Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
In your own build-up area, play on one or two touches: don't try to dribble past their press, and keep first touches clean.
30% of their high regains come straight after the opponent tries to dribble past someone or takes a bad touch (league median 28%); only 15% come from forward passes.
When you win it, go straight through the middle immediately.
36% of the xG they concede after losing the ball comes straight through the middle (24 attacks, 8 shots), against 19% of their own attacking xG through that channel.
Let the ball go to Berke Özer and press him when he receives.
Build-up exits made by Berke Özer: the build-up carried on cleanly 36% of the time, vs 69% through anyone else (22 times).
Avoid conceding corners; mark Alexsandro first.
33% of their corners end in a shot; first contacts: Alexsandro (3), Hákon Haraldsson (1), Tiago Santos (1).
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Lille attack left to right.
attacking → · shaded = the build-up zone
444 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
585 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
381 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
155 in the window. The press on a build-up = the first two rows: 33 (4.1 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 29 | 19% | 3.6 | 10% | |
| press: their restart forced into an error before they settled | 4 | 3% | 0.5 | 0% | |
| counter-press: won straight back after losing it | 8 | 5% | 1.0 | 0% | |
| second ball: the opponent touched it but never controlled it | 114 | 74% | 14.2 | 27% | |
| ↳ rebound after their own shot (saved or blocked) | 14 | 9% | 1.8 | 50% | |
| ↳ their cross / ball into the box, cleared | 39 | 25% | 4.9 | 26% | |
| ↳ their long ball, only headed or touched away | 8 | 5% | 1.0 | 12% | |
| ↳ after their own throw-in / set piece | 12 | 8% | 1.5 | 25% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 41 | 26% | 5.1 | 24% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| dribbling or a loose touch | 30% | 28% | 5 / 18 | |
| passing to a full-back | 24% | 16% | 3 / 18 | |
| passing forward | 15% | 26% | 17 / 18 | |
| taking a throw-in | 9% | 2% | 1 / 18 | |
| going long | 6% | 7% | 11 / 18 | |
| passing back | 0% | 2% | 11 / 18 | |
| passing sideways | 0% | 7% | 17 / 18 | |
| passing to the keeper | 0% | 2% | 13 / 18 | |
| a loose ball | 0% | 0% | 1 / 18 |
The opponents who went long most (33% of build-ups) got out 45% of the time; those who mostly played short (12% long) got out 58%. That is a lean, not proven at 20 matches (p=0.2003).
Best escapes: PSG 64%; Monaco 62%; Angers 59%. One dot per match; hover for the opponent.
Most often started by Ngal'ayel Mukau (13), Nabil Bentaleb (11), Ethan Mbappé (11), Dilane Bakwa (10).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 38 | 24% | 11% |
| midfield | 157 | 21% | 4% |
| final third | 256 | 19% | 1% |
18.9 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Lille's goal is on the left. Central attacks carry more xG for every team, so compare with Lille's own attacking xG in the same kind of channel (centre, or the average flank): centre 36% conceded vs 19% own, left 34% conceded vs 41% own, right 30% conceded vs 41% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 29 | 5%lg 5% | 41% | 14%lg 7% | 0.4 | |
| Won after their long possession (10+ passes) | 63 | 11%lg 11% | 22% | 2%lg 3% | 0.0 | |
| Won straight back after losing it (counter-press) | 69 | 12%lg 12% | 33% | 6%lg 6% | 0.1 | |
| Won by stopping their counter | 30 | 5%lg 4% | 3% | 0%lg 0% | 0.0 | |
| Won in midfield | 126 | 22%lg 25% | 32% | 6%lg 7% | 0.5 | |
| Won deep in own third | 222 | 39%lg 36% | 12% | 3%lg 3% | 1.0 | |
| Won from their set piece | 24 | 4%lg 5% | 4% | 0%lg 0% | 0.0 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 18 | 3%lg 6% | 56% | 22%lg 8% | 0.3 | |
| Lost after own long possession (10+ passes) | 59 | 11%lg 11% | 24% | 7%lg 3% | 0.3 | |
| Lost straight after winning it | 66 | 13%lg 12% | 47% | 11%lg 7% | 0.6 | |
| Lost during own counter | 26 | 5%lg 4% | 15% | 4%lg 0% | 0.1 | |
| Lost in midfield | 139 | 26%lg 25% | 37% | 7%lg 7% | 0.6 | |
| Lost in the final third (attack broke down) | 190 | 36%lg 36% | 18% | 2%lg 3% | 0.2 | |
| Lost from own set piece | 29 | 6%lg 5% | 10% | 0%lg 3% | 0.0 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 87 | 13%lg 13% | 13%lg 12% | 14.4 | |
| worked possession (4-9 passes) | 206 | 31%lg 29% | 10%lg 9% | 6.1 | |
| direct attack | 92 | 14%lg 11% | 3%lg 3% | 1.5 | |
| short possession (0-3 passes) | 133 | 20%lg 22% | 1% | 1.4 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 61 | 25% | 8% | 10% | 48% | 7% | 0.3 | pass cut out 35, long ball lost 8 | |
| worked possession (4-9 passes) | 149 | 23% | 21% | 9% | 38% | 4% | 0.4 | pass cut out 79, long ball lost 32 | |
| direct attack | 76 | 43% | 17% | 14% | 20% | 11% | 0.7 | long ball lost 35, pass cut out 25 | |
| short possession (0-3 passes) | 111 | 39% | 11% | 5% | 39% | 9% | 0.6 | pass cut out 45, long ball lost 23 | |
| second-ball possession | 64 | 17% | 11% | 12% | 53% | 2% | 0.1 | pass cut out 34, bad touch 11 | |
| counter / fast transition | 37 | 22% | 19% | 5% | 49% | 3% | 0.1 | pass cut out 18, bad touch 8 | |
| set piece | 29 | 10% | 14% | 17% | 55% | 0% | 0.0 | pass cut out 17, long ball lost 6 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 253 | 48%lg 53% | 4% | |
| long ball lost | 113 | 21%lg 20% | 5% | |
| bad touch | 80 | 15%lg 14% | 4% | |
| failed dribble | 40 | 8%lg 6% | 5% | |
| tackled / dispossessed | 34 | 6%lg 6% | 9% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 65 | 23% | 8% | 12% | 43% | 2% | 0.0 | pass cut out 35, long ball lost 15 | |
| worked possession (4-9 passes) | 160 | 18% | 14% | 9% | 54% | 5% | 0.9 | pass cut out 86, long ball lost 34 | |
| direct attack | 57 | 30% | 21% | 9% | 33% | 7% | 0.4 | pass cut out 27, long ball lost 24 | |
| short possession (0-3 passes) | 124 | 28% | 11% | 9% | 44% | 5% | 0.5 | pass cut out 71, bad touch 18 | |
| second-ball possession | 93 | 19% | 11% | 6% | 58% | 2% | 0.1 | pass cut out 54, bad touch 11 | |
| counter / fast transition | 40 | 8% | 22% | 8% | 55% | 5% | 0.1 | pass cut out 28, bad touch 7 | |
| set piece | 24 | 4% | 21% | 0% | 67% | 0% | 0.0 | pass cut out 12, bad touch 4 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 43 | 21%lg 18% | 86% | 21% | 16% | 9% | |
| from the keeper / goal kick, went long (bypass) | 23 | 11%lg 10% | 35% | 13% | 52% | 9% | |
| from the keeper / goal kick, stuck / recycled | 7 | 3% | 0% | 14% | 14% | 14% | |
| from the back line, played out short | 28 | 14%lg 10% | 75% | 7% | 29% | 0% | |
| from the back line, went long (bypass) | 10 | 5%lg 4% | 40% | 20% | 50% | 10% | |
| from the back line, stuck / recycled | 5 | 2% | 0% | 20% | 20% | 0% | |
| from a throw-in, played out short | 14 | 7%lg 6% | 71% | 14% | 14% | 0% | |
| from a throw-in, went long (bypass) | 5 | 2%lg 2% | 60% | 0% | 20% | 0% | |
| straight after winning it, played out short | 35 | 17%lg 18% | 71% | 23% | 29% | 20% | |
| straight after winning it, went long (bypass) | 15 | 7%lg 8% | 27% | 7% | 60% | 0% | |
| straight after winning it, stuck / recycled | 20 | 10% | 0% | 5% | 25% | 0% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 25 | 13%lg 11% | 0% | |
| forced long, then won it back | 32 | 16%lg 19% | 0% | |
| forced long, they kept it | 13 | 7%lg 6% | 31% | |
| they played through short | 77 | 40%lg 36% | 16% | |
| kept them stuck (recycled back) | 47 | 24%lg 26% | 0% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 9 | 13%lg 13% | 0.9 | 0.10lg 0.11 | 0 | |
| cutback | 2 | 3%lg 7% | 0.2 | 0.12lg 0.10 | 1 | |
| through ball | 6 | 9%lg 1% | 1.1 | 0.19lg 0.19 | 2 | |
| short pass / combination | 33 | 48%lg 50% | 2.7 | 0.08lg 0.08 | 3 | |
| long ball | 5 | 7%lg 5% | 0.4 | 0.07lg 0.07 | 2 | |
| individual (dribble / self-made) | 6 | 9%lg 10% | 0.4 | 0.06lg 0.10 | 0 | |
| rebound / second ball | 8 | 12%lg 10% | 0.9 | 0.12lg 0.09 | 2 | |
| corner (set piece) | 11 | – | 0.8 | 0.07 | 0 | |
| free kick (indirect) (set piece) | 5 | – | 0.5 | 0.11 | 0 | |
| direct free kick (set piece) | 3 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 1 | – | 0.1 | 0.08 | 0 | |
| penalty (set piece) | 1 | – | 0.8 | 0.79 | 1 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 10 | 11%lg 13% | 1.4 | 0.14 | 0 | |
| cutback | 8 | 9%lg 6% | 0.9 | 0.12 | 0 | |
| through ball | 1 | 1%lg 3% | 0.6 | 0.61 | 0 | |
| short pass / combination | 47 | 51%lg 49% | 4.0 | 0.09 | 3 | |
| long ball | 7 | 8%lg 6% | 0.5 | 0.07 | 0 | |
| individual (dribble / self-made) | 10 | 11%lg 9% | 0.9 | 0.09 | 0 | |
| rebound / second ball | 9 | 10%lg 10% | 1.3 | 0.14 | 0 | |
| corner (set piece) | 22 | – | 2.0 | 0.09 | 2 | |
| free kick (indirect) (set piece) | 4 | – | 0.2 | 0.05 | 0 | |
| direct free kick (set piece) | 5 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 2 | – | 0.1 | 0.05 | 0 |
| ending | shots | share | |
|---|---|---|---|
| goal | 10 | 11%lg 10% | |
| keeper held it | 12 | 13%lg 11% | |
| keeper parried it | 17 | 19%lg 12% | |
| blocked | 20 | 22%lg 24% | |
| off target | 29 | 33%lg 39% | |
| hit the woodwork | 1 | 1% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (12), median release 11s; league share turned into a fast attack 7%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 2 | 17% | |
| keeper released quickly, no fast attack | 2 | 17% | |
| keeper slowed the game | 8 | 67% |
After their own shot was held by the opponent keeper (12); league share broken against fast 10%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 1 | 8% | |
| keeper released quickly, no fast attack | 1 | 8% | |
| keeper slowed the game | 10 | 83% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
128 balls lost in 444 build-up phases (29%)
giveaways per 10 build-up phases: 2.4/10 · league 2.6/10
What it costs: 44% turned into a fast attack · 34% the opponent can’t keep · 9% led to a shot · 0.8 xG
189 balls lost in 585 middle-third phases (32%)
giveaways per 10 middle-third phases: 2.7/10 · league 2.8/10
What it costs: 29% turned into a fast attack · 35% the opponent can’t keep · 5% led to a shot · 0.9 xG
181 balls lost in 381 final-third phases (48%)
deliveries into the box that fail to arrive: 48% · league 56%
What it costs: 14% turned into a fast attack · 50% the opponent can’t keep · 2% led to a shot · 0.2 xG
37 deliveries into the box did not arrive
37 of 53 counter-attacks lost (70%)
attacking transitions that produce a shot: 13% · league 17%
What it costs: 22% turned into a fast attack · 49% the opponent can’t keep · 3% led to a shot · 0.1 xG
53 counters: 10 ended in a shot, 37 were lost, 6 slowed down or went out
93 of 171 opponent build-ups got out (54%)
opponent build-ups that get out cleanly: 54% · league 48%
What it costs: 37% reached the final third · 14% led to a shot · 1.2 xG
Sides are their own: "down the left" = down their left.
116 box entries in 494 opponent final-third phases (23%)
opponent final-third phases that create: 50% · league 48%
What it costs: 41% led to a shot · 7.4 xG
Sides are their own.
29 set pieces lost in open play
What it costs: 10% turned into a fast attack · 55% the opponent can’t keep · 0% led to a shot · 0.0 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Hákon Haraldsson (9), Dilane Bakwa (6), Ethan Mbappé (4)
First contact in the box: Alexsandro (3), Hákon Haraldsson (1), Tiago Santos (1), Tanguy Nianzou (1), Olivier Giroud (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 18 Ligue 1 clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Lille | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| style | box entries with a through ball | 6% | 1% | 1 / 18 | 5/8 | |
| weakness | lost balls the opponent can't keep | 40% | 48% | 17 / 18 | 6/8 | |
| weakness | xG conceded from set pieces and throw-ins | 0.50 xG | 0.26 xG | 1 / 18 | 5/8 | |
| weakness | giveaways regained within 5s (counter-press) | 20% | 27% | 18 / 18 | 8/8 | |
| style | early cross per 100 final third phases | 3.4/100 | 7.1/100 | 18 / 18 | 8/8 | |
| style | shots parried by the keeper | 19% | 12% | 1 / 18 | 5/8 | |
| weakness | turnovers the opponent turned into a fast attack | 28% | 23% | 2 / 18 | 6/8 | |
| style | triangle per 100 build up phases | 1.8/100 | 0.8/100 | 2 / 18 | 5/8 | |
| style | open-play shots created by through balls | 9% | 1% | 1 / 18 | 5/8 |
| phase | route | times | shot | their average |
|---|
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| against the more aggressive pressers vs the deeper / passive sides | ball given away during build-up | 18.8/match | 7.8/match | 0.0002 | |
| against the more aggressive pressers vs the deeper / passive sides | counter-attacks | 3.2/match | 7.5/match | 0.0005 | |
| against the more aggressive pressers vs the deeper / passive sides | build-ups that carried on into the next third under control | 42% | 67% | 0.0015 | |
| when trailing vs when level | middle-third phases that progressed into the final third | 88% | 69% | 0.0176 | |
| second half vs first half | box entries with a cross | 14% | 2% | 0.0233 | |
| second half vs first half | box entries by carrying it in | 48% | 67% | 0.0484 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-23 | at Angers | W 2-0 | 0.9–1.9 | mid-intensity press | Won 2-0 on fewer chances (0.87 v 1.87 xG). Angers pressed at roughly league-average intensity (strict PPDA 15.4, league median 14.4). |
| 2026-08-28 | vs PSG | D 2-2 | 0.9–1.3 | mid-intensity press | Drew 2-2 (0.85 v 1.32 xG). PSG pressed at roughly league-average intensity (strict PPDA 13.2, league median 14.4). Biggest departure from their norm: final-third entries by carrying it in 40%, far above their usual 24%. |
| 2026-09-03 | at Toulouse | W 1-0 | 1.2–3.2 | pressed aggressively | Won 1-0 on fewer chances (1.16 v 3.21 xG). Toulouse pressed harder than a typical Ligue 1 side does (strict PPDA 11.4, league median 14.4). Biggest departure from their norm: giveaways that led to an opponent shot within 15s 14%, far above their usual 3%. |
| 2026-09-13 | vs Troyes | W 2-0 | 1.4–0.5 | mid-intensity press | Won 2-0, chances 1.35 v 0.53 xG. Troyes pressed at roughly league-average intensity (strict PPDA 16.4, league median 14.4). Biggest departure from their norm: opponent build-ups that got out cleanly 20%, far below their usual 52%. |
| 2026-09-20 | at Nice | L 1-2 | 1.7–1.1 | mid-intensity press | Lost 1-2 despite the better chances (1.70 v 1.06 xG) -- a finishing / goalkeeping defeat more than a tactical one. Nice pressed at roughly league-average intensity (strict PPDA 17.9, league median 14.4). Biggest departure from their norm: box entries with a cross 21%, far above their usual 5%. |
| 2026-10-10 | vs Le Havre | W 1-0 | 0.6–1.3 | mid-intensity press | Won 1-0 on fewer chances (0.64 v 1.30 xG). Le Havre pressed at roughly league-average intensity (strict PPDA 15.0, league median 14.4). Biggest departure from their norm: build-up exits down the right 53%, far above their usual 36%. |
| 2026-10-17 | vs Brest | D 1-1 | 1.1–0.7 | sat deep / passive | Drew 1-1 (1.05 v 0.70 xG). Brest defended deep and let them have the ball (strict PPDA 24.3, league median 14.4). Biggest departure from their norm: build-up exits down the left 68%, far above their usual 47%. |
| 2026-10-25 | at Monaco | D 1-1 | 0.5–2.0 | pressed aggressively | Drew 1-1 (0.52 v 2.01 xG). Monaco pressed harder than a typical Ligue 1 side does (strict PPDA 11.2, league median 14.4). Biggest departure from their norm: final-third phases that created (box entry or key pass) 23%, far below their usual 45%. |