Who was pushing forward, in 3-minute windows — field position, share of the ball and any shots on the clock, combined. Inter above the line, Fiorentina below.
xG race
Expected goals accumulating minute by minute — every dot is a shot, sized by its own xG. Click a shot here or on the shot map below to find the same one in both places. Switch to xGOT (xG on target) to count only the shots that tested the goalkeeper, valued by where they went in the goal mouth, or Both to see the two together.
Show
InterFiorentinasolid = xG40 shots — click any dot
Shot map
Every shot, one pitch per side. Circle size is xG, the line is where it went in the goal mouth. Filter by outcome; hover or tap a shot for the player, minute and xG.
Inter
Fiorentina
Goal sequences
The move behind each goal, from the moment Inter or Fiorentina got the ball to the finish. Pick a goal, then step through it or press Play: numbered circles are passes and touches, dotted lines are carries (the ball travelling with a player), dashed grey is a pass that was lost, the star is the shot.
PremiumEvery other possession sequence of this match, build-ups and chances that did not end in a goal, is for subscribers.Subscribe
Each goal's possession, rebuilt from the raw event feed — 3 of 3 goals traced.
In possession
In possession
How they kept the ball, built up, progressed, created and finished, and where their attacks died.
When Inter has the ball, how much of that time is spent building, progressing and creating?
The share of Inter's time on the ball spent in each phase of play, in the order the phases happen. A phase is where the ball is on the pitch (own third, middle third, final third); a transition or a set piece skips the build-up and is counted on its own.
Phase
Share of the time
Build-up
20.0%
Progression
40.9%
Chance creation
37.2%
Attacking transition
2.0%
Vision AI Model Insight
Progression is where Inter spends most of its time on the ball (41% of its time on the ball).
Fiorentina
The question
When Fiorentina has the ball, how much of that time is spent building, progressing and creating?
The share of Fiorentina's time on the ball spent in each phase of play, in the order the phases happen. A phase is where the ball is on the pitch (own third, middle third, final third); a transition or a set piece skips the build-up and is counted on its own.
Phase
Share of the time
Build-up
37.0%
Progression
47.3%
Chance creation
14.9%
Attacking transition
0.9%
Vision AI Model Insight
Progression is where Fiorentina spends most of its time on the ball (47% of its time on the ball).
Passing Network
Each dot is a player at his average touch position, sized by touches. It shows the starting eleven; add the substitutes with the chip. Click a player to draw his heatmap on the same pitch and light up his passing links. Lines are this match's passes between two players, thicker for more.
Every pass of the match as an arrow, each side attacking left to right (solid = completed, dashed grey = failed). Eight families per team — click any map to open it wide, then filter by channel or third, from one to another (or click a cell of the flow grids), by outcome, half, minute and passer. Channels: right wing, right half-space, centre, left half-space, left wing.
From channel
To channel
From third
To third
Outcome · half
Minutes
Channel to channel · click a cell
Third to third · click a cell
Touch Density
Where each side had the ball: brighter means more touches.
Inter — 795 touches
Fiorentina — 536 touches
Which Zones Do They Attack Through?
Inter
The question
Across the whole pitch, where does Inter actually do its on-ball work?
Passes on one map, carries (the ball travelling with a player) on the other. Each is binned into the 15 pitch zones (three thirds × five vertical lanes) and shaded by its share of that kind of action; the arrows are the real actions.
Passes
the ball moved by a pass
618
ACTIONS
Carries
the ball moved with a player
162
ACTIONS
Vision AI Model Insight
Their single busiest zone is the left wing of the attacking third (14.0% of all actions). 64% of actions run through the inside lanes (centre + both half-spaces) versus 36% down the two wings — an inside-dominant, half-space build. By third: 17% defensive, 49% middle, 34% attacking.
Fiorentina
The question
Across the whole pitch, where does Fiorentina actually do its on-ball work?
Passes on one map, carries (the ball travelling with a player) on the other. Each is binned into the 15 pitch zones (three thirds × five vertical lanes) and shaded by its share of that kind of action; the arrows are the real actions.
Passes
the ball moved by a pass
364
ACTIONS
Carries
the ball moved with a player
58
ACTIONS
Vision AI Model Insight
Their single busiest zone is the centre of the defensive third (17.5% of all actions). 62% of actions run through the inside lanes (centre + both half-spaces) versus 38% down the two wings — an inside-dominant, half-space build. By third: 42% defensive, 45% middle, 13% attacking.
Attack sides
Which channel each side attacked through: the share of every action they made in the opponent's half, down the left, through the middle and down the right. Inter leaned on their left (44%); Fiorentina leaned on their left (41%).
Inter
L
44%28%28%
R
Fiorentina
L
41%20%39%
R
Final-third entries
Every completed pass or carry that took the ball from outside the final third into it, by the channel it arrived in (both wings, both half-spaces, the centre). Longer, bolder arrows mean more entries. Dribbles are not counted.
Inter — 86 entries, 38% through the left wing
Fiorentina — 20 entries, 50% through the right wing
Build-up1 section
Build-Up — the pass map
Inter
The football question
How does Inter progress possession from defence into attack — and who runs it?
Build-up passes grouped into 5 real categories — not the old zone grid, not raw individual lines: CB (passer is a centre-back), Wide→FB, Central, Long Wide, Long Central. Each gets its own panel below, so nothing competes for attention. Arrow width = volume, labelled with the exact count; hover for the top passer.
99build-up passes attempted
93%completed
24%reach the middle third
1%go long into the final third
Pass types
25CB · 27%
10Long Wide · 11%
33Wide → FB · 36%
24Central · 26%
CB25 · 27%
Long Wide10 · 11%
Wide → FB33 · 36%
Central24 · 26%
◆ Vision AI Insight
Inter build predominantly down the left, with Provedel as the fulcrum (30 build-up passes). Only 25% of their build-up passes actually advance a third — the rest is lateral circulation, the hallmark of a possession-controlling side that circulates patiently in midfield before progressing. Their single most-repeated pattern is LHS def → C def (11×).
Fiorentina
The football question
How does Fiorentina progress possession from defence into attack — and who runs it?
Build-up passes grouped into 5 real categories — not the old zone grid, not raw individual lines: CB (passer is a centre-back), Wide→FB, Central, Long Wide, Long Central. Each gets its own panel below, so nothing competes for attention. Arrow width = volume, labelled with the exact count; hover for the top passer.
158build-up passes attempted
72%completed
39%reach the middle third
0%go long into the final third
Pass types
48CB · 42%
10Long Wide · 9%
3Long Central · 3%
46Wide → FB · 40%
7Central · 6%
CB48 · 42%
Long Wide10 · 9%
Long Central3 · 3%
Wide → FB46 · 40%
Central7 · 6%
◆ Vision AI Insight
Fiorentina build predominantly down the right, with Gea as the fulcrum (32 build-up passes). Only 39% of their build-up passes actually advance a third — the rest is lateral circulation, the hallmark of a possession-controlling side that circulates patiently in midfield before progressing. Their single most-repeated pattern is C def → LHS def (11×).
Progression1 section
How They Progress — the mechanism
Inter
Not just how many progressive passes, but where they start, who plays them, and whether they actually penetrate. 55 progressive passes across 1 match (55.0/game).
Origin lane
Right wing
25%
Right half-space
15%
Central
16%
Left half-space
13%
Left wing
31%
Progression is left-dominant: 40% right side · 16% central · 44% left.
Who generates it
Nicolò Barella
10 · 18%
Carlos Augusto
9 · 16%
Hakan Çalhanoglu
7 · 13%
Manuel Akanji
5 · 9%
Andy Diouf
5 · 9%
Top two — Nicolò Barella & Carlos Augusto — account for 35% of all progression.
PROGRESSION
55.0 prog passes/game
mostly left
→
PENETRATION
27% reach final third
42% reach the box
→
THREAT
the other 73% is recycled
progress ≠ danger
What came of it.27% of progressive passes reached the final third and 42% the box; the rest was recycled in front of the block. 35% of the progression ran through two players, mostly down the left side.
Which lanes actually create the threat
Share of passes played from each lane against its share of the threat (xT) they add. Efficient = more threat than volume, sterile = lots of the ball, little damage.
Per lane — volume vs threat
Right wingefficient
Right half-spacebalanced
Centralsterile
Left half-spacesterile
Left wingefficient
Fiorentina
Not just how many progressive passes, but where they start, who plays them, and whether they actually penetrate. 29 progressive passes across 1 match (29.0/game).
Origin lane
Right wing
24%
Right half-space
10%
Central
28%
Left half-space
0%
Left wing
38%
Progression is left-dominant: 34% right side · 28% central · 38% left.
Who generates it
David de Gea
7 · 24%
Valde
5 · 17%
Radu Dragusin
3 · 10%
Álex Jiménez
3 · 10%
Nicolò Fagioli
3 · 10%
Top two — David de Gea & Valde — account for 41% of all progression.
PROGRESSION
29.0 prog passes/game
mostly left
→
PENETRATION
10% reach final third
14% reach the box
→
THREAT
the other 90% is recycled
progress ≠ danger
What came of it.10% of progressive passes reached the final third and 14% the box; the rest was recycled in front of the block. 41% of the progression ran through two players, mostly down the left side.
Which lanes actually create the threat
Share of passes played from each lane against its share of the threat (xT) they add. Efficient = more threat than volume, sterile = lots of the ball, little damage.
Per lane — volume vs threat
Right wingsterile
Right half-spacebalanced
Centralefficient
Left half-spacesterile
Left wingefficient
Chance creation4 sections
Chance creation — how the shots come
Inter
The question
Where do Inter's chances actually come from?
Every shot sorted twice. First by the kind of attack: an attacking transition (the shot came within 15 seconds of winning the ball), a settled attack (open play after the team had the ball), or a set piece. Then by how it was set up: a cross, a cut-back, a long ball, a pass into the box, or no pass at all (the player created it himself). So a cut-back from an attacking transition is counted apart from a cut-back in a settled attack.
33shots
3.2xG
0.10xG per shot
1big chances (0.3+ xG)
2goals
Kind of attack, then how the shot was set up
Shots
Goals
xG
xG / shot
Attacking transition24% of shots
8
1
0.44
0.05
Pass into the box / short pass
5
1
0.31
0.06
Own creation (carry, dribble, rebound)
3
0
0.13
0.04
Settled attack64% of shots
21
0
1.79
0.09
Cross
7
0
0.54
0.08
Cut-back
2
0
0.21
0.11
Pass into the box / short pass
8
0
0.75
0.09
Own creation (carry, dribble, rebound)
4
0
0.29
0.07
Set piece12% of shots
4
1
1.00
0.25
Corner
3
0
0.20
0.07
Penalty
1
1
0.79
0.79
Every attempt to create — and what came of it
Every pass into the box, every cut-back and every pass before a shot. Red led to a shot, gold to a goal; grey ones were tried but no shot came: solid found a team-mate, dashed lost the ball. Filter by outcome, type or player; tap an arrow for the detail.
Who sets the shots up
Player
Set-ups
xG created
Goals
Carlos Augusto
5
0.60
0
Manuel Akanji
4
0.31
0
Alessandro Bastoni
4
0.23
0
Hakan Çalhanoglu
3
0.23
0
Yann Bisseck
2
0.18
0
Who takes them
Player
Shots
xG
Goals
Marcus Thuram
9
0.93
1
Piotr Zielinski
1
0.79
1
Matteo Lavelli
2
0.23
0
Francesco Pio Esposito
2
0.17
0
Ange-Yoan Bonny
3
0.16
0
Vision AI Model Insight
The biggest source of Inter's chances, by xG, is settled attack (1.8 of 3.2 xG, 21 of 33 shots), mostly pass into the box / short pass. 8 of the 33 shots (24%) came within 15 seconds of winning the ball. 4 of the 33 shots came from set pieces; 2 goals from 3.2 xG (-1.2).
Fiorentina
The question
Where do Fiorentina's chances actually come from?
Every shot sorted twice. First by the kind of attack: an attacking transition (the shot came within 15 seconds of winning the ball), a settled attack (open play after the team had the ball), or a set piece. Then by how it was set up: a cross, a cut-back, a long ball, a pass into the box, or no pass at all (the player created it himself). So a cut-back from an attacking transition is counted apart from a cut-back in a settled attack.
7shots
0.3xG
0.05xG per shot
0big chances (0.3+ xG)
1goals
Kind of attack, then how the shot was set up
Shots
Goals
xG
xG / shot
Attacking transition29% of shots
2
1
0.11
0.05
Pass into the box / short pass
2
1
0.11
0.05
Settled attack57% of shots
4
0
0.19
0.05
Long ball
1
0
0.07
0.07
Pass into the box / short pass
1
0
0.03
0.03
Own creation (carry, dribble, rebound)
2
0
0.10
0.05
Set piece14% of shots
1
0
0.02
0.02
Free kick
1
0
0.02
0.02
Every attempt to create — and what came of it
Every pass into the box, every cut-back and every pass before a shot. Red led to a shot, gold to a goal; grey ones were tried but no shot came: solid found a team-mate, dashed lost the ball. Filter by outcome, type or player; tap an arrow for the detail.
Who sets the shots up
Player
Set-ups
xG created
Goals
Franco Mastantuono
1
0.08
0
Mateo Pellegrino
1
0.07
0
Valde
1
0.03
0
Nicolò Fagioli
1
0.03
1
Who takes them
Player
Shots
xG
Goals
Franco Mastantuono
2
0.09
0
Mateo Pellegrino
1
0.08
0
Wilfried Gnonto
1
0.05
0
Valde
1
0.04
0
Cher Ndour
1
0.03
0
Vision AI Model Insight
The biggest source of Fiorentina's chances, by xG, is settled attack (0.2 of 0.3 xG, 4 of 7 shots), mostly own creation (carry, dribble, rebound). 2 of the 7 shots (29%) came within 15 seconds of winning the ball. 1 of the 7 shots came from set pieces; 1 goals from 0.3 xG (+0.7).
Crosses & Cutbacks — squad-wide
Inter
The question
How does Inter deliver into the box from wide areas, and what comes of it?
31 crosses: 15 found a team-mate (48%), 6 led to a shot (19%). 6 cut-backs: 4 found a team-mate (67%), 2 led to a shot (33%). A cross starts wide and is aimed into the box; a cut-back starts near the byline and is squared back. Grey ones were tried but no shot came: solid found a team-mate, dashed lost the ball.
Fiorentina
The question
How does Fiorentina deliver into the box from wide areas, and what comes of it?
6 crosses: 2 found a team-mate (33%), 0 led to a shot (0%). 2 cut-backs: 1 found a team-mate (50%), 0 led to a shot (0%). A cross starts wide and is aimed into the box; a cut-back starts near the byline and is squared back. Grey ones were tried but no shot came: solid found a team-mate, dashed lost the ball.
Crosses by Territory
Inter
The question
Which part of the final third does Inter actually cross from?
31 crosses in this match (the same crosses as the map above), split into fifteen territories — five channels (both wings, both half-spaces and the centre) by three depths from the halfway line to the byline. 32% come from one territory, the byline left wing; 1 come from the half-spaces and 0 from the centre.
Territory
Crosses
Share
Led to a shot
byline · left wing
10
32%
3
advanced · left wing
7
23%
2
advanced · right wing
6
19%
1
byline · right wing
5
16%
0
deep · right wing
2
6%
0
byline · right half-space
1
3%
0
Fiorentina
The question
Which part of the final third does Fiorentina actually cross from?
6 crosses in this match (the same crosses as the map above), split into fifteen territories — five channels (both wings, both half-spaces and the centre) by three depths from the halfway line to the byline. 33% come from one territory, the advanced left wing; 0 come from the half-spaces and 0 from the centre.
Territory
Crosses
Share
Led to a shot
advanced · left wing
2
33%
0
deep · left wing
1
17%
0
advanced · right wing
1
17%
0
byline · right wing
1
17%
0
byline · left wing
1
17%
0
On-Ball Value — who moved the game
Every pass, carry, take-on, shot and ball win is worth the change it made to the chance of scoring minus the chance of conceding in the next 10 seconds. A forward pass into space is positive, a lost ball in a dangerous spot is negative. The chart adds the values up as the match goes on.
+3.51Inter on-ball value
+0.95Fiorentina on-ball value
InterFiorentinaEach step up is an action that raised the team's chance of scoring; a drop is one that lowered it
Inter — where the value came from
Passes618 actions+0.68
Carries162 actions+0.28
Dribbles16 actions+0.01
Shots33 actions+2.20
Ball wins74 actions+0.34
Fiorentina — where the value came from
Passes364 actions+0.43
Carries58 actions+0.07
Dribbles16 actions-0.01
Shots7 actions+0.19
Ball wins38 actions+0.26
Inter — most valuable players
Player
Actions
OBV
Marcus Thuram
43
+0.695
Piotr Zielinski
23
+0.680
Nicolò Barella
96
+0.432
Carlos Augusto
80
+0.335
Matteo Lavelli
5
+0.299
Federico Dimarco (lowest)
26
-0.199
Fiorentina — most valuable players
Player
Actions
OBV
Cher Ndour
44
+0.267
David de Gea
55
+0.263
Franco Mastantuono
40
+0.243
Álex Jiménez
61
+0.186
Marin Pongracic
30
+0.066
Nicolò Fagioli (lowest)
65
-0.132
When they lose it1 section
Ball-Loss Map — where attacks die
Inter
Every turnover has a location and a cause. This is a rate, not a raw count — the share of pass attempts from each zone that end in a turnover, so a zone they simply play through more often doesn't automatically look riskier. Grey cells are real zones with too few attempts to trust a rate.
Loss rate by zone
How they lose it
Incomplete pass — attacking third
47
Failed forward pass
29
Failed take-on
10
Lost in the defensive third
7
Their weakest zone is the right half-space in the attacking third: 33% of 27 pass attempts there are lost (9 times). Separately, 60% of all losses happen in the attacking third — cheap, low-risk turnovers.
Fiorentina
Every turnover has a location and a cause. This is a rate, not a raw count — the share of pass attempts from each zone that end in a turnover, so a zone they simply play through more often doesn't automatically look riskier. Grey cells are real zones with too few attempts to trust a rate.
Loss rate by zone
How they lose it
Incomplete pass — attacking third
10
Failed forward pass
8
Failed take-on
13
Lost in the defensive third
44
Their weakest zone is the central in the defensive third: 33% of 67 pass attempts there are lost (22 times). Separately, 13% of all losses happen in the attacking third — a fair share happen deeper, which invites transitions.
Out of possession
Out of possession
How they pressed, where they won the ball, and how the other side got through.
Not just press intensity, but where the 159 defensive actions happen — the trigger height and the side they hunt.
Where defensive actions happen
Attacking third
27%
Middle third
43%
Own third
30%
By intensity this is an aggressive high press: 3.1 opponent passes per defensive action (PPDA; lower = more aggressive). By height, 27% of their defensive actions come in the attacking third, 43% in midfield.
Where they win it back
Darker = more defensive actions.
Where they pressed. Their defensive actions came more down the right.
Fiorentina
Not just press intensity, but where the 150 defensive actions happen — the trigger height and the side they hunt.
Where defensive actions happen
Attacking third
6%
Middle third
31%
Own third
63%
By intensity this is an aggressive high press: 7.6 opponent passes per defensive action (PPDA; lower = more aggressive). By height, 6% of their defensive actions come in the attacking third, 31% in midfield.
Where they win it back
Darker = more defensive actions.
Where they pressed. Their defensive actions came evenly across the width.
How long they keep it — passes and seconds until the ball is won
Inter
The question
Once the opponent has the ball, how many passes and how many seconds pass before Inter win it back with a defensive action?
Counted over the 39 opposition possessions that Inter ended with a tackle, interception, recovery or challenge. Fewer passes and seconds means the ball is won quickly (a press); more means the opponent is allowed to play before Inter step in. Inter win it after 5.8 opponent passes in the first half-hour and after 2.3 after the hour mark (sooner).
PASSES THEY GET
4.0passes
median 2 · before Inter win it
TIME THEY KEEP IT
12sec
median 4s · 39.0 wins per game
How many passes the opponent got in before the ball was won
59%
23%
10%
8%
0–2 passes3–5 passes6–9 passes10+ passes
Through the match — every 15 minutes
0–15′
3.8
10s
15–30′
7.0
23s
30–45+′
2.7
9s
45–60′
5.6
16s
60–75′
2.5
3s
75–90+′
2.1
8s
average passesaverage seconds
Fiorentina
The question
Once the opponent has the ball, how many passes and how many seconds pass before Fiorentina win it back with a defensive action?
Counted over the 21 opposition possessions that Fiorentina ended with a tackle, interception, recovery or challenge. Fewer passes and seconds means the ball is won quickly (a press); more means the opponent is allowed to play before Fiorentina step in. Fiorentina win it after 9.3 opponent passes in the first half-hour and after 6.7 after the hour mark (sooner).
PASSES THEY GET
7.3passes
median 6 · before Fiorentina win it
TIME THEY KEEP IT
22sec
median 17s · 21.0 wins per game
How many passes the opponent got in before the ball was won
29%
19%
14%
38%
0–2 passes3–5 passes6–9 passes10+ passes
Through the match — every 15 minutes
0–15′
9.2
30s
15–30′
too few
30–45+′
8.8
26s
45–60′
4.6
12s
60–75′
6.2
16s
75–90+′
too few
average passesaverage seconds
Winning the ball2 sections
Defensive Action Map
Every tackle, interception, recovery, clearance, block and aerial duel, one pitch per side. Red won the ball or the duel; a grey ring is one that failed: a duel lost, a tackle missed, dribbled past. Filter by outcome, type or player; tap a dot for the detail.
Inter — 159 actions, 123 won
Fiorentina — 150 actions, 111 won
Ball-Win Map
Where each side won the ball back, by territory: the pitch cut into thirds and three channels, each zone showing its share of the wins (darker = more). The table lists the five wins highest up the pitch.
Inter — 87 wins · 22% in the final third, 39% midfield, 39% own third
Highest wins
Type
Min
x
Ange-Yoan Bonny
ball-recovery
72′
95
Matteo Lavelli
ball-recovery
93′
88
Nicolò Barella
ball-recovery
17′
87
Nicolò Barella
tackle
78′
81
Francesco Pio Esposito
ball-recovery
46′
77
Fiorentina — 74 wins · 0% in the final third, 15% midfield, 85% own third
Highest wins
Type
Min
x
Radu Dragusin
tackle
53′
65
Nicolò Fagioli
ball-recovery
65′
60
Radu Dragusin
ball-recovery
53′
56
Álex Jiménez
tackle
19′
55
Cher Ndour
tackle
51′
46
Defending the box1 section
Vulnerability Map — how opponents hurt them
Inter
The report flipped: where do opponents create their threat against Inter? 29 opponent progressive passes and 7 shots faced (0.3 xG against) in this match.
Opponent threat by lane (attacking into Inter)
Right wing
19%
Right half-space
11%
Central
38%
Left half-space
0%
Left wing
32%
Where the danger came from. Opponents generated most of their threat through the central (38% of the danger conceded).
Fiorentina
The report flipped: where do opponents create their threat against Fiorentina? 55 opponent progressive passes and 33 shots faced (3.2 xG against) in this match.
Opponent threat by lane (attacking into Fiorentina)
Right wing
28%
Right half-space
16%
Central
12%
Left half-space
9%
Left wing
36%
Where the danger came from. Opponents generated most of their threat through the left wing (36% of the danger conceded).
Context
Shape and tactics
How each side set up, and how far from their own norm they played.
How each side played in each third: wide or central, direct or patient, quick or slow, and what its possessions did next. The numbers use every pass, carry and take-on and follow each possession in order; the one-line verdict compares the passing with the league. Tap ? for what a number means.
Inter
Build-up (own third)
safer, circulating, narrow, central
right 22% · centre 48% · left 30% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.132
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+7.4 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.25%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.16%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.3.5 s
Possessions that went on?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).91% of 35
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.14%
Progression (middle third)
safer, played inside, less recycling
right 31% · centre 36% · left 33% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.384
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+4.6 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.21%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.6%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.2.3 s
Possessions that went on?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).65% of 75
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.39%
Final third
safer, left-sided, kept on the floor
right 30% · centre 15% · left 55% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.280
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+1.3 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.19%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.5%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.2.6 s
Possessions ending in a shot?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).41% of 63
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.41%
Fiorentina
Build-up (own third)
safer, right-sided, less recycling
right 33% · centre 49% · left 18% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.180
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+14.6 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.11%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.27%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.3.3 s
Possessions that went on?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).46% of 69
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.59%
Progression (middle third)
safer, right-sided, circulating
right 45% · centre 25% · left 31% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.193
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+2.3 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.14%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.8%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.2.9 s
Possessions that went on?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).39% of 51
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.51%
Final third
safer, less recycling, longer passing
right 43% · centre 11% · left 46% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.65
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+1.0 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.23%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.9%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.2.6 s
Possessions ending in a shot?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).25% of 20
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.55%
Against their own norm
The five numbers that departed furthest from each side's own season average — bar right of centre means more than usual, left means less. This is what makes a match unusual rather than merely good or bad.
Inter
compared with their other 7 matches this season
Final-third entries86vs 57
Threat from passing10.53vs 8.03
PPDA3.1vs 4.8
Defensive actions159vs 133
Progressive carries77vs 64
Fiorentina
compared with their other 7 matches this season
Field tilt18%vs 54%
Final-third entries20vs 44
Progressive carries21vs 53
Pass accuracy78%vs 81%
Expected goals0.32vs 1.54
Decision Quality — not all completed passes are equal
Inter
A 90% pass completion can hide a sideways habit. Grading every pass by the threat it adds separates value creation from safe circulation.
Excellent (high xT gain)
17%
Progressive
1%
Neutral / sideways
47%
Safe / backward
36%
17% of passes are progressive-or-better; the remaining 83% keep possession without advancing it. A control-first side — safe in build-up, reliant on a few players for the incision.
Fiorentina
A 90% pass completion can hide a sideways habit. Grading every pass by the threat it adds separates value creation from safe circulation.
Excellent (high xT gain)
12%
Progressive
1%
Neutral / sideways
56%
Safe / backward
31%
13% of passes are progressive-or-better; the remaining 87% keep possession without advancing it. A control-first side — safe in build-up, reliant on a few players for the incision.
Squads
Players
Who stood out, and every player's numbers. Click a player for his own match report.
Every corner of the match, drawn from the flag to where the delivery landed, and what came of it within ten seconds. Inter: 6 corners, 3 led to a shot; Fiorentina: 1 corner, 0 led to a shot. Stars are direct free kicks at goal.
Inter
6Corners
3Led to a shot
6Free kicks, their half
3Set-piece shots
0.20Set-piece xG
0Set-piece goals
Click an arrow to pick out one corner.
Fiorentina
1Corners
0Led to a shot
2Free kicks, their half
1Set-piece shots
0.02Set-piece xG
0Set-piece goals
Click an arrow to pick out one corner.
goal followedshot followedfirst contact wondelivery lost★ direct free kick
Who stood out — the most valuable players
Ranked by on-ball value: what every pass, carry, take-on, shot and ball win added to the chance of scoring, minus what it gave away. Click a card for that player's full match report.
Player of the match · highest on-ball value
Inter
Fiorentina
Every player — the full numbers
Every player who played. Click a column to sort. The best value in each column is highlighted.
Click any player to open his own match report: every pass, carry, shot and tackle he made in this match.