Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
Copy the sides that escaped it: Inter got out 76% (long on 29%), Roma got out 70% (long on 30%).
Average escape rate against them is 50%.
Let the ball go to David de Gea and press him when he receives.
Build-up exits made by David de Gea: the build-up carried on cleanly 29% of the time, vs 68% through anyone else (17 times).
Their most dangerous route: Franco Mastantuono getting into the box with a carry from the centre. Double up on him there and show him away from goal.
13 times in the window, 77% end in a shot vs 50% for their other routes.
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Fiorentina attack left to right.
attacking → · shaded = the build-up zone
379 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
596 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
480 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
190 in the window. The press on a build-up = the first two rows: 19 (2.4 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 18 | 9% | 2.2 | 17% | |
| press: their restart forced into an error before they settled | 1 | 1% | 0.1 | 100% | |
| counter-press: won straight back after losing it | 6 | 3% | 0.8 | 33% | |
| second ball: the opponent touched it but never controlled it | 165 | 87% | 20.6 | 26% | |
| ↳ rebound after their own shot (saved or blocked) | 22 | 12% | 2.8 | 41% | |
| ↳ their cross / ball into the box, cleared | 70 | 37% | 8.8 | 26% | |
| ↳ their long ball, only headed or touched away | 13 | 7% | 1.6 | 23% | |
| ↳ after their own throw-in / set piece | 15 | 8% | 1.9 | 7% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 45 | 24% | 5.6 | 27% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| passing forward | 38% | 30% | 2 / 20 | |
| passing to a full-back | 21% | 12% | 1 / 20 | |
| dribbling or a loose touch | 21% | 29% | 16 / 20 | |
| passing to the keeper | 3% | 0% | 4 / 20 | |
| going long | 3% | 8% | 18 / 20 | |
| taking a throw-in | 3% | 5% | 14 / 20 | |
| passing back | 0% | 3% | 12 / 20 | |
| passing sideways | 0% | 8% | 16 / 20 | |
| a loose ball | 0% | 0% | 1 / 20 |
The opponents who went long most (36% of build-ups) got out 47% of the time; those who mostly played short (20% long) got out 55%. That is a lean, not proven at 20 matches (p=0.4673).
Best escapes: Inter 76%; Roma 70%; Torino 62%. One dot per match; hover for the opponent.
Most often started by Radu Dragusin (10), Cher Ndour (8), Álex Jiménez (8), Alieu Njie (7).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 33 | 24% | 3% |
| midfield | 164 | 24% | 5% |
| final third | 277 | 31% | 1% |
14.6 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Fiorentina's goal is on the left. Central attacks carry more xG for every team, so compare with Fiorentina's own attacking xG in the same kind of channel (centre, or the average flank): right 37% conceded vs 34% own, left 37% conceded vs 34% own, centre 25% conceded vs 32% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 24 | 5%lg 4% | 33% | 25%lg 11% | 0.6 | |
| Won after their long possession (10+ passes) | 82 | 17%lg 11% | 11% | 2%lg 4% | 0.1 | |
| Won straight back after losing it (counter-press) | 69 | 14%lg 11% | 33% | 12%lg 7% | 0.4 | |
| Won by stopping their counter | 21 | 4%lg 4% | 38% | 14%lg 4% | 0.3 | |
| Won in midfield | 111 | 22%lg 27% | 29% | 5%lg 7% | 0.5 | |
| Won deep in own third | 163 | 33%lg 37% | 17% | 5%lg 4% | 0.8 | |
| Won from their set piece | 24 | 5%lg 5% | 21% | 4%lg 5% | 0.1 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 28 | 5%lg 4% | 54% | 4%lg 11% | 0.0 | |
| Lost after own long possession (10+ passes) | 37 | 7%lg 12% | 14% | 0%lg 3% | 0.0 | |
| Lost straight after winning it | 61 | 11%lg 11% | 28% | 5%lg 7% | 0.2 | |
| Lost during own counter | 12 | 2%lg 4% | 8% | 0%lg 7% | 0.0 | |
| Lost in midfield | 132 | 24%lg 27% | 35% | 11%lg 6% | 1.3 | |
| Lost in the final third (attack broke down) | 249 | 46%lg 36% | 12% | 4%lg 4% | 0.8 | |
| Lost from own set piece | 24 | 4%lg 5% | 21% | 0%lg 5% | 0.0 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 61 | 9%lg 13% | 20%lg 14% | 13.5 | |
| worked possession (4-9 passes) | 188 | 27%lg 28% | 12%lg 11% | 5.8 | |
| direct attack | 99 | 14%lg 13% | 6%lg 3% | 1.5 | |
| short possession (0-3 passes) | 173 | 25%lg 21% | 6% | 1.5 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 38 | 13% | 13% | 16% | 50% | 0% | 0.0 | pass cut out 20, bad touch 9 | |
| worked possession (4-9 passes) | 142 | 20% | 13% | 7% | 54% | 6% | 0.9 | pass cut out 68, long ball lost 27 | |
| direct attack | 76 | 25% | 14% | 9% | 43% | 5% | 0.3 | long ball lost 36, pass cut out 27 | |
| short possession (0-3 passes) | 145 | 29% | 9% | 8% | 53% | 8% | 1.0 | pass cut out 56, bad touch 32 | |
| second-ball possession | 100 | 18% | 11% | 10% | 55% | 2% | 0.1 | pass cut out 54, bad touch 17 | |
| counter / fast transition | 18 | 17% | 11% | 22% | 44% | 0% | 0.0 | pass cut out 13, failed dribble 2 | |
| set piece | 24 | 21% | 8% | 4% | 54% | 0% | 0.0 | pass cut out 14, bad touch 5 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 252 | 46%lg 51% | 4% | |
| long ball lost | 108 | 20%lg 21% | 3% | |
| bad touch | 91 | 17%lg 15% | 10% | |
| tackled / dispossessed | 49 | 9%lg 6% | 4% | |
| failed dribble | 41 | 8%lg 6% | 7% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 85 | 11% | 11% | 14% | 56% | 2% | 0.1 | pass cut out 55, long ball lost 14 | |
| worked possession (4-9 passes) | 116 | 22% | 10% | 4% | 58% | 9% | 1.0 | pass cut out 66, long ball lost 17 | |
| direct attack | 74 | 18% | 16% | 12% | 46% | 4% | 0.4 | long ball lost 33, pass cut out 23 | |
| short possession (0-3 passes) | 85 | 35% | 11% | 6% | 41% | 12% | 0.6 | pass cut out 49, bad touch 14 | |
| second-ball possession | 80 | 26% | 8% | 10% | 52% | 5% | 0.5 | pass cut out 42, long ball lost 17 | |
| counter / fast transition | 30 | 30% | 7% | 13% | 33% | 10% | 0.3 | pass cut out 16, bad touch 7 | |
| set piece | 24 | 21% | 12% | 8% | 42% | 4% | 0.1 | pass cut out 15, long ball lost 6 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 21 | 16%lg 19% | 76% | 14% | 29% | 10% | |
| from the keeper / goal kick, went long (bypass) | 7 | 5%lg 11% | 43% | 0% | 57% | 0% | |
| from the keeper / goal kick, stuck / recycled | 7 | 5% | 0% | 0% | 43% | 0% | |
| from the back line, played out short | 11 | 8%lg 10% | 73% | 36% | 27% | 9% | |
| from the back line, went long (bypass) | 8 | 6%lg 5% | 25% | 0% | 75% | 0% | |
| from the back line, stuck / recycled | 6 | 4% | 0% | 0% | 83% | 0% | |
| from a throw-in, played out short | 6 | 4%lg 5% | 83% | 17% | 33% | 17% | |
| straight after winning it, played out short | 34 | 25%lg 18% | 82% | 26% | 18% | 6% | |
| straight after winning it, went long (bypass) | 17 | 13%lg 9% | 24% | 24% | 65% | 6% | |
| straight after winning it, stuck / recycled | 14 | 10% | 0% | 36% | 29% | 29% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 17 | 9%lg 9% | 0% | |
| forced long, then won it back | 38 | 21%lg 24% | 0% | |
| forced long, they kept it | 9 | 5%lg 5% | 44% | |
| they played through short | 72 | 39%lg 36% | 10% | |
| kept them stuck (recycled back) | 49 | 26%lg 27% | 4% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 7 | 7%lg 13% | 0.6 | 0.09lg 0.11 | 0 | |
| cutback | 6 | 6%lg 6% | 0.5 | 0.08lg 0.10 | 0 | |
| through ball | 4 | 4%lg 2% | 0.8 | 0.21lg 0.24 | 0 | |
| short pass / combination | 55 | 54%lg 52% | 4.5 | 0.08lg 0.08 | 5 | |
| long ball | 8 | 8%lg 5% | 0.9 | 0.11lg 0.07 | 1 | |
| individual (dribble / self-made) | 9 | 9%lg 10% | 0.8 | 0.09lg 0.08 | 0 | |
| rebound / second ball | 12 | 12%lg 9% | 1.2 | 0.10lg 0.10 | 1 | |
| corner (set piece) | 14 | – | 1.3 | 0.09 | 1 | |
| free kick (indirect) (set piece) | 1 | – | 0.0 | 0.03 | 0 | |
| direct free kick (set piece) | 4 | – | 0.1 | 0.02 | 0 | |
| throw-in (set piece) | 3 | – | 0.3 | 0.10 | 0 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 17 | 18%lg 11% | 1.6 | 0.10 | 2 | |
| cutback | 3 | 3%lg 7% | 0.7 | 0.23 | 2 | |
| through ball | 1 | 1%lg 3% | 0.1 | 0.10 | 1 | |
| short pass / combination | 55 | 59%lg 53% | 5.4 | 0.10 | 10 | |
| long ball | 1 | 1%lg 5% | 0.1 | 0.14 | 0 | |
| individual (dribble / self-made) | 9 | 10%lg 9% | 1.0 | 0.11 | 1 | |
| rebound / second ball | 8 | 9%lg 10% | 0.8 | 0.10 | 0 | |
| corner (set piece) | 16 | – | 1.1 | 0.07 | 2 | |
| free kick (indirect) (set piece) | 3 | – | 0.3 | 0.10 | 0 | |
| direct free kick (set piece) | 2 | – | 0.0 | 0.02 | 0 | |
| throw-in (set piece) | 2 | – | 0.2 | 0.12 | 0 | |
| penalty (set piece) | 1 | – | 0.8 | 0.79 | 1 |
| ending | shots | share | |
|---|---|---|---|
| goal | 8 | 7%lg 10% | |
| keeper held it | 15 | 12%lg 10% | |
| keeper parried it | 15 | 12%lg 13% | |
| blocked | 32 | 26%lg 25% | |
| off target | 48 | 39%lg 39% | |
| hit the woodwork | 5 | 4% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (10), median release 14s; league share turned into a fast attack 13%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 0 | 0% | |
| keeper released quickly, no fast attack | 1 | 10% | |
| keeper slowed the game | 9 | 90% |
After their own shot was held by the opponent keeper (15); league share broken against fast 12%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 2 | 13% | |
| keeper released quickly, no fast attack | 3 | 20% | |
| keeper slowed the game | 10 | 67% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
107 balls lost in 379 build-up phases (28%)
giveaways per 10 build-up phases: 2.4/10 · league 2.6/10
What it costs: 35% turned into a fast attack · 50% the opponent can’t keep · 6% led to a shot · 0.3 xG
190 balls lost in 596 middle-third phases (32%)
giveaways per 10 middle-third phases: 2.8/10 · league 2.7/10
What it costs: 27% turned into a fast attack · 41% the opponent can’t keep · 6% led to a shot · 1.2 xG
218 balls lost in 480 final-third phases (45%)
deliveries into the box that fail to arrive: 51% · league 52%
What it costs: 10% turned into a fast attack · 64% the opponent can’t keep · 3% led to a shot · 0.7 xG
54 deliveries into the box did not arrive
18 of 34 counter-attacks lost (53%)
attacking transitions that produce a shot: 22% · league 20%
What it costs: 17% turned into a fast attack · 44% the opponent can’t keep · 0% led to a shot · 0.0 xG
34 counters: 10 ended in a shot, 18 were lost, 6 slowed down or went out
82 of 164 opponent build-ups got out (50%)
opponent build-ups that get out cleanly: 50% · league 49%
What it costs: 38% reached the final third · 10% led to a shot · 0.6 xG
Sides are their own: "down the left" = down their left.
126 box entries in 453 opponent final-third phases (28%)
opponent final-third phases that create: 49% · league 49%
What it costs: 51% led to a shot · 8.5 xG
Sides are their own.
24 set pieces lost in open play
What it costs: 21% turned into a fast attack · 54% the opponent can’t keep · 0% led to a shot · 0.0 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Nicolò Fagioli (10), Franco Mastantuono (10), Wilfried Gnonto (6)
First contact in the box: Luca Ranieri (3), Mateo Pellegrino (2), Radu Dragusin (2), Alieu Njie (2)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Serie A clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Fiorentina | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| style | turnovers that came from being tackled / dispossessed | 9% | 6% | 1 / 20 | 8/8 | |
| style | final-third entries by carrying it in | 29% | 20% | 1 / 20 | 6/8 | |
| style | turnovers lost in the final third | 46% | 36% | 1 / 20 | 7/8 | |
| weakness | own corners / free kicks that produced a shot | 9% | 15% | 20 / 20 | 7/8 | |
| weakness | xG from own corners / free kicks | 0.09 xG | 0.20 xG | 19 / 20 | 8/8 | |
| style | turnovers lost during an own counter | 2% | 4% | 20 / 20 | 7/8 | |
| weakness | opponent middle-third phases that progressed | 77% | 67% | 2 / 20 | 6/8 | |
| style | final-third entries with a pass | 51% | 60% | 19 / 20 | 6/8 | |
| style | build-ups from the keeper going long | 5% | 11% | 20 / 20 | 7/8 | |
| style | layoff per 100 progression phases | 0.3/100 | 0.9/100 | 20 / 20 | 6/8 | |
| style | underlap per 100 progression phases | 1.3/100 | 2.0/100 | 19 / 20 | 5/8 | |
| style | controlled possessions that are short possessions (0-3 passes) | 25% | 21% | 2 / 20 | 7/8 | |
| style | open-play shots conceded from crosses | 18% | 11% | 2 / 20 | 6/8 |
| phase | route | times | shot | their average | |
|---|---|---|---|---|---|
| Final third | W gets it into the box with a carry from the centre | 13 | 77% | 50% |
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| when trailing vs when level | build-up exits played by the goalkeeper | 5% | 24% | 0.0135 | |
| when trailing vs when level | build-up exits by carrying it out | 20% | 4% | 0.0164 | |
| when trailing vs when level | build-up exits with a long ball | 20% | 40% | 0.0417 | |
| second half vs first half | build-up exits by carrying it out | 25% | 2% | 0.0006 | |
| second half vs first half | build-ups that carried on into the next third under control | 70% | 41% | 0.0019 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-24 | at Roma | L 0-4 | 0.4–2.6 | pressed aggressively | Lost 0-4 and the chances agreed (0.39 v 2.57 xG). Roma pressed harder than a typical Serie A side does (strict PPDA 11.1, league median 16.0). Biggest departure from their norm: final-third phases that created (box entry or key pass) 30%, far below their usual 51%. |
| 2026-08-29 | vs Frosinone | L 0-3 | 2.0–1.3 | pressed aggressively | Lost 0-3 despite the better chances (2.01 v 1.32 xG) -- a finishing / goalkeeping defeat more than a tactical one. Frosinone pressed harder than a typical Serie A side does (strict PPDA 9.2, league median 16.0). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 7.2, far below their usual 16.9. |
| 2026-09-05 | vs Torino | L 1-2 | 1.2–0.7 | pressed aggressively | Lost 1-2 and the chances agreed (1.19 v 0.72 xG). Torino pressed harder than a typical Serie A side does (strict PPDA 11.3, league median 16.0). Biggest departure from their norm: box entries with a cross 18%, far above their usual 8%. |
| 2026-09-11 | at Venezia | W 4-2 | 2.9–0.6 | pressed aggressively | Won 4-2, chances 2.95 v 0.65 xG. Venezia pressed harder than a typical Serie A side does (strict PPDA 9.5, league median 16.0). Biggest departure from their norm: final-third entries by carrying it in 0%, far below their usual 28%. |
| 2026-09-20 | vs Napoli | D 1-1 | 1.3–1.3 | mid-intensity press | Drew 1-1 (1.29 v 1.33 xG). Napoli pressed at roughly league-average intensity (strict PPDA 14.6, league median 16.0) and went long on 53% of their own build-ups. Biggest departure from their norm: counter-attacks 7.0/match, far above their usual 4.2/match. |
| 2026-10-10 | at Genoa | L 1-2 | 1.0–0.9 | pressed aggressively | Lost 1-2 and the chances agreed (0.99 v 0.93 xG). Genoa pressed harder than a typical Serie A side does (strict PPDA 11.5, league median 16.0). Biggest departure from their norm: middle-third phases that progressed into the final third 90%, far above their usual 69%. |
| 2026-10-18 | vs Como | L 1-3 | 1.9–1.5 | pressed aggressively | Lost 1-3 and the chances agreed (1.92 v 1.54 xG). Como pressed harder than a typical Serie A side does (strict PPDA 10.1, league median 16.0). Biggest departure from their norm: giveaways regained within 5s (counter-press) 38%, far above their usual 28%. |
| 2026-10-25 | at Inter | L 1-2 | 0.3–2.4 | pressed aggressively | Lost 1-2 and the chances agreed (0.32 v 2.43 xG). Inter pressed harder than a typical Serie A side does (strict PPDA 10.4, league median 16.0). Biggest departure from their norm: giveaways that led to an opponent shot within 15s 11%, far above their usual 2%. |