Fiorentina — opposition report

Serie A 2026/27 · 8 matches (2026-08-24 to 2026-10-25) · W1 D1 L6 · goals 9–19 · npxG 11.1–11.5 · WhoScored event data, every sequence rebuilt from the raw feed

Early season: built from 8 league matches. League ranks and splits move a lot at this stage — read them as provisional, and lean on the clips.

The short version

How to beat themgame plan

Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.

Beating their press

  1. Copy the sides that escaped it: Inter got out 76% (long on 29%), Roma got out 70% (long on 30%).

    Average escape rate against them is 50%.

Where to press

  1. Let the ball go to David de Gea and press him when he receives.

    Build-up exits made by David de Gea: the build-up carried on cleanly 29% of the time, vs 68% through anyone else (17 times).

What to deny

  1. Their most dangerous route: Franco Mastantuono getting into the box with a carry from the centre. Double up on him there and show him away from goal.

    13 times in the window, 77% end in a shot vs 50% for their other routes.

Shape and structurein possession, by phase

Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Fiorentina attack left to right.

David de Gea → Marin Pongracic: 17Luca Ranieri → David de Gea: 16David de Gea → Álex Jiménez: 16David de Gea → Radu Dragusin: 14Radu Dragusin → David de Gea: 13Álex Jiménez → Nicolò Fagioli: 12David de Gea (GK) -- 205 touchesD. de GeaMarin Pongracic / Viery (CB) -- 121 touchesM. Pongracic / VieryRadu Dragusin (CB) -- 98 touchesR. DragusinÁlex Jiménez (FB) -- 98 touchesÁ. JiménezNicolò Fagioli (CM) -- 83 touchesN. FagioliCher Ndour (WM) -- 55 touchesC. NdourValde (FB) -- 53 touchesValdeLuca Ranieri (CB) -- 52 touchesL. RanieriFranco Mastantuono (W) -- 34 touchesF. Mastantuono

attacking → · shaded = the build-up zone

Most involved
  • David de Gea48% of build-up phases
  • Radu Dragusin20% of build-up phases
  • Álex Jiménez20% of build-up phases
  • Nicolò Fagioli16% of build-up phases
Main connections
  • David de Gea → Marin Pongracic17
  • Luca Ranieri → David de Gea16
  • David de Gea → Álex Jiménez16
  • David de Gea → Radu Dragusin14
  • Radu Dragusin → David de Gea13
  • Álex Jiménez → Nicolò Fagioli12

379 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.

Their pressout of possession

28defensive actions per match in the opponent's final 40%
50%of opponent build-ups got out into the next third
3.6high regains per match
34%of those regains led to a shot

Who presses

  • Mateo Pellegrino30
  • Cher Ndour23
  • Alieu Njie22
  • Franco Mastantuono21
  • Nicolò Fagioli20
  • Beto18

Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.

Every ball won in the opponent's third, by source

190 in the window. The press on a build-up = the first two rows: 19 (2.4 a match).

sourcetimesshareper matchshot
press: settled build-up taken off them189%2.217%
press: their restart forced into an error before they settled11%0.1100%
counter-press: won straight back after losing it63%0.833%
second ball: the opponent touched it but never controlled it16587%20.626%
↳ rebound after their own shot (saved or blocked)2212%2.841%
↳ their cross / ball into the box, cleared7037%8.826%
↳ their long ball, only headed or touched away137%1.623%
↳ after their own throw-in / set piece158%1.97%
↳ loose ball in their combination play (pass blocked or tackled)4524%5.627%

What triggers a regain

opponent wasshareleaguerank
passing forward38%30%2 / 20
passing to a full-back21%12%1 / 20
dribbling or a loose touch21%29%16 / 20
passing to the keeper3%0%4 / 20
going long3%8%18 / 20
taking a throw-in3%5%14 / 20
passing back0%3%12 / 20
passing sideways0%8%16 / 20
a loose ball0%0%1 / 20

Who got out, and how

0%25%50%75%100%0%25%50%75%share of build-ups that went longgot out of the pressInter: got out 76%, went long 29% (17 build-ups)InterRoma: got out 70%, went long 30% (23 build-ups)RomaTorino: got out 62%, went long 23% (13 build-ups)TorinoNapoli: got out 50%, went long 45% (20 build-ups)NapoliVenezia: got out 46%, went long 11% (28 build-ups)Como: got out 38%, went long 17% (24 build-ups)Frosinone: got out 37%, went long 32% (19 build-ups)Genoa: got out 30%, went long 35% (20 build-ups)

The opponents who went long most (36% of build-ups) got out 47% of the time; those who mostly played short (20% long) got out 55%. That is a lean, not proven at 20 matches (p=0.4673).

Best escapes: Inter 76%; Roma 70%; Torino 62%. One dot per match; hover for the opponent.

Transitions

When they win it

9.6fast attacks per match (counters, high transitions, high ball-wins)
22%end in a shot

Most often started by Radu Dragusin (10), Cher Ndour (8), Álex Jiménez (8), Alieu Njie (7).

Counter-press: losing it, by where

lost inlosseswon back within 5sled to a shot
own third3324%3%
midfield16424%5%
final third27731%1%

When they lose it — where the damage comes

37%33 attacks · 4 shots · 0.6 xG25%25 attacks · 6 shots · 0.4 xG37%59 attacks · 8 shots · 0.6 xG

14.6 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Fiorentina's goal is on the left. Central attacks carry more xG for every team, so compare with Fiorentina's own attacking xG in the same kind of channel (centre, or the average flank): right 37% conceded vs 34% own, left 37% conceded vs 34% own, centre 25% conceded vs 32% own.

Right
Left
Centre

Transition types

Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.

When they win the ball

typetimessharefastshotxG
Won high from a settled build-up (press)245%lg 4%33%25%lg 11%0.6
Won after their long possession (10+ passes)8217%lg 11%11%2%lg 4%0.1
Won straight back after losing it (counter-press)6914%lg 11%33%12%lg 7%0.4
Won by stopping their counter214%lg 4%38%14%lg 4%0.3
Won in midfield11122%lg 27%29%5%lg 7%0.5
Won deep in own third16333%lg 37%17%5%lg 4%0.8
Won from their set piece245%lg 5%21%4%lg 5%0.1

When they lose the ball

typetimesshareopponent fastshot againstxG
Lost in own build-up under pressure285%lg 4%54%4%lg 11%0.0
Lost after own long possession (10+ passes)377%lg 12%14%0%lg 3%0.0
Lost straight after winning it6111%lg 11%28%5%lg 7%0.2
Lost during own counter122%lg 4%8%0%lg 7%0.0
Lost in midfield13224%lg 27%35%11%lg 6%1.3
Lost in the final third (attack broke down)24946%lg 36%12%4%lg 4%0.8
Lost from own set piece244%lg 5%21%0%lg 5%0.0

Possessions and turnovers in detailsub-categories

Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.

22%of their turnovers the opponent turns into a fast attack · league 23%
52%Lost balls the opponent can’t keep · league 48%
5%of balls lost from settled possession lead to a shot against · league 5%
5%of balls lost from unsettled possession lead to a shot against · league 6%
23%of the balls they win become a fast attack · league 23%
7%of the balls they win produce a shot · league 5%

How they play their possessions (695 controlled open-play possessions)

typetimesshareended in a shotavg passes
sustained circulation (10+ passes)619%lg 13%20%lg 14%13.5
worked possession (4-9 passes)18827%lg 28%12%lg 11%5.8
direct attack9914%lg 13%6%lg 3%1.5
short possession (0-3 passes)17325%lg 21%6%1.5

When they lose the ball (543 turnovers) — their rest defence

the side losing it was in…timesfast attacksecuredlost straight backcan’t keep itshotxGhow it was lost
sustained circulation (10+ passes)3813%13%16%50%0%0.0pass cut out 20, bad touch 9
worked possession (4-9 passes)14220%13%7%54%6%0.9pass cut out 68, long ball lost 27
direct attack7625%14%9%43%5%0.3long ball lost 36, pass cut out 27
short possession (0-3 passes)14529%9%8%53%8%1.0pass cut out 56, bad touch 32
second-ball possession10018%11%10%55%2%0.1pass cut out 54, bad touch 17
counter / fast transition1817%11%22%44%0%0.0pass cut out 13, failed dribble 2
set piece2421%8%4%54%0%0.0pass cut out 14, bad touch 5

How they lose it

mechanismtimesshareled to a shot against
pass cut out25246%lg 51%4%
long ball lost10820%lg 21%3%
bad touch9117%lg 15%10%
tackled / dispossessed499%lg 6%4%
failed dribble418%lg 6%7%

When they win the ball (494 turnovers) — what they do with it

the opponent was in…timesfast attacksecuredlost straight backcan’t keep itshotxGhow it was lost
sustained circulation (10+ passes)8511%11%14%56%2%0.1pass cut out 55, long ball lost 14
worked possession (4-9 passes)11622%10%4%58%9%1.0pass cut out 66, long ball lost 17
direct attack7418%16%12%46%4%0.4long ball lost 33, pass cut out 23
short possession (0-3 passes)8535%11%6%41%12%0.6pass cut out 49, bad touch 14
second-ball possession8026%8%10%52%5%0.5pass cut out 42, long ball lost 17
counter / fast transition3030%7%13%33%10%0.3pass cut out 16, bad touch 7
set piece2421%12%8%42%4%0.1pass cut out 15, long ball lost 6

Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).

Phase by phase: the typessub-categories

Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.

Build-up: how it starts and how it gets out (134 build-ups)

typetimessharegot outreached the boxlost in build-upshot
from the keeper / goal kick, played out short2116%lg 19%76%14%29%10%
from the keeper / goal kick, went long (bypass)75%lg 11%43%0%57%0%
from the keeper / goal kick, stuck / recycled75%0%0%43%0%
from the back line, played out short118%lg 10%73%36%27%9%
from the back line, went long (bypass)86%lg 5%25%0%75%0%
from the back line, stuck / recycled64%0%0%83%0%
from a throw-in, played out short64%lg 5%83%17%33%17%
straight after winning it, played out short3425%lg 18%82%26%18%6%
straight after winning it, went long (bypass)1713%lg 9%24%24%65%6%
straight after winning it, stuck / recycled1410%0%36%29%29%

Their press: what happens to every opponent build-up (185)

outcometimesshareopponent shot
won it high179%lg 9%0%
forced long, then won it back3821%lg 24%0%
forced long, they kept it95%lg 5%44%
they played through short7239%lg 36%10%
kept them stuck (recycled back)4926%lg 27%4%

Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).

Chance creation: what created their shots

created byshotsshare of open playxGxG per shotgoals
cross77%lg 13%0.60.09lg 0.110
cutback66%lg 6%0.50.08lg 0.100
through ball44%lg 2%0.80.21lg 0.240
short pass / combination5554%lg 52%4.50.08lg 0.085
long ball88%lg 5%0.90.11lg 0.071
individual (dribble / self-made)99%lg 10%0.80.09lg 0.080
rebound / second ball1212%lg 9%1.20.10lg 0.101
corner (set piece)14–1.30.091
free kick (indirect) (set piece)1–0.00.030
direct free kick (set piece)4–0.10.020
throw-in (set piece)3–0.30.100

Chances they concede: what created the opponent's shots

created byshotssharexGxG per shotgoals
cross1718%lg 11%1.60.102
cutback33%lg 7%0.70.232
through ball11%lg 3%0.10.101
short pass / combination5559%lg 53%5.40.1010
long ball11%lg 5%0.10.140
individual (dribble / self-made)910%lg 9%1.00.111
rebound / second ball89%lg 10%0.80.100
corner (set piece)16–1.10.072
free kick (indirect) (set piece)3–0.30.100
direct free kick (set piece)2–0.00.020
throw-in (set piece)2–0.20.120
penalty (set piece)1–0.80.791

How their shots end

endingshotsshare
goal87%lg 10%
keeper held it1512%lg 10%
keeper parried it1512%lg 13%
blocked3226%lg 25%
off target4839%lg 39%
hit the woodwork54%

Penalties excluded. A "save" by an outfield player is a block.

Keeper transitions

After their keeper held a shot (10), median release 14s; league share turned into a fast attack 13%:

their keeper held it, then…timesshare
keeper released fast -> fast attack00%
keeper released quickly, no fast attack110%
keeper slowed the game990%

After their own shot was held by the opponent keeper (15); league share broken against fast 12%:

the opponent keeper held it, then…timesshare
keeper released fast -> fast attack213%
keeper released quickly, no fast attack320%
keeper slowed the game1067%

Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.

When it breaks downevery phase

The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.

Build-up breaks down

107 balls lost in 379 build-up phases (28%)

giveaways per 10 build-up phases: 2.4/10 · league 2.6/10

How
  • long ball lost54
  • pass cut out30
  • bad touch13
  • tackled / dispossessed5
Where
  • right wing32
  • left half-space22
  • centre20
  • left wing18
Who
  • David de Gea29
  • Álex Jiménez17
  • Valde10
  • Mateo Pellegrino6

What it costs: 35% turned into a fast attack · 50% the opponent can’t keep · 6% led to a shot · 0.3 xG

Progression breaks down

190 balls lost in 596 middle-third phases (32%)

giveaways per 10 middle-third phases: 2.8/10 · league 2.7/10

How
  • pass cut out89
  • bad touch34
  • long ball lost33
  • tackled / dispossessed20
Where
  • right half-space46
  • centre43
  • left wing40
  • left half-space34
Who
  • Franco Mastantuono25
  • Nicolò Fagioli22
  • Mateo Pellegrino20
  • Cher Ndour17

What it costs: 27% turned into a fast attack · 41% the opponent can’t keep · 6% led to a shot · 1.2 xG

Final third breaks down

218 balls lost in 480 final-third phases (45%)

deliveries into the box that fail to arrive: 51% · league 52%

How
  • pass cut out127
  • bad touch41
  • tackled / dispossessed21
  • failed dribble20
Where
  • centre95
  • left half-space40
  • right half-space34
  • left wing27
Who
  • Franco Mastantuono36
  • Álex Jiménez24
  • Mateo Pellegrino22
  • Arthur Atta21

What it costs: 10% turned into a fast attack · 64% the opponent can’t keep · 3% led to a shot · 0.7 xG

54 deliveries into the box did not arrive

Counter-attacks fail

18 of 34 counter-attacks lost (53%)

attacking transitions that produce a shot: 22% · league 20%

How
  • pass cut out13
  • failed dribble2
  • long ball lost1
  • bad touch1
Where
  • centre11
  • right half-space3
  • left half-space2
  • right wing1
Who
  • Franco Mastantuono5
  • Mateo Pellegrino4
  • Nicolò Fagioli3
  • Alieu Njie2

What it costs: 17% turned into a fast attack · 44% the opponent can’t keep · 0% led to a shot · 0.0 xG

34 counters: 10 ended in a shot, 18 were lost, 6 slowed down or went out

Their press is beaten

82 of 164 opponent build-ups got out (50%)

opponent build-ups that get out cleanly: 50% · league 49%

How
  • short pass44
  • carry17
  • long ball16
Where
  • left wing21
  • centre17
  • right wing16
  • left half-space15
Who
  • central midfielder21
  • full-back17
  • centre-back13
  • goalkeeper11

What it costs: 38% reached the final third · 10% led to a shot · 0.6 xG

Sides are their own: "down the left" = down their left.

Their block is broken

126 box entries in 453 opponent final-third phases (28%)

opponent final-third phases that create: 49% · league 49%

How
  • carry78
  • short pass25
  • cross16
  • dribble5
Where
  • left half-space36
  • right half-space33
  • centre33
  • right wing15
Who
  • winger31
  • wide midfielder22
  • central midfielder21
  • striker20

What it costs: 51% led to a shot · 8.5 xG

Sides are their own.

Set pieces backfire

24 set pieces lost in open play

How
  • pass cut out14
  • bad touch5
  • long ball lost4
  • tackled / dispossessed1
Where
  • centre9
  • left wing5
  • left half-space4
  • right wing4
Who
  • Franco Mastantuono5
  • Mateo Pellegrino3
  • David de Gea2
  • Wilfried Gnonto2

What it costs: 21% turned into a fast attack · 54% the opponent can’t keep · 0% led to a shot · 0.0 xG

Their corners and free kicks that were lost in open play, and what the opponent did next.

Set piecesattacking corners

37corners (4.6 per match)
19%end in a shot
0.6xG from corners

Delivery

  • near post57%shot 19% · 0.3 xG
  • central19%shot 14% · 0.1 xG
  • far post16%shot 33% · 0.1 xG
  • short8%shot 0% · 0.0 xG

Who

Takers: Nicolò Fagioli (10), Franco Mastantuono (10), Wilfried Gnonto (6)

First contact in the box: Luca Ranieri (3), Mateo Pellegrino (2), Radu Dragusin (2), Alieu Njie (2)

Key players

What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.

Franco MastantuonoW
  • gets it into the box 32 times (50% end in a shot)
  • 29 shots, 2.3 npxG, 3 goals
Nicolò FagioliCM
  • takes it into the final third 21 times (57% become a chance)
  • gets it into the box 11 times (27% end in a shot)
  • 41 giveaways, 3 led to an opponent shot
Cher NdourWM
  • takes it into the final third 16 times (38% become a chance)
  • gets it into the box 12 times (58% end in a shot)
Arthur AttaWM
  • gets it into the box 12 times (42% end in a shot)
Álex JiménezFB
  • takes it into the final third 18 times (39% become a chance)
Alieu NjieW
  • gets it into the box 11 times (64% end in a shot)
Mateo PellegrinoST
  • gets it into the box 13 times (77% end in a shot)
ValdeFB
  • gets it into the box 10 times (20% end in a shot)
Wilfried GnontoW
  • gets it into the box 11 times (27% end in a shot)

Where a player changes the outcome (p<0.05)

Against the leaguesupporting evidence

The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Serie A clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.

behaviourFiorentinaleague medianrankmatches
styleturnovers that came from being tackled / dispossessed9%6%1 / 208/8
stylefinal-third entries by carrying it in29%20%1 / 206/8
styleturnovers lost in the final third46%36%1 / 207/8
weaknessown corners / free kicks that produced a shot9%15%20 / 207/8
weaknessxG from own corners / free kicks0.09 xG0.20 xG19 / 208/8
styleturnovers lost during an own counter2%4%20 / 207/8
weaknessopponent middle-third phases that progressed77%67%2 / 206/8
stylefinal-third entries with a pass51%60%19 / 206/8
stylebuild-ups from the keeper going long5%11%20 / 207/8
stylelayoff per 100 progression phases0.3/1000.9/10020 / 206/8
styleunderlap per 100 progression phases1.3/1002.0/10019 / 205/8
stylecontrolled possessions that are short possessions (0-3 passes)25%21%2 / 207/8
styleopen-play shots conceded from crosses18%11%2 / 206/8
Their most dangerous routes
phaseroutetimesshottheir average
Final thirdW gets it into the box with a carry from the centre1377%50%
How they change against different opponents
splitbehaviourabp
when trailing vs when levelbuild-up exits played by the goalkeeper5%24%0.0135
when trailing vs when levelbuild-up exits by carrying it out20%4%0.0164
when trailing vs when levelbuild-up exits with a long ball20%40%0.0417
second half vs first halfbuild-up exits by carrying it out25%2%0.0006
second half vs first halfbuild-ups that carried on into the next third under control70%41%0.0019
The 8 matches
dateopponentresultnpxGopponent presswhat happened
2026-08-24at RomaL 0-40.4–2.6pressed aggressivelyLost 0-4 and the chances agreed (0.39 v 2.57 xG). Roma pressed harder than a typical Serie A side does (strict PPDA 11.1, league median 16.0). Biggest departure from their norm: final-third phases that created (box entry or key pass) 30%, far below their usual 51%.
2026-08-29vs FrosinoneL 0-32.0–1.3pressed aggressivelyLost 0-3 despite the better chances (2.01 v 1.32 xG) -- a finishing / goalkeeping defeat more than a tactical one. Frosinone pressed harder than a typical Serie A side does (strict PPDA 9.2, league median 16.0). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 7.2, far below their usual 16.9.
2026-09-05vs TorinoL 1-21.2–0.7pressed aggressivelyLost 1-2 and the chances agreed (1.19 v 0.72 xG). Torino pressed harder than a typical Serie A side does (strict PPDA 11.3, league median 16.0). Biggest departure from their norm: box entries with a cross 18%, far above their usual 8%.
2026-09-11at VeneziaW 4-22.9–0.6pressed aggressivelyWon 4-2, chances 2.95 v 0.65 xG. Venezia pressed harder than a typical Serie A side does (strict PPDA 9.5, league median 16.0). Biggest departure from their norm: final-third entries by carrying it in 0%, far below their usual 28%.
2026-09-20vs NapoliD 1-11.3–1.3mid-intensity pressDrew 1-1 (1.29 v 1.33 xG). Napoli pressed at roughly league-average intensity (strict PPDA 14.6, league median 16.0) and went long on 53% of their own build-ups. Biggest departure from their norm: counter-attacks 7.0/match, far above their usual 4.2/match.
2026-10-10at GenoaL 1-21.0–0.9pressed aggressivelyLost 1-2 and the chances agreed (0.99 v 0.93 xG). Genoa pressed harder than a typical Serie A side does (strict PPDA 11.5, league median 16.0). Biggest departure from their norm: middle-third phases that progressed into the final third 90%, far above their usual 69%.
2026-10-18vs ComoL 1-31.9–1.5pressed aggressivelyLost 1-3 and the chances agreed (1.92 v 1.54 xG). Como pressed harder than a typical Serie A side does (strict PPDA 10.1, league median 16.0). Biggest departure from their norm: giveaways regained within 5s (counter-press) 38%, far above their usual 28%.
2026-10-25at InterL 1-20.3–2.4pressed aggressivelyLost 1-2 and the chances agreed (0.32 v 2.43 xG). Inter pressed harder than a typical Serie A side does (strict PPDA 10.4, league median 16.0). Biggest departure from their norm: giveaways that led to an opponent shot within 15s 11%, far above their usual 2%.

Method and limits

◀ Tactical Analyst
Vision AI · building report