Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
Copy the sides that escaped it: Lecce got out 75% (long on 25%).
Average escape rate against them is 53%.
When you win it, go straight through the middle immediately.
52% of the xG they concede after losing the ball comes straight through the middle (21 attacks, 5 shots), against 7% of their own attacking xG through that channel.
Avoid conceding corners; mark Roberto Piccoli first.
34% of their corners end in a shot; first contacts: Roberto Piccoli (2), Arthur Theate (2), Eivind Helland (1).
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Bologna attack left to right.
attacking → · shaded = the build-up zone
427 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
578 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
355 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
139 in the window. The press on a build-up = the first two rows: 27 (3.4 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 23 | 17% | 2.9 | 22% | |
| press: their restart forced into an error before they settled | 4 | 3% | 0.5 | 0% | |
| counter-press: won straight back after losing it | 6 | 4% | 0.8 | 17% | |
| second ball: the opponent touched it but never controlled it | 106 | 76% | 13.2 | 31% | |
| ↳ rebound after their own shot (saved or blocked) | 19 | 14% | 2.4 | 53% | |
| ↳ their cross / ball into the box, cleared | 35 | 25% | 4.4 | 34% | |
| ↳ their long ball, only headed or touched away | 9 | 6% | 1.1 | 11% | |
| ↳ after their own throw-in / set piece | 16 | 12% | 2.0 | 6% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 27 | 19% | 3.4 | 33% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| passing forward | 36% | 30% | 3 / 20 | |
| dribbling or a loose touch | 29% | 28% | 10 / 20 | |
| passing sideways | 7% | 8% | 12 / 20 | |
| passing to a full-back | 7% | 12% | 18 / 20 | |
| passing back | 4% | 3% | 6 / 20 | |
| going long | 4% | 8% | 17 / 20 | |
| taking a throw-in | 4% | 5% | 13 / 20 | |
| passing to the keeper | 0% | 0% | 8 / 20 | |
| a loose ball | 0% | 0% | 1 / 20 |
The opponents who went long most (36% of build-ups) got out 51% of the time; those who mostly played short (24% long) got out 57%. That is a lean, not proven at 20 matches (p=0.5075).
Best escapes: Lecce 75%; Inter 62%; Lazio 60%. One dot per match; hover for the opponent.
Most often started by Lewis Ferguson (11), Juan Miranda (10), Tommaso Pobega (8), Nicolò Cambiaghi (5).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 29 | 48% | 3% |
| midfield | 165 | 20% | 4% |
| final third | 187 | 27% | 1% |
12.8 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Bologna's goal is on the left. Central attacks carry more xG for every team, so compare with Bologna's own attacking xG in the same kind of channel (centre, or the average flank): centre 52% conceded vs 7% own, right 27% conceded vs 46% own, left 21% conceded vs 46% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 20 | 4%lg 4% | 20% | 10%lg 12% | 0.1 | |
| Won after their long possession (10+ passes) | 60 | 11%lg 11% | 18% | 10%lg 2% | 0.6 | |
| Won straight back after losing it (counter-press) | 54 | 10%lg 12% | 24% | 2%lg 7% | 0.2 | |
| Won by stopping their counter | 12 | 2%lg 4% | 17% | 0%lg 4% | 0.0 | |
| Won in midfield | 151 | 27%lg 27% | 21% | 5%lg 7% | 0.4 | |
| Won deep in own third | 218 | 39%lg 37% | 13% | 4%lg 4% | 0.6 | |
| Won from their set piece | 50 | 9%lg 5% | 2% | 2%lg 5% | 0.0 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 21 | 5%lg 4% | 38% | 5%lg 11% | 0.1 | |
| Lost after own long possession (10+ passes) | 63 | 14%lg 12% | 13% | 0%lg 3% | 0.0 | |
| Lost straight after winning it | 68 | 15%lg 11% | 26% | 3%lg 7% | 0.1 | |
| Lost during own counter | 17 | 4%lg 4% | 12% | 6%lg 7% | 0.1 | |
| Lost in midfield | 125 | 28%lg 27% | 37% | 8%lg 6% | 0.7 | |
| Lost in the final third (attack broke down) | 134 | 30%lg 36% | 12% | 3%lg 4% | 0.8 | |
| Lost from own set piece | 23 | 5%lg 5% | 17% | 0%lg 5% | 0.0 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 96 | 16%lg 13% | 9%lg 14% | 15.4 | |
| worked possession (4-9 passes) | 158 | 27%lg 28% | 11%lg 11% | 6.3 | |
| direct attack | 79 | 13%lg 13% | 6%lg 3% | 1.6 | |
| short possession (0-3 passes) | 125 | 21%lg 21% | 2% | 1.4 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 65 | 12% | 12% | 8% | 57% | 0% | 0.0 | pass cut out 37, long ball lost 13 | |
| worked possession (4-9 passes) | 111 | 23% | 20% | 9% | 41% | 7% | 1.1 | pass cut out 58, long ball lost 24 | |
| direct attack | 63 | 37% | 27% | 11% | 21% | 5% | 0.1 | long ball lost 25, pass cut out 22 | |
| short possession (0-3 passes) | 98 | 28% | 15% | 9% | 46% | 4% | 0.2 | pass cut out 40, bad touch 25 | |
| second-ball possession | 69 | 19% | 7% | 6% | 65% | 3% | 0.2 | pass cut out 28, long ball lost 19 | |
| counter / fast transition | 22 | 9% | 14% | 9% | 55% | 5% | 0.1 | pass cut out 12, tackled / dispossessed 4 | |
| set piece | 23 | 17% | 9% | 9% | 52% | 0% | 0.0 | pass cut out 8, long ball lost 7 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 205 | 45%lg 51% | 3% | |
| long ball lost | 107 | 24%lg 20% | 2% | |
| bad touch | 75 | 17%lg 15% | 4% | |
| tackled / dispossessed | 31 | 7%lg 6% | 3% | |
| failed dribble | 30 | 7%lg 6% | 10% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 63 | 17% | 13% | 5% | 60% | 10% | 0.6 | pass cut out 39, long ball lost 9 | |
| worked possession (4-9 passes) | 180 | 15% | 19% | 8% | 49% | 4% | 0.6 | pass cut out 101, long ball lost 33 | |
| direct attack | 65 | 26% | 15% | 15% | 40% | 3% | 0.1 | pass cut out 27, long ball lost 26 | |
| short possession (0-3 passes) | 89 | 22% | 7% | 7% | 55% | 7% | 0.4 | pass cut out 38, long ball lost 16 | |
| second-ball possession | 96 | 11% | 11% | 8% | 62% | 3% | 0.2 | pass cut out 47, bad touch 19 | |
| counter / fast transition | 22 | 18% | 27% | 9% | 36% | 0% | 0.0 | pass cut out 16, failed dribble 2 | |
| set piece | 50 | 2% | 18% | 12% | 66% | 2% | 0.0 | pass cut out 33, long ball lost 12 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 28 | 15%lg 19% | 64% | 14% | 29% | 0% | |
| from the keeper / goal kick, went long (bypass) | 20 | 11%lg 11% | 25% | 10% | 65% | 5% | |
| from the keeper / goal kick, stuck / recycled | 7 | 4% | 0% | 0% | 57% | 0% | |
| from the back line, played out short | 24 | 13%lg 9% | 67% | 4% | 33% | 0% | |
| from the back line, went long (bypass) | 18 | 10%lg 5% | 39% | 11% | 44% | 0% | |
| from the back line, stuck / recycled | 5 | 3% | 0% | 0% | 40% | 0% | |
| from a throw-in, played out short | 11 | 6%lg 5% | 82% | 27% | 9% | 9% | |
| straight after winning it, played out short | 31 | 17%lg 19% | 74% | 39% | 35% | 10% | |
| straight after winning it, went long (bypass) | 17 | 9%lg 10% | 41% | 18% | 53% | 0% | |
| straight after winning it, stuck / recycled | 18 | 10% | 0% | 6% | 33% | 0% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 13 | 7%lg 9% | 0% | |
| forced long, then won it back | 40 | 22%lg 24% | 0% | |
| forced long, they kept it | 9 | 5%lg 5% | 11% | |
| they played through short | 68 | 38%lg 36% | 7% | |
| kept them stuck (recycled back) | 51 | 28%lg 27% | 2% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 6 | 9%lg 13% | 0.6 | 0.10lg 0.11 | 1 | |
| cutback | 4 | 6%lg 6% | 0.3 | 0.06lg 0.10 | 0 | |
| through ball | 1 | 2%lg 2% | 0.1 | 0.14lg 0.24 | 0 | |
| short pass / combination | 36 | 56%lg 52% | 3.3 | 0.09lg 0.08 | 2 | |
| long ball | 2 | 3%lg 6% | 0.1 | 0.06lg 0.08 | 0 | |
| individual (dribble / self-made) | 7 | 11%lg 9% | 0.8 | 0.12lg 0.08 | 0 | |
| rebound / second ball | 8 | 12%lg 9% | 0.8 | 0.11lg 0.10 | 2 | |
| corner (set piece) | 21 | – | 3.1 | 0.15 | 2 | |
| free kick (indirect) (set piece) | 3 | – | 0.2 | 0.05 | 0 | |
| direct free kick (set piece) | 5 | – | 0.2 | 0.03 | 0 | |
| throw-in (set piece) | 4 | – | 0.2 | 0.05 | 0 | |
| penalty (set piece) | 1 | – | 0.8 | 0.79 | 1 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 11 | 18%lg 11% | 1.3 | 0.12 | 1 | |
| cutback | 2 | 3%lg 7% | 0.2 | 0.09 | 0 | |
| through ball | 1 | 2%lg 3% | 0.2 | 0.23 | 0 | |
| short pass / combination | 37 | 60%lg 53% | 3.4 | 0.09 | 4 | |
| long ball | 2 | 3%lg 5% | 0.1 | 0.05 | 1 | |
| individual (dribble / self-made) | 5 | 8%lg 9% | 0.5 | 0.09 | 1 | |
| rebound / second ball | 4 | 6%lg 10% | 0.5 | 0.13 | 1 | |
| corner (set piece) | 17 | – | 1.0 | 0.06 | 0 | |
| free kick (indirect) (set piece) | 10 | – | 0.7 | 0.07 | 0 | |
| direct free kick (set piece) | 5 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 6 | – | 0.6 | 0.10 | 2 |
| ending | shots | share | |
|---|---|---|---|
| goal | 7 | 7%lg 10% | |
| keeper held it | 8 | 8%lg 11% | |
| keeper parried it | 12 | 12%lg 13% | |
| blocked | 26 | 27%lg 25% | |
| off target | 42 | 43%lg 39% | |
| hit the woodwork | 2 | 2% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (10), median release 10s; league share turned into a fast attack 12%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 2 | 20% | |
| keeper released quickly, no fast attack | 1 | 10% | |
| keeper slowed the game | 7 | 70% |
After their own shot was held by the opponent keeper (8); league share broken against fast 12%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 1 | 12% | |
| keeper released quickly, no fast attack | 4 | 50% | |
| keeper slowed the game | 3 | 38% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
130 balls lost in 427 build-up phases (30%)
giveaways per 10 build-up phases: 2.4/10 · league 2.6/10
What it costs: 32% turned into a fast attack · 35% the opponent can’t keep · 5% led to a shot · 0.3 xG
155 balls lost in 578 middle-third phases (27%)
giveaways per 10 middle-third phases: 2.3/10 · league 2.8/10
What it costs: 28% turned into a fast attack · 37% the opponent can’t keep · 6% led to a shot · 1.2 xG
144 balls lost in 355 final-third phases (41%)
deliveries into the box that fail to arrive: 55% · league 52%
What it costs: 8% turned into a fast attack · 66% the opponent can’t keep · 1% led to a shot · 0.3 xG
46 deliveries into the box did not arrive
22 of 39 counter-attacks lost (56%)
attacking transitions that produce a shot: 20% · league 20%
What it costs: 9% turned into a fast attack · 55% the opponent can’t keep · 5% led to a shot · 0.1 xG
39 counters: 7 ended in a shot, 22 were lost, 10 slowed down or went out
82 of 156 opponent build-ups got out (53%)
opponent build-ups that get out cleanly: 53% · league 49%
What it costs: 32% reached the final third · 9% led to a shot · 0.6 xG
Sides are their own: "down the left" = down their left.
128 box entries in 429 opponent final-third phases (30%)
opponent final-third phases that create: 48% · league 49%
What it costs: 45% led to a shot · 6.6 xG
Sides are their own.
23 set pieces lost in open play
What it costs: 17% turned into a fast attack · 52% the opponent can’t keep · 0% led to a shot · 0.0 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Juan Miranda (10), Federico Bernardeschi (10), Lewis Ferguson (9)
First contact in the box: Roberto Piccoli (2), Arthur Theate (2), Eivind Helland (1), Nicolò Cambiaghi (1), Jens Odgaard (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Serie A clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Bologna | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| style | turnovers won from an opponent set piece | 9% | 5% | 1 / 20 | 5/8 | |
| style | cutback per 100 final third phases | 5.6/100 | 3.3/100 | 1 / 20 | 7/8 | |
| style | turnovers won by stopping a counter | 2% | 4% | 20 / 20 | 6/8 | |
| style | turnovers lost straight after winning it | 15% | 11% | 2 / 20 | 5/8 | |
| style | build-ups from the back line going long | 10% | 5% | 2 / 20 | 6/8 | |
| strength | middle-third giveaways per 10 middle-third phases | 2.3/10 | 2.8/10 | 20 / 20 | 7/8 | |
| weakness | turnovers won that were turned into a fast attack (final third within 10s) | 16% | 23% | 19 / 20 | 7/8 | |
| style | one two wall pass per 100 progression phases | 1.0/100 | 1.9/100 | 20 / 20 | 6/8 | |
| style | turnovers lost in the final third | 30% | 36% | 19 / 20 | 7/8 |
| phase | route | times | shot | their average |
|---|
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| against the more aggressive pressers vs the deeper / passive sides | middle-third phases that progressed into the final third | 54% | 77% | 0.001 | |
| against the more aggressive pressers vs the deeper / passive sides | build-up exits by carrying it out | 3% | 20% | 0.0038 | |
| against the more aggressive pressers vs the deeper / passive sides | build-up exits with a long ball | 48% | 25% | 0.0073 | |
| when leading vs when level | build-ups that carried on into the next third under control | 26% | 51% | 0.012 | |
| when leading vs when level | giveaways regained within 5s (counter-press) | 15% | 27% | 0.0273 | |
| when trailing vs when level | middle-third phases that progressed into the final third | 87% | 58% | 0.0001 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-24 | vs Lazio | L 0-1 | 2.3–0.6 | pressed aggressively | Lost 0-1 despite the better chances (2.33 v 0.59 xG) -- a finishing / goalkeeping defeat more than a tactical one. Lazio pressed harder than a typical Serie A side does (strict PPDA 12.0, league median 16.0). Biggest departure from their norm: build-up exits down the right 75%, far above their usual 47%. |
| 2026-08-31 | at Atalanta | L 0-1 | 1.1–0.3 | sat deep / passive | Lost 0-1 despite the better chances (1.06 v 0.28 xG) -- a finishing / goalkeeping defeat more than a tactical one. Atalanta defended deep and let them have the ball (strict PPDA 34.5, league median 16.0). Biggest departure from their norm: counter-attacks 2.0/match, far below their usual 5.1/match. |
| 2026-09-06 | vs Sassuolo | D 2-2 | 2.0–1.2 | sat deep / passive | Drew 2-2 (1.95 v 1.25 xG). Sassuolo defended deep and let them have the ball (strict PPDA 29.2, league median 16.0). Biggest departure from their norm: middle-third phases that progressed into the final third 88%, far above their usual 64%. |
| 2026-09-13 | at Napoli | L 0-1 | 0.3–1.8 | pressed aggressively | Lost 0-1 and the chances agreed (0.26 v 1.79 xG). Napoli pressed harder than a typical Serie A side does (strict PPDA 11.9, league median 16.0). Biggest departure from their norm: giveaways that led to an opponent shot within 15s 7%, far above their usual 2%. |
| 2026-09-19 | vs Torino | D 1-1 | 0.7–0.8 | pressed aggressively | Drew 1-1 (0.73 v 0.76 xG). Torino pressed harder than a typical Serie A side does (strict PPDA 11.0, league median 16.0). Biggest departure from their norm: build-ups that carried on into the next third under control 10%, far below their usual 50%. |
| 2026-10-11 | at Lecce | W 2-1 | 1.8–1.1 | pressed aggressively | Won 2-1, chances 1.83 v 1.14 xG. Lecce pressed harder than a typical Serie A side does (strict PPDA 10.2, league median 16.0). Biggest departure from their norm: build-up exits down the left 60%, far above their usual 35%. |
| 2026-10-17 | vs Inter | L 1-3 | 1.0–2.4 | mid-intensity press | Lost 1-3 and the chances agreed (1.03 v 2.41 xG). Inter pressed at roughly league-average intensity (strict PPDA 18.2, league median 16.0). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 33.8, far above their usual 19.4. |
| 2026-10-24 | at Cagliari | W 2-0 | 0.5–0.4 | pressed aggressively | Won 2-0, chances 0.54 v 0.41 xG. Cagliari pressed harder than a typical Serie A side does (strict PPDA 12.7, league median 16.0). Biggest departure from their norm: final-third phases that created (box entry or key pass) 22%, far below their usual 49%. |