Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
Avoid conceding corners; mark Issa Soumaré first.
35% of their corners end in a shot; first contacts: Issa Soumaré (4), Charlie Cresswell (3), Anthony Rouault (3).
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Rennes attack left to right.
attacking → · shaded = the build-up zone
434 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
607 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
406 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
182 in the window. The press on a build-up = the first two rows: 34 (4.2 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 30 | 16% | 3.8 | 10% | |
| press: their restart forced into an error before they settled | 4 | 2% | 0.5 | 0% | |
| counter-press: won straight back after losing it | 14 | 8% | 1.8 | 0% | |
| second ball: the opponent touched it but never controlled it | 134 | 74% | 16.8 | 29% | |
| ↳ rebound after their own shot (saved or blocked) | 21 | 12% | 2.6 | 29% | |
| ↳ their cross / ball into the box, cleared | 56 | 31% | 7.0 | 38% | |
| ↳ their long ball, only headed or touched away | 9 | 5% | 1.1 | 33% | |
| ↳ after their own throw-in / set piece | 13 | 7% | 1.6 | 8% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 35 | 19% | 4.4 | 23% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| passing forward | 20% | 26% | 14 / 18 | |
| dribbling or a loose touch | 20% | 28% | 17 / 18 | |
| passing to a full-back | 16% | 18% | 10 / 18 | |
| passing sideways | 11% | 6% | 2 / 18 | |
| going long | 9% | 6% | 6 / 18 | |
| taking a throw-in | 9% | 2% | 2 / 18 | |
| passing to the keeper | 7% | 2% | 2 / 18 | |
| passing back | 2% | 2% | 7 / 18 | |
| a loose ball | 0% | 0% | 1 / 18 |
The opponents who went long most (38% of build-ups) got out 44% of the time; those who mostly played short (19% long) got out 51%. That is a lean, not proven at 20 matches (p=0.2403).
Best escapes: PSG 61%; Strasbourg 55%; Angers 50%. One dot per match; hover for the opponent.
Most often started by Valentin Rongier (17), Mahdi Camara (16), Sebastian Szymanski (10), Issa Soumaré (10).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 44 | 45% | 9% |
| midfield | 205 | 29% | 8% |
| final third | 277 | 30% | 1% |
20.1 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Rennes's goal is on the left. Central attacks carry more xG for every team, so compare with Rennes's own attacking xG in the same kind of channel (centre, or the average flank): right 40% conceded vs 30% own, centre 35% conceded vs 39% own, left 25% conceded vs 30% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 33 | 6%lg 5% | 52% | 12%lg 7% | 0.6 | |
| Won after their long possession (10+ passes) | 55 | 9%lg 11% | 5% | 2%lg 3% | 0.4 | |
| Won straight back after losing it (counter-press) | 66 | 11%lg 12% | 36% | 9%lg 6% | 0.7 | |
| Won by stopping their counter | 22 | 4%lg 4% | 18% | 0%lg 0% | 0.0 | |
| Won in midfield | 160 | 27%lg 24% | 28% | 6%lg 7% | 0.9 | |
| Won deep in own third | 228 | 39%lg 36% | 14% | 4%lg 3% | 1.1 | |
| Won from their set piece | 24 | 4%lg 5% | 12% | 0%lg 0% | 0.0 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 39 | 6%lg 5% | 33% | 8%lg 8% | 0.2 | |
| Lost after own long possession (10+ passes) | 61 | 10%lg 11% | 18% | 3%lg 3% | 0.2 | |
| Lost straight after winning it | 73 | 12%lg 12% | 44% | 11%lg 7% | 0.8 | |
| Lost during own counter | 25 | 4%lg 4% | 4% | 0%lg 3% | 0.0 | |
| Lost in midfield | 161 | 27%lg 25% | 35% | 10%lg 7% | 1.4 | |
| Lost in the final third (attack broke down) | 210 | 35%lg 36% | 10% | 2%lg 3% | 0.3 | |
| Lost from own set piece | 34 | 6%lg 5% | 26% | 0%lg 3% | 0.0 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 88 | 12%lg 13% | 14%lg 12% | 14.6 | |
| worked possession (4-9 passes) | 204 | 28%lg 29% | 12%lg 9% | 5.9 | |
| direct attack | 83 | 12%lg 11% | 1%lg 3% | 1.6 | |
| short possession (0-3 passes) | 150 | 21%lg 22% | 3% | 1.5 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 64 | 22% | 8% | 6% | 50% | 5% | 0.2 | pass cut out 37, long ball lost 11 | |
| worked possession (4-9 passes) | 160 | 18% | 9% | 9% | 57% | 4% | 0.5 | pass cut out 93, long ball lost 36 | |
| direct attack | 71 | 25% | 18% | 10% | 41% | 4% | 0.3 | long ball lost 34, pass cut out 25 | |
| short possession (0-3 passes) | 133 | 39% | 11% | 9% | 38% | 10% | 1.3 | pass cut out 70, bad touch 24 | |
| second-ball possession | 106 | 18% | 10% | 3% | 59% | 7% | 0.5 | pass cut out 59, bad touch 15 | |
| counter / fast transition | 35 | 9% | 20% | 9% | 51% | 0% | 0.0 | pass cut out 26, failed dribble 7 | |
| set piece | 34 | 26% | 12% | 3% | 50% | 0% | 0.0 | pass cut out 26, long ball lost 5 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 336 | 56%lg 53% | 5% | |
| long ball lost | 121 | 20%lg 20% | 2% | |
| bad touch | 70 | 12%lg 14% | 10% | |
| failed dribble | 37 | 6%lg 6% | 3% | |
| tackled / dispossessed | 33 | 5%lg 6% | 6% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 58 | 7% | 12% | 10% | 64% | 3% | 0.7 | pass cut out 38, long ball lost 9 | |
| worked possession (4-9 passes) | 173 | 20% | 12% | 8% | 54% | 4% | 0.6 | pass cut out 100, long ball lost 35 | |
| direct attack | 72 | 25% | 14% | 7% | 44% | 10% | 1.0 | long ball lost 33, pass cut out 26 | |
| short possession (0-3 passes) | 136 | 29% | 7% | 7% | 53% | 5% | 0.7 | pass cut out 66, long ball lost 34 | |
| second-ball possession | 92 | 25% | 15% | 11% | 41% | 8% | 0.7 | pass cut out 50, long ball lost 17 | |
| counter / fast transition | 33 | 21% | 9% | 9% | 58% | 3% | 0.1 | pass cut out 21, tackled / dispossessed 5 | |
| set piece | 24 | 12% | 12% | 8% | 67% | 0% | 0.0 | pass cut out 17, bad touch 4 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 39 | 20%lg 18% | 72% | 28% | 23% | 13% | |
| from the keeper / goal kick, went long (bypass) | 22 | 11%lg 10% | 41% | 5% | 55% | 5% | |
| from the keeper / goal kick, stuck / recycled | 12 | 6% | 0% | 8% | 67% | 0% | |
| from the back line, played out short | 25 | 12%lg 10% | 60% | 16% | 32% | 4% | |
| from the back line, went long (bypass) | 6 | 3%lg 4% | 17% | 17% | 67% | 0% | |
| from the back line, stuck / recycled | 9 | 4% | 0% | 11% | 56% | 0% | |
| from a throw-in, played out short | 10 | 5%lg 6% | 70% | 20% | 30% | 0% | |
| from a throw-in, went long (bypass) | 9 | 4%lg 2% | 44% | 22% | 44% | 0% | |
| straight after winning it, played out short | 31 | 16%lg 18% | 61% | 16% | 35% | 3% | |
| straight after winning it, went long (bypass) | 16 | 8%lg 8% | 50% | 12% | 50% | 0% | |
| straight after winning it, stuck / recycled | 18 | 9% | 0% | 17% | 50% | 6% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 17 | 9%lg 11% | 0% | |
| forced long, then won it back | 48 | 25%lg 19% | 0% | |
| forced long, they kept it | 6 | 3%lg 6% | 33% | |
| they played through short | 75 | 38%lg 36% | 11% | |
| kept them stuck (recycled back) | 49 | 25%lg 26% | 4% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 13 | 13%lg 13% | 1.5 | 0.11lg 0.10 | 1 | |
| cutback | 6 | 6%lg 7% | 0.7 | 0.12lg 0.10 | 1 | |
| through ball | 6 | 6%lg 1% | 1.2 | 0.19lg 0.19 | 3 | |
| short pass / combination | 49 | 51%lg 49% | 4.3 | 0.09lg 0.08 | 6 | |
| long ball | 4 | 4%lg 6% | 0.4 | 0.10lg 0.07 | 0 | |
| individual (dribble / self-made) | 6 | 6%lg 10% | 0.4 | 0.06lg 0.10 | 0 | |
| rebound / second ball | 13 | 13%lg 10% | 1.2 | 0.09lg 0.10 | 1 | |
| corner (set piece) | 22 | – | 1.4 | 0.06 | 1 | |
| free kick (indirect) (set piece) | 4 | – | 0.2 | 0.05 | 0 | |
| direct free kick (set piece) | 1 | – | 0.0 | 0.02 | 0 | |
| throw-in (set piece) | 1 | – | 0.0 | 0.04 | 0 | |
| penalty (set piece) | 4 | – | 3.2 | 0.79 | 4 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 9 | 10%lg 13% | 1.8 | 0.20 | 2 | |
| cutback | 4 | 5%lg 6% | 0.4 | 0.09 | 1 | |
| through ball | 3 | 3%lg 3% | 0.7 | 0.23 | 1 | |
| short pass / combination | 50 | 58%lg 49% | 5.1 | 0.10 | 4 | |
| long ball | 3 | 3%lg 6% | 0.2 | 0.06 | 1 | |
| individual (dribble / self-made) | 7 | 8%lg 11% | 0.5 | 0.07 | 0 | |
| rebound / second ball | 10 | 12%lg 10% | 1.8 | 0.18 | 2 | |
| corner (set piece) | 21 | – | 1.5 | 0.07 | 1 | |
| free kick (indirect) (set piece) | 7 | – | 0.4 | 0.05 | 0 | |
| direct free kick (set piece) | 3 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 2 | – | 0.1 | 0.05 | 0 | |
| penalty (set piece) | 2 | – | 1.6 | 0.79 | 2 |
| ending | shots | share | |
|---|---|---|---|
| goal | 13 | 10%lg 10% | |
| keeper held it | 16 | 13%lg 11% | |
| keeper parried it | 15 | 12%lg 12% | |
| blocked | 36 | 29%lg 23% | |
| off target | 42 | 34%lg 39% | |
| hit the woodwork | 3 | 2% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (15), median release 14s; league share turned into a fast attack 8%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 0 | 0% | |
| keeper released quickly, no fast attack | 1 | 7% | |
| keeper slowed the game | 14 | 93% |
After their own shot was held by the opponent keeper (16); league share broken against fast 8%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 2 | 12% | |
| keeper released quickly, no fast attack | 3 | 19% | |
| keeper slowed the game | 11 | 69% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
149 balls lost in 434 build-up phases (34%)
giveaways per 10 build-up phases: 2.8/10 · league 2.5/10
What it costs: 34% turned into a fast attack · 48% the opponent can’t keep · 6% led to a shot · 0.8 xG
222 balls lost in 607 middle-third phases (37%)
giveaways per 10 middle-third phases: 3.3/10 · league 2.8/10
What it costs: 27% turned into a fast attack · 44% the opponent can’t keep · 7% led to a shot · 1.2 xG
204 balls lost in 406 final-third phases (50%)
deliveries into the box that fail to arrive: 45% · league 56%
What it costs: 11% turned into a fast attack · 59% the opponent can’t keep · 2% led to a shot · 0.5 xG
39 deliveries into the box did not arrive
35 of 57 counter-attacks lost (61%)
attacking transitions that produce a shot: 21% · league 17%
What it costs: 9% turned into a fast attack · 51% the opponent can’t keep · 0% led to a shot · 0.0 xG
57 counters: 18 ended in a shot, 35 were lost, 4 slowed down or went out
86 of 178 opponent build-ups got out (48%)
opponent build-ups that get out cleanly: 48% · league 49%
What it costs: 31% reached the final third · 13% led to a shot · 0.8 xG
Sides are their own: "down the left" = down their left.
114 box entries in 487 opponent final-third phases (23%)
opponent final-third phases that create: 41% · league 48%
What it costs: 46% led to a shot · 8.8 xG
Sides are their own.
34 set pieces lost in open play
What it costs: 26% turned into a fast attack · 50% the opponent can’t keep · 0% led to a shot · 0.0 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Adrien Thomasson (25), Sebastian Szymanski (12), Djaoui Cissé (4)
First contact in the box: Issa Soumaré (4), Charlie Cresswell (3), Anthony Rouault (3), Estéban Lepaul (2), Valentin Rongier (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 18 Ligue 1 clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Rennes | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| style | between the lines per 100 progression phases | 2.3/100 | 1.1/100 | 1 / 18 | 7/8 | |
| style | layoff per 100 progression phases | 1.8/100 | 0.7/100 | 1 / 18 | 6/8 | |
| style | cutback per 100 final third phases | 5.7/100 | 3.5/100 | 2 / 18 | 6/8 | |
| style | forward drop link per 100 progression phases | 0.2/100 | 1.2/100 | 18 / 18 | 8/8 | |
| style | box entries with a short pass | 32% | 23% | 1 / 18 | 7/8 | |
| style | underlap per 100 progression phases | 3.1/100 | 1.7/100 | 2 / 18 | 7/8 | |
| weakness | balls they won but can't keep (cleared, blocked, lost loose) | 52% | 47% | 1 / 18 | 6/8 | |
| weakness | xG conceded from settled attacks | 0.77 xG | 0.59 xG | 1 / 18 | 5/8 | |
| strength | opponent final-third phases that created | 41% | 48% | 17 / 18 | 5/8 | |
| strength | final-third giveaways regained within 5s | 30% | 24% | 2 / 18 | 6/8 | |
| weakness | middle-third giveaways per 10 middle-third phases | 3.3/10 | 2.8/10 | 2 / 18 | 6/8 | |
| style | final-third entries played by a full-back | 36% | 23% | 2 / 18 | 6/8 | |
| weakness | non-penalty xG conceded | 1.55 xG | 1.25 xG | 2 / 18 | 5/8 | |
| style | final-third entries played by a midfielder (DM/CM) | 13% | 23% | 17 / 18 | 7/8 | |
| style | switch of play per 100 progression phases | 2.8/100 | 4.6/100 | 17 / 18 | 7/8 | |
| style | build-up exits played by a midfielder (DM/CM) | 6% | 12% | 17 / 18 | 6/8 | |
| strength | deliveries into the box that failed to arrive | 45% | 56% | 17 / 18 | 7/8 |
| phase | route | times | shot | their average |
|---|
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| when leading vs when level | build-ups that carried on into the next third under control | 40% | 58% | 0.0391 | |
| when trailing vs when level | giveaways regained within 5s (counter-press) | 23% | 35% | 0.0362 | |
| second half vs first half | final-third entries by carrying it in | 28% | 12% | 0.0223 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-23 | vs PSG | D 2-2 | 0.7–1.5 | pressed aggressively | Drew 2-2 (0.66 v 1.51 xG). PSG pressed harder than a typical Ligue 1 side does (strict PPDA 10.7, league median 14.4). Biggest departure from their norm: build-up exits down the right 9%, far below their usual 37%. |
| 2026-08-30 | vs Le Mans | W 3-2 | 2.1–1.7 | sat deep / passive | Won 3-2, chances 2.11 v 1.72 xG. Le Mans defended deep and let them have the ball (strict PPDA 19.1, league median 14.4) and went long on 62% of their own build-ups. Biggest departure from their norm: ball given away during build-up 6.0/match, far below their usual 15.4/match. |
| 2026-09-06 | at Angers | W 2-1 | 1.5–1.9 | mid-intensity press | Won 2-1 on fewer chances (1.48 v 1.85 xG). Angers pressed at roughly league-average intensity (strict PPDA 17.9, league median 14.4). Biggest departure from their norm: giveaways that led to an opponent shot within 15s 0%, far below their usual 4%. |
| 2026-09-11 | vs Marseille | W 1-0 | 1.7–1.1 | mid-intensity press | Won 1-0, chances 1.73 v 1.08 xG. Marseille pressed at roughly league-average intensity (strict PPDA 14.5, league median 14.4). Biggest departure from their norm: middle-third phases that progressed into the final third 82%, far above their usual 68%. |
| 2026-09-19 | at Lyon | L 0-4 | 1.1–2.3 | mid-intensity press | Lost 0-4 and the chances agreed (1.11 v 2.29 xG). Lyon pressed at roughly league-average intensity (strict PPDA 12.8, league median 14.4). Biggest departure from their norm: giveaways that led to an opponent shot within 15s 9%, far above their usual 4%. |
| 2026-10-11 | vs Auxerre | W 4-1 | 2.0–0.8 | mid-intensity press | Won 4-1, chances 1.99 v 0.75 xG. Auxerre pressed at roughly league-average intensity (strict PPDA 17.2, league median 14.4). Biggest departure from their norm: counter-attacks 3.0/match, far below their usual 6.1/match. |
| 2026-10-18 | at Paris FC | L 3-4 | 0.8–2.4 | mid-intensity press | Lost 3-4 and the chances agreed (0.81 v 2.36 xG). Paris FC pressed at roughly league-average intensity (strict PPDA 14.5, league median 14.4). Biggest departure from their norm: chance-creation phases that produced a shot 25%, far below their usual 36%. |
| 2026-10-25 | vs Strasbourg | W 3-0 | 1.3–0.9 | mid-intensity press | Won 3-0, chances 1.34 v 0.87 xG. Strasbourg pressed at roughly league-average intensity (strict PPDA 16.7, league median 14.4). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 10.9, far below their usual 14.2. |