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Player reportSerie A 2026

Teun Koopmeiners

Juventus
Ball-winning 6 (destroyer) DM
15.2 defensive actions/90
defensive middeep-lying playmakerpress resistancescreening
260
minutes
7 apps
147
passes
84% completed
84%
pass completion
147 passes
16
progressive passes
5.5/90
44
defensive actions
15.2/90
5
tackles + interceptions
25% tackle win
16
recoveries
5.5/90
11
line-breaking passes
3.8/90
Overview

The player

Who he is and how he compares with his peers.

Thin sample this season. Teun Koopmeiners has played 7 matches (260 min) so far, so sections that need a bigger sample to say anything reliable are not shown here — they are missing on purpose, not broken. See all seasons combined →
01

What Patterns Define Him?

His repeatable signature. A step only appears if its reliability score (sample size × match coverage) reaches at least Medium confidence — pattern mining, not anecdotes.

RECEIVE
drop between the centre-backs — mostly in the middle third (59% of his 147 passes)
84% completion · 147× in 7/7 matches
↓
ESCAPE PRESSURE
turn out of a tight central area
67% won · 3× in 2/7 matches
↓
PROGRESS CENTRAL
break a line through the middle
5.5 prog/90 · 11× in 4/7 matches
↓
SCREEN / WIN BALL
protect the back four
7.3 ball-wins/90 · 21× in 7/7 matches
↓
RECYCLE / PROGRESS
keep it ticking, feed the final third
5.9 f3-entries/90 · 17× in 5/7 matches
Signature: drop to receive → escape the press on the turn → progress centrally or recycle → screen the counter. Block the central lane and press his first touch to force him backwards.
15

Where is he influential — vs where is he merely present?

Red fill = raw touch territory. Gold rings = zones where his influence (xT added, progression, line-breaks, key passes) outweighs how often he's actually there — one combined map instead of two separate maps to compare by eye. Red with no ring: present but not dangerous. A ring on faint red: rare touches, outsized impact.

own goal left, attacking →
21
passes / match
15.2
def actions / 90
1–62
pass range (matches)
5
clearances
Pass range = his fewest and most passes in any single match this season (1 at the low end, 62 at the high) — a measure of match-to-match involvement, not pass distance.
In possession

In possession

What he does with the ball: build-up, progression, creation, carrying and finishing.

09

How dangerous are his carries?

Real ball-carries

23 tracked carries (8.0/90, 9 progressive, 225m total) — the ball moving with his touches, a different signal from dribbles below (beating an opponent 1v1). even a player who rarely dribbles past a man can still carry the ball forward constantly in build-up; this is that.

4%4%13%4%9%9%9%13%22%13%
progressivelateral/short% of his 23 carries originating in each zone · own goal left, attacking →
Every carry, exact path — median 9m, longest 21m
By zone — where the carry started → where it ended
2Outside → Inside
15Inside → Inside
5Outside → Outside
1Inside → Outside
First (23)grouped by carry pattern (start + end position), largest group first
startendown goal left, attacking →

Beaten in the tackle

How often an attacker gets past him in a 1v1 defensive duel — the closest signal the data has to "dribbled past" (no attacker-beat-defender field exists directly, so this counts tackles he attempted and lost).

4
tackle duels
1
won
3
beaten · 75%
brighter band = more tackle duels · own goal left, attacking →
INSIDE 75%
OUTSIDE 25%
Tackle-duel location — 3 inside · 1 outside
Right Wing
0 · 0%
Right Half-Space
0 · 0%
Central
0 · 0%
Left Half-Space
3 · 75%
Left Wing
1 · 25%
Vision AI beaten in 3 of 4 tackle duels (75% loss rate) — a solid 1v1 defensive record.
Every tackle duel, exact location
wonlost — dribbled pastown goal left, attacking →

He attempted only 3 dribbles of his own all season — dribbling is not part of this role; his ball-carrying is covered above, his defending against the dribble below.

03

How does he progress play?

How much he drives the ball forward. Progressive = completed pass advancing ≥15 toward goal.

16
progressive · 5.5/90
17
final-third entries · 5.9/90
5
box entries · 1.73/90
23
progression index /90
Progression index: one composite number — progressive passes + progressive carries + 2% of total distance progressed + 8× positive xT added, all per 90. Weights VOLUME and THREAT together rather than counting progressive actions alone.
06

How does he create chances?

1 key passes (0.35/90), 0 of them assists — where his chance creation specifically comes from, 18 zones (6×3), showing his share of key passes originating there.

Chance creation — key pass origin zone share
Filter:
100%
chance creation (1)assist (0)% of the selected group's key passes originating in each zone
04

Where does he become vulnerable?

24 times he gave the ball away. For a defender the danger is where — a loss in his own third can turn into a chance against; higher up it costs little.

12
attacking third (cheap)
10
middle third
2
own third (dangerous)
Vision AI 50% of losses are in the attacking third — he gambles where a turnover costs little.
Mistake danger (proxy): 2.10 danger-index/90 · 0.253 avg/turnover. Weights each loss by threat conceded at that location. True xT-conceded needs the opponent possession model; positional proxy.
05

Preferred Progression Routes — xT-weighted

His progressive passes as zone→zone routes, weighted by expected threat (xT) added — arrow width and the number are the total xT generated on each route, not just how often he plays it. This is where he actually moves the needle.

0.360.330.290.280.270.17
own goal left, attacking →
Highest-value routes (xT)
0.36
Left Wing Mid third → Left Half-Space Att third
1 passes
0.33
Left Wing Att third → Central Att third
1 passes · 1 to a shot
0.29
Central Mid third → Left Half-Space Att third
2 passes
0.28
Central Att third → Right Half-Space Att third
1 passes
0.27
Left Half-Space Mid third → Left Wing Att third
3 passes
0.17
Left Wing Mid third → Left Wing Att third
1 passes
07

Where Does He Receive?

The zones where Teun Koopmeiners gets on the ball — his top three ball-collection areas highlighted (gold = primary). Reception is proxied by where his on-ball actions begin (no explicit receiver is recorded).

123
1 = primary, 2 = secondary, 3 = third · own goal left, attacking →
His collection zones
24%
Primary
Left Wing, Middle third
21%
Secondary
Left Half-Space, Middle third
11%
Third
Left Wing, Attacking third
These are the zones where he collected the ball most.
08

Where Does He Operate? — Every Zone

Every on-ball touch (pass, dribble, shot) binned into a 6×3 grid — raw counts of where Teun Koopmeiners actually gets on the ball. Hover any zone for its breakdown by action type, its share of all touches, and the exact coordinate range it covers.

Filter:
37263618618126934574
own goal left, attacking → · brighter + higher number = more touches

Passes only — completed vs incomplete, by zone

Same zone grid, restricted to passes so completed/incomplete and match filters actually mean something — a shot or a dribble has no "completed" in the pass sense.

3%3%5%2%1%5%7%4%4%1%2%5%18%24%12%4%
own goal left, attacking →
10

Every Pass This Season — completed vs incomplete

Every pass this season, plotted individually — green = completed, grey (dashed) = incomplete, gold = key pass. Filter by outcome or isolate one match below.

1Key pass
3Cross
16Progressive
11Long ball
2Switch
By zone — where the pass started → where it landed
27Outside → Inside
45Inside → Inside
24Outside → Outside
28Inside → Outside
By direction
72Forward
36Backward
39Sideways
own goal left, attacking →
02

Tactical patterns — how his football actually looks

Three clustered sequence diagrams from his own event data — his three busiest routes: the way he progresses, the pattern behind his chances, and where a turnover turns dangerous.

own goal left, attacking →
How does he progress the ball forward?
His most common route for progressing play: he plays inside from the left wing toward the left hs, advancing it forward in the middle third — 1 passes worth 0.36 xT.
Where do his chances come from?
Of 1 key passes, his busiest route is a delivery where he plays inside from the left wing toward the central in the final third — 1 times. The receiver isn't identifiable in this data, only where the pass started and ended.
Where does he lose the ball most?
This is a RATE, not a raw count — the share of his touches in each zone that end in a turnover, so a zone he simply plays in more often doesn't automatically look riskier. His weakest zone is the left half-space in the final third: 27% of his 11 touches there are lost (3 times).
—0 touches · too few—0 touches · too few0%0/8 lost—7 touches · too few—4 touches · too few—3 touches · too few—5 touches · too few17%2/12 lost10%3/31 lost14%5/36 lost—5 touches · too few—5 touches · too few—4 touches · too few27%3/11 lost25%4/16 lostRWRHSCLHSLWDEFMIDATT
Out of possession

Out of possession

Where and how he defends and presses.

12

How & where does he defend?

44 defensive actions across the season (15.2/90). Where he wins the ball, and how — the core question for a defender. Aerial duels are not recorded for this competition, so aerial dominance is not measured here.

click a card to isolate that action type · own goal left, attacking →
4
tackles · 25% won
1
interceptions · 0.3/90
16
recoveries · 5.5/90
5
clearances · 1.7/90
3
blocks
48
avg action height
8
won high (att 3rd)
26
middle third
10
own third
Vision AI A front-foot / high defender. He wins the ball mainly by stepping in — tackles, interceptions & recoveries outweigh clearances. 21 proactive ball-wins (7.3/90), tackle success 25%. He defends high, stepping out to intercept — suits a high line.
11

Can he play under pressure?

Split by how hard the opponent pressed (opponent PPDA — lower = more intense press). Can Teun Koopmeiners still play out when the opponent presses high? His build-up quality split by press intensity — the key question for a ball-playing defender. Tiers of ~2-3 matches — directional evidence, not proof.

press tier
completion
prog /90
line-breaks /90
xT /90
High press (PPDA 4.8, 2m)
77%
3.9
3.9
0.85
Mid press (PPDA 5.4, 2m)
86%
4.3
4.3
1.64
Low press (PPDA 10.3, 3m)
88%
7.8
3.5
2.14
Team

Team context

How much of the team runs through him, and what changes without him.

13

Impact on the Team

Juventus's output per match with Teun Koopmeiners (7 matches) versus without him (1 matches). Insufficient evidence — the without-sample is only 1 matches; treat every Δ below as noise until more games exist. What his own defending should move — goals conceded and results — leads; attacking output (largely out of a defender's hands) is shown after, for context. A proper on-off model needs many more minutes.

WITH (7)
WITHOUT (1)
Δ
goals against /match
0.71
3.00
-2.29
points /match
2.00
0.00
+2.00
goals for /match
1.57
0.00
+1.57
xG for /match
1.36
0.89
+0.47
14

His Share of the Team

Of everything Juventus produced this season, the categories where the biggest share ran through Teun Koopmeiners specifically — his share of the team total, not a per-90 rate.

category
share
him / team
goals
9%
1 / 11
final-third entries
6%
178 / 3043
interceptions
5%
19 / 408
Recruitment

Style and verdict

Style profile, closest comparables, and the summary.

16

Playing-Style Profile

Not raw event counts — football style scores: weighted models scored 0–100 against the 258 defensive mids in the pool (min 450 min). This is what separates players who post similar numbers but play differently. Proxy dimensions are inferred from on-ball data; true off-ball running / under-pressure context is not measured.

Deep-lying playmaker82%Tempo controller80%Ball-winning 647%
Why Deep-lying playmaker 82%: a weighted blend of progression 93 (weight 30%) + build-up 71 (weight 30%) + retention 77 (weight 20%) + press resistance 67 (weight 20%). The score reflects how distinctively his profile SHAPE matches this archetype vs his peers.
Elite
progression, line-breaking, final-third threat, receiving zones
Strong
carrying, territory (wide vs central), retention, box threat, transition, build-up, passing directness
Average
press resistance, crossing, creativity, through-balls, dribbling, defensive aggression
Weak
ball-winning
Unknown
aerial ability, marking, off-ball running — not in event data
Progression
93
Line-breaking
91
Final-third threat
87
Receiving zones
85
Carrying
84
Territory (wide vs central)
83
Retention
77
Box threat
73
Transition ~proxy
72
Build-up
71
Passing directness
70
Press resistance ~proxy
67
Crossing
62
Creativity
60
Through-balls ~proxy
57
Dribbling
54
Defensive aggression
53
Ball-winning
26
17

Similar Players — in style space

Closest comparables measured on the style scores above, within the same position family — so it separates how players are alike, not just how much they touch the ball. Each line explains the shared strength and the divergent mechanism. A light physical-profile term (height / weight; this player: 185 cm / 84 kg) is included at a quarter of one style axis's weight — enough to break ties between stylistic twins, not to override style. Scope: pooled across the Serie A, Bundesliga, La Liga, Ligue 1 and Premier League, percentiled within each player's own league before comparing — a match from another league is marked with its league name.

Style, not quality: a high match here means two players tend to produce the ball in similar ways — it is not a ranking, a scouting recommendation, or a claim that they are equally good.

Pierre-Emile Højbjerg Marseille · Ligue 1 · 187 cm / 81 kg
85%
Driven by: final-third threat (11%), progression (10%), transition (10%). Different mechanism — Koopmeiners more via territory (wide vs central); Højbjerg more via passing directness.
Leon Avdullahu Hoffenheim · Bundesliga · 185 cm / 79 kg
78%
Driven by: progression (16%), receiving zones (13%), final-third threat (12%). Different mechanism — Koopmeiners more via box threat, territory (wide vs central); Avdullahu more via ball-winning.
Himad Abdelli Marseille · Ligue 1 · 185 cm / 81 kg
78%
Driven by: carrying (16%), final-third threat (12%), box threat (11%). Different mechanism — Koopmeiners more via passing directness, line-breaking; Abdelli more via ball-winning, dribbling.
Leon Goretzka Aston Villa · Premier League · 189 cm / 82 kg
75%
Driven by: receiving zones (13%), final-third threat (12%), carrying (11%). Different mechanism — Koopmeiners more via territory (wide vs central), passing directness; Goretzka more via retention, dribbling.
Bryan Cristante Roma · 186 cm / 80 kg
73%
Driven by: progression (16%), transition (15%), final-third threat (13%). Different mechanism — Koopmeiners more via territory (wide vs central), retention; Cristante more via defensive aggression, ball-winning.
Elliot Anderson Man City · Premier League · 179 cm / 69 kg
72%
Driven by: progression (15%), final-third threat (13%), carrying (11%). Different mechanism — Koopmeiners more via retention; Anderson more via ball-winning, dribbling.
18

Summary

Teun Koopmeiners is a deep-lying playmaker / tempo controller: 84% completion, 11 line-breaks and 5.5 progressive passes /90, resisting pressure with 67% dribble success. A central controller. [Off-ball screening position and scanning need tracking data.]

Based on 7 matches (260 minutes) — an early read, treat with caution until more minutes are logged. He profiles as a deep-lying playmaker / tempo controller — best used in a system built around that identity. His biggest room for growth is press resistance — even a modest improvement there would meaningfully lift his overall deep-lying playmaker profile.
✨ This report is interactive

Click any stat card to filter its map, hover a dot for the exact match, and use the dropdowns to slice passes zone-to-zone. Nothing here is static.

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