Bologna — opposition report

Serie A 2026/27 · 8 matches (2026-08-24 to 2026-10-24) · W2 D2 L4 · goals 8–10 · npxG 9.7–8.6 · WhoScored event data, every sequence rebuilt from the raw feed

Early season: built from 8 league matches. League ranks and splits move a lot at this stage — read them as provisional, and lean on the clips.

The short version

How to beat themgame plan

Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.

Beating their press

  1. Copy the sides that escaped it: Lecce got out 75% (long on 25%).

    Average escape rate against them is 53%.

Transitions

  1. When you win it, go straight through the middle immediately.

    52% of the xG they concede after losing the ball comes straight through the middle (21 attacks, 5 shots), against 7% of their own attacking xG through that channel.

Set pieces

  1. Avoid conceding corners; mark Roberto Piccoli first.

    34% of their corners end in a shot; first contacts: Roberto Piccoli (2), Arthur Theate (2), Eivind Helland (1).

Shape and structurein possession, by phase

Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Bologna attack left to right.

Torbjørn Heggem → Eivind Helland: 33Eivind Helland → Torbjørn Heggem: 25Lukasz Skorupski → Torbjørn Heggem: 22Lewis Ferguson → Torbjørn Heggem: 20Lukasz Skorupski → Arthur Theate: 19Eivind Helland → Lewis Ferguson: 14Lukasz Skorupski (GK) -- 177 touchesL. SkorupskiTorbjørn Heggem (CB) -- 167 touchesT. HeggemLewis Ferguson (CM) -- 130 touchesL. FergusonEivind Helland (CB) -- 113 touchesE. HellandArthur Theate (FB) -- 91 touchesA. TheateJuan Miranda (WM) -- 83 touchesJ. MirandaEmil Holm (FB) -- 64 touchesE. HolmNadir Zortea (WM) -- 54 touchesN. ZorteaTommaso Pobega (CM) -- 45 touchesT. PobegaFederico Bernardeschi (W) -- 41 touchesF. BernardeschiNicolò Cambiaghi (W) -- 31 touchesN. CambiaghiRahim Alhassane (FB) -- 29 touchesR. Alhassane

attacking → · shaded = the build-up zone

Most involved
  • Lukasz Skorupski31% of build-up phases
  • Torbjørn Heggem25% of build-up phases
  • Lewis Ferguson22% of build-up phases
  • Eivind Helland18% of build-up phases
Main connections
  • Torbjørn Heggem → Eivind Helland33
  • Eivind Helland → Torbjørn Heggem25
  • Lukasz Skorupski → Torbjørn Heggem22
  • Lewis Ferguson → Torbjørn Heggem20
  • Lukasz Skorupski → Arthur Theate19
  • Eivind Helland → Lewis Ferguson14

427 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.

Their pressout of possession

21defensive actions per match in the opponent's final 40%
53%of opponent build-ups got out into the next third
3.5high regains per match
29%of those regains led to a shot

Who presses

  • Roberto Piccoli22
  • Nicolò Cambiaghi19
  • Tommaso Pobega17
  • Lewis Ferguson14
  • Jens Odgaard13
  • Juan Miranda12

Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.

Every ball won in the opponent's third, by source

139 in the window. The press on a build-up = the first two rows: 27 (3.4 a match).

sourcetimesshareper matchshot
press: settled build-up taken off them2317%2.922%
press: their restart forced into an error before they settled43%0.50%
counter-press: won straight back after losing it64%0.817%
second ball: the opponent touched it but never controlled it10676%13.231%
↳ rebound after their own shot (saved or blocked)1914%2.453%
↳ their cross / ball into the box, cleared3525%4.434%
↳ their long ball, only headed or touched away96%1.111%
↳ after their own throw-in / set piece1612%2.06%
↳ loose ball in their combination play (pass blocked or tackled)2719%3.433%

What triggers a regain

opponent wasshareleaguerank
passing forward36%30%3 / 20
dribbling or a loose touch29%28%10 / 20
passing sideways7%8%12 / 20
passing to a full-back7%12%18 / 20
passing back4%3%6 / 20
going long4%8%17 / 20
taking a throw-in4%5%13 / 20
passing to the keeper0%0%8 / 20
a loose ball0%0%1 / 20

Who got out, and how

0%25%50%75%100%0%25%50%75%share of build-ups that went longgot out of the pressLecce: got out 75%, went long 25% (16 build-ups)LecceInter: got out 62%, went long 33% (21 build-ups)InterLazio: got out 60%, went long 30% (10 build-ups)LazioNapoli: got out 53%, went long 27% (15 build-ups)NapoliSassuolo: got out 53%, went long 21% (19 build-ups)SassuoloCagliari: got out 47%, went long 25% (32 build-ups)Atalanta: got out 45%, went long 36% (22 build-ups)Torino: got out 38%, went long 43% (21 build-ups)

The opponents who went long most (36% of build-ups) got out 51% of the time; those who mostly played short (24% long) got out 57%. That is a lean, not proven at 20 matches (p=0.5075).

Best escapes: Lecce 75%; Inter 62%; Lazio 60%. One dot per match; hover for the opponent.

Transitions

When they win it

10.9fast attacks per match (counters, high transitions, high ball-wins)
20%end in a shot

Most often started by Lewis Ferguson (11), Juan Miranda (10), Tommaso Pobega (8), Nicolò Cambiaghi (5).

Counter-press: losing it, by where

lost inlosseswon back within 5sled to a shot
own third2948%3%
midfield16520%4%
final third18727%1%

When they lose it — where the damage comes

21%39 attacks · 4 shots · 0.3 xG52%21 attacks · 5 shots · 0.8 xG27%42 attacks · 6 shots · 0.4 xG

12.8 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Bologna's goal is on the left. Central attacks carry more xG for every team, so compare with Bologna's own attacking xG in the same kind of channel (centre, or the average flank): centre 52% conceded vs 7% own, right 27% conceded vs 46% own, left 21% conceded vs 46% own.

Centre
Right
Left

Transition types

Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.

When they win the ball

typetimessharefastshotxG
Won high from a settled build-up (press)204%lg 4%20%10%lg 12%0.1
Won after their long possession (10+ passes)6011%lg 11%18%10%lg 2%0.6
Won straight back after losing it (counter-press)5410%lg 12%24%2%lg 7%0.2
Won by stopping their counter122%lg 4%17%0%lg 4%0.0
Won in midfield15127%lg 27%21%5%lg 7%0.4
Won deep in own third21839%lg 37%13%4%lg 4%0.6
Won from their set piece509%lg 5%2%2%lg 5%0.0

When they lose the ball

typetimesshareopponent fastshot againstxG
Lost in own build-up under pressure215%lg 4%38%5%lg 11%0.1
Lost after own long possession (10+ passes)6314%lg 12%13%0%lg 3%0.0
Lost straight after winning it6815%lg 11%26%3%lg 7%0.1
Lost during own counter174%lg 4%12%6%lg 7%0.1
Lost in midfield12528%lg 27%37%8%lg 6%0.7
Lost in the final third (attack broke down)13430%lg 36%12%3%lg 4%0.8
Lost from own set piece235%lg 5%17%0%lg 5%0.0

Possessions and turnovers in detailsub-categories

Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.

23%of their turnovers the opponent turns into a fast attack · league 22%
47%Lost balls the opponent can’t keep · league 49%
5%of balls lost from settled possession lead to a shot against · league 5%
4%of balls lost from unsettled possession lead to a shot against · league 6%
16%of the balls they win become a fast attack · league 23%
5%of the balls they win produce a shot · league 6%

How they play their possessions (594 controlled open-play possessions)

typetimesshareended in a shotavg passes
sustained circulation (10+ passes)9616%lg 13%9%lg 14%15.4
worked possession (4-9 passes)15827%lg 28%11%lg 11%6.3
direct attack7913%lg 13%6%lg 3%1.6
short possession (0-3 passes)12521%lg 21%2%1.4

When they lose the ball (451 turnovers) — their rest defence

the side losing it was in…timesfast attacksecuredlost straight backcan’t keep itshotxGhow it was lost
sustained circulation (10+ passes)6512%12%8%57%0%0.0pass cut out 37, long ball lost 13
worked possession (4-9 passes)11123%20%9%41%7%1.1pass cut out 58, long ball lost 24
direct attack6337%27%11%21%5%0.1long ball lost 25, pass cut out 22
short possession (0-3 passes)9828%15%9%46%4%0.2pass cut out 40, bad touch 25
second-ball possession6919%7%6%65%3%0.2pass cut out 28, long ball lost 19
counter / fast transition229%14%9%55%5%0.1pass cut out 12, tackled / dispossessed 4
set piece2317%9%9%52%0%0.0pass cut out 8, long ball lost 7

How they lose it

mechanismtimesshareled to a shot against
pass cut out20545%lg 51%3%
long ball lost10724%lg 20%2%
bad touch7517%lg 15%4%
tackled / dispossessed317%lg 6%3%
failed dribble307%lg 6%10%

When they win the ball (565 turnovers) — what they do with it

the opponent was in…timesfast attacksecuredlost straight backcan’t keep itshotxGhow it was lost
sustained circulation (10+ passes)6317%13%5%60%10%0.6pass cut out 39, long ball lost 9
worked possession (4-9 passes)18015%19%8%49%4%0.6pass cut out 101, long ball lost 33
direct attack6526%15%15%40%3%0.1pass cut out 27, long ball lost 26
short possession (0-3 passes)8922%7%7%55%7%0.4pass cut out 38, long ball lost 16
second-ball possession9611%11%8%62%3%0.2pass cut out 47, bad touch 19
counter / fast transition2218%27%9%36%0%0.0pass cut out 16, failed dribble 2
set piece502%18%12%66%2%0.0pass cut out 33, long ball lost 12

Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).

Phase by phase: the typessub-categories

Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.

Build-up: how it starts and how it gets out (185 build-ups)

typetimessharegot outreached the boxlost in build-upshot
from the keeper / goal kick, played out short2815%lg 19%64%14%29%0%
from the keeper / goal kick, went long (bypass)2011%lg 11%25%10%65%5%
from the keeper / goal kick, stuck / recycled74%0%0%57%0%
from the back line, played out short2413%lg 9%67%4%33%0%
from the back line, went long (bypass)1810%lg 5%39%11%44%0%
from the back line, stuck / recycled53%0%0%40%0%
from a throw-in, played out short116%lg 5%82%27%9%9%
straight after winning it, played out short3117%lg 19%74%39%35%10%
straight after winning it, went long (bypass)179%lg 10%41%18%53%0%
straight after winning it, stuck / recycled1810%0%6%33%0%

Their press: what happens to every opponent build-up (181)

outcometimesshareopponent shot
won it high137%lg 9%0%
forced long, then won it back4022%lg 24%0%
forced long, they kept it95%lg 5%11%
they played through short6838%lg 36%7%
kept them stuck (recycled back)5128%lg 27%2%

Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).

Chance creation: what created their shots

created byshotsshare of open playxGxG per shotgoals
cross69%lg 13%0.60.10lg 0.111
cutback46%lg 6%0.30.06lg 0.100
through ball12%lg 2%0.10.14lg 0.240
short pass / combination3656%lg 52%3.30.09lg 0.082
long ball23%lg 6%0.10.06lg 0.080
individual (dribble / self-made)711%lg 9%0.80.12lg 0.080
rebound / second ball812%lg 9%0.80.11lg 0.102
corner (set piece)21–3.10.152
free kick (indirect) (set piece)3–0.20.050
direct free kick (set piece)5–0.20.030
throw-in (set piece)4–0.20.050
penalty (set piece)1–0.80.791

Chances they concede: what created the opponent's shots

created byshotssharexGxG per shotgoals
cross1118%lg 11%1.30.121
cutback23%lg 7%0.20.090
through ball12%lg 3%0.20.230
short pass / combination3760%lg 53%3.40.094
long ball23%lg 5%0.10.051
individual (dribble / self-made)58%lg 9%0.50.091
rebound / second ball46%lg 10%0.50.131
corner (set piece)17–1.00.060
free kick (indirect) (set piece)10–0.70.070
direct free kick (set piece)5–0.10.030
throw-in (set piece)6–0.60.102

How their shots end

endingshotsshare
goal77%lg 10%
keeper held it88%lg 11%
keeper parried it1212%lg 13%
blocked2627%lg 25%
off target4243%lg 39%
hit the woodwork22%

Penalties excluded. A "save" by an outfield player is a block.

Keeper transitions

After their keeper held a shot (10), median release 10s; league share turned into a fast attack 12%:

their keeper held it, then…timesshare
keeper released fast -> fast attack220%
keeper released quickly, no fast attack110%
keeper slowed the game770%

After their own shot was held by the opponent keeper (8); league share broken against fast 12%:

the opponent keeper held it, then…timesshare
keeper released fast -> fast attack112%
keeper released quickly, no fast attack450%
keeper slowed the game338%

Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.

When it breaks downevery phase

The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.

Build-up breaks down

130 balls lost in 427 build-up phases (30%)

giveaways per 10 build-up phases: 2.4/10 · league 2.6/10

How
  • long ball lost76
  • pass cut out37
  • bad touch9
  • failed dribble4
Where
  • right wing35
  • centre27
  • left half-space23
  • right half-space23
Who
  • Lukasz Skorupski22
  • Juan Miranda14
  • Nadir Zortea11
  • Lewis Ferguson10

What it costs: 32% turned into a fast attack · 35% the opponent can’t keep · 5% led to a shot · 0.3 xG

Progression breaks down

155 balls lost in 578 middle-third phases (27%)

giveaways per 10 middle-third phases: 2.3/10 · league 2.8/10

How
  • pass cut out70
  • bad touch41
  • long ball lost22
  • tackled / dispossessed13
Where
  • left half-space38
  • centre33
  • right wing33
  • right half-space30
Who
  • Roberto Piccoli21
  • Jens Odgaard15
  • Federico Bernardeschi15
  • Lewis Ferguson14

What it costs: 28% turned into a fast attack · 37% the opponent can’t keep · 6% led to a shot · 1.2 xG

Final third breaks down

144 balls lost in 355 final-third phases (41%)

deliveries into the box that fail to arrive: 55% · league 52%

How
  • pass cut out92
  • bad touch21
  • failed dribble16
  • tackled / dispossessed10
Where
  • centre63
  • left half-space24
  • left wing22
  • right wing18
Who
  • Nicolò Cambiaghi33
  • Juan Miranda21
  • Federico Bernardeschi21
  • Emil Holm11

What it costs: 8% turned into a fast attack · 66% the opponent can’t keep · 1% led to a shot · 0.3 xG

46 deliveries into the box did not arrive

Counter-attacks fail

22 of 39 counter-attacks lost (56%)

attacking transitions that produce a shot: 20% · league 20%

How
  • pass cut out12
  • tackled / dispossessed4
  • bad touch3
  • failed dribble2
Where
  • centre9
  • left half-space5
  • right half-space3
  • right wing3
Who
  • Nicolò Cambiaghi3
  • Juan Miranda3
  • Federico Bernardeschi3
  • Nikola Moro2

What it costs: 9% turned into a fast attack · 55% the opponent can’t keep · 5% led to a shot · 0.1 xG

39 counters: 7 ended in a shot, 22 were lost, 10 slowed down or went out

Their press is beaten

82 of 156 opponent build-ups got out (53%)

opponent build-ups that get out cleanly: 53% · league 49%

How
  • short pass50
  • long ball21
  • carry7
Where
  • left wing19
  • right half-space18
  • right wing15
  • centre14
Who
  • centre-back27
  • full-back20
  • wide midfielder11
  • goalkeeper9

What it costs: 32% reached the final third · 9% led to a shot · 0.6 xG

Sides are their own: "down the left" = down their left.

Their block is broken

128 box entries in 429 opponent final-third phases (30%)

opponent final-third phases that create: 48% · league 49%

How
  • carry63
  • short pass34
  • cross16
  • dribble9
Where
  • centre41
  • right half-space35
  • left half-space21
  • left wing16
Who
  • winger31
  • wide midfielder25
  • full-back24
  • striker21

What it costs: 45% led to a shot · 6.6 xG

Sides are their own.

Set pieces backfire

23 set pieces lost in open play

How
  • pass cut out8
  • long ball lost7
  • bad touch5
  • failed dribble2
Where
  • centre10
  • right wing7
  • left wing3
  • right half-space2
Who
  • Federico Bernardeschi5
  • Nicolò Cambiaghi3
  • Roberto Piccoli2
  • Arthur Theate2

What it costs: 17% turned into a fast attack · 52% the opponent can’t keep · 0% led to a shot · 0.0 xG

Their corners and free kicks that were lost in open play, and what the opponent did next.

Set piecesattacking corners

32corners (4.0 per match)
34%end in a shot
1.5xG from corners

Delivery

  • near post59%shot 32% · 0.5 xG
  • central31%shot 40% · 0.9 xG
  • short6%shot 0% · 0.0 xG
  • far post3%shot 100% · 0.1 xG

Who

Takers: Juan Miranda (10), Federico Bernardeschi (10), Lewis Ferguson (9)

First contact in the box: Roberto Piccoli (2), Arthur Theate (2), Eivind Helland (1), Nicolò Cambiaghi (1), Jens Odgaard (1)

Key players

What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.

Nicolò CambiaghiW
  • gets it into the box 18 times (56% end in a shot)
Federico BernardeschiW
  • gets it into the box 12 times (50% end in a shot)
  • 18 shots, 1.7 npxG, 2 goals
Lewis FergusonCM
  • takes it into the final third 28 times (43% become a chance)
Juan MirandaWM
  • gets it into the box 13 times (38% end in a shot)
Torbjørn HeggemCB
  • plays 21 build-up exits (76% carry on cleanly)

Where a player changes the outcome (p<0.05)

Against the leaguesupporting evidence

The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Serie A clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.

behaviourBolognaleague medianrankmatches
styleturnovers won from an opponent set piece9%5%1 / 205/8
stylecutback per 100 final third phases5.6/1003.3/1001 / 207/8
styleturnovers won by stopping a counter2%4%20 / 206/8
styleturnovers lost straight after winning it15%11%2 / 205/8
stylebuild-ups from the back line going long10%5%2 / 206/8
strengthmiddle-third giveaways per 10 middle-third phases2.3/102.8/1020 / 207/8
weaknessturnovers won that were turned into a fast attack (final third within 10s)16%23%19 / 207/8
styleone two wall pass per 100 progression phases1.0/1001.9/10020 / 206/8
styleturnovers lost in the final third30%36%19 / 207/8
Their most dangerous routes
phaseroutetimesshottheir average
How they change against different opponents
splitbehaviourabp
against the more aggressive pressers vs the deeper / passive sidesmiddle-third phases that progressed into the final third54%77%0.001
against the more aggressive pressers vs the deeper / passive sidesbuild-up exits by carrying it out3%20%0.0038
against the more aggressive pressers vs the deeper / passive sidesbuild-up exits with a long ball48%25%0.0073
when leading vs when levelbuild-ups that carried on into the next third under control26%51%0.012
when leading vs when levelgiveaways regained within 5s (counter-press)15%27%0.0273
when trailing vs when levelmiddle-third phases that progressed into the final third87%58%0.0001
The 8 matches
dateopponentresultnpxGopponent presswhat happened
2026-08-24vs LazioL 0-12.3–0.6pressed aggressivelyLost 0-1 despite the better chances (2.33 v 0.59 xG) -- a finishing / goalkeeping defeat more than a tactical one. Lazio pressed harder than a typical Serie A side does (strict PPDA 12.0, league median 16.0). Biggest departure from their norm: build-up exits down the right 75%, far above their usual 47%.
2026-08-31at AtalantaL 0-11.1–0.3sat deep / passiveLost 0-1 despite the better chances (1.06 v 0.28 xG) -- a finishing / goalkeeping defeat more than a tactical one. Atalanta defended deep and let them have the ball (strict PPDA 34.5, league median 16.0). Biggest departure from their norm: counter-attacks 2.0/match, far below their usual 5.1/match.
2026-09-06vs SassuoloD 2-22.0–1.2sat deep / passiveDrew 2-2 (1.95 v 1.25 xG). Sassuolo defended deep and let them have the ball (strict PPDA 29.2, league median 16.0). Biggest departure from their norm: middle-third phases that progressed into the final third 88%, far above their usual 64%.
2026-09-13at NapoliL 0-10.3–1.8pressed aggressivelyLost 0-1 and the chances agreed (0.26 v 1.79 xG). Napoli pressed harder than a typical Serie A side does (strict PPDA 11.9, league median 16.0). Biggest departure from their norm: giveaways that led to an opponent shot within 15s 7%, far above their usual 2%.
2026-09-19vs TorinoD 1-10.7–0.8pressed aggressivelyDrew 1-1 (0.73 v 0.76 xG). Torino pressed harder than a typical Serie A side does (strict PPDA 11.0, league median 16.0). Biggest departure from their norm: build-ups that carried on into the next third under control 10%, far below their usual 50%.
2026-10-11at LecceW 2-11.8–1.1pressed aggressivelyWon 2-1, chances 1.83 v 1.14 xG. Lecce pressed harder than a typical Serie A side does (strict PPDA 10.2, league median 16.0). Biggest departure from their norm: build-up exits down the left 60%, far above their usual 35%.
2026-10-17vs InterL 1-31.0–2.4mid-intensity pressLost 1-3 and the chances agreed (1.03 v 2.41 xG). Inter pressed at roughly league-average intensity (strict PPDA 18.2, league median 16.0). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 33.8, far above their usual 19.4.
2026-10-24at CagliariW 2-00.5–0.4pressed aggressivelyWon 2-0, chances 0.54 v 0.41 xG. Cagliari pressed harder than a typical Serie A side does (strict PPDA 12.7, league median 16.0). Biggest departure from their norm: final-third phases that created (box entry or key pass) 22%, far below their usual 49%.

Method and limits

◀ Tactical Analyst
Vision AI · building report