Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
Copy the sides that escaped it: Atletico got out 73% (long on 13%), Villarreal got out 70% (long on 0%).
Average escape rate against them is 52%.
When you win it, go straight through the middle immediately.
56% of the xG they concede after losing the ball comes straight through the middle (31 attacks, 12 shots), against 21% of their own attacking xG through that channel.
Let the ball go to Leo Román and press him when he receives.
Build-up exits made by Leo Román: the build-up carried on cleanly 40% of the time, vs 68% through anyone else (42 times).
Press their build-up in the right of their own third.
Giveaways there lead to a shot 15% of the time (27 giveaways).
Avoid conceding corners; mark José María Giménez first.
20% of their corners end in a shot; first contacts: José María Giménez (6), Bil Nsongo (3), Ximo Navarro (2).
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Deportivo attack left to right.
attacking → · shaded = the build-up zone
581 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
725 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
479 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
187 in the window. The press on a build-up = the first two rows: 30 (3.0 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 25 | 13% | 2.5 | 4% | |
| press: their restart forced into an error before they settled | 5 | 3% | 0.5 | 20% | |
| counter-press: won straight back after losing it | 15 | 8% | 1.5 | 7% | |
| second ball: the opponent touched it but never controlled it | 142 | 76% | 14.2 | 31% | |
| ↳ rebound after their own shot (saved or blocked) | 11 | 6% | 1.1 | 55% | |
| ↳ their cross / ball into the box, cleared | 62 | 33% | 6.2 | 35% | |
| ↳ their long ball, only headed or touched away | 12 | 6% | 1.2 | 25% | |
| ↳ after their own throw-in / set piece | 14 | 7% | 1.4 | 29% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 43 | 23% | 4.3 | 21% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| passing to a full-back | 26% | 16% | 1 / 20 | |
| passing forward | 26% | 25% | 9 / 20 | |
| dribbling or a loose touch | 26% | 27% | 11 / 20 | |
| going long | 10% | 12% | 11 / 20 | |
| passing sideways | 6% | 5% | 8 / 20 | |
| passing to the keeper | 3% | 2% | 8 / 20 | |
| passing back | 0% | 0% | 9 / 20 | |
| a loose ball | 0% | 0% | 1 / 20 | |
| taking a throw-in | 0% | 2% | 12 / 20 |
The opponents who went long most (40% of build-ups) got out 46% of the time; those who mostly played short (14% long) got out 62%. That is a real difference (p=0.0013).
Best escapes: Atletico 73%; Villarreal 70%; Real Betis 56%. One dot per match; hover for the opponent.
Most often started by Bil Nsongo (10), Giacomo Quagliata (9), Luismi Cruz (8), Bright Ede (8).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 47 | 34% | 17% |
| midfield | 225 | 28% | 3% |
| final third | 304 | 23% | 2% |
15.9 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Deportivo's goal is on the left. Central attacks carry more xG for every team, so compare with Deportivo's own attacking xG in the same kind of channel (centre, or the average flank): centre 56% conceded vs 21% own, right 28% conceded vs 39% own, left 16% conceded vs 39% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 31 | 5%lg 5% | 26% | 6%lg 12% | 0.1 | |
| Won after their long possession (10+ passes) | 104 | 15%lg 11% | 11% | 4%lg 3% | 0.2 | |
| Won straight back after losing it (counter-press) | 94 | 14%lg 11% | 36% | 9%lg 8% | 0.5 | |
| Won by stopping their counter | 24 | 4%lg 4% | 21% | 4%lg 3% | 0.1 | |
| Won in midfield | 152 | 22%lg 25% | 18% | 7%lg 7% | 1.1 | |
| Won deep in own third | 250 | 37%lg 39% | 10% | 2%lg 3% | 0.4 | |
| Won from their set piece | 28 | 4%lg 5% | 14% | 4%lg 3% | 0.1 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 42 | 6%lg 5% | 52% | 17%lg 12% | 1.0 | |
| Lost after own long possession (10+ passes) | 75 | 11%lg 12% | 12% | 7%lg 4% | 0.8 | |
| Lost straight after winning it | 77 | 12%lg 11% | 30% | 6%lg 9% | 0.3 | |
| Lost during own counter | 23 | 3%lg 4% | 35% | 9%lg 3% | 0.2 | |
| Lost in midfield | 181 | 27%lg 25% | 30% | 7%lg 6% | 1.0 | |
| Lost in the final third (attack broke down) | 237 | 36%lg 38% | 16% | 3%lg 3% | 0.5 | |
| Lost from own set piece | 31 | 5%lg 5% | 19% | 6%lg 4% | 0.1 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 110 | 13%lg 13% | 14%lg 12% | 15.0 | |
| worked possession (4-9 passes) | 229 | 27%lg 28% | 12%lg 10% | 6.0 | |
| direct attack | 94 | 11%lg 13% | 1%lg 2% | 1.4 | |
| short possession (0-3 passes) | 207 | 25%lg 22% | 4% | 1.6 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 79 | 13% | 9% | 13% | 57% | 8% | 1.2 | pass cut out 50, long ball lost 15 | |
| worked possession (4-9 passes) | 169 | 24% | 11% | 9% | 49% | 6% | 1.0 | pass cut out 90, long ball lost 43 | |
| direct attack | 77 | 22% | 25% | 10% | 34% | 6% | 0.3 | long ball lost 32, pass cut out 25 | |
| short possession (0-3 passes) | 167 | 29% | 11% | 8% | 47% | 5% | 0.7 | pass cut out 67, long ball lost 36 | |
| second-ball possession | 114 | 26% | 12% | 4% | 46% | 4% | 0.2 | pass cut out 49, long ball lost 24 | |
| counter / fast transition | 29 | 34% | 17% | 10% | 34% | 10% | 0.2 | pass cut out 14, bad touch 8 | |
| set piece | 31 | 19% | 10% | 10% | 55% | 6% | 0.1 | pass cut out 12, long ball lost 10 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 307 | 46%lg 48% | 5% | |
| long ball lost | 163 | 24%lg 22% | 4% | |
| bad touch | 93 | 14%lg 14% | 4% | |
| tackled / dispossessed | 49 | 7%lg 6% | 16% | |
| failed dribble | 46 | 7%lg 7% | 0% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 106 | 10% | 9% | 11% | 60% | 4% | 0.2 | pass cut out 62, bad touch 18 | |
| worked possession (4-9 passes) | 186 | 11% | 18% | 11% | 53% | 4% | 1.0 | pass cut out 103, long ball lost 40 | |
| direct attack | 78 | 23% | 14% | 10% | 47% | 6% | 0.3 | pass cut out 34, long ball lost 33 | |
| short possession (0-3 passes) | 136 | 24% | 8% | 5% | 57% | 5% | 0.4 | pass cut out 63, long ball lost 27 | |
| second-ball possession | 107 | 19% | 17% | 12% | 47% | 4% | 0.2 | pass cut out 62, long ball lost 16 | |
| counter / fast transition | 42 | 19% | 12% | 7% | 57% | 5% | 0.1 | pass cut out 23, bad touch 9 | |
| set piece | 28 | 14% | 11% | 18% | 46% | 4% | 0.1 | pass cut out 16, long ball lost 5 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 44 | 16%lg 18% | 82% | 34% | 11% | 18% | |
| from the keeper / goal kick, went long (bypass) | 33 | 12%lg 11% | 52% | 9% | 39% | 3% | |
| from the keeper / goal kick, stuck / recycled | 16 | 6% | 0% | 6% | 38% | 0% | |
| from the back line, played out short | 28 | 10%lg 10% | 75% | 21% | 14% | 11% | |
| from the back line, went long (bypass) | 18 | 7%lg 5% | 11% | 22% | 89% | 0% | |
| from the back line, stuck / recycled | 23 | 8% | 0% | 9% | 39% | 0% | |
| from a throw-in, played out short | 12 | 4%lg 5% | 75% | 17% | 33% | 17% | |
| from a throw-in, went long (bypass) | 8 | 3%lg 3% | 25% | 0% | 75% | 0% | |
| from a throw-in, stuck / recycled | 8 | 3% | 0% | 0% | 62% | 0% | |
| straight after winning it, played out short | 35 | 13%lg 17% | 77% | 31% | 17% | 14% | |
| straight after winning it, went long (bypass) | 24 | 9%lg 10% | 25% | 4% | 71% | 0% | |
| straight after winning it, stuck / recycled | 26 | 9% | 0% | 8% | 27% | 4% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 23 | 11%lg 9% | 0% | |
| forced long, then won it back | 46 | 23%lg 22% | 0% | |
| forced long, they kept it | 11 | 5%lg 5% | 36% | |
| they played through short | 72 | 35%lg 37% | 12% | |
| kept them stuck (recycled back) | 51 | 25%lg 26% | 2% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 13 | 15%lg 6% | 1.5 | 0.12lg 0.11 | 2 | |
| cutback | 6 | 7%lg 7% | 0.6 | 0.10lg 0.10 | 1 | |
| through ball | 6 | 7%lg 4% | 1.8 | 0.31lg 0.24 | 2 | |
| short pass / combination | 42 | 49%lg 54% | 3.0 | 0.07lg 0.08 | 2 | |
| long ball | 6 | 7%lg 4% | 0.4 | 0.06lg 0.07 | 1 | |
| individual (dribble / self-made) | 7 | 8%lg 12% | 0.5 | 0.07lg 0.09 | 1 | |
| rebound / second ball | 6 | 7%lg 9% | 0.5 | 0.08lg 0.09 | 1 | |
| corner (set piece) | 25 | – | 1.7 | 0.07 | 0 | |
| free kick (indirect) (set piece) | 4 | – | 0.6 | 0.16 | 0 | |
| direct free kick (set piece) | 2 | – | 0.0 | 0.02 | 0 | |
| throw-in (set piece) | 2 | – | 0.1 | 0.06 | 0 | |
| penalty (set piece) | 1 | – | 0.8 | 0.79 | 1 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 2 | 2%lg 11% | 0.1 | 0.06 | 0 | |
| cutback | 8 | 9%lg 7% | 0.7 | 0.08 | 1 | |
| through ball | 4 | 4%lg 4% | 1.3 | 0.31 | 0 | |
| short pass / combination | 52 | 57%lg 53% | 3.8 | 0.07 | 3 | |
| long ball | 7 | 8%lg 5% | 1.0 | 0.14 | 2 | |
| individual (dribble / self-made) | 9 | 10%lg 10% | 0.9 | 0.10 | 1 | |
| rebound / second ball | 9 | 10%lg 9% | 0.6 | 0.07 | 2 | |
| corner (set piece) | 21 | – | 1.5 | 0.07 | 2 | |
| free kick (indirect) (set piece) | 8 | – | 0.8 | 0.10 | 0 | |
| direct free kick (set piece) | 6 | – | 0.2 | 0.03 | 0 | |
| throw-in (set piece) | 6 | – | 0.3 | 0.04 | 0 | |
| penalty (set piece) | 1 | – | 0.8 | 0.79 | 1 |
| ending | shots | share | |
|---|---|---|---|
| goal | 10 | 8%lg 9% | |
| keeper held it | 13 | 11%lg 11% | |
| keeper parried it | 20 | 17%lg 13% | |
| blocked | 29 | 24%lg 25% | |
| off target | 46 | 39%lg 40% | |
| hit the woodwork | 1 | 1% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (14), median release 14s; league share turned into a fast attack 14%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 4 | 29% | |
| keeper released quickly, no fast attack | 2 | 14% | |
| keeper slowed the game | 8 | 57% |
After their own shot was held by the opponent keeper (13); league share broken against fast 18%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 0 | 0% | |
| keeper released quickly, no fast attack | 5 | 38% | |
| keeper slowed the game | 8 | 62% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
181 balls lost in 581 build-up phases (31%)
giveaways per 10 build-up phases: 2.7/10 · league 2.4/10
What it costs: 36% turned into a fast attack · 44% the opponent can’t keep · 9% led to a shot · 1.5 xG
238 balls lost in 725 middle-third phases (33%)
giveaways per 10 middle-third phases: 2.8/10 · league 2.8/10
What it costs: 24% turned into a fast attack · 39% the opponent can’t keep · 6% led to a shot · 1.2 xG
218 balls lost in 479 final-third phases (46%)
deliveries into the box that fail to arrive: 56% · league 57%
What it costs: 13% turned into a fast attack · 58% the opponent can’t keep · 3% led to a shot · 1.0 xG
52 deliveries into the box did not arrive
29 of 41 counter-attacks lost (71%)
attacking transitions that produce a shot: 17% · league 17%
What it costs: 34% turned into a fast attack · 34% the opponent can’t keep · 10% led to a shot · 0.2 xG
41 counters: 9 ended in a shot, 29 were lost, 3 slowed down or went out
96 of 183 opponent build-ups got out (52%)
opponent build-ups that get out cleanly: 52% · league 50%
What it costs: 41% reached the final third · 11% led to a shot · 0.8 xG
Sides are their own: "down the left" = down their left.
122 box entries in 585 opponent final-third phases (21%)
opponent final-third phases that create: 43% · league 48%
What it costs: 40% led to a shot · 5.5 xG
Sides are their own.
31 set pieces lost in open play
What it costs: 19% turned into a fast attack · 55% the opponent can’t keep · 6% led to a shot · 0.1 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Luismi Cruz (22), Mario Soriano (14), Giacomo Quagliata (5)
First contact in the box: José María Giménez (6), Bil Nsongo (3), Ximo Navarro (2), Lorenzo Amatucci (1), David Mella (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 La Liga clubs' full seasons, with how many of the 10 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Deportivo | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| strength | chance-creation phases that produced a shot | 44% | 32% | 1 / 20 | 8/10 | |
| weakness | counter-attacks per 10 turnovers won | 0.5/10 | 0.8/10 | 20 / 20 | 8/10 | |
| weakness | balls won from a settled opponent possession turned into a fast attack | 11% | 19% | 20 / 20 | 8/10 | |
| weakness | balls they won but can't keep (cleared, blocked, lost loose) | 53% | 48% | 2 / 20 | 7/10 | |
| weakness | turnovers won that were turned into a fast attack (final third within 10s) | 17% | 23% | 19 / 20 | 8/10 | |
| style | build-ups that stayed stuck / recycled | 27% | 20% | 2 / 20 | 9/10 | |
| style | build-up exits played by a full-back | 12% | 20% | 20 / 20 | 8/10 | |
| style | third man combination per 100 build up phases | 13.6/100 | 17.7/100 | 19 / 20 | 9/10 | |
| strength | opponent final-third phases that created | 43% | 48% | 19 / 20 | 8/10 | |
| style | open-play shots conceded from crosses | 2% | 11% | 20 / 20 | 8/10 |
| phase | route | times | shot | their average |
|---|
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| when trailing vs when level | final-third phases that created (box entry or key pass) | 53% | 39% | 0.0061 | |
| second half vs first half | final-third phases that created (box entry or key pass) | 49% | 34% | 0.0012 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-17 | vs Elche | D 1-1 | 0.4–1.6 | mid-intensity press | Drew 1-1 (0.43 v 1.60 xG). Elche pressed at roughly league-average intensity (strict PPDA 15.1, league median 14.6). Biggest departure from their norm: build-up exits down the right 14%, far below their usual 43%. |
| 2026-08-24 | at Malaga | D 1-1 | 1.2–0.6 | mid-intensity press | Drew 1-1 (1.17 v 0.61 xG). Malaga pressed at roughly league-average intensity (strict PPDA 12.7, league median 14.6). Biggest departure from their norm: final-third entries by carrying it in 40%, far above their usual 20%. |
| 2026-08-30 | vs Valencia | W 3-1 | 1.2–1.1 | sat deep / passive | Won 3-1, chances 1.16 v 1.09 xG. Valencia defended deep and let them have the ball (strict PPDA 21.8, league median 14.6). Biggest departure from their norm: build-up exits with a long ball 76%, far above their usual 41%. |
| 2026-09-05 | at Villarreal | W 3-2 | 0.6–1.4 | mid-intensity press | Won 3-2 on fewer chances (0.60 v 1.45 xG). Villarreal pressed at roughly league-average intensity (strict PPDA 13.6, league median 14.6). Biggest departure from their norm: giveaways that led to an opponent shot within 15s 9%, far above their usual 4%. |
| 2026-09-13 | at Getafe | D 1-1 | 0.7–0.9 | mid-intensity press | Drew 1-1 (0.68 v 0.87 xG). Getafe pressed at roughly league-average intensity (strict PPDA 17.6, league median 14.6) and went long on 86% of their own build-ups. Biggest departure from their norm: box entries with a cross 29%, far above their usual 10%. |
| 2026-09-16 | vs Sevilla | L 0-1 | 0.2–0.7 | pressed aggressively | Lost 0-1 and the chances agreed (0.25 v 0.72 xG). Sevilla pressed harder than a typical La Liga side does (strict PPDA 10.3, league median 14.6) and went long on 50% of their own build-ups. Biggest departure from their norm: giveaways regained within 5s (counter-press) 32%, far above their usual 26%. |
| 2026-09-20 | vs Real Betis | D 1-1 | 2.1–1.2 | mid-intensity press | Drew 1-1 (2.07 v 1.20 xG). Real Betis pressed at roughly league-average intensity (strict PPDA 14.5, league median 14.6). Biggest departure from their norm: opponent final-third phases that created 34%, far below their usual 43%. |
| 2026-10-11 | at Real Sociedad | L 2-3 | 1.3–1.1 | pressed aggressively | Lost 2-3 and the chances agreed (1.32 v 1.13 xG). Real Sociedad pressed harder than a typical La Liga side does (strict PPDA 9.8, league median 14.6). Biggest departure from their norm: giveaways regained within 5s (counter-press) 21%, far below their usual 26%. |
| 2026-10-16 | vs Levante | D 1-1 | 1.4–0.6 | mid-intensity press | Drew 1-1 (1.37 v 0.62 xG). Levante pressed at roughly league-average intensity (strict PPDA 12.8, league median 14.6). Biggest departure from their norm: chance-creation phases that produced a shot 69%, far above their usual 44%. |
| 2026-10-24 | at Atletico | L 0-1 | 1.8–1.8 | mid-intensity press | Lost 0-1 and the chances agreed (1.76 v 1.75 xG). Atletico pressed at roughly league-average intensity (strict PPDA 13.5, league median 14.6). Biggest departure from their norm: middle-third phases that progressed into the final third 45%, far below their usual 66%. |