Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
Copy the sides that escaped it: Como got out 75% (long on 25%), Sassuolo got out 70% (long on 40%).
Average escape rate against them is 45%.
Press their build-up in the right of their own third.
Giveaways there lead to a shot 27% of the time (22 giveaways).
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Torino attack left to right.
attacking → · shaded = the build-up zone
525 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
698 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
420 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
167 in the window. The press on a build-up = the first two rows: 22 (2.4 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 19 | 11% | 2.1 | 11% | |
| press: their restart forced into an error before they settled | 3 | 2% | 0.3 | 0% | |
| counter-press: won straight back after losing it | 12 | 7% | 1.3 | 8% | |
| second ball: the opponent touched it but never controlled it | 133 | 80% | 14.8 | 27% | |
| ↳ rebound after their own shot (saved or blocked) | 13 | 8% | 1.4 | 31% | |
| ↳ their cross / ball into the box, cleared | 57 | 34% | 6.3 | 33% | |
| ↳ their long ball, only headed or touched away | 19 | 11% | 2.1 | 16% | |
| ↳ after their own throw-in / set piece | 14 | 8% | 1.6 | 0% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 30 | 18% | 3.3 | 33% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| dribbling or a loose touch | 18% | 30% | 18 / 20 | |
| passing forward | 15% | 30% | 19 / 20 | |
| going long | 15% | 8% | 4 / 20 | |
| passing to a full-back | 12% | 13% | 12 / 20 | |
| passing sideways | 9% | 7% | 8 / 20 | |
| taking a throw-in | 9% | 4% | 2 / 20 | |
| passing to the keeper | 6% | 0% | 3 / 20 | |
| passing back | 3% | 3% | 9 / 20 | |
| a loose ball | 0% | 0% | 1 / 20 |
The opponents who went long most (48% of build-ups) got out 38% of the time; those who mostly played short (24% long) got out 53%. That is a lean, not proven at 20 matches (p=0.2821).
Best escapes: Como 75%; Sassuolo 70%; Monza 55%. One dot per match; hover for the opponent.
Most often started by Kian Fitz-Jim (13), Niccolò Fortini (9), Nikola Vlasic (7), Pietro Comuzzo (7).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 43 | 28% | 26% |
| midfield | 239 | 24% | 7% |
| final third | 262 | 31% | 0% |
17.2 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Torino's goal is on the left. Central attacks carry more xG for every team, so compare with Torino's own attacking xG in the same kind of channel (centre, or the average flank): right 34% conceded vs 27% own, left 33% conceded vs 27% own, centre 33% conceded vs 46% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 20 | 3%lg 4% | 30% | 15%lg 12% | 0.1 | |
| Won after their long possession (10+ passes) | 73 | 12%lg 11% | 15% | 4%lg 2% | 0.3 | |
| Won straight back after losing it (counter-press) | 67 | 11%lg 11% | 33% | 6%lg 7% | 0.4 | |
| Won by stopping their counter | 22 | 3%lg 4% | 9% | 0%lg 4% | 0.0 | |
| Won in midfield | 172 | 27%lg 27% | 35% | 5%lg 7% | 0.6 | |
| Won deep in own third | 245 | 39%lg 37% | 8% | 2%lg 4% | 0.4 | |
| Won from their set piece | 31 | 5%lg 5% | 13% | 3%lg 5% | 0.0 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 38 | 6%lg 4% | 50% | 18%lg 9% | 0.7 | |
| Lost after own long possession (10+ passes) | 70 | 11%lg 12% | 21% | 6%lg 2% | 0.4 | |
| Lost straight after winning it | 72 | 12%lg 11% | 36% | 4%lg 7% | 0.4 | |
| Lost during own counter | 20 | 3%lg 4% | 15% | 10%lg 6% | 0.1 | |
| Lost in midfield | 188 | 31%lg 27% | 34% | 11%lg 6% | 1.9 | |
| Lost in the final third (attack broke down) | 204 | 33%lg 36% | 14% | 1%lg 4% | 0.2 | |
| Lost from own set piece | 21 | 3%lg 5% | 19% | 10%lg 5% | 0.2 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 100 | 13%lg 13% | 9%lg 14% | 13.8 | |
| worked possession (4-9 passes) | 211 | 27%lg 28% | 8%lg 11% | 6.0 | |
| direct attack | 94 | 12%lg 13% | 0%lg 3% | 1.5 | |
| short possession (0-3 passes) | 175 | 22%lg 21% | 4% | 1.4 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 76 | 20% | 5% | 8% | 57% | 5% | 0.4 | pass cut out 49, long ball lost 15 | |
| worked possession (4-9 passes) | 161 | 24% | 16% | 7% | 48% | 6% | 1.0 | pass cut out 80, long ball lost 53 | |
| direct attack | 74 | 30% | 15% | 9% | 39% | 3% | 0.2 | long ball lost 38, pass cut out 23 | |
| short possession (0-3 passes) | 140 | 36% | 14% | 6% | 40% | 11% | 1.4 | pass cut out 54, long ball lost 33 | |
| second-ball possession | 113 | 22% | 13% | 11% | 51% | 5% | 0.6 | pass cut out 65, tackled / dispossessed 15 | |
| counter / fast transition | 28 | 11% | 21% | 18% | 43% | 7% | 0.1 | pass cut out 14, failed dribble 6 | |
| set piece | 21 | 19% | 5% | 10% | 62% | 10% | 0.2 | pass cut out 9, long ball lost 6 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 294 | 48%lg 51% | 5% | |
| long ball lost | 159 | 26%lg 20% | 6% | |
| bad touch | 73 | 12%lg 15% | 11% | |
| tackled / dispossessed | 48 | 8%lg 6% | 6% | |
| failed dribble | 30 | 5%lg 6% | 7% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 74 | 15% | 16% | 9% | 53% | 4% | 0.3 | pass cut out 37, bad touch 16 | |
| worked possession (4-9 passes) | 186 | 16% | 17% | 6% | 52% | 3% | 0.5 | pass cut out 100, long ball lost 40 | |
| direct attack | 67 | 30% | 24% | 12% | 31% | 4% | 0.2 | long ball lost 37, pass cut out 18 | |
| short possession (0-3 passes) | 129 | 29% | 12% | 11% | 43% | 5% | 0.5 | pass cut out 55, bad touch 24 | |
| second-ball possession | 110 | 17% | 12% | 5% | 61% | 4% | 0.3 | pass cut out 42, long ball lost 28 | |
| counter / fast transition | 33 | 9% | 6% | 27% | 45% | 0% | 0.0 | pass cut out 18, bad touch 5 | |
| set piece | 31 | 13% | 6% | 10% | 61% | 3% | 0.0 | pass cut out 24, bad touch 4 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 38 | 17%lg 19% | 63% | 18% | 39% | 8% | |
| from the keeper / goal kick, went long (bypass) | 32 | 15%lg 11% | 34% | 9% | 53% | 6% | |
| from the keeper / goal kick, stuck / recycled | 12 | 5% | 0% | 25% | 42% | 17% | |
| from the back line, played out short | 20 | 9%lg 10% | 40% | 5% | 60% | 0% | |
| from the back line, went long (bypass) | 12 | 5%lg 5% | 25% | 0% | 58% | 8% | |
| from the back line, stuck / recycled | 12 | 5% | 0% | 0% | 50% | 0% | |
| from a throw-in, played out short | 12 | 5%lg 5% | 58% | 33% | 42% | 0% | |
| from a throw-in, went long (bypass) | 5 | 2%lg 3% | 80% | 40% | 20% | 40% | |
| straight after winning it, played out short | 28 | 13%lg 20% | 50% | 14% | 46% | 7% | |
| straight after winning it, went long (bypass) | 26 | 12%lg 9% | 23% | 4% | 65% | 4% | |
| straight after winning it, stuck / recycled | 21 | 10% | 0% | 10% | 38% | 5% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 8 | 5%lg 9% | 0% | |
| forced long, then won it back | 49 | 29%lg 22% | 0% | |
| forced long, they kept it | 7 | 4%lg 5% | 0% | |
| they played through short | 57 | 34%lg 36% | 11% | |
| kept them stuck (recycled back) | 46 | 28%lg 26% | 4% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 8 | 11%lg 12% | 0.8 | 0.10lg 0.11 | 2 | |
| cutback | 4 | 6%lg 6% | 0.4 | 0.11lg 0.10 | 1 | |
| through ball | 1 | 1%lg 3% | 0.3 | 0.32lg 0.22 | 0 | |
| short pass / combination | 40 | 56%lg 53% | 3.1 | 0.08lg 0.08 | 5 | |
| long ball | 3 | 4%lg 6% | 0.5 | 0.18lg 0.07 | 1 | |
| individual (dribble / self-made) | 9 | 12%lg 10% | 0.7 | 0.08lg 0.08 | 1 | |
| rebound / second ball | 7 | 10%lg 9% | 0.9 | 0.13lg 0.10 | 2 | |
| corner (set piece) | 14 | – | 1.5 | 0.10 | 1 | |
| free kick (indirect) (set piece) | 5 | – | 0.6 | 0.11 | 1 | |
| direct free kick (set piece) | 3 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 2 | – | 0.3 | 0.17 | 0 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 24 | 21%lg 11% | 2.5 | 0.10 | 3 | |
| cutback | 7 | 6%lg 7% | 0.7 | 0.10 | 0 | |
| through ball | 1 | 1%lg 3% | 0.3 | 0.26 | 0 | |
| short pass / combination | 51 | 45%lg 54% | 3.7 | 0.07 | 1 | |
| long ball | 5 | 4%lg 4% | 0.3 | 0.05 | 1 | |
| individual (dribble / self-made) | 8 | 7%lg 9% | 1.1 | 0.13 | 1 | |
| rebound / second ball | 18 | 16%lg 9% | 2.3 | 0.13 | 5 | |
| corner (set piece) | 12 | – | 0.8 | 0.06 | 1 | |
| free kick (indirect) (set piece) | 11 | – | 0.8 | 0.07 | 1 | |
| direct free kick (set piece) | 2 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 3 | – | 0.2 | 0.05 | 0 |
| ending | shots | share | |
|---|---|---|---|
| goal | 14 | 15%lg 9% | |
| keeper held it | 3 | 3%lg 11% | |
| keeper parried it | 17 | 18%lg 13% | |
| blocked | 21 | 22%lg 26% | |
| off target | 39 | 41%lg 39% | |
| hit the woodwork | 2 | 2% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (12), median release 13s; league share turned into a fast attack 13%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 1 | 8% | |
| keeper released quickly, no fast attack | 1 | 8% | |
| keeper slowed the game | 10 | 83% |
After their own shot was held by the opponent keeper (3); league share broken against fast 12%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 0 | 0% | |
| keeper released quickly, no fast attack | 2 | 67% | |
| keeper slowed the game | 1 | 33% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
189 balls lost in 525 build-up phases (36%)
giveaways per 10 build-up phases: 3.2/10 · league 2.6/10
What it costs: 36% turned into a fast attack · 44% the opponent can’t keep · 10% led to a shot · 1.7 xG
195 balls lost in 698 middle-third phases (28%)
giveaways per 10 middle-third phases: 2.4/10 · league 2.8/10
What it costs: 29% turned into a fast attack · 38% the opponent can’t keep · 7% led to a shot · 1.4 xG
189 balls lost in 420 final-third phases (45%)
deliveries into the box that fail to arrive: 58% · league 50%
What it costs: 12% turned into a fast attack · 59% the opponent can’t keep · 3% led to a shot · 0.5 xG
54 deliveries into the box did not arrive
28 of 44 counter-attacks lost (64%)
attacking transitions that produce a shot: 17% · league 20%
What it costs: 11% turned into a fast attack · 43% the opponent can’t keep · 7% led to a shot · 0.1 xG
44 counters: 12 ended in a shot, 28 were lost, 4 slowed down or went out
66 of 146 opponent build-ups got out (45%)
opponent build-ups that get out cleanly: 45% · league 50%
What it costs: 38% reached the final third · 9% led to a shot · 0.4 xG
Sides are their own: "down the left" = down their left.
168 box entries in 568 opponent final-third phases (30%)
opponent final-third phases that create: 50% · league 49%
What it costs: 47% led to a shot · 8.8 xG
Sides are their own.
21 set pieces lost in open play
What it costs: 19% turned into a fast attack · 62% the opponent can’t keep · 10% led to a shot · 0.2 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Rolando Mandragora (12), Daniel Bragança (7), Kian Fitz-Jim (6)
First contact in the box: Giovanni Simeone (2), Nikola Vlasic (2), Saúl Coco (2), Kian Fitz-Jim (1), Ardian Ismajli (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Serie A clubs' full seasons, with how many of the 9 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Torino | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| style | open-play shots conceded from crosses | 21% | 11% | 1 / 20 | 7/9 | |
| weakness | build-up giveaways per 10 build-up phases | 3.2/10 | 2.6/10 | 2 / 20 | 9/9 | |
| weakness | balls lost in midfield that led to an opponent shot | 11% | 6% | 2 / 20 | 7/9 | |
| style | shots held by the keeper | 3% | 11% | 20 / 20 | 8/9 | |
| style | turnovers lost in the own build-up under pressure | 6% | 4% | 2 / 20 | 8/9 | |
| style | underlap per 100 progression phases | 1.3/100 | 2.0/100 | 20 / 20 | 6/9 | |
| strength | middle-third giveaways per 10 middle-third phases | 2.4/10 | 2.8/10 | 19 / 20 | 7/9 | |
| style | build-ups straight after a regain played out short | 13% | 20% | 19 / 20 | 6/9 | |
| weakness | build-ups that carried on into the next third under control | 40% | 50% | 20 / 20 | 7/9 | |
| style | turnovers that came from a bad touch | 12% | 15% | 19 / 20 | 7/9 | |
| style | open-play shots conceded from rebounds / second balls | 16% | 9% | 1 / 20 | 6/9 | |
| style | cut inside per 100 final third phases | 0.7/100 | 1.9/100 | 19 / 20 | 8/9 | |
| style | box entries from the half-spaces | 44% | 55% | 20 / 20 | 7/9 | |
| weakness | counter-attacks per 10 turnovers won | 0.6/10 | 0.9/10 | 20 / 20 | 7/9 | |
| style | turnovers that came from being tackled / dispossessed | 8% | 6% | 2 / 20 | 6/9 | |
| style | early cross per 100 final third phases | 4.5/100 | 7.1/100 | 20 / 20 | 7/9 | |
| strength | final-third giveaways regained within 5s | 31% | 26% | 2 / 20 | 7/9 | |
| weakness | build-ups straight after a regain that got out | 27% | 47% | 20 / 20 | 9/9 |
| phase | route | times | shot | their average |
|---|
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| against the more aggressive pressers vs the deeper / passive sides | counter-attacks | 2.8/match | 5.4/match | 0.0124 | |
| against the more aggressive pressers vs the deeper / passive sides | middle-third phases that progressed into the final third | 67% | 53% | 0.0364 | |
| against the more aggressive pressers vs the deeper / passive sides | build-up exits with a long ball | 52% | 36% | 0.0464 | |
| when leading vs when level | build-up giveaways that led to an opponent shot within 15s | 18% | 5% | 0.0109 | |
| when leading vs when level | giveaways regained within 5s (counter-press) | 21% | 31% | 0.035 | |
| when trailing vs when level | build-ups that carried on into the next third under control | 56% | 38% | 0.0318 | |
| second half vs first half | build-up exits down the left | 31% | 47% | 0.0369 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-23 | vs AC Milan | L 1-2 | 1.0–2.0 | sat deep / passive | Lost 1-2 and the chances agreed (0.98 v 1.99 xG). AC Milan defended deep and let them have the ball (strict PPDA 21.4, league median 16.0) and went long on 53% of their own build-ups. Biggest departure from their norm: opponent final-third phases that created 62%, far above their usual 50%. |
| 2026-08-29 | at Sassuolo | L 1-2 | 1.0–1.7 | sat deep / passive | Lost 1-2 and the chances agreed (0.97 v 1.69 xG). Sassuolo defended deep and let them have the ball (strict PPDA 20.2, league median 16.0). Biggest departure from their norm: final-third phases that created (box entry or key pass) 59%, far above their usual 47%. |
| 2026-09-05 | at Fiorentina | W 2-1 | 0.7–1.2 | mid-intensity press | Won 2-1 on fewer chances (0.72 v 1.19 xG). Fiorentina pressed at roughly league-average intensity (strict PPDA 17.5, league median 16.0). Biggest departure from their norm: middle-third phases that progressed into the final third 90%, far above their usual 59%. |
| 2026-09-14 | vs Roma | L 0-2 | 1.1–1.9 | pressed aggressively | Lost 0-2 and the chances agreed (1.08 v 1.88 xG). Roma pressed harder than a typical Serie A side does (strict PPDA 13.0, league median 16.0) and went long on 71% of their own build-ups. Biggest departure from their norm: build-up exits with a long ball 75%, far above their usual 41%. |
| 2026-09-19 | at Bologna | D 1-1 | 0.8–0.7 | sat deep / passive | Drew 1-1 (0.76 v 0.73 xG). Bologna defended deep and let them have the ball (strict PPDA 21.1, league median 16.0) and went long on 77% of their own build-ups. Biggest departure from their norm: build-up exits down the right 50%, far above their usual 35%. |
| 2026-10-12 | vs Udinese | W 2-1 | 1.5–0.8 | sat deep / passive | Won 2-1, chances 1.52 v 0.78 xG. Udinese defended deep and let them have the ball (strict PPDA 23.7, league median 16.0). Biggest departure from their norm: chance-creation phases that produced a shot 54%, far above their usual 35%. |
| 2026-10-19 | at Parma Calcio 1913 | W 3-0 | 1.1–2.0 | sat deep / passive | Won 3-0 on fewer chances (1.09 v 2.01 xG). Parma Calcio 1913 defended deep and let them have the ball (strict PPDA 20.1, league median 16.0). Biggest departure from their norm: giveaways that led to an opponent shot within 15s 11%, far above their usual 5%. |
| 2026-10-23 | vs Monza | W 3-2 | 1.1–0.4 | sat deep / passive | Won 3-2, chances 1.15 v 0.45 xG. Monza defended deep and let them have the ball (strict PPDA 21.3, league median 16.0). Biggest departure from their norm: counter-attacks 9.0/match, far above their usual 4.2/match. |
| 2026-10-27 | vs Como | L 1-3 | 1.0–2.0 | mid-intensity press | Lost 1-3 and the chances agreed (1.01 v 1.95 xG). Como pressed at roughly league-average intensity (strict PPDA 16.2, league median 16.0). Biggest departure from their norm: build-ups that carried on into the next third under control 22%, far below their usual 40%. |