| keeper slowed the game | 12 | 80% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
149 balls lost in 429 build-up phases (35%)
giveaways per 10 build-up phases: 2.9/10 · league 2.7/10
What it costs: 32% turned into a fast attack · 42% the opponent can’t keep · 8% led to a shot · 0.7 xG
173 balls lost in 590 middle-third phases (29%)
giveaways per 10 middle-third phases: 2.7/10 · league 2.8/10
What it costs: 29% turned into a fast attack · 40% the opponent can’t keep · 5% led to a shot · 0.8 xG
188 balls lost in 427 final-third phases (44%)
deliveries into the box that fail to arrive: 60% · league 58%
What it costs: 7% turned into a fast attack · 61% the opponent can’t keep · 1% led to a shot · 0.2 xG
61 deliveries into the box did not arrive
30 of 51 counter-attacks lost (59%)
attacking transitions that produce a shot: 16% · league 18%
What it costs: 13% turned into a fast attack · 50% the opponent can’t keep · 0% led to a shot · 0.0 xG
51 counters: 14 ended in a shot, 30 were lost, 7 slowed down or went out
87 of 182 opponent build-ups got out (48%)
opponent build-ups that get out cleanly: 48% · league 45%
What it costs: 44% reached the final third · 13% led to a shot · 0.7 xG
Sides are their own: "down the left" = down their left.
129 box entries in 463 opponent final-third phases (28%)
opponent final-third phases that create: 51% · league 50%
What it costs: 43% led to a shot · 6.2 xG
Sides are their own.
27 set pieces lost in open play
What it costs: 7% turned into a fast attack · 48% the opponent can’t keep · 0% led to a shot · 0.0 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Kiernan Dewsbury-Hall (21), James Garner (14), Hayden Hackney (4)
First contact in the box: Thierno Barry (4), Harrison Armstrong (2), Jack Grealish (2), Jarrad Branthwaite (1), Tyrique George (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Premier League clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Everton | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| style | build-up exits down the left | 60% | 42% | 1 / 20 | 7/8 | |
| style | build-up exits through the centre | 9% | 20% | 20 / 20 | 8/8 | |
| style | overlap per 100 progression phases | 3.4/100 | 2.1/100 | 2 / 20 | 7/8 | |
| style | positional rotation per 100 progression phases | 1.9/100 | 0.5/100 | 2 / 20 | 6/8 | |
| style | final-third entries played by a midfielder (DM/CM) | 18% | 30% | 20 / 20 | 6/8 | |
| style | turnovers won from an opponent set piece | 3% | 5% | 19 / 20 | 7/8 | |
| weakness | giveaways regained within 5s (counter-press) | 24% | 29% | 20 / 20 | 5/8 | |
| style | third man combination per 100 progression phases | 13.9/100 | 17.7/100 | 19 / 20 | 6/8 | |
| style | byline cross per 100 final third phases | 11.5/100 | 8.8/100 | 2 / 20 | 6/8 | |
| style | turnovers that came from a long ball not reaching its man | 28% | 24% | 2 / 20 | 6/8 | |
| style | box entries from the right | 23% | 35% | 20 / 20 | 7/8 | |
| weakness | balls lost straight after winning it that led to an opponent shot | 14% | 6% | 1 / 20 | 6/8 |
| phase | route | times | shot | their average |
|---|
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| against the more aggressive pressers vs the deeper / passive sides | build-ups that carried on into the next third under control | 35% | 55% | 0.0182 | |
| against the more aggressive pressers vs the deeper / passive sides | build-up exits by carrying it out | 4% | 15% | 0.0442 | |
| when trailing vs when level | giveaways regained within 5s (counter-press) | 18% | 28% | 0.0266 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-22 | vs Crystal Palace | W 2-0 | 1.1–1.4 | pressed aggressively | Won 2-0 on fewer chances (1.13 v 1.44 xG). Crystal Palace pressed harder than a typical Premier League side does (strict PPDA 9.2, league median 14.4). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 29.6, far above their usual 18.6. |
| 2026-08-29 | at Bournemouth | D 1-1 | 1.6–2.4 | pressed aggressively | Drew 1-1 (1.59 v 2.41 xG). Bournemouth pressed harder than a typical Premier League side does (strict PPDA 9.4, league median 14.4). Biggest departure from their norm: middle-third phases that progressed into the final third 56%, far below their usual 69%. |
| 2026-09-06 | vs Man Utd | D 2-2 | 1.1–0.7 | sat deep / passive | Drew 2-2 (1.13 v 0.73 xG). Man Utd defended deep and let them have the ball (strict PPDA 19.6, league median 14.4). Biggest departure from their norm: build-up exits down the right 67%, far above their usual 29%. |
| 2026-09-12 | at Tottenham | D 0-0 | 1.1–0.8 | pressed aggressively | Drew 0-0 (1.05 v 0.76 xG). Tottenham pressed harder than a typical Premier League side does (strict PPDA 9.2, league median 14.4). Biggest departure from their norm: build-ups that carried on into the next third under control 5%, far below their usual 46%. |
| 2026-09-19 | vs Ipswich | W 1-0 | 1.6–1.2 | mid-intensity press | Won 1-0, chances 1.57 v 1.21 xG. Ipswich pressed at roughly league-average intensity (strict PPDA 17.8, league median 14.4) and went long on 61% of their own build-ups. Biggest departure from their norm: chance-creation phases that produced a shot 56%, far above their usual 37%. |
| 2026-10-11 | at Hull City | D 2-2 | 1.5–1.3 | mid-intensity press | Drew 2-2 (1.48 v 1.35 xG). Hull City pressed at roughly league-average intensity (strict PPDA 16.0, league median 14.4) and went long on 67% of their own build-ups. Biggest departure from their norm: middle-third phases that progressed into the final third 82%, far above their usual 69%. |
| 2026-10-17 | vs Chelsea | L 0-2 | 0.5–1.4 | mid-intensity press | Lost 0-2 and the chances agreed (0.49 v 1.39 xG). Chelsea pressed at roughly league-average intensity (strict PPDA 15.3, league median 14.4) and went long on 58% of their own build-ups. Biggest departure from their norm: final-third phases that created (box entry or key pass) 36%, far below their usual 49%. |
| 2026-10-24 | at Arsenal | L 0-2 | 0.5–2.0 | pressed aggressively | Lost 0-2 and the chances agreed (0.54 v 2.01 xG). Arsenal pressed harder than a typical Premier League side does (strict PPDA 10.5, league median 14.4). Biggest departure from their norm: final-third phases that created (box entry or key pass) 62%, far above their usual 49%. |