Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
In your own build-up area, play on one or two touches: don't try to dribble past their press, and keep first touches clean.
34% of their high regains come straight after the opponent tries to dribble past someone or takes a bad touch (league median 28%); only 24% come from forward passes.
Copy the sides that escaped it: Roma got out 54% (long on 31%).
Average escape rate against them is 37%.
When you win it, go straight through the middle immediately.
48% of the xG they concede after losing the ball comes straight through the middle (18 attacks, 5 shots), against 20% of their own attacking xG through that channel.
Their most dangerous route: Lautaro Martínez getting into the box with a carry from the centre. Double up on him there and show him away from goal.
23 times in the window, 78% end in a shot vs 56% for their other routes.
Avoid conceding corners; mark Manuel Akanji first.
33% of their corners end in a shot; first contacts: Manuel Akanji (4), Carlos Augusto (3), Yann Bisseck (2).
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Inter attack left to right.
attacking → · shaded = the build-up zone
367 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
662 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
522 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
193 in the window. The press on a build-up = the first two rows: 33 (4.1 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 29 | 15% | 3.6 | 3% | |
| press: their restart forced into an error before they settled | 4 | 2% | 0.5 | 0% | |
| counter-press: won straight back after losing it | 13 | 7% | 1.6 | 15% | |
| second ball: the opponent touched it but never controlled it | 147 | 76% | 18.4 | 43% | |
| ↳ rebound after their own shot (saved or blocked) | 26 | 13% | 3.2 | 50% | |
| ↳ their cross / ball into the box, cleared | 66 | 34% | 8.2 | 50% | |
| ↳ their long ball, only headed or touched away | 4 | 2% | 0.5 | 25% | |
| ↳ after their own throw-in / set piece | 10 | 5% | 1.2 | 30% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 41 | 21% | 5.1 | 32% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| dribbling or a loose touch | 34% | 28% | 2 / 20 | |
| passing forward | 24% | 30% | 15 / 20 | |
| passing to a full-back | 11% | 12% | 13 / 20 | |
| going long | 11% | 8% | 6 / 20 | |
| passing sideways | 8% | 7% | 10 / 20 | |
| passing to the keeper | 5% | 0% | 3 / 20 | |
| taking a throw-in | 3% | 5% | 16 / 20 | |
| passing back | 0% | 3% | 12 / 20 | |
| a loose ball | 0% | 0% | 1 / 20 |
The opponents who went long most (42% of build-ups) got out 42% of the time; those who mostly played short (24% long) got out 31%. That is a lean, not proven at 20 matches (p=0.105).
Best escapes: Roma 54%; Bologna 42%; Parma Calcio 1913 41%. One dot per match; hover for the opponent.
Most often started by Nicolò Barella (13), Manuel Akanji (11), Petar Sucic (11), Alessandro Bastoni (11).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 14 | 50% | 36% |
| midfield | 146 | 29% | 5% |
| final third | 288 | 34% | 1% |
10.9 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Inter's goal is on the left. Central attacks carry more xG for every team, so compare with Inter's own attacking xG in the same kind of channel (centre, or the average flank): centre 48% conceded vs 20% own, left 38% conceded vs 40% own, right 14% conceded vs 40% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 35 | 7%lg 4% | 49% | 6%lg 12% | 0.1 | |
| Won after their long possession (10+ passes) | 39 | 8%lg 11% | 23% | 15%lg 2% | 0.6 | |
| Won straight back after losing it (counter-press) | 65 | 13%lg 11% | 48% | 12%lg 7% | 0.6 | |
| Won by stopping their counter | 21 | 4%lg 4% | 14% | 0%lg 4% | 0.0 | |
| Won in midfield | 172 | 33%lg 27% | 37% | 10%lg 6% | 2.0 | |
| Won deep in own third | 163 | 32%lg 37% | 21% | 7%lg 4% | 0.9 | |
| Won from their set piece | 21 | 4%lg 5% | 19% | 5%lg 4% | 0.1 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 12 | 2%lg 5% | 8% | 17%lg 8% | 0.6 | |
| Lost after own long possession (10+ passes) | 106 | 20%lg 12% | 9% | 2%lg 3% | 0.1 | |
| Lost straight after winning it | 54 | 10%lg 11% | 37% | 7%lg 7% | 0.3 | |
| Lost during own counter | 28 | 5%lg 4% | 11% | 0%lg 7% | 0.0 | |
| Lost in midfield | 107 | 20%lg 27% | 27% | 6%lg 6% | 0.5 | |
| Lost in the final third (attack broke down) | 184 | 35%lg 36% | 7% | 2%lg 4% | 0.3 | |
| Lost from own set piece | 42 | 8%lg 5% | 21% | 5%lg 5% | 0.2 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 151 | 22%lg 13% | 17%lg 14% | 16.4 | |
| worked possession (4-9 passes) | 200 | 29%lg 27% | 18%lg 11% | 6.2 | |
| direct attack | 66 | 9%lg 13% | 5%lg 3% | 1.7 | |
| short possession (0-3 passes) | 98 | 14%lg 21% | 11% | 1.6 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 108 | 9% | 16% | 10% | 58% | 3% | 0.2 | pass cut out 68, bad touch 15 | |
| worked possession (4-9 passes) | 140 | 13% | 10% | 8% | 61% | 6% | 1.1 | pass cut out 92, long ball lost 15 | |
| direct attack | 53 | 28% | 26% | 8% | 32% | 2% | 0.0 | pass cut out 24, long ball lost 22 | |
| short possession (0-3 passes) | 71 | 25% | 3% | 8% | 49% | 4% | 0.2 | pass cut out 46, bad touch 10 | |
| second-ball possession | 83 | 12% | 11% | 11% | 58% | 1% | 0.0 | pass cut out 49, long ball lost 12 | |
| counter / fast transition | 36 | 14% | 22% | 8% | 42% | 3% | 0.1 | pass cut out 23, bad touch 5 | |
| set piece | 42 | 21% | 12% | 17% | 40% | 5% | 0.2 | pass cut out 26, long ball lost 8 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 328 | 62%lg 50% | 2% | |
| long ball lost | 79 | 15%lg 21% | 3% | |
| bad touch | 55 | 10%lg 15% | 5% | |
| tackled / dispossessed | 40 | 8%lg 6% | 8% | |
| failed dribble | 26 | 5%lg 6% | 8% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 41 | 22% | 12% | 5% | 51% | 15% | 0.6 | pass cut out 22, bad touch 8 | |
| worked possession (4-9 passes) | 115 | 33% | 10% | 9% | 42% | 9% | 0.6 | pass cut out 49, long ball lost 33 | |
| direct attack | 93 | 35% | 18% | 3% | 37% | 6% | 0.6 | long ball lost 42, pass cut out 35 | |
| short possession (0-3 passes) | 143 | 34% | 13% | 8% | 43% | 11% | 1.4 | pass cut out 58, bad touch 34 | |
| second-ball possession | 79 | 32% | 11% | 4% | 49% | 9% | 1.0 | pass cut out 40, long ball lost 14 | |
| counter / fast transition | 24 | 17% | 17% | 8% | 46% | 0% | 0.0 | pass cut out 14, bad touch 6 | |
| set piece | 21 | 19% | 19% | 5% | 48% | 5% | 0.1 | pass cut out 11, long ball lost 7 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 44 | 21%lg 18% | 77% | 20% | 18% | 7% | |
| from the keeper / goal kick, went long (bypass) | 21 | 10%lg 11% | 67% | 33% | 33% | 14% | |
| from the keeper / goal kick, stuck / recycled | 9 | 4% | 0% | 22% | 33% | 11% | |
| from the back line, played out short | 30 | 15%lg 9% | 80% | 17% | 17% | 3% | |
| from the back line, went long (bypass) | 9 | 4%lg 5% | 44% | 11% | 56% | 11% | |
| from a throw-in, played out short | 11 | 5%lg 5% | 100% | 55% | 0% | 18% | |
| from a throw-in, stuck / recycled | 5 | 2% | 0% | 0% | 60% | 0% | |
| straight after winning it, played out short | 47 | 23%lg 18% | 77% | 30% | 19% | 6% | |
| straight after winning it, went long (bypass) | 17 | 8%lg 10% | 41% | 18% | 47% | 18% | |
| straight after winning it, stuck / recycled | 9 | 4% | 0% | 0% | 11% | 0% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 21 | 12%lg 9% | 0% | |
| forced long, then won it back | 55 | 32%lg 22% | 0% | |
| forced long, they kept it | 5 | 3%lg 5% | 20% | |
| they played through short | 45 | 26%lg 36% | 7% | |
| kept them stuck (recycled back) | 47 | 27%lg 27% | 2% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 21 | 16%lg 12% | 2.4 | 0.11lg 0.11 | 2 | |
| cutback | 15 | 11%lg 6% | 1.6 | 0.10lg 0.09 | 4 | |
| through ball | 2 | 1%lg 2% | 0.3 | 0.14lg 0.24 | 0 | |
| short pass / combination | 64 | 48%lg 52% | 5.6 | 0.09lg 0.08 | 7 | |
| long ball | 4 | 3%lg 6% | 0.2 | 0.05lg 0.08 | 1 | |
| individual (dribble / self-made) | 11 | 8%lg 10% | 0.9 | 0.08lg 0.08 | 0 | |
| rebound / second ball | 17 | 13%lg 9% | 2.0 | 0.12lg 0.10 | 3 | |
| corner (set piece) | 34 | – | 4.2 | 0.12 | 3 | |
| free kick (indirect) (set piece) | 5 | – | 0.3 | 0.07 | 0 | |
| direct free kick (set piece) | 4 | – | 0.1 | 0.03 | 0 | |
| throw-in (set piece) | 6 | – | 1.3 | 0.21 | 1 | |
| penalty (set piece) | 2 | – | 1.6 | 0.79 | 2 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 5 | 8%lg 11% | 0.5 | 0.11 | 0 | |
| cutback | 7 | 11%lg 7% | 0.7 | 0.10 | 2 | |
| short pass / combination | 30 | 48%lg 54% | 3.2 | 0.11 | 6 | |
| long ball | 7 | 11%lg 5% | 0.5 | 0.07 | 0 | |
| individual (dribble / self-made) | 5 | 8%lg 9% | 0.8 | 0.16 | 0 | |
| rebound / second ball | 9 | 14%lg 9% | 0.6 | 0.07 | 1 | |
| corner (set piece) | 13 | – | 0.9 | 0.07 | 1 | |
| free kick (indirect) (set piece) | 2 | – | 0.1 | 0.03 | 0 | |
| direct free kick (set piece) | 2 | – | 0.0 | 0.02 | 0 | |
| throw-in (set piece) | 4 | – | 0.2 | 0.04 | 0 |
| ending | shots | share | |
|---|---|---|---|
| goal | 21 | 11%lg 9% | |
| keeper held it | 14 | 8%lg 11% | |
| keeper parried it | 23 | 13%lg 13% | |
| blocked | 45 | 25%lg 26% | |
| off target | 72 | 39%lg 39% | |
| hit the woodwork | 8 | 4% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (8), median release 7s; league share turned into a fast attack 13%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 1 | 12% | |
| keeper released quickly, no fast attack | 3 | 38% | |
| keeper slowed the game | 4 | 50% |
After their own shot was held by the opponent keeper (14); league share broken against fast 12%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 1 | 7% | |
| keeper released quickly, no fast attack | 2 | 14% | |
| keeper slowed the game | 11 | 79% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
78 balls lost in 367 build-up phases (21%)
giveaways per 10 build-up phases: 1.8/10 · league 2.6/10
What it costs: 33% turned into a fast attack · 47% the opponent can’t keep · 10% led to a shot · 1.0 xG
215 balls lost in 662 middle-third phases (32%)
giveaways per 10 middle-third phases: 2.7/10 · league 2.8/10
What it costs: 21% turned into a fast attack · 42% the opponent can’t keep · 4% led to a shot · 0.8 xG
226 balls lost in 522 final-third phases (43%)
deliveries into the box that fail to arrive: 35% · league 52%
What it costs: 5% turned into a fast attack · 65% the opponent can’t keep · 1% led to a shot · 0.1 xG
52 deliveries into the box did not arrive
36 of 60 counter-attacks lost (60%)
attacking transitions that produce a shot: 18% · league 20%
What it costs: 14% turned into a fast attack · 42% the opponent can’t keep · 3% led to a shot · 0.1 xG
60 counters: 12 ended in a shot, 36 were lost, 12 slowed down or went out
57 of 156 opponent build-ups got out (37%)
opponent build-ups that get out cleanly: 37% · league 50%
What it costs: 25% reached the final third · 7% led to a shot · 0.2 xG
Sides are their own: "down the left" = down their left.
90 box entries in 304 opponent final-third phases (30%)
opponent final-third phases that create: 49% · league 49%
What it costs: 47% led to a shot · 6.5 xG
Sides are their own.
42 set pieces lost in open play
What it costs: 21% turned into a fast attack · 40% the opponent can’t keep · 5% led to a shot · 0.2 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Federico Dimarco (20), Hakan Çalhanoglu (13), Nicolò Barella (12)
First contact in the box: Manuel Akanji (4), Carlos Augusto (3), Yann Bisseck (2), John Stones (2), Alessandro Bastoni (1)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Serie A clubs' full seasons, with how many of the 8 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Inter | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| strength | non-penalty xG per final-third sequence | 0.05 xG | 0.02 xG | 1 / 20 | 7/8 | |
| style | overload to isolate per 100 progression phases | 1.8/100 | 0.5/100 | 1 / 20 | 6/8 | |
| style | switch of play per 100 build up phases | 5.7/100 | 1.6/100 | 1 / 20 | 7/8 | |
| style | overlap per 100 progression phases | 4.8/100 | 2.5/100 | 1 / 20 | 6/8 | |
| strength | final-third phases that created (box entry or key pass) | 60% | 49% | 1 / 20 | 7/8 | |
| style | forward drop link per 100 build up phases | 6.3/100 | 2.6/100 | 1 / 20 | 7/8 | |
| strength | balls won from a settled opponent possession turned into a fast attack | 30% | 18% | 1 / 20 | 6/8 | |
| strength | giveaways regained within 5s (counter-press) | 33% | 26% | 1 / 20 | 7/8 | |
| strength | build-up giveaways per 10 build-up phases | 1.8/10 | 2.6/10 | 20 / 20 | 7/8 | |
| strength | build-ups that carried on into the next third under control | 65% | 49% | 1 / 20 | 8/8 | |
| strength | deliveries into the box that failed to arrive | 35% | 52% | 20 / 20 | 8/8 | |
| strength | turnovers won that produced a shot | 9% | 5% | 1 / 20 | 5/8 | |
| strength | chance-creation phases that produced a shot | 46% | 37% | 1 / 20 | 7/8 | |
| style | between the lines per 100 progression phases | 2.3/100 | 0.9/100 | 1 / 20 | 7/8 | |
| style | turnovers won high while pressing the build-up | 7% | 4% | 1 / 20 | 5/8 | |
| style | turnovers that came from a bad touch | 10% | 15% | 20 / 20 | 7/8 | |
| strength | balls won deep in the own third that produced a shot | 7% | 4% | 1 / 20 | 5/8 | |
| style | third man combination per 100 progression phases | 27.2/100 | 17.3/100 | 1 / 20 | 7/8 |
| phase | route | times | shot | their average | |
|---|---|---|---|---|---|
| Final third | ST gets it into the box with a carry from the centre | 23 | 78% | 56% |
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| second half vs first half | build-ups that carried on into the next third under control | 57% | 73% | 0.0276 | |
| second half vs first half | build-up exits down the left | 54% | 37% | 0.0342 | |
| second half vs first half | final-third phases that created (box entry or key pass) | 63% | 55% | 0.0484 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-22 | vs Monza | W 4-1 | 1.1–1.0 | sat deep / passive | Won 4-1, chances 1.15 v 0.96 xG. Monza defended deep and let them have the ball (strict PPDA 21.3, league median 16.0). Biggest departure from their norm: final-third phases that created (box entry or key pass) 45%, far below their usual 59%. |
| 2026-08-30 | at Cagliari | W 1-0 | 2.8–0.5 | sat deep / passive | Won 1-0, chances 2.82 v 0.49 xG. Cagliari defended deep and let them have the ball (strict PPDA 33.1, league median 16.0) and went long on 62% of their own build-ups. Biggest departure from their norm: chance-creation phases that produced a shot 63%, far above their usual 47%. |
| 2026-09-05 | vs Napoli | W 3-2 | 4.1–2.0 | sat deep / passive | Won 3-2, chances 4.08 v 1.95 xG. Napoli defended deep and let them have the ball (strict PPDA 24.4, league median 16.0). Biggest departure from their norm: middle-third phases that progressed into the final third 93%, far above their usual 74%. |
| 2026-09-14 | vs Udinese | W 5-3 | 2.5–0.6 | sat deep / passive | Won 5-3, chances 2.47 v 0.64 xG. Udinese defended deep and let them have the ball (strict PPDA 54.4, league median 16.0) and went long on 56% of their own build-ups. Biggest departure from their norm: final-third entries by carrying it in 9%, far below their usual 20%. |
| 2026-09-19 | at Roma | D 2-2 | 2.2–1.7 | pressed aggressively | Drew 2-2 (2.23 v 1.69 xG). Roma pressed harder than a typical Serie A side does (strict PPDA 10.7, league median 16.0). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 24.9, far above their usual 14.4. |
| 2026-10-10 | vs Parma Calcio 1913 | W 3-0 | 1.4–0.5 | sat deep / passive | Won 3-0, chances 1.39 v 0.52 xG. Parma Calcio 1913 defended deep and let them have the ball (strict PPDA 26.2, league median 16.0). Biggest departure from their norm: build-up exits down the right 60%, far above their usual 34%. |
| 2026-10-17 | at Bologna | W 3-1 | 2.4–1.0 | sat deep / passive | Won 3-1, chances 2.41 v 1.03 xG. Bologna defended deep and let them have the ball (strict PPDA 33.9, league median 16.0) and went long on 53% of their own build-ups. |
| 2026-10-25 | vs Fiorentina | W 2-1 | 2.4–0.3 | mid-intensity press | Won 2-1, chances 2.43 v 0.32 xG. Fiorentina pressed at roughly league-average intensity (strict PPDA 19.3, league median 16.0). Biggest departure from their norm: box entries with a cross 24%, far above their usual 12%. |