Who was pushing forward, in 3-minute windows — field position, share of the ball and any shots on the clock, combined. Everton above the line, Chelsea below.
xG race
Expected goals accumulating minute by minute — every dot is a shot, sized by its own xG. Click a shot here or on the shot map below to find the same one in both places. Switch to xGOT (xG on target) to count only the shots that tested the goalkeeper, valued by where they went in the goal mouth, or Both to see the two together.
Show
EvertonChelseasolid = xG24 shots — click any dot
Shot map
Every shot, one pitch per side. Circle size is xG, the line is where it went in the goal mouth. Filter by outcome; hover or tap a shot for the player, minute and xG.
Everton
Chelsea
Goal sequences
The move behind each goal, from the moment Everton or Chelsea got the ball to the finish. Pick a goal, then step through it or press Play: numbered circles are passes and touches, dotted lines are carries (the ball travelling with a player), dashed grey is a pass that was lost, the star is the shot.
PremiumEvery other possession sequence of this match, build-ups and chances that did not end in a goal, is for subscribers.Subscribe
Each goal's possession, rebuilt from the raw event feed — 2 of 2 goals traced.
In possession
In possession
How they kept the ball, built up, progressed, created and finished, and where their attacks died.
When Everton has the ball, how much of that time is spent building, progressing and creating?
The share of Everton's time on the ball spent in each phase of play, in the order the phases happen. A phase is where the ball is on the pitch (own third, middle third, final third); a transition or a set piece skips the build-up and is counted on its own.
Phase
Share of the time
Build-up
17.5%
Progression
49.5%
Chance creation
31.3%
Attacking transition
1.7%
Vision AI Model Insight
Progression is where Everton spends most of its time on the ball (49% of its time on the ball).
Chelsea
The question
When Chelsea has the ball, how much of that time is spent building, progressing and creating?
The share of Chelsea's time on the ball spent in each phase of play, in the order the phases happen. A phase is where the ball is on the pitch (own third, middle third, final third); a transition or a set piece skips the build-up and is counted on its own.
Phase
Share of the time
Build-up
19.3%
Progression
53.5%
Chance creation
26.1%
Attacking transition
1.1%
Vision AI Model Insight
Progression is where Chelsea spends most of its time on the ball (53% of its time on the ball).
Passing Network
Each dot is a player at his average touch position, sized by touches. It shows the starting eleven; add the substitutes with the chip. Click a player to draw his heatmap on the same pitch and light up his passing links. Lines are this match's passes between two players, thicker for more.
Every pass of the match as an arrow, each side attacking left to right (solid = completed, dashed grey = failed). Eight families per team — click any map to open it wide, then filter by channel or third, from one to another (or click a cell of the flow grids), by outcome, half, minute and passer. Channels: right wing, right half-space, centre, left half-space, left wing.
From channel
To channel
From third
To third
Outcome · half
Minutes
Channel to channel · click a cell
Third to third · click a cell
Touch Density
Where each side had the ball: brighter means more touches.
Everton — 585 touches
Chelsea — 653 touches
Which Zones Do They Attack Through?
Everton
The question
Across the whole pitch, where does Everton actually do its on-ball work?
Passes on one map, carries (the ball travelling with a player) on the other. Each is binned into the 15 pitch zones (three thirds × five vertical lanes) and shaded by its share of that kind of action; the arrows are the real actions.
Passes
the ball moved by a pass
452
ACTIONS
Carries
the ball moved with a player
113
ACTIONS
Vision AI Model Insight
Their single busiest zone is the left wing of the middle third (15.8% of all actions). 49% of actions run through the inside lanes (centre + both half-spaces) versus 51% down the two wings — a wing-oriented build. By third: 23% defensive, 49% middle, 27% attacking.
Chelsea
The question
Across the whole pitch, where does Chelsea actually do its on-ball work?
Passes on one map, carries (the ball travelling with a player) on the other. Each is binned into the 15 pitch zones (three thirds × five vertical lanes) and shaded by its share of that kind of action; the arrows are the real actions.
Passes
the ball moved by a pass
503
ACTIONS
Carries
the ball moved with a player
110
ACTIONS
Vision AI Model Insight
Their single busiest zone is the left half-space of the middle third (13.7% of all actions). 66% of actions run through the inside lanes (centre + both half-spaces) versus 34% down the two wings — an inside-dominant, half-space build. By third: 25% defensive, 53% middle, 21% attacking.
Attack sides
Which channel each side attacked through: the share of every action they made in the opponent's half, down the left, through the middle and down the right. Everton leaned on their left (55%); Chelsea leaned on their left (42%).
Everton
L
55%19%27%
R
Chelsea
L
42%30%29%
R
Final-third entries
Every completed pass or carry that took the ball from outside the final third into it, by the channel it arrived in (both wings, both half-spaces, the centre). Longer, bolder arrows mean more entries. Dribbles are not counted.
Everton — 38 entries, 63% through the left wing
Chelsea — 43 entries, 33% through the left wing
Build-up1 section
Build-Up — the pass map
Everton
The football question
How does Everton progress possession from defence into attack — and who runs it?
Build-up passes grouped into 5 real categories — not the old zone grid, not raw individual lines: CB (passer is a centre-back), Wide→FB, Central, Long Wide, Long Central. Each gets its own panel below, so nothing competes for attention. Arrow width = volume, labelled with the exact count; hover for the top passer.
110build-up passes attempted
76%completed
21%reach the middle third
2%go long into the final third
Pass types
30CB · 36%
5Long Wide · 6%
1Long Central · 1%
40Wide → FB · 48%
8Central · 10%
CB30 · 36%
Long Wide5 · 6%
Long Central1 · 1%
Wide → FB40 · 48%
Central8 · 10%
◆ Vision AI Insight
Everton build predominantly down the left, with Pickford as the fulcrum (19 build-up passes). Only 24% of their build-up passes actually advance a third — the rest is lateral circulation, the hallmark of a possession-controlling side that circulates patiently in midfield before progressing. Their single most-repeated pattern is C def → LHS def (8×).
Chelsea
The football question
How does Chelsea progress possession from defence into attack — and who runs it?
Build-up passes grouped into 5 real categories — not the old zone grid, not raw individual lines: CB (passer is a centre-back), Wide→FB, Central, Long Wide, Long Central. Each gets its own panel below, so nothing competes for attention. Arrow width = volume, labelled with the exact count; hover for the top passer.
125build-up passes attempted
73%completed
31%reach the middle third
3%go long into the final third
Pass types
38CB · 42%
11Long Wide · 12%
2Long Central · 2%
29Wide → FB · 32%
11Central · 12%
CB38 · 42%
Long Wide11 · 12%
Long Central2 · 2%
Wide → FB29 · 32%
Central11 · 12%
◆ Vision AI Insight
Chelsea build predominantly down the left, with Colwill as the fulcrum (21 build-up passes). Only 34% of their build-up passes actually advance a third — the rest is lateral circulation, the hallmark of a possession-controlling side that circulates patiently in midfield before progressing. Their single most-repeated pattern is LHS def → C def (10×).
Progression1 section
How They Progress — the mechanism
Everton
Not just how many progressive passes, but where they start, who plays them, and whether they actually penetrate. 37 progressive passes across 1 match (37.0/game).
Origin lane
Right wing
19%
Right half-space
11%
Central
14%
Left half-space
11%
Left wing
46%
Progression is left-dominant: 30% right side · 14% central · 57% left.
Who generates it
Vitalii Mykolenko
10 · 27%
Kiernan Dewsbury-Hall
7 · 19%
James Garner
5 · 14%
Jack Grealish
3 · 8%
Jordan Pickford
3 · 8%
Top two — Vitalii Mykolenko & Kiernan Dewsbury-Hall — account for 46% of all progression.
PROGRESSION
37.0 prog passes/game
mostly left
→
PENETRATION
30% reach final third
14% reach the box
→
THREAT
the other 70% is recycled
progress ≠ danger
What came of it.30% of progressive passes reached the final third and 14% the box; the rest was recycled in front of the block. 46% of the progression ran through two players, mostly down the left side.
Which lanes actually create the threat
Share of passes played from each lane against its share of the threat (xT) they add. Efficient = more threat than volume, sterile = lots of the ball, little damage.
Per lane — volume vs threat
Right wingsterile
Right half-spacebalanced
Centralbalanced
Left half-spacebalanced
Left wingbalanced
Chelsea
Not just how many progressive passes, but where they start, who plays them, and whether they actually penetrate. 40 progressive passes across 1 match (40.0/game).
Origin lane
Right wing
22%
Right half-space
15%
Central
20%
Left half-space
15%
Left wing
28%
Progression is left-dominant: 38% right side · 20% central · 42% left.
Who generates it
Jordan Henderson
7 · 18%
Pedro Neto
5 · 12%
Emiliano Martínez
5 · 12%
Jorrel Hato
4 · 10%
Josh Acheampong
4 · 10%
Top two — Jordan Henderson & Pedro Neto — account for 30% of all progression.
PROGRESSION
40.0 prog passes/game
mostly left
→
PENETRATION
22% reach final third
20% reach the box
→
THREAT
the other 78% is recycled
progress ≠ danger
What came of it.22% of progressive passes reached the final third and 20% the box; the rest was recycled in front of the block. 30% of the progression ran through two players, mostly down the left side.
Which lanes actually create the threat
Share of passes played from each lane against its share of the threat (xT) they add. Efficient = more threat than volume, sterile = lots of the ball, little damage.
Per lane — volume vs threat
Right wingbalanced
Right half-spacesterile
Centralbalanced
Left half-spacebalanced
Left wingbalanced
Chance creation4 sections
Chance creation — how the shots come
Everton
The question
Where do Everton's chances actually come from?
Every shot sorted twice. First by the kind of attack: an attacking transition (the shot came within 15 seconds of winning the ball), a settled attack (open play after the team had the ball), or a set piece. Then by how it was set up: a cross, a cut-back, a long ball, a pass into the box, or no pass at all (the player created it himself). So a cut-back from an attacking transition is counted apart from a cut-back in a settled attack.
6shots
0.5xG
0.08xG per shot
0big chances (0.3+ xG)
0goals
Kind of attack, then how the shot was set up
Shots
Goals
xG
xG / shot
Settled attack83% of shots
5
0
0.43
0.09
Cross
1
0
0.08
0.08
Cut-back
2
0
0.18
0.09
Long ball
1
0
0.06
0.06
Own creation (carry, dribble, rebound)
1
0
0.10
0.10
Set piece17% of shots
1
0
0.07
0.07
Corner
1
0
0.07
0.07
Every attempt to create — and what came of it
Every pass into the box, every cut-back and every pass before a shot. Red led to a shot, gold to a goal; grey ones were tried but no shot came: solid found a team-mate, dashed lost the ball. Filter by outcome, type or player; tap an arrow for the detail.
Who sets the shots up
Player
Set-ups
xG created
Goals
Vitalii Mykolenko
2
0.22
0
Kiernan Dewsbury-Hall
1
0.06
0
James Tarkowski
1
0.04
0
Who takes them
Player
Shots
xG
Goals
Thierno Barry
3
0.29
0
Jarrad Branthwaite
1
0.10
0
Merlin Röhl
1
0.06
0
Jack Grealish
1
0.04
0
Vision AI Model Insight
The biggest source of Everton's chances, by xG, is settled attack (0.4 of 0.5 xG, 5 of 6 shots), mostly cut-back. 0 of the 6 shots (0%) came within 15 seconds of winning the ball. 1 of the 6 shots came from set pieces; 0 goals from 0.5 xG (-0.5).
Chelsea
The question
Where do Chelsea's chances actually come from?
Every shot sorted twice. First by the kind of attack: an attacking transition (the shot came within 15 seconds of winning the ball), a settled attack (open play after the team had the ball), or a set piece. Then by how it was set up: a cross, a cut-back, a long ball, a pass into the box, or no pass at all (the player created it himself). So a cut-back from an attacking transition is counted apart from a cut-back in a settled attack.
18shots
1.4xG
0.08xG per shot
0big chances (0.3+ xG)
2goals
Kind of attack, then how the shot was set up
Shots
Goals
xG
xG / shot
Attacking transition11% of shots
2
0
0.20
0.10
Pass into the box / short pass
2
0
0.20
0.10
Settled attack56% of shots
10
2
0.76
0.08
Cut-back
2
0
0.27
0.13
Pass into the box / short pass
6
0
0.27
0.05
Own creation (carry, dribble, rebound)
2
2
0.22
0.11
Set piece33% of shots
6
0
0.48
0.08
Corner
5
0
0.45
0.09
Free kick
1
0
0.03
0.03
Every attempt to create — and what came of it
Every pass into the box, every cut-back and every pass before a shot. Red led to a shot, gold to a goal; grey ones were tried but no shot came: solid found a team-mate, dashed lost the ball. Filter by outcome, type or player; tap an arrow for the detail.
Who sets the shots up
Player
Set-ups
xG created
Goals
Pedro Neto
5
0.40
0
Cole Palmer
3
0.23
0
Morgan Rogers
2
0.10
0
Who takes them
Player
Shots
xG
Goals
Maxence Lacroix
1
0.30
0
Cole Palmer
6
0.28
0
Pedro Neto
3
0.26
2
João Pedro
3
0.25
0
Morgan Rogers
2
0.20
0
Vision AI Model Insight
The biggest source of Chelsea's chances, by xG, is settled attack (0.8 of 1.4 xG, 10 of 18 shots), mostly pass into the box / short pass. 2 of the 18 shots (11%) came within 15 seconds of winning the ball. 6 of the 18 shots came from set pieces; 2 goals from 1.4 xG (+0.6).
Crosses & Cutbacks — squad-wide
Everton
The question
How does Everton deliver into the box from wide areas, and what comes of it?
17 crosses: 2 found a team-mate (12%), 1 led to a shot (6%). 2 cut-backs: 2 found a team-mate (100%), 2 led to a shot (100%). A cross starts wide and is aimed into the box; a cut-back starts near the byline and is squared back. Grey ones were tried but no shot came: solid found a team-mate, dashed lost the ball.
Chelsea
The question
How does Chelsea deliver into the box from wide areas, and what comes of it?
10 crosses: 3 found a team-mate (30%), 0 led to a shot (0%). 5 cut-backs: 3 found a team-mate (60%), 2 led to a shot (40%). A cross starts wide and is aimed into the box; a cut-back starts near the byline and is squared back. Grey ones were tried but no shot came: solid found a team-mate, dashed lost the ball.
Crosses by Territory
Everton
The question
Which part of the final third does Everton actually cross from?
17 crosses in this match (the same crosses as the map above), split into fifteen territories — five channels (both wings, both half-spaces and the centre) by three depths from the halfway line to the byline. 35% come from one territory, the advanced left wing; 1 come from the half-spaces and 0 from the centre.
Territory
Crosses
Share
Led to a shot
advanced · left wing
6
35%
0
byline · right wing
3
18%
0
deep · right wing
2
12%
0
deep · left wing
2
12%
0
byline · left wing
2
12%
1
deep · right half-space
1
6%
0
advanced · right wing
1
6%
0
Chelsea
The question
Which part of the final third does Chelsea actually cross from?
10 crosses in this match (the same crosses as the map above), split into fifteen territories — five channels (both wings, both half-spaces and the centre) by three depths from the halfway line to the byline. 40% come from one territory, the advanced right wing; 0 come from the half-spaces and 0 from the centre.
Territory
Crosses
Share
Led to a shot
advanced · right wing
4
40%
0
advanced · left wing
2
20%
0
byline · right wing
2
20%
0
deep · right wing
1
10%
0
deep · left wing
1
10%
0
On-Ball Value — who moved the game
Every pass, carry, take-on, shot and ball win is worth the change it made to the chance of scoring minus the chance of conceding in the next 10 seconds. A forward pass into space is positive, a lost ball in a dangerous spot is negative. The chart adds the values up as the match goes on.
+0.76Everton on-ball value
+1.34Chelsea on-ball value
EvertonChelseaEach step up is an action that raised the team's chance of scoring; a drop is one that lowered it
Everton — where the value came from
Passes452 actions+0.46
Carries113 actions-0.01
Dribbles14 actions+0.04
Shots6 actions+0.17
Ball wins46 actions+0.09
Chelsea — where the value came from
Passes503 actions+0.29
Carries110 actions+0.20
Dribbles15 actions-0.25
Shots18 actions+0.98
Ball wins39 actions+0.12
Everton — most on-ball value (OBV)
Player
Actions
OBV
Vitalii Mykolenko
77
+0.283
Jarrad Branthwaite
74
+0.174
Kiernan Dewsbury-Hall
55
+0.142
Jordan Pickford
45
+0.067
Thierno Barry
11
+0.051
James Garner (lowest)
79
-0.043
Chelsea — most on-ball value (OBV)
Player
Actions
OBV
Pedro Neto
56
+0.714
João Pedro
32
+0.181
Maxence Lacroix
62
+0.167
Emiliano Martínez
33
+0.101
Morgan Rogers
69
+0.089
Cole Palmer (lowest)
68
-0.258
When they lose it1 section
Ball-Loss Map — where attacks die
Everton
Every turnover has a location and a cause. This is a rate, not a raw count — the share of pass attempts from each zone that end in a turnover, so a zone they simply play through more often doesn't automatically look riskier. Grey cells are real zones with too few attempts to trust a rate.
Loss rate by zone
How they lose it
Incomplete pass — attacking third
33
Failed forward pass
26
Failed take-on
9
Lost in the defensive third
26
Their weakest zone is the right wing in the middle third: 36% of 33 pass attempts there are lost (12 times). Separately, 33% of all losses happen in the attacking third — a fair share happen deeper, which invites transitions.
Chelsea
Every turnover has a location and a cause. This is a rate, not a raw count — the share of pass attempts from each zone that end in a turnover, so a zone they simply play through more often doesn't automatically look riskier. Grey cells are real zones with too few attempts to trust a rate.
Loss rate by zone
How they lose it
Incomplete pass — attacking third
26
Failed forward pass
17
Failed take-on
6
Lost in the defensive third
34
Their weakest zone is the left half-space in the attacking third: 41% of 17 pass attempts there are lost (7 times). Separately, 29% of all losses happen in the attacking third — a fair share happen deeper, which invites transitions.
Out of possession
Out of possession
How they pressed, where they won the ball, and how the other side got through.
Not just press intensity, but where the 142 defensive actions happen — the trigger height and the side they hunt.
Where defensive actions happen
Attacking third
16%
Middle third
39%
Own third
44%
By intensity this is an aggressive high press: 4.9 opponent passes per defensive action (PPDA; lower = more aggressive). By height, 16% of their defensive actions come in the attacking third, 39% in midfield.
Where they win it back
Darker = more defensive actions.
Where they pressed. Their defensive actions came more down the right.
Chelsea
Not just press intensity, but where the 143 defensive actions happen — the trigger height and the side they hunt.
Where defensive actions happen
Attacking third
11%
Middle third
42%
Own third
47%
By intensity this is an aggressive high press: 5.4 opponent passes per defensive action (PPDA; lower = more aggressive). By height, 11% of their defensive actions come in the attacking third, 42% in midfield.
Where they win it back
Darker = more defensive actions.
Where they pressed. Their defensive actions came more down the right.
How long they keep it — passes and seconds until the ball is won
Everton
The question
Once the opponent has the ball, how many passes and how many seconds pass before Everton win it back with a defensive action?
Counted over the 29 opposition possessions that Everton ended with a tackle, interception, recovery or challenge. Fewer passes and seconds means the ball is won quickly (a press); more means the opponent is allowed to play before Everton step in. Everton win it after 7.7 opponent passes in the first half-hour and after 4.3 after the hour mark (sooner).
PASSES THEY GET
5.6passes
median 2 · before Everton win it
TIME THEY KEEP IT
16sec
median 4s · 29.0 wins per game
How many passes the opponent got in before the ball was won
55%
17%
7%
21%
0–2 passes3–5 passes6–9 passes10+ passes
Through the match — every 15 minutes
0–15′
8.7
29s
15–30′
6.2
22s
30–45+′
too few
45–60′
1.8
3s
60–75′
6.0
17s
75–90+′
3.8
7s
average passesaverage seconds
Chelsea
The question
Once the opponent has the ball, how many passes and how many seconds pass before Chelsea win it back with a defensive action?
Counted over the 23 opposition possessions that Chelsea ended with a tackle, interception, recovery or challenge. Fewer passes and seconds means the ball is won quickly (a press); more means the opponent is allowed to play before Chelsea step in. Chelsea win it after 2.6 opponent passes in the first half-hour and after 5.2 after the hour mark (later).
PASSES THEY GET
4.2passes
median 4 · before Chelsea win it
TIME THEY KEEP IT
11sec
median 5s · 23.0 wins per game
How many passes the opponent got in before the ball was won
43%
26%
17%
13%
0–2 passes3–5 passes6–9 passes10+ passes
Through the match — every 15 minutes
0–15′
2.2
11s
15–30′
too few
30–45+′
6.0
16s
45–60′
2.2
4s
60–75′
too few
75–90+′
4.2
10s
average passesaverage seconds
Winning the ball2 sections
Defensive Action Map
Every tackle, interception, recovery, clearance, block and aerial duel, one pitch per side. Red won the ball or the duel; a grey ring is one that failed: a duel lost, a tackle missed, dribbled past. Filter by outcome, type or player; tap a dot for the detail.
Everton — 142 actions, 102 won
Chelsea — 143 actions, 104 won
Ball-Win Map
Where each side won the ball back, by territory: the pitch cut into thirds and three channels, each zone showing its share of the wins (darker = more). The table lists the five wins highest up the pitch.
Everton — 70 wins · 4% in the final third, 37% midfield, 59% own third
Highest wins
Type
Min
x
Kiernan Dewsbury-Hall
ball-recovery
11′
87
Tyrique George
ball-recovery
86′
79
James Garner
interception
80′
72
James Garner
ball-recovery
10′
63
Merlin Röhl
tackle
51′
62
Chelsea — 68 wins · 1% in the final third, 37% midfield, 62% own third
Highest wins
Type
Min
x
Jorrel Hato
tackle
13′
74
Jordan Henderson
ball-recovery
105′
63
Pedro Neto
ball-recovery
83′
62
Josh Acheampong
tackle
83′
62
Jordan Henderson
ball-recovery
30′
61
Defending the box1 section
Vulnerability Map — how opponents hurt them
Everton
The report flipped: where do opponents create their threat against Everton? 40 opponent progressive passes and 18 shots faced (1.4 xG against) in this match.
Opponent threat by lane (attacking into Everton)
Right wing
22%
Right half-space
13%
Central
22%
Left half-space
18%
Left wing
26%
Where the danger came from. Opponents generated most of their threat through the left wing (26% of the danger conceded).
Chelsea
The report flipped: where do opponents create their threat against Chelsea? 37 opponent progressive passes and 6 shots faced (0.5 xG against) in this match.
Opponent threat by lane (attacking into Chelsea)
Right wing
13%
Right half-space
14%
Central
16%
Left half-space
11%
Left wing
45%
Where the danger came from. Opponents generated most of their threat through the left wing (45% of the danger conceded).
Context
Shape and tactics
How each side set up, and how far from their own norm they played.
How each side played in each third: wide or central, direct or patient, quick or slow, and what its possessions did next. The numbers use every pass, carry and take-on and follow each possession in order; the one-line verdict compares the passing with the league. Tap ? for what a number means.
Everton
Build-up (own third)
safer, left-sided
right 22% · centre 41% · left 38% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.133
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+11.0 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.17%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.25%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.2.9 s
Possessions that went on?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).50% of 52
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.52%
Progression (middle third)
safer, left-sided, slower
right 29% · centre 22% · left 50% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.284
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+4.6 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.20%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.13%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.2.5 s
Possessions that went on?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).34% of 70
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.60%
Final third
safer, played in the channels, left-sided
right 29% · centre 7% · left 64% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.162
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+1.6 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.23%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.10%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.2.4 s
Possessions ending in a shot?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).13% of 38
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.58%
Chelsea
Build-up (own third)
safer, more direct, slower
right 29% · centre 46% · left 25% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.155
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+12.9 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.19%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.30%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.2.9 s
Possessions that went on?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).40% of 65
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.62%
Progression (middle third)
safer, shorter passing, playing short
right 27% · centre 36% · left 37% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.334
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.+2.8 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.19%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.6%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.2.6 s
Possessions that went on?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).46% of 65
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.43%
Final third
safer, playing short, circulating
right 37% · centre 13% · left 50% ?Where across the pitch they played in this third: right channel, centre, left channel. Counts every pass, carry and take-on.
Actions?Every pass, carry and take-on the side started in this third.139
Forward metres per action?Average metres the ball moved towards goal with each pass or carry started here. Higher means more direct.-0.1 m
Carries?Share of actions here that were carries (running with the ball) instead of passes.15%
Long passes (30 m+)?Share of passes from here travelling 30 m or more.6%
Seconds between actions?Average seconds between one action and the next in the same possession, for actions in this third. Lower means quicker.2.7 s
Possessions ending in a shot?Of the possessions that had the ball in this third, the share that went on to reach the next third (in the final third: that ended in a shot).31% of 42
Possessions lost here?Of the possessions that had the ball in this third, the share that ended with the ball lost in this third.38%
Against their own norm
The five numbers that departed furthest from each side's own season average — bar right of centre means more than usual, left means less. This is what makes a match unusual rather than merely good or bad.
Everton
compared with their other 7 matches this season
Expected goals0.49vs 1.21
Defensive actions142vs 163
Pass accuracy78%vs 81%
Threat from passing3.61vs 4.96
Progressive carries43vs 50
Chelsea
compared with their other 7 matches this season
Pass accuracy82%vs 78%
Defensive actions143vs 152
Passes503vs 441
Threat from passing4.09vs 5.23
Expected goals1.44vs 1.14
Decision Quality — not all completed passes are equal
Everton
A 90% pass completion can hide a sideways habit. Grading every pass by the threat it adds separates value creation from safe circulation.
Excellent (high xT gain)
12%
Progressive
1%
Neutral / sideways
51%
Safe / backward
36%
13% of passes are progressive-or-better; the remaining 87% keep possession without advancing it. A control-first side — safe in build-up, reliant on a few players for the incision.
Chelsea
A 90% pass completion can hide a sideways habit. Grading every pass by the threat it adds separates value creation from safe circulation.
Excellent (high xT gain)
13%
Progressive
1%
Neutral / sideways
46%
Safe / backward
40%
14% of passes are progressive-or-better; the remaining 86% keep possession without advancing it. A control-first side — safe in build-up, reliant on a few players for the incision.
Squads
Players
Who stood out, and every player's numbers. Click a player for his own match report.
Every corner of the match, drawn from the flag to where the delivery landed, and what came of it within ten seconds. Everton: 5 corners, 1 led to a shot; Chelsea: 7 corners, 4 led to a shot. Stars are direct free kicks at goal.
Everton
5Corners
1Led to a shot
6Free kicks, their half
1Set-piece shots
0.07Set-piece xG
0Set-piece goals
Corner outcome
Taken by
Click an arrow to pick out one corner.
Chelsea
7Corners
4Led to a shot
3Free kicks, their half
6Set-piece shots
0.48Set-piece xG
0Set-piece goals
Corner outcome
Taken by
Click an arrow to pick out one corner.
goal followedshot followedfirst contact wondelivery lost★ direct free kick
Who stood out — the most valuable players
Ranked by on-ball value: what every pass, carry, take-on, shot and ball win added to the chance of scoring, minus what it gave away. Click a card for that player's full match report.
Player of the match · highest on-ball value
Everton
Chelsea
Every player — the full numbers
Every player who played. Click a column to sort. The best value in each column is highlighted.
Click any player to open his own match report: every pass, carry, shot and tackle he made in this match.