Cagliari — opposition report

Serie A 2026/27 · 9 matches (2026-08-22 to 2026-10-27) · W4 D1 L4 · goals 8–13 · npxG 8.2–13.9 · WhoScored event data, every sequence rebuilt from the raw feed

Early season: built from 9 league matches. League ranks and splits move a lot at this stage — read them as provisional, and lean on the clips.

The short version

How to beat themgame plan

Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.

Beating their press

  1. In your own build-up area, play on one or two touches: don't try to dribble past their press, and keep first touches clean.

    32% of their high regains come straight after the opponent tries to dribble past someone or takes a bad touch (league median 29%); only 24% come from forward passes.

  2. Copy the sides that escaped it: Juventus got out 84% (long on 5%).

    Average escape rate against them is 69%.

Transitions

  1. When you win it, go down their left side immediately.

    55% of the xG they concede after losing the ball comes down their left side (86 attacks, 20 shots), against 32% of their own attacking xG through that channel.

Set pieces

  1. Avoid conceding corners; mark Zé Pedro first.

    35% of their corners end in a shot; first contacts: Zé Pedro (3), Juan Rodríguez (2), Yerry Mina (2).

Shape and structurein possession, by phase

Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Cagliari attack left to right.

Juan Rodríguez → Elia Caprile: 77Elia Caprile → Juan Rodríguez: 43Juan Rodríguez → Adam Obert: 40Elia Caprile → Alessandro Deiola: 33Alessandro Deiola → Elia Caprile: 26Juan Rodríguez → Alessandro Deiola: 24Elia Caprile (GK) -- 307 touchesE. CaprileJuan Rodríguez (CB) -- 272 touchesJ. RodríguezAlessandro Romano / Harry Winks (CM) -- 270 touchesA. Romano / H. WinksAlessandro Deiola / Yerry Mina (CB) -- 264 touchesA. Deiola / Y. MinaAdam Obert (FB) -- 168 touchesA. ObertZé Pedro (FB) -- 142 touchesZ. PedroMichel Adopo (WM) -- 71 touchesM. AdopoDaniel Maldini (AM) -- 41 touchesD. MaldiniYukinari Sugawara (FB) -- 41 touchesY. SugawaraJacopo Fazzini (W) -- 36 touchesJ. Fazzini

attacking → · shaded = the build-up zone

Most involved
  • Elia Caprile43% of build-up phases
  • Juan Rodríguez36% of build-up phases
  • Alessandro Deiola25% of build-up phases
  • Adam Obert24% of build-up phases
Main connections
  • Juan Rodríguez → Elia Caprile77
  • Elia Caprile → Juan Rodríguez43
  • Juan Rodríguez → Adam Obert40
  • Elia Caprile → Alessandro Deiola33
  • Alessandro Deiola → Elia Caprile26
  • Juan Rodríguez → Alessandro Deiola24

565 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.

Their pressout of possession

21defensive actions per match in the opponent's final 40%
69%of opponent build-ups got out into the next third
2.8high regains per match
28%of those regains led to a shot

Who presses

  • Paul Mendy38
  • Michel Adopo18
  • Alieu Fadera17
  • Alessandro Romano16
  • Daniel Maldini14
  • Harry Winks13

Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.

Every ball won in the opponent's third, by source

111 in the window. The press on a build-up = the first two rows: 15 (1.7 a match).

sourcetimesshareper matchshot
press: settled build-up taken off them1514%1.720%
press: their restart forced into an error before they settled00%0.0–
counter-press: won straight back after losing it98%1.011%
second ball: the opponent touched it but never controlled it8778%9.729%
↳ rebound after their own shot (saved or blocked)87%0.925%
↳ their cross / ball into the box, cleared3532%3.934%
↳ their long ball, only headed or touched away76%0.829%
↳ after their own throw-in / set piece76%0.80%
↳ loose ball in their combination play (pass blocked or tackled)3027%3.330%

What triggers a regain

opponent wasshareleaguerank
dribbling or a loose touch32%29%6 / 20
passing forward24%30%14 / 20
passing to a full-back16%12%6 / 20
passing back8%3%2 / 20
going long8%8%10 / 20
taking a throw-in4%4%11 / 20
passing sideways0%8%16 / 20
passing to the keeper0%0%9 / 20
a loose ball0%0%1 / 20

Who got out, and how

0%25%50%75%100%0%25%50%75%share of build-ups that went longgot out of the pressJuventus: got out 84%, went long 5% (19 build-ups)JuventusAtalanta: got out 83%, went long 4% (24 build-ups)AtalantaRoma: got out 77%, went long 15% (26 build-ups)RomaUdinese: got out 76%, went long 18% (17 build-ups)UdineseInter: got out 76%, went long 8% (25 build-ups)InterLecce: got out 61%, went long 17% (23 build-ups)LecceParma Calcio 1913: got out 57%, went long 9% (23 build-ups)Parma Calcio 1913Monza: got out 43%, went long 29% (14 build-ups)Bologna: got out 36%, went long 27% (11 build-ups)

The opponents who went long most (21% of build-ups) got out 59% of the time; those who mostly played short (7% long) got out 75%. That is a lean, not proven at 20 matches (p=0.1223).

Best escapes: Juventus 84%; Atalanta 83%; Roma 77%. One dot per match; hover for the opponent.

Transitions

When they win it

8.9fast attacks per match (counters, high transitions, high ball-wins)
20%end in a shot

Most often started by Alessandro Romano (10), Daniel Maldini (9), Alieu Fadera (8), Paul Mendy (6).

Counter-press: losing it, by where

lost inlosseswon back within 5sled to a shot
own third4333%12%
midfield26232%5%
final third23122%1%

When they lose it — where the damage comes

55%86 attacks · 20 shots · 1.9 xG19%42 attacks · 8 shots · 0.7 xG26%50 attacks · 9 shots · 0.9 xG

19.8 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Cagliari's goal is on the left. Central attacks carry more xG for every team, so compare with Cagliari's own attacking xG in the same kind of channel (centre, or the average flank): left 55% conceded vs 32% own, right 26% conceded vs 32% own, centre 19% conceded vs 36% own.

Left
Right
Centre

Transition types

Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.

When they win the ball

typetimessharefastshotxG
Won high from a settled build-up (press)142%lg 4%43%14%lg 12%0.1
Won after their long possession (10+ passes)10816%lg 11%11%2%lg 4%0.1
Won straight back after losing it (counter-press)7211%lg 11%19%4%lg 7%0.1
Won by stopping their counter284%lg 4%7%0%lg 4%0.0
Won in midfield12419%lg 27%30%8%lg 6%1.2
Won deep in own third26940%lg 37%10%2%lg 4%0.5
Won from their set piece508%lg 5%14%6%lg 5%0.2

When they lose the ball

typetimesshareopponent fastshot againstxG
Lost in own build-up under pressure325%lg 4%34%6%lg 11%0.1
Lost after own long possession (10+ passes)5910%lg 12%25%15%lg 2%0.5
Lost straight after winning it6110%lg 11%34%8%lg 7%0.5
Lost during own counter153%lg 4%20%13%lg 6%0.1
Lost in midfield22538%lg 27%38%11%lg 6%2.1
Lost in the final third (attack broke down)18531%lg 36%24%6%lg 4%1.1
Lost from own set piece193%lg 5%5%0%lg 5%0.0

Possessions and turnovers in detailsub-categories

Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.

30%of their turnovers the opponent turns into a fast attack · league 22%
44%Lost balls the opponent can’t keep · league 49%
10%of balls lost from settled possession lead to a shot against · league 5%
9%of balls lost from unsettled possession lead to a shot against · league 5%
16%of the balls they win become a fast attack · league 23%
4%of the balls they win produce a shot · league 6%

How they play their possessions (761 controlled open-play possessions)

typetimesshareended in a shotavg passes
sustained circulation (10+ passes)8511%lg 13%12%lg 14%14.4
worked possession (4-9 passes)21028%lg 28%11%lg 11%5.8
direct attack11515%lg 13%0%lg 3%1.7
short possession (0-3 passes)19425%lg 21%3%1.5

When they lose the ball (596 turnovers) — their rest defence

the side losing it was in…timesfast attacksecuredlost straight backcan’t keep itshotxGhow it was lost
sustained circulation (10+ passes)6224%8%10%52%15%0.5pass cut out 37, bad touch 11
worked possession (4-9 passes)15528%15%12%37%8%0.9pass cut out 88, bad touch 27
direct attack9544%12%7%33%13%1.1pass cut out 42, long ball lost 37
short possession (0-3 passes)15432%9%6%45%7%1.1pass cut out 68, bad touch 31
second-ball possession9326%10%9%53%8%0.8pass cut out 51, long ball lost 17
counter / fast transition1822%11%6%56%11%0.1pass cut out 9, bad touch 5
set piece195%26%11%58%0%0.0pass cut out 13, long ball lost 4

How they lose it

mechanismtimesshareled to a shot against
pass cut out30852%lg 50%6%
long ball lost11018%lg 21%14%
bad touch9516%lg 15%4%
tackled / dispossessed437%lg 6%14%
failed dribble366%lg 6%25%

When they win the ball (665 turnovers) — what they do with it

the opponent was in…timesfast attacksecuredlost straight backcan’t keep itshotxGhow it was lost
sustained circulation (10+ passes)10911%15%6%55%2%0.1pass cut out 66, bad touch 17
worked possession (4-9 passes)17813%18%10%49%6%1.0pass cut out 114, bad touch 29
direct attack5229%33%6%25%0%0.0long ball lost 26, pass cut out 19
short possession (0-3 passes)12624%16%6%47%5%0.7pass cut out 71, bad touch 18
second-ball possession11412%12%6%61%3%0.2pass cut out 64, bad touch 21
counter / fast transition3611%14%6%50%3%0.0pass cut out 23, bad touch 5
set piece5014%6%2%64%6%0.2pass cut out 34, long ball lost 7

Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).

Phase by phase: the typessub-categories

Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.

Build-up: how it starts and how it gets out (252 build-ups)

typetimessharegot outreached the boxlost in build-upshot
from the keeper / goal kick, played out short4719%lg 18%72%23%26%6%
from the keeper / goal kick, went long (bypass)4317%lg 11%47%5%51%0%
from the keeper / goal kick, stuck / recycled135%0%8%62%0%
from the back line, played out short208%lg 10%45%15%50%15%
from the back line, went long (bypass)156%lg 5%47%27%47%7%
from a throw-in, played out short94%lg 5%33%0%56%0%
from a throw-in, went long (bypass)62%lg 3%50%0%50%0%
straight after winning it, played out short4919%lg 20%61%14%35%4%
straight after winning it, went long (bypass)198%lg 9%42%21%42%11%
straight after winning it, stuck / recycled2811%0%0%39%0%

Their press: what happens to every opponent build-up (209)

outcometimesshareopponent shot
won it high105%lg 9%0%
forced long, then won it back2612%lg 24%4%
forced long, they kept it84%lg 5%50%
they played through short12258%lg 35%15%
kept them stuck (recycled back)4321%lg 27%0%

Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).

Chance creation: what created their shots

created byshotsshare of open playxGxG per shotgoals
cross812%lg 11%1.10.13lg 0.110
cutback46%lg 6%0.50.12lg 0.100
through ball23%lg 2%0.60.32lg 0.221
short pass / combination3453%lg 53%3.30.10lg 0.083
long ball58%lg 5%0.40.08lg 0.070
individual (dribble / self-made)711%lg 10%0.50.07lg 0.081
rebound / second ball46%lg 10%0.30.06lg 0.100
corner (set piece)20–1.00.051
free kick (indirect) (set piece)7–0.40.060
direct free kick (set piece)2–0.10.030
throw-in (set piece)2–0.10.040
penalty (set piece)2–1.60.792

Chances they concede: what created the opponent's shots

created byshotssharexGxG per shotgoals
cross1513%lg 11%2.50.164
cutback54%lg 7%0.80.160
through ball33%lg 3%0.40.151
short pass / combination6759%lg 53%4.10.063
long ball65%lg 4%0.40.060
individual (dribble / self-made)87%lg 9%0.50.060
rebound / second ball98%lg 10%1.20.142
corner (set piece)28–2.10.071
free kick (indirect) (set piece)14–1.60.111
direct free kick (set piece)9–0.20.030
throw-in (set piece)3–0.20.050
penalty (set piece)1–0.80.791

How their shots end

endingshotsshare
goal66%lg 10%
keeper held it1314%lg 10%
keeper parried it1617%lg 13%
blocked1718%lg 26%
off target4143%lg 39%
hit the woodwork22%

Penalties excluded. A "save" by an outfield player is a block.

Keeper transitions

After their keeper held a shot (12), median release 12s; league share turned into a fast attack 13%:

their keeper held it, then…timesshare
keeper released fast -> fast attack00%
keeper released quickly, no fast attack18%
keeper slowed the game1192%

After their own shot was held by the opponent keeper (13); league share broken against fast 12%:

the opponent keeper held it, then…timesshare
keeper released fast -> fast attack18%
keeper released quickly, no fast attack18%
keeper slowed the game1185%

Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.

When it breaks downevery phase

The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.

Build-up breaks down

164 balls lost in 565 build-up phases (29%)

giveaways per 10 build-up phases: 2.6/10 · league 2.6/10

How
  • long ball lost73
  • pass cut out64
  • bad touch17
  • failed dribble6
Where
  • centre38
  • right wing33
  • left wing32
  • right half-space31
Who
  • Elia Caprile35
  • Zé Pedro19
  • Alessandro Deiola18
  • Alessandro Romano15

What it costs: 35% turned into a fast attack · 46% the opponent can’t keep · 10% led to a shot · 1.2 xG

Progression breaks down

255 balls lost in 677 middle-third phases (38%)

giveaways per 10 middle-third phases: 3.3/10 · league 2.8/10

How
  • pass cut out137
  • bad touch46
  • tackled / dispossessed29
  • long ball lost22
Where
  • centre72
  • left half-space54
  • left wing49
  • right half-space44
Who
  • Paul Mendy42
  • Michel Adopo31
  • Daniel Maldini31
  • Alessandro Romano26

What it costs: 36% turned into a fast attack · 31% the opponent can’t keep · 11% led to a shot · 2.6 xG

Final third breaks down

139 balls lost in 308 final-third phases (45%)

deliveries into the box that fail to arrive: 49% · league 51%

How
  • pass cut out93
  • bad touch27
  • failed dribble8
  • tackled / dispossessed6
Where
  • centre65
  • right half-space22
  • left half-space19
  • right wing18
Who
  • Adam Obert27
  • Daniel Maldini17
  • Paul Mendy16
  • Alieu Fadera15

What it costs: 9% turned into a fast attack · 64% the opponent can’t keep · 2% led to a shot · 0.3 xG

31 deliveries into the box did not arrive

Counter-attacks fail

18 of 33 counter-attacks lost (55%)

attacking transitions that produce a shot: 20% · league 20%

How
  • pass cut out9
  • bad touch5
  • failed dribble2
  • tackled / dispossessed2
Where
  • centre8
  • left wing4
  • right half-space3
  • left half-space3
Who
  • Adam Obert5
  • Daniel Maldini3
  • Kevin Carlos3
  • Zé Pedro2

What it costs: 22% turned into a fast attack · 56% the opponent can’t keep · 11% led to a shot · 0.1 xG

33 counters: 10 ended in a shot, 18 were lost, 5 slowed down or went out

Their press is beaten

125 of 182 opponent build-ups got out (69%)

opponent build-ups that get out cleanly: 69% · league 48%

How
  • short pass84
  • carry25
  • long ball9
  • clearance1
Where
  • left wing30
  • right half-space28
  • centre26
  • left half-space19
Who
  • centre-back43
  • full-back29
  • central midfielder23
  • wide midfielder16

What it costs: 34% reached the final third · 14% led to a shot · 1.2 xG

Sides are their own: "down the left" = down their left.

Their block is broken

167 box entries in 636 opponent final-third phases (26%)

opponent final-third phases that create: 47% · league 49%

How
  • carry76
  • short pass59
  • cross13
  • dribble8
Where
  • left half-space45
  • centre42
  • right half-space39
  • left wing22
Who
  • wide midfielder41
  • central midfielder28
  • winger27
  • striker25

What it costs: 44% led to a shot · 10.0 xG

Sides are their own.

Set pieces backfire

19 set pieces lost in open play

How
  • pass cut out13
  • long ball lost4
  • bad touch2
Where
  • centre7
  • left half-space6
  • left wing4
  • right half-space1
Who
  • Adam Obert5
  • Alieu Fadera2
  • Elia Caprile2
  • Alessandro Romano2

What it costs: 5% turned into a fast attack · 58% the opponent can’t keep · 0% led to a shot · 0.0 xG

Their corners and free kicks that were lost in open play, and what the opponent did next.

Set piecesattacking corners

37corners (4.1 per match)
35%end in a shot
0.8xG from corners

Delivery

  • near post46%shot 24% · 0.2 xG
  • central32%shot 42% · 0.4 xG
  • far post22%shot 50% · 0.2 xG

Who

Takers: Alessandro Romano (12), Daniel Maldini (9), Jacopo Fazzini (7)

First contact in the box: Zé Pedro (3), Juan Rodríguez (2), Yerry Mina (2), Michel Adopo (2), Gennaro Borrelli (1)

Key players

What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.

Daniel MaldiniAM
  • gets it into the box 13 times (31% end in a shot)
  • 54 giveaways, 4 led to an opponent shot
Alessandro RomanoCM
  • takes it into the final third 15 times (53% become a chance)
Paul MendyST
  • 17 shots, 1.9 npxG, 1 goals
Harry WinksCM
  • plays 21 build-up exits (62% carry on cleanly)
  • takes it into the final third 17 times (41% become a chance)
Adam ObertFB
  • plays 20 build-up exits (80% carry on cleanly)
Michel AdopoWM
  • gets it into the box 10 times (60% end in a shot)
  • 47 giveaways, 4 led to an opponent shot
Alessandro DeiolaCB
  • plays 26 build-up exits (42% carry on cleanly)
Zé PedroFB
  • plays 19 build-up exits (53% carry on cleanly)
Juan RodríguezCB
  • plays 28 build-up exits (61% carry on cleanly)

Where a player changes the outcome (p<0.05)

Against the leaguesupporting evidence

The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Serie A clubs' full seasons, with how many of the 9 matches sat on the same side of the league median. "Style" is never a verdict.

behaviourCagliarileague medianrankmatches
styleturnovers lost in midfield38%27%1 / 208/9
weaknessopponent build-ups played through short by the opponent58%35%1 / 207/9
weaknessballs lost from a settled possession that led to an opponent shot10%5%1 / 209/9
stylefinal-third entries through the centre28%13%1 / 209/9
weaknessopponent build-ups that got out cleanly69%48%1 / 207/9
styleturnovers won high while pressing the build-up2%4%20 / 208/9
styleturnovers won in midfield19%27%20 / 207/9
weaknessmiddle-third giveaways per 10 middle-third phases3.3/102.8/101 / 207/9
stylebuild-up exits by carrying it out4%11%20 / 209/9
weaknesshigh transitions per 10 turnovers won0.6/100.9/1020 / 206/9
styleturnovers won from an opponent set piece8%5%2 / 206/9
weaknessopponent build-ups won high5%9%20 / 207/9
styleswitch of play per 100 progression phases1.6/1003.0/10019 / 207/9
weaknessballs lost in midfield that led to an opponent shot11%6%1 / 206/9
weaknessmiddle-third phases that progressed into the final third58%68%19 / 207/9
weaknessballs won from a settled opponent possession turned into a fast attack13%19%20 / 207/9
weaknessturnovers won that were turned into a fast attack (final third within 10s)16%23%20 / 208/9
weaknessopponent middle-third phases that progressed77%67%2 / 207/9
Their most dangerous routes
phaseroutetimesshottheir average
How they change against different opponents
splitbehaviourabp
against the more aggressive pressers vs the deeper / passive sidesbuild-up exits with a long ball49%31%0.0165
against the more aggressive pressers vs the deeper / passive sidescounter-attacks7.0/match2.6/match0.0239
when trailing vs when levelbuild-up exits played by the goalkeeper31%11%0.0043
when trailing vs when levelbuild-up exits with a long ball52%28%0.0054
The 9 matches
dateopponentresultnpxGopponent presswhat happened
2026-08-22at Parma Calcio 1913W 1-01.0–0.7mid-intensity pressWon 1-0, chances 0.97 v 0.67 xG. Parma Calcio 1913 pressed at roughly league-average intensity (strict PPDA 14.4, league median 16.0). Biggest departure from their norm: build-up exits down the left 72%, far above their usual 39%.
2026-08-30vs InterL 0-10.5–2.8pressed aggressivelyLost 0-1 and the chances agreed (0.49 v 2.82 xG). Inter pressed harder than a typical Serie A side does (strict PPDA 12.6, league median 16.0). Biggest departure from their norm: giveaways that led to an opponent shot within 15s 10%, far above their usual 4%.
2026-09-07vs LecceW 1-01.3–0.7pressed aggressivelyWon 1-0, chances 1.28 v 0.71 xG. Lecce pressed harder than a typical Serie A side does (strict PPDA 11.9, league median 16.0). Biggest departure from their norm: counter-attacks 11.0/match, far above their usual 4.6/match.
2026-09-12at AtalantaW 2-10.3–1.6mid-intensity pressWon 2-1 on fewer chances (0.31 v 1.61 xG). Atalanta pressed at roughly league-average intensity (strict PPDA 17.6, league median 16.0). Biggest departure from their norm: build-up exits down the right 50%, far above their usual 35%.
2026-09-19at UdineseW 1-00.4–1.9pressed aggressivelyWon 1-0 on fewer chances (0.43 v 1.94 xG). Udinese pressed harder than a typical Serie A side does (strict PPDA 13.4, league median 16.0). Biggest departure from their norm: final-third phases that created (box entry or key pass) 25%, far below their usual 46%.
2026-10-11vs JuventusD 1-10.5–1.9pressed aggressivelyDrew 1-1 (0.54 v 1.87 xG). Juventus pressed harder than a typical Serie A side does (strict PPDA 8.1, league median 16.0). Biggest departure from their norm: final-third entries by carrying it in 0%, far below their usual 21%.
2026-10-19at MonzaL 0-42.3–1.2mid-intensity pressLost 0-4 despite the better chances (2.25 v 1.24 xG) -- a finishing / goalkeeping defeat more than a tactical one. Monza pressed at roughly league-average intensity (strict PPDA 15.0, league median 16.0). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 10.3, far below their usual 23.7.
2026-10-24vs BolognaL 0-20.4–0.5mid-intensity pressLost 0-2 and the chances agreed (0.41 v 0.54 xG). Bologna pressed at roughly league-average intensity (strict PPDA 17.6, league median 16.0). Biggest departure from their norm: box entries with a cross 36%, far above their usual 10%.
2026-10-27at RomaL 2-41.5–2.6pressed aggressivelyLost 2-4 and the chances agreed (1.51 v 2.55 xG). Roma pressed harder than a typical Serie A side does (strict PPDA 12.7, league median 16.0). Biggest departure from their norm: middle-third phases that progressed into the final third 30%, far below their usual 56%.

Method and limits

◀ Tactical Analyst
Vision AI · building report