Each line is generated from a finding that cleared its evidence bar; nothing here is a generic coaching point. The grey line says what it rests on; the button opens the sequences.
In your own build-up area, play on one or two touches: don't try to dribble past their press, and keep first touches clean.
32% of their high regains come straight after the opponent tries to dribble past someone or takes a bad touch (league median 29%); only 28% come from forward passes.
When you win it, go straight through the middle immediately.
58% of the xG they concede after losing the ball comes straight through the middle (18 attacks, 8 shots), against 26% of their own attacking xG through that channel.
Their most dangerous route through midfield: Wesley takes it into the final third with a short pass (left). Cut that lane before the ball reaches him.
13 times in the window, 38% end in a shot vs 12% for their other routes.
Their most dangerous route: Donyell Malen getting into the box with a carry from the centre. Double up on him there and show him away from goal.
14 times in the window, 71% end in a shot vs 47% for their other routes.
Avoid conceding corners; mark Evan Ndicka first.
35% of their corners end in a shot; first contacts: Evan Ndicka (4), Bryan Cristante (4), Mario Hermoso (2).
Where each player takes the ball in each phase of their possession, and who passes to whom. Event data has no off-ball positions, so this is the shape of their touches — the standard event-data proxy. A phase is defined by where the ball is, so the dots sit inside that phase's third (shaded): read the order and the width, not the depth of each line. Roma attack left to right.
attacking → · shaded = the build-up zone
453 build-up phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the progression zone
779 progression phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
attacking → · shaded = the final third zone
625 final third phases. Dot = the median spot of a player's touches in this phase; size = share of touches; lines = consecutive touches between two players.
Tackles, interceptions, recoveries, blocks, challenges and fouls in the opponent's final 40%.
217 in the window. The press on a build-up = the first two rows: 32 (3.6 a match).
| source | times | share | per match | shot | |
|---|---|---|---|---|---|
| press: settled build-up taken off them | 25 | 12% | 2.8 | 12% | |
| press: their restart forced into an error before they settled | 7 | 3% | 0.8 | 14% | |
| counter-press: won straight back after losing it | 22 | 10% | 2.4 | 27% | |
| second ball: the opponent touched it but never controlled it | 163 | 75% | 18.1 | 34% | |
| ↳ rebound after their own shot (saved or blocked) | 28 | 13% | 3.1 | 39% | |
| ↳ their cross / ball into the box, cleared | 66 | 30% | 7.3 | 39% | |
| ↳ their long ball, only headed or touched away | 11 | 5% | 1.2 | 18% | |
| ↳ after their own throw-in / set piece | 17 | 8% | 1.9 | 18% | |
| ↳ loose ball in their combination play (pass blocked or tackled) | 41 | 19% | 4.6 | 34% |
| opponent was | share | league | rank | |
|---|---|---|---|---|
| dribbling or a loose touch | 32% | 29% | 7 / 20 | |
| passing forward | 28% | 30% | 12 / 20 | |
| passing to a full-back | 13% | 12% | 10 / 20 | |
| going long | 11% | 8% | 6 / 20 | |
| passing back | 4% | 3% | 4 / 20 | |
| taking a throw-in | 4% | 4% | 10 / 20 | |
| passing sideways | 0% | 8% | 16 / 20 | |
| passing to the keeper | 0% | 0% | 9 / 20 | |
| a loose ball | 0% | 0% | 1 / 20 |
The opponents who went long most (58% of build-ups) got out 42% of the time; those who mostly played short (34% long) got out 51%. That is a lean, not proven at 20 matches (p=0.2065).
Best escapes: Como 61%; Inter 60%; Torino 48%. One dot per match; hover for the opponent.
Most often started by Mario Hermoso (16), Bryan Cristante (15), Gianluca Mancini (13), Evan Ndicka (12).
| lost in | losses | won back within 5s | led to a shot |
|---|---|---|---|
| own third | 23 | 26% | 0% |
| midfield | 203 | 28% | 4% |
| final third | 360 | 26% | 1% |
12.0 opponent attacks per match after winning the ball in open play that broke forward fast or reached the final third. Shading and % = share of the xG they produced, by the channel they used. Roma's goal is on the left. Central attacks carry more xG for every team, so compare with Roma's own attacking xG in the same kind of channel (centre, or the average flank): centre 58% conceded vs 26% own, right 34% conceded vs 37% own, left 8% conceded vs 37% own.
Every real turnover, named by the situation it came from. "Fast" = the side with the ball reached the final third within 10 seconds. Only real turnovers appear here: for everything the press wins high, including restarts it forced into an error, see "Every ball won in the opponent’s third" in the press section.
| type | times | share | fast | shot | xG | |
|---|---|---|---|---|---|---|
| Won high from a settled build-up (press) | 26 | 4%lg 4% | 27% | 12%lg 12% | 0.1 | |
| Won after their long possession (10+ passes) | 51 | 7%lg 11% | 18% | 6%lg 2% | 0.2 | |
| Won straight back after losing it (counter-press) | 86 | 13%lg 11% | 53% | 14%lg 7% | 1.4 | |
| Won by stopping their counter | 22 | 3%lg 4% | 23% | 0%lg 4% | 0.0 | |
| Won in midfield | 237 | 35%lg 27% | 42% | 10%lg 6% | 2.4 | |
| Won deep in own third | 221 | 32%lg 37% | 18% | 5%lg 4% | 1.0 | |
| Won from their set piece | 41 | 6%lg 5% | 27% | 2%lg 5% | 0.1 |
| type | times | share | opponent fast | shot against | xG | |
|---|---|---|---|---|---|---|
| Lost in own build-up under pressure | 16 | 2%lg 5% | 12% | 0%lg 11% | 0.0 | |
| Lost after own long possession (10+ passes) | 95 | 15%lg 11% | 12% | 1%lg 3% | 0.0 | |
| Lost straight after winning it | 76 | 12%lg 11% | 32% | 4%lg 7% | 0.4 | |
| Lost during own counter | 37 | 6%lg 4% | 11% | 5%lg 7% | 0.1 | |
| Lost in midfield | 151 | 23%lg 27% | 26% | 4%lg 6% | 0.5 | |
| Lost in the final third (attack broke down) | 242 | 37%lg 36% | 13% | 3%lg 4% | 0.9 | |
| Lost from own set piece | 29 | 4%lg 5% | 7% | 7%lg 5% | 0.1 |
Every controlled possession is typed by how it was played, and every real turnover (a possession that was established and then lost) by what the losing side was doing, how it lost the ball and what the winner did next. "Settled" = sustained or worked possessions; "unsettled" = short, second-ball, counter and direct possessions.
| type | times | share | ended in a shot | avg passes | |
|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 130 | 15%lg 13% | 9%lg 14% | 13.4 | |
| worked possession (4-9 passes) | 242 | 27%lg 28% | 17%lg 11% | 6.1 | |
| direct attack | 89 | 10%lg 13% | 6%lg 3% | 1.7 | |
| short possession (0-3 passes) | 187 | 21%lg 21% | 3% | 1.6 |
| the side losing it was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 96 | 11% | 11% | 11% | 55% | 1% | 0.0 | pass cut out 63, bad touch 15 | |
| worked possession (4-9 passes) | 169 | 12% | 15% | 11% | 53% | 4% | 0.5 | pass cut out 102, long ball lost 27 | |
| direct attack | 65 | 26% | 20% | 11% | 38% | 2% | 0.1 | long ball lost 33, pass cut out 23 | |
| short possession (0-3 passes) | 147 | 25% | 12% | 5% | 53% | 2% | 0.1 | pass cut out 69, long ball lost 34 | |
| second-ball possession | 94 | 20% | 17% | 12% | 45% | 4% | 0.7 | pass cut out 54, bad touch 17 | |
| counter / fast transition | 46 | 15% | 17% | 15% | 46% | 7% | 0.3 | pass cut out 27, bad touch 10 | |
| set piece | 29 | 7% | 28% | 10% | 41% | 7% | 0.1 | pass cut out 25, long ball lost 2 |
| mechanism | times | share | led to a shot against | |
|---|---|---|---|---|
| pass cut out | 363 | 56%lg 50% | 2% | |
| long ball lost | 121 | 19%lg 21% | 4% | |
| bad touch | 87 | 13%lg 15% | 7% | |
| failed dribble | 41 | 6%lg 6% | 0% | |
| tackled / dispossessed | 32 | 5%lg 6% | 9% |
| the opponent was in… | times | fast attack | secured | lost straight back | can’t keep it | shot | xG | how it was lost | |
|---|---|---|---|---|---|---|---|---|---|
| sustained circulation (10+ passes) | 51 | 18% | 14% | 8% | 45% | 6% | 0.2 | pass cut out 29, long ball lost 9 | |
| worked possession (4-9 passes) | 165 | 26% | 16% | 8% | 41% | 6% | 1.0 | pass cut out 78, long ball lost 40 | |
| direct attack | 102 | 45% | 10% | 6% | 34% | 10% | 1.0 | long ball lost 46, pass cut out 42 | |
| short possession (0-3 passes) | 180 | 39% | 11% | 8% | 41% | 13% | 2.3 | pass cut out 70, bad touch 40 | |
| second-ball possession | 115 | 24% | 15% | 6% | 47% | 6% | 0.6 | pass cut out 51, long ball lost 29 | |
| counter / fast transition | 30 | 30% | 10% | 13% | 40% | 0% | 0.0 | pass cut out 15, bad touch 6 | |
| set piece | 41 | 27% | 12% | 5% | 46% | 2% | 0.1 | pass cut out 20, long ball lost 13 |
Fast attack = their final third or box reached within 10s. Secured = kept 10s+ or 4+ passes. Lost straight back = controlled, then lost within 5s. Can’t keep it = won the ball but never got it under control (cleared it, headed it away, blocked it or lost it at once).
Each phase split into the situations it is made of, every row with its league median and clips. Shots are their own category: a possession that ends in a shot has finished, it has not lost the ball.
| type | times | share | got out | reached the box | lost in build-up | shot | |
|---|---|---|---|---|---|---|---|
| from the keeper / goal kick, played out short | 49 | 24%lg 18% | 84% | 18% | 8% | 4% | |
| from the keeper / goal kick, went long (bypass) | 17 | 8%lg 11% | 41% | 0% | 53% | 0% | |
| from the keeper / goal kick, stuck / recycled | 6 | 3% | 0% | 50% | 33% | 33% | |
| from the back line, played out short | 16 | 8%lg 10% | 62% | 0% | 31% | 0% | |
| from the back line, went long (bypass) | 7 | 3%lg 5% | 43% | 0% | 57% | 0% | |
| from the back line, stuck / recycled | 7 | 3% | 0% | 14% | 43% | 14% | |
| from a throw-in, played out short | 13 | 6%lg 5% | 92% | 15% | 8% | 0% | |
| straight after winning it, played out short | 53 | 26%lg 19% | 77% | 30% | 23% | 13% | |
| straight after winning it, went long (bypass) | 18 | 9%lg 9% | 11% | 0% | 78% | 0% | |
| straight after winning it, stuck / recycled | 14 | 7% | 0% | 7% | 50% | 7% |
| outcome | times | share | opponent shot | |
|---|---|---|---|---|
| won it high | 19 | 8%lg 9% | 0% | |
| forced long, then won it back | 79 | 35%lg 22% | 1% | |
| forced long, they kept it | 20 | 9%lg 5% | 15% | |
| they played through short | 62 | 27%lg 36% | 10% | |
| kept them stuck (recycled back) | 47 | 21%lg 27% | 2% |
Won high = the ball won in the opponent's own third. Forced long = the opponent left its third with a long ball (then either lost it in that possession, or kept it).
| created by | shots | share of open play | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 24 | 17%lg 11% | 3.1 | 0.13lg 0.11 | 4 | |
| cutback | 14 | 10%lg 6% | 1.8 | 0.13lg 0.10 | 2 | |
| through ball | 2 | 1%lg 3% | 0.4 | 0.18lg 0.24 | 0 | |
| short pass / combination | 73 | 53%lg 53% | 6.7 | 0.09lg 0.08 | 7 | |
| long ball | 3 | 2%lg 6% | 0.2 | 0.08lg 0.07 | 0 | |
| individual (dribble / self-made) | 8 | 6%lg 10% | 0.9 | 0.11lg 0.08 | 2 | |
| rebound / second ball | 14 | 10%lg 9% | 2.3 | 0.16lg 0.10 | 5 | |
| corner (set piece) | 26 | – | 2.1 | 0.08 | 3 | |
| free kick (indirect) (set piece) | 3 | – | 0.1 | 0.03 | 0 | |
| direct free kick (set piece) | 3 | – | 0.1 | 0.02 | 0 | |
| throw-in (set piece) | 1 | – | 0.2 | 0.16 | 0 |
| created by | shots | share | xG | xG per shot | goals | |
|---|---|---|---|---|---|---|
| cross | 7 | 9%lg 12% | 0.9 | 0.13 | 1 | |
| cutback | 4 | 5%lg 7% | 0.5 | 0.13 | 1 | |
| through ball | 5 | 7%lg 3% | 1.9 | 0.38 | 1 | |
| short pass / combination | 39 | 52%lg 54% | 3.1 | 0.08 | 1 | |
| long ball | 3 | 4%lg 4% | 0.6 | 0.18 | 0 | |
| individual (dribble / self-made) | 9 | 12%lg 9% | 0.8 | 0.09 | 1 | |
| rebound / second ball | 8 | 11%lg 9% | 0.6 | 0.08 | 0 | |
| corner (set piece) | 22 | – | 2.5 | 0.11 | 1 | |
| free kick (indirect) (set piece) | 3 | – | 0.1 | 0.04 | 1 | |
| direct free kick (set piece) | 3 | – | 0.1 | 0.02 | 0 | |
| throw-in (set piece) | 4 | – | 0.3 | 0.07 | 0 | |
| penalty (set piece) | 1 | – | 0.8 | 0.79 | 1 |
| ending | shots | share | |
|---|---|---|---|
| goal | 23 | 13%lg 9% | |
| keeper held it | 14 | 8%lg 11% | |
| keeper parried it | 17 | 10%lg 13% | |
| blocked | 47 | 27%lg 25% | |
| off target | 66 | 39%lg 39% | |
| hit the woodwork | 4 | 2% |
Penalties excluded. A "save" by an outfield player is a block.
After their keeper held a shot (10), median release 7s; league share turned into a fast attack 12%:
| their keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 3 | 30% | |
| keeper released quickly, no fast attack | 2 | 20% | |
| keeper slowed the game | 5 | 50% |
After their own shot was held by the opponent keeper (14); league share broken against fast 12%:
| the opponent keeper held it, then… | times | share | |
|---|---|---|---|
| keeper released fast -> fast attack | 3 | 21% | |
| keeper released quickly, no fast attack | 2 | 14% | |
| keeper slowed the game | 9 | 64% |
Fast = the keeper's side reached its final third within 15s of the save. Quick = first pass within 6s.
The other half of each phase above. Their own phases break down when they lose the ball (real turnovers only); their press and block break down when the opponent gets through. Each card: how often, how, where, who is involved, and what it costs them.
107 balls lost in 453 build-up phases (24%)
giveaways per 10 build-up phases: 2.2/10 · league 2.6/10
What it costs: 26% turned into a fast attack · 50% the opponent can’t keep · 3% led to a shot · 0.2 xG
222 balls lost in 779 middle-third phases (28%)
giveaways per 10 middle-third phases: 2.6/10 · league 2.8/10
What it costs: 24% turned into a fast attack · 43% the opponent can’t keep · 4% led to a shot · 0.5 xG
292 balls lost in 625 final-third phases (47%)
deliveries into the box that fail to arrive: 43% · league 51%
What it costs: 9% turned into a fast attack · 55% the opponent can’t keep · 3% led to a shot · 1.2 xG
61 deliveries into the box did not arrive
46 of 80 counter-attacks lost (57%)
attacking transitions that produce a shot: 23% · league 20%
What it costs: 15% turned into a fast attack · 46% the opponent can’t keep · 7% led to a shot · 0.3 xG
80 counters: 21 ended in a shot, 46 were lost, 13 slowed down or went out
97 of 206 opponent build-ups got out (47%)
opponent build-ups that get out cleanly: 47% · league 50%
What it costs: 33% reached the final third · 8% led to a shot · 1.4 xG
Sides are their own: "down the left" = down their left.
117 box entries in 402 opponent final-third phases (29%)
opponent final-third phases that create: 47% · league 49%
What it costs: 41% led to a shot · 8.5 xG
Sides are their own.
29 set pieces lost in open play
What it costs: 7% turned into a fast attack · 41% the opponent can’t keep · 7% led to a shot · 0.1 xG
Their corners and free kicks that were lost in open play, and what the opponent did next.
Takers: Paulo Dybala (21), Matías Soulé (17), Niccolò Pisilli (8)
First contact in the box: Evan Ndicka (4), Bryan Cristante (4), Mario Hermoso (2), Leonardo Balerdi (2), Santiago Castro (2)
What each player does in the phases, counted over the window. Only lines that clear a minimum count are shown.
The comparison behind the report: each behaviour as a rate per opportunity, ranked among the 20 Serie A clubs' full seasons, with how many of the 9 matches sat on the same side of the league median. "Style" is never a verdict.
| behaviour | Roma | league median | rank | matches | ||
|---|---|---|---|---|---|---|
| style | opponent build-ups forced long but kept by the opponent | 9% | 5% | 1 / 20 | 6/9 | |
| style | build-up exits played by a midfielder (DM/CM) | 26% | 15% | 1 / 20 | 6/9 | |
| style | turnovers won in midfield | 35% | 27% | 1 / 20 | 8/9 | |
| style | switch of play per 100 progression phases | 4.7/100 | 3.0/100 | 1 / 20 | 6/9 | |
| strength | turnovers won that were turned into a fast attack (final third within 10s) | 32% | 23% | 1 / 20 | 8/9 | |
| style | build-up exits through the centre | 12% | 20% | 20 / 20 | 8/9 | |
| style | between the lines per 100 progression phases | 1.9/100 | 0.9/100 | 2 / 20 | 8/9 | |
| style | long ball flick on per 100 progression phases | 1.5/100 | 0.5/100 | 1 / 20 | 8/9 | |
| strength | own corners / free kicks that produced a shot | 22% | 15% | 1 / 20 | 7/9 | |
| strength | opponent middle-third phases that progressed | 56% | 67% | 20 / 20 | 8/9 | |
| style | final-third entries played by a centre-back | 2% | 12% | 20 / 20 | 9/9 | |
| strength | turnovers won that produced a shot | 8% | 5% | 2 / 20 | 8/9 | |
| strength | build-ups that carried on into the next third under control | 61% | 49% | 2 / 20 | 8/9 | |
| strength | balls won in midfield that produced a shot | 10% | 6% | 2 / 20 | 7/9 | |
| strength | balls they won but can't keep (cleared, blocked, lost loose) | 41% | 50% | 19 / 20 | 8/9 | |
| style | box entries with a short pass | 32% | 25% | 2 / 20 | 7/9 | |
| style | build-ups from the keeper played out short | 24% | 18% | 2 / 20 | 7/9 | |
| style | build-ups straight after a regain played out short | 26% | 19% | 2 / 20 | 7/9 |
| phase | route | times | shot | their average | |
|---|---|---|---|---|---|
| Progression | W takes it into the final third with a short pass (left) | 13 | 38% | 12% | |
| Final third | ST gets it into the box with a carry from the centre | 14 | 71% | 47% |
| split | behaviour | a | b | p | |
|---|---|---|---|---|---|
| against the more aggressive pressers vs the deeper / passive sides | final-third phases that created (box entry or key pass) | 44% | 54% | 0.0153 | |
| against the more aggressive pressers vs the deeper / passive sides | counter-attacks | 6.2/match | 10.6/match | 0.0181 | |
| against the more aggressive pressers vs the deeper / passive sides | ball given away during build-up | 13.5/match | 9.0/match | 0.0389 | |
| when leading vs when level | build-up exits by carrying it out | 5% | 17% | 0.0152 | |
| when leading vs when level | box entries with a cross | 1% | 8% | 0.0373 | |
| when trailing vs when level | final-third phases that created (box entry or key pass) | 70% | 48% | 0.0003 | |
| when trailing vs when level | box entries by carrying it in | 34% | 58% | 0.0281 |
| date | opponent | result | npxG | opponent press | what happened |
|---|---|---|---|---|---|
| 2026-08-24 | vs Fiorentina | W 4-0 | 2.6–0.4 | sat deep / passive | Won 4-0, chances 2.57 v 0.39 xG. Fiorentina defended deep and let them have the ball (strict PPDA 22.7, league median 16.0) and went long on 56% of their own build-ups. Biggest departure from their norm: non-penalty xG conceded 0.39 xG, far below their usual 1.26 xG. |
| 2026-08-31 | at Lecce | W 4-0 | 2.2–1.2 | sat deep / passive | Won 4-0, chances 2.21 v 1.18 xG. Lecce defended deep and let them have the ball (strict PPDA 24.2, league median 16.0) and went long on 67% of their own build-ups. Biggest departure from their norm: opponent build-ups that got out cleanly 21%, far below their usual 46%. |
| 2026-09-05 | vs Atalanta | W 2-1 | 3.1–0.6 | sat deep / passive | Won 2-1, chances 3.08 v 0.63 xG. Atalanta defended deep and let them have the ball (strict PPDA 28.7, league median 16.0). Biggest departure from their norm: final-third phases that created (box entry or key pass) 67%, far above their usual 48%. |
| 2026-09-14 | at Torino | W 2-0 | 1.9–1.1 | mid-intensity press | Won 2-0, chances 1.88 v 1.08 xG. Torino pressed at roughly league-average intensity (strict PPDA 19.6, league median 16.0) and went long on 75% of their own build-ups. Biggest departure from their norm: build-ups that carried on into the next third under control 29%, far below their usual 60%. |
| 2026-09-19 | vs Inter | D 2-2 | 1.7–2.2 | sat deep / passive | Drew 2-2 (1.69 v 2.23 xG). Inter defended deep and let them have the ball (strict PPDA 24.9, league median 16.0). Biggest departure from their norm: final-third entries by carrying it in 40%, far above their usual 26%. |
| 2026-10-11 | at Como | D 0-0 | 0.6–1.9 | pressed aggressively | Drew 0-0 (0.63 v 1.86 xG). Como pressed harder than a typical Serie A side does (strict PPDA 11.7, league median 16.0). Biggest departure from their norm: PPDA, strict (opponent passes in their own 60% per committed ball-winning action) 19.4, far above their usual 12.6. |
| 2026-10-17 | vs Genoa | W 2-0 | 1.4–0.6 | sat deep / passive | Won 2-0, chances 1.37 v 0.62 xG. Genoa defended deep and let them have the ball (strict PPDA 21.1, league median 16.0) and went long on 83% of their own build-ups. Biggest departure from their norm: chance-creation phases that produced a shot 50%, far above their usual 39%. |
| 2026-10-24 | at Napoli | D 3-3 | 1.8–1.9 | mid-intensity press | Drew 3-3 (1.79 v 1.88 xG). Napoli pressed at roughly league-average intensity (strict PPDA 18.4, league median 16.0) and went long on 52% of their own build-ups. Biggest departure from their norm: build-up exits down the right 45%, far above their usual 40%. |
| 2026-10-27 | vs Cagliari | W 4-2 | 2.6–1.5 | sat deep / passive | Won 4-2, chances 2.55 v 1.51 xG. Cagliari defended deep and let them have the ball (strict PPDA 28.4, league median 16.0) and went long on 50% of their own build-ups. Biggest departure from their norm: build-up exits down the right 32%, far below their usual 40%. |