Combining every season — this one is larger, give it a moment.
Team reportBundesliga 2026
Borussia Dortmund
A possession-dominant side, aggressive high-press out of possession, with a high-volume attack. Currently #2 of 18 on 17 points (5-2-0, 12:4). Tactical profile below is built from 7 matches of ball-by-ball event data, contextualised against the league.
In one read, what kind of team is Borussia Dortmund and how good was the season?
Read. Borussia Dortmund currently sit #2 of 18 on 17 points (5W-2D-0L, 2.43 pts/game), scoring 12 and conceding 4 for a goal difference of +8.
On the ball they are a possession-dominant team (57% field tilt, #5 in the league); off it they defend with a aggressive high-press (#4 of 18 for press intensity).
Across the 7 matches of event data, they create 1.50 xG/game (#12) and concede 0.82 (#2), a net of +0.68 xG/game — the underlying performance matches the actual goal difference.
Season Context — the league table
The question
Where did Borussia Dortmund actually finish, and against whom?
The authoritative final table (full season), centred on Borussia Dortmund.
#
team
P
W
D
L
GF
GA
GD
Pts
1
Bayern
7
5
2
0
25
6
+19
17
2
Borussia Dortmund
7
5
2
0
12
4
+8
17
3
Freiburg
7
4
1
2
16
9
+7
13
4
Leverkusen
7
4
1
2
16
12
+4
13
5
RBL
7
4
0
3
20
11
+9
12
Match Momentum — when they create and concede danger
The question
Across a whole game, which periods does Borussia Dortmund actually dominate for chances — and which periods hurt them?
Net xG (created minus conceded) in each 15-minute window, summed across the whole season's matches — above the line is time they dominate for chances, below is time it hurts them. Real on-clock shot timing.
dominant (net xG for)conceding (net xG against)
Vision AI Model Insight
Borussia Dortmund tend to come alive after the break — first-half net xG +1.22, second-half +3.56. Their strongest period is 61-75' (net +2.43 xG); their most dangerous period to face is 31-45' (net -0.11 xG against them).
xG Race — the season, match by match
Expected goals piling up over 7 matches: Borussia Dortmund against what their opponents created. A line pulling away upwards is a side creating more than it gives away; the gap at the end is the season’s balance (+4.8 xG). Hover a point for that match.
Borussia DortmundOpponents against Borussia Dortmund
Tactical DNA
The football question
In five genes, what is Borussia Dortmund's footballing identity?
Each gene is a 0–100 score — the team's league percentile across the metrics that define that phase of play. It distils the whole report into an identity fingerprint: the taller the gene, the more that trait defines them.
69
Build-Up
possession control from the back
72
Progression
moving the ball upfield with threat
50
Creation
manufacturing chances
75
Press
winning the ball high & hard
89
Solidity
resisting the opponent's threat
Genetic identity
Borussia Dortmund are defined most by their Solidity DNA (89/100 · elite at resisting the opponent's threat), and least by their Creation DNA (50/100). Percentiles vs the 18 teams in the league.
The Playstyle Wheel
Fifteen style metrics across five domains — Possess, Disrupt, Finish, Press, Defend — each a percentile against the rest of the league. Metrics marked ~proxy use the closest available event-data signal where the standard definition needs data this feed doesn't carry (explicit pressure events, offside/keeper-sweep incidents).
Possess
Deep buildup
67%
Possession
67%
Field tilt
90%
Disrupt
Central progression ~proxy
86%
Dribble tendency
67%
Progressive passes
86%
Finish
Final-third patience
90%
Shot quality
81%
Open-play xG
71%
Press
Forward press ~proxy
71%
High regains
86%
Pressing efficiency ~proxy
90%
Defend
Def-mid press ~proxy
81%
High line ~proxy
90%
PAdj defensive actions
52%
Borussia Dortmund is defined most by Press (83% in the league) and weakest on Possess (75%). Percentiles vs the 21 teams in the league this season.
In possession
In possession
How they keep the ball, build up, progress, create and finish, and where their attacks die.
How much of the pitch does Borussia Dortmund actually control, relative to the rest of the league?
Field tilt = share of final-third touches between the two sides across Borussia Dortmund's matches, the standard proxy for territorial dominance. Plotted against points per game for every side in the league — the real question isn't just who controls territory, it's whether that control actually converts into results. Dashed lines mark the league average on each axis; Borussia Dortmund highlighted. Hover any dot for the team.
Vision AI Model Insight
Borussia Dortmund post 57% field tilt, ranking #5 of 18 in the league — comfortably above the league mid-point for territorial control, and their 2.43 points/game sits above the league-average return — territory is genuinely converting into results.
Where the time goes — how long each phase lasts
The question
When Borussia Dortmund has the ball, how much of that time is spent building, progressing and creating?
The share of Borussia Dortmund's time on the ball spent in each phase of play, in the order the phases happen. A phase is where the ball is on the pitch (own third, middle third, final third); a transition or a set piece skips the build-up and is counted on its own.
Phase
Share of the time
Build-up
17.1%
Progression
53.4%
Chance creation
26.9%
Attacking transition
2.6%
Vision AI Model Insight
Progression is where Borussia Dortmund spends most of its time on the ball (53% of its time on the ball).
Passing Network
The question
Who actually plays with whom — the real on-pitch connections, not just average positions?
Every pass linked to its likely receiver (the next same-team touch), aggregated into player-pair combinations at each player's average position. Line width = how often the pair combines; colour = threat generated per pass (blue low → red high). Hover a line for the pair, or click a player to isolate their connections.
width = passes between the paircolour = xT per pass: low → high
Top 10 combinations
Anton ↔ Gadou
187p · -0.3xT
Anton ↔ Schlotterbeck
163p · 0.3xT
Ryerson ↔ Gadou
99p · -0.8xT
Schlotterbeck ↔ Svensson
71p · 0.5xT
Anton ↔ Kobel
69p · -0.3xT
Bellingham ↔ Gadou
68p · -0.2xT
Anton ↔ Svensson
67p · -0.3xT
Anton ↔ Nmecha
59p · 0.0xT
Nmecha ↔ Bellingham
47p · 0.3xT
Anton ↔ Veerman
46p · -0.3xT
Vision AI Model Insight
Busiest connection: Waldemar Anton ↔ Joane Gadou (187 passes). Most dangerous per pass: Felix Nmecha ↔ Daniel Svensson (0.03 xT/pass over 45 passes) — the combination that hurts opponents most when it fires, not just the one used most.
Touch Density — where Borussia Dortmund had the ball
Every touch across 63 matches. Brighter means more touches.
Which Zones Do They Attack Through?
The question
Across the whole pitch, where does Borussia Dortmund actually do its on-ball work?
Passes on one map, carries (the ball travelling with a player) on the other. Each is binned into the 15 pitch zones (three thirds × five vertical lanes) and shaded by its share of that kind of action; the arrows are the real actions.
Passes
the ball moved by a pass
4010
ACTIONS
Carries
the ball moved with a player
870
ACTIONS
Vision AI Model Insight
Their single busiest zone is the centre of the middle third (14.8% of all actions). 67% of actions run through the inside lanes (centre + both half-spaces) versus 33% down the two wings — an inside-dominant, half-space build. By third: 22% defensive, 53% middle, 25% attacking.
Attack Sides
Which channel they attacked through this season: the share of every action made in the opponent’s half, down the left, through the middle and down the right. Borussia Dortmund spread it evenly (no channel above 36%). The bars under the pitch put the league’s share beside theirs.
Borussia Dortmund
35%28%36%
League
39%25%36%
Final-Third Entries
Every completed pass or carry that took the ball from outside the final third into it, by the channel it arrived in. Borussia Dortmund made 384 this season (54.9 a match); 30% came into the right wing. Longer, bolder arrows mean more entries. Entries by carrying the ball in count as well as completed passes; dribbles are not counted.
Channel
Entries
Per match
Share
League share
Left wing
95
13.6
25%
28%
Left half-space
60
8.6
16%
17%
Centre
60
8.6
16%
14%
Right half-space
53
7.6
14%
15%
Right wing
116
16.6
30%
26%
Build-up2 sections
Build-Up — the pass map
The football question
How does Borussia Dortmund progress possession from defence into attack — and who runs it?
Build-up passes grouped into 5 real categories — not the old zone grid, not raw individual lines: CB (passer is a centre-back), Wide→FB, Central, Long Wide, Long Central. Each gets its own panel below, so nothing competes for attention. Arrow width = volume, labelled with the exact count; hover for the top passer.
883build-up passes attempted
78%completed
32%reach the middle third
2%go long into the final third
Pass types
252CB · 37%
48Long Wide · 7%
14Long Central · 2%
269Wide → FB · 39%
105Central · 15%
Sequence success — build-up
74build-up sequences this season
1%succeed — reach the next third or a shot
46%turned over with nothing to show
CB252 · 37%
Long Wide48 · 7%
Long Central14 · 2%
Wide → FB269 · 39%
Central105 · 15%
◆ Vision AI Insight
Borussia Dortmund build predominantly down the left, with Kobel as the fulcrum (163 build-up passes). Only 34% of their build-up passes actually advance a third — the rest is lateral circulation, the hallmark of a possession-controlling side that circulates patiently in midfield before progressing. Their single most-repeated pattern is C def → RHS def (52×).
Pass Explorer
Every pass of Borussia Dortmund’s last 7 matches as an arrow, theirs first and the opponents’ with other team, each side attacking left to right (solid = completed, dashed grey = failed). Eight families per team — click any map to open it wide, then filter by channel or third, from one to another (or click a cell of the flow grids), by outcome, half, minute and passer. Channels: right wing, right half-space, centre, left half-space, left wing.
From channel
To channel
From third
To third
Outcome
Minutes
Channel to channel · click a cell
Third to third · click a cell
Progression4 sections
How They Progress — the mechanism
Not just how many progressive passes, but where they start, who plays them, and whether they actually penetrate. 372 progressive passes across 7 matches (53.1/game).
Origin lane
Right wing
26%
Right half-space
16%
Central
16%
Left half-space
15%
Left wing
26%
Progression is right-dominant: 43% right side · 16% central · 41% left.
Who generates it
Julian Ryerson
53 · 14%
Daniel Svensson
48 · 13%
Joane Gadou
44 · 12%
Nico Schlotterbeck
34 · 9%
Gregor Kobel
32 · 9%
Top two — Julian Ryerson & Daniel Svensson — account for 27% of all progression.
PROGRESSION
53.1 prog passes/game
mostly right
→
PENETRATION
25% reach final third
22% reach the box
→
THREAT
the other 75% is recycled
progress ≠ danger
What came of it.25% of progressive passes reached the final third and 22% the box; the rest was recycled in front of the block. 27% of the progression ran through two players, mostly down the right side.
Which lanes actually create the threat
Share of passes played from each lane against its share of the threat (xT) they add. Efficient = more threat than volume, sterile = lots of the ball, little damage.
Per lane — volume vs threat
Right wingefficient
Right half-spacebalanced
Centralsterile
Left half-spacebalanced
Left wingbalanced
Progression — the pass map
The football question
Once Borussia Dortmund have the ball in midfield, how do they actually break into the final third — and who carries that job?
Progression passes grouped into 5 real categories: CB, Wide→FB, Central, Long Wide, Long Central. Each gets its own panel below, so nothing competes for attention. Arrow width = volume, labelled with the exact count; hover for the top passer.
2089progression passes attempted
87%completed
16%break into the final third
9%go backward into the defensive third
Pass types
584CB · 32%
66Long Wide · 4%
11Long Central · 1%
800Wide → FB · 44%
363Central · 20%
Sequence success — progression
178progression sequences this season
30%succeed — reach the next third or a shot
42%turned over with nothing to show
CB584 · 32%
Long Wide66 · 4%
Long Central11 · 1%
Wide → FB800 · 44%
Central363 · 20%
◆ Vision AI Insight
Borussia Dortmund progress predominantly down the right, with Anton the busiest midfield outlet (314 progression passes). Only 16% of passes that start in midfield actually break the final-third line — the rest (75%) is recycled back into midfield or (9%) played backward, the hallmark of a side that carries progression itself through midfield rather than just passing through it. Their most-repeated pattern is RHS mid → C mid (141×) — press that lane and midfield progression stalls.
Decision Quality — not all completed passes are equal
A 90% pass completion can hide a sideways habit. Grading every pass by the threat it adds separates value creation from safe circulation.
Excellent (high xT gain)
14%
Progressive
1%
Neutral / sideways
47%
Safe / backward
37%
16% of passes are progressive-or-better; the remaining 84% keep possession without advancing it. A control-first side — safe in build-up, reliant on a few players for the incision.
Where does Borussia Dortmund actually progress the ball with their feet, not a pass?
159 progressive carries this season across the whole squad (18% of 870 tracked carries total), grouped into up to 4 spatial patterns by where each carry starts and ends together — not just its origin zone. Median 15m, longest 50m. Most active carrier: Ryerson (22). Filter to one player below.
First (54)Second (49)Third (37)Fourth (19)grouped by carry pattern (start + end position), largest group first
startendown goal left, attacking →
Chance creation4 sections
Chance creation — how the shots come
The question
Where do Borussia Dortmund's chances actually come from?
Every shot sorted twice. First by the kind of attack: an attacking transition (the shot came within 15 seconds of winning the ball), a settled attack (open play after the team had the ball), or a set piece. Then by how it was set up: a cross, a cut-back, a long ball, a pass into the box, or no pass at all (the player created it himself). So a cut-back from an attacking transition is counted apart from a cut-back in a settled attack.
107shots
10.5xG
0.10xG per shot
6big chances (0.3+ xG)
11goals
#8key passes / game in the league
#4box entries / game in the league
Kind of attack, then how the shot was set up
Shots
Goals
xG
xG / shot
Attacking transition32% of shots
34
5
4.32
0.13
Cross
1
0
0.08
0.08
Cut-back
7
2
0.89
0.13
Long ball
5
1
0.72
0.14
Pass into the box / short pass
18
2
2.46
0.14
Own creation (carry, dribble, rebound)
3
0
0.16
0.05
Settled attack50% of shots
53
5
4.58
0.09
Cross
9
1
1.14
0.13
Cut-back
9
1
0.81
0.09
Pass into the box / short pass
22
3
1.57
0.07
Own creation (carry, dribble, rebound)
13
0
1.06
0.08
Set piece19% of shots
20
1
1.60
0.08
Corner
17
1
1.53
0.09
Free kick
3
0
0.08
0.03
Every attempt to create — and what came of it
Every pass into the box, every cut-back and every pass before a shot. Red led to a shot, gold to a goal; grey ones were tried but no shot came: solid found a team-mate, dashed lost the ball. Filter by outcome, type or player; tap an arrow for the detail.
Who sets the shots up
Player
Set-ups
xG created
Goals
Julian Ryerson
10
1.60
0
Serhou Guirassy
13
1.50
3
Jobe Bellingham
6
0.97
2
Maximilian Beier
8
0.67
2
Felix Nmecha
8
0.58
0
Who takes them
Player
Shots
xG
Goals
Serhou Guirassy
23
3.22
2
Maximilian Beier
17
2.23
2
Fábio Silva
7
0.80
2
Felix Nmecha
10
0.74
2
Ethan Nwaneri
9
0.64
0
Vision AI Model Insight
The biggest source of Borussia Dortmund's chances, by xG, is settled attack (4.6 of 10.5 xG, 53 of 107 shots), mostly pass into the box / short pass. 34 of the 107 shots (32%) came within 15 seconds of winning the ball. 20 of the 107 shots came from set pieces; 11 goals from 10.5 xG (+0.5).
Chance Creation — the pass map
The football question
How does Borussia Dortmund consistently create dangerous chances — from which zones, and who creates them?
Key passes (the pass immediately before a shot) grouped into 5 real categories: CB, Wide→FB, Central, Long Wide, Long Central. Each gets its own panel below, so nothing competes for attention. Arrow width = volume, labelled with the exact count; hover for the top creator.
Pass types
8CB · 10%
6Long Wide · 7%
9Long Central · 11%
26Wide → FB · 32%
33Central · 40%
Sequence success — final-third
96final-third sequences this season
23%succeed — produce a shot
43%turned over with nothing to show
Danger Funnel — which service carries threat
Every key pass pooled by where it was played FROM, then drawn with its arrow width set by total xT rather than by count. A zone that produces a lot of cheap balls shrinks; one that produces a few decisive ones dominates. Where this disagrees with the volume map, the volume map is the misleading one.
0 key passes shown● low threat● mid● high threatarrow width = total xT, not count
CB8 · 10%
Long Wide6 · 7%
Long Central9 · 11%
Wide → FB26 · 32%
Central33 · 40%
Who creates — volume × threat
12Ryerson
11Guirassy
8Nmecha
8Beier
7Veerman
6Bellingham
6Nwaneri
82key passes #8 of 18
19.0box entries/game #4 of 18
43.9final-3rd entries/game #2 of 18
1.50xG/game #12 of 18
11goals #9 of 18
+0.5finishing vs xG #8 of 18
◆ Vision AI Insight
Borussia Dortmund lean right — 39% of their key passes come from that flank and its half-space (32 of 82), most often from Ryerson (11). They funnel chances into the c of the final third, most often via RHS att → C att (15 key passes, most often from Bellingham). Ryerson is the primary source overall. They generate 1.50 xG a game and finish it clinical — they beat their xG, led by Serhou Guirassy (2G), Felix Nmecha (2G), Fábio Silva (2G).
Crosses & Cutbacks — squad-wide
The question
How does Borussia Dortmund deliver into the box from wide areas, and what comes of it?
122 crosses: 48 found a team-mate (39%), 11 led to a shot (9%). 33 cut-backs: 20 found a team-mate (61%), 15 led to a shot (45%). A cross starts wide and is aimed into the box; a cut-back starts near the byline and is squared back. Grey ones were tried but no shot came: solid found a team-mate, dashed lost the ball.
Crosses by Territory
The question
Which part of the final third does Borussia Dortmund actually cross from?
122 crosses this season (the same crosses as the map above), split into fifteen territories — five channels (both wings, both half-spaces and the centre) by three depths from the halfway line to the byline. 29% come from one territory, the byline right wing; 4 come from the half-spaces and 0 from the centre.
Territory
Crosses
Share
Led to a shot
byline · right wing
35
29%
6
advanced · right wing
30
25%
2
advanced · left wing
22
18%
1
byline · left wing
21
17%
1
deep · right wing
8
7%
1
byline · right half-space
3
2%
0
deep · left wing
2
2%
0
advanced · left half-space
1
1%
0
Finishing3 sections
Shot Map
107 shots for 10.5 xG (1.50/game, #12 in the league). Click an area of the box to see who shoots from there; filter by outcome, player or match.
High-volume attack. 15.3 shots/game at 0.098 xG/shot. Box entries 19/game (#4). Threat created 13.0 xT/game (#5).
Goal Sequences
The move behind each of Borussia Dortmund’s 12 goals this season, from the moment they got the ball to the finish. Pick a goal from the list, then step through it or press Play: numbered circles are passes and touches, dotted lines are carries (the ball travelling with a player), dashed grey is a pass that was lost, the star is the shot.
Each goal’s possession, rebuilt from the raw event feed — 12 goals traced.
How Do They Score?
The question
Where do the goals actually come from — open play, dead balls, which foot?
Every goal Borussia Dortmund scored across the loaded matches, broken down by how it was created and finished.
By situation
Open play
10 · 91%
Set pieces
1 · 9%
Penalties
0 · 0%
By finish
Right foot
8 · 73%
Left foot
2 · 18%
Header
1 · 9%
Vision AI Model Insight
11 goals scored. 91% come in open play; set pieces add 9%. Open play is clearly their main route to goal.
When they lose it1 section
Ball-Loss Map — where attacks die
Every turnover has a location and a cause. This is a rate, not a raw count — the share of pass attempts from each zone that end in a turnover, so a zone they simply play through more often doesn't automatically look riskier. Grey cells are real zones with too few attempts to trust a rate.
Loss rate by zone
How they lose it
Incomplete pass — attacking third
285
Failed forward pass
185
Failed take-on
66
Lost in the defensive third
195
Their weakest zone is the left wing in the defensive third: 33% of 122 pass attempts there are lost (40 times). Separately, 38% of all losses happen in the attacking third — a fair share happen deeper, which invites transitions.
Out of possession
Out of possession
How they press, where they win the ball back, and how they concede.
How hard does Borussia Dortmund press, where, and does it actually work — beyond a single PPDA number?
A composite Pressing Index built from four event-derived dimensions, each ranked against the league. Not one metric — intensity, height, effectiveness and opponent disruption together. The pitch shows every defensive action (the only five events this data records); the white line is the average height that feeds the score. Toggle by action type below, hover any dot for the player.
79
Pressing Index /100 · strong
Intensity83
PPDA, high-press share, high-zone actions
Height83
how high up the pitch they defend
Effectiveness89
high recoveries & high-regain share
Disruption53
opponent completion & progression allowed
Every defensive action & where it happens
Where they win the ball back — by lane
RW
17%
RHS
18%
C
23%
LHS
24%
LW
18%
By third (high / mid / low regain)
Def 45%
Mid 39%
Att 17%
Read
Ranked #4 of 18 for press intensity, this is a high press. 55% of defensive actions happen in the middle & attacking thirds, at an average height of 40. Of recoveries, 60% are won high up the pitch.
Every pressing metric, ranked in the league
metric
value
rank
meaning
PPDA (opp passes per def action)
—
#4/18
lower = more intense; rank is what matters
Defensive actions / game
170
#9/18
High-press share
25%
#3/18
def actions won high up
Defensive-action height (0–100)
40.8
#3/18
avg pitch height of actions
High recoveries / game
25.9
#3/18
ball won in mid+att third
High-recovery share
60%
#1/18
share of recoveries won high
Opponent completion allowed
78%
#5/18
lower = more disruptive
Opponent progressive allowed
10.0%
#12/18
of opp passes, lower = better
Transition timing
This source carries per-event timestamps, so genuine transition metrics — counter-attack shots, press→shot conversions, time-to-recover — are measured; see the dedicated Transitions section below.
How long they keep it — passes and seconds until the ball is won
The question
Once the opponent has the ball, how many passes and how many seconds pass before Borussia Dortmund win it back with a defensive action?
Counted over the 237 opposition possessions that Borussia Dortmund ended with a tackle, interception, recovery or challenge. Fewer passes and seconds means the ball is won quickly (a press); more means the opponent is allowed to play before Borussia Dortmund step in. Borussia Dortmund win it after 4.7 opponent passes in the first half-hour and after 4.8 after the hour mark (about the same).
PASSES THEY GET
4.5passes
median 3 · before Borussia Dortmund win it
TIME THEY KEEP IT
12sec
median 7s · 33.9 wins per game
How many passes the opponent got in before the ball was won
39%
32%
17%
12%
0–2 passes3–5 passes6–9 passes10+ passes
Through the match — every 15 minutes
0–15′
4.4
13s
15–30′
4.9
13s
30–45+′
4.3
12s
45–60′
3.8
9s
60–75′
4.4
11s
75–90+′
5.2
14s
average passesaverage seconds
Attitude in each third
Every other style number here says how much Borussia Dortmund does. This says
how: wide or central, short or long, patient or direct. Bars are standard deviations
from the league mean for passes played from that third; a solid bar marks a dimension
where Borussia Dortmund are genuinely unusual, and a verdict is only written where something clears
0.85 sd — a side that is ordinary in a third is told so rather than given a label
for average play.
Build-up (own third) 883 passes
nothing unusual in this zone
Width of use-0.4220.12
Wide-channel share-0.190.29
Side bias-0.020.10
Pass length+0.0322.82
Long-ball share+0.060.24
Forward gain per pass+0.2512.52
Backward-pass share-0.650.17
Deep-pass share+0.210.31
Completion-0.190.78
Seconds between passes-0.543.00
Side used
left 26% · central 46% · right 28%
Progression (middle third) 2,089 passes
played inside, narrow, central
Width of use-1.2023.02
Wide-channel share-1.370.31
Side bias+0.100.45
Pass length-0.6516.32
Long-ball share-0.000.10
Forward gain per pass-0.303.15
Backward-pass share-0.500.31
Deep-pass share-0.630.13
Completion+0.260.86
Seconds between passes-0.443.00
Side used
left 32% · central 36% · right 32%
Final third 1,038 passes
narrow, central
Width of use-0.8629.50
Wide-channel share-0.770.52
Side bias-0.14-1.45
Pass length+0.0715.58
Long-ball share-0.180.09
Forward gain per pass+0.351.51
Backward-pass share-0.160.38
Deep-pass share+0.200.10
Completion-0.150.68
Seconds between passes+0.043.43
Side used
left 38% · central 21% · right 41%
Reference measured across roughly 3,500 match-teams
in this competition, per third, so the comparison is with Borussia Dortmund's own league. The means
behave as football should: width of use grows 21.0 → 25.6 → 31.6 going forward,
pass length shrinks 22.7 → 17.2 → 15.5 m, and completion is hardest in the
final third. Tempo is integer-resolution because the feed records whole seconds.
Transitions1 section
Transitions — attacking & defensive
The question
When Borussia Dortmund win or lose the ball, what actually happens in the seconds after?
Reconstructed from the full timestamped event stream: real possession spells (not zone-clustered), and shots that follow a regain within a fixed window. This phase of play needs ordered, per-event timestamps — which every match here carries.
Direct play share18%
#8 of 18 · reaches final third in ≤3 passes
Patient build-up share30%
#6 of 18 · spells of 6+ passes
Tempo (possession length)18.2s
#12 of 18 · shorter = faster tempo
Passes per possession4.9
#4 of 18
Counter-attack shots /game0.98
#13 of 18 · shot within 12s of a regain in own half
Press→shot /game3.17
#13 of 18 · shot within 8s of a high regain
Speed to final third after regain11.3s
#7 of 18 · lower = faster break
Sequence success — attacking transition
16attacking transition sequences this season
12%succeed — produce a shot
69%turned over with nothing to show
Sequence success — defensive transition
35defensive transition sequences this season
63%succeed — reach the next third or a shot
9%turned over with nothing to show
Vision AI Model Insight
Borussia Dortmund are balanced between tempo and patience: 18% of possessions reach the final third in 3 passes or fewer (#8 of 18), against 30% built patiently over 6+ passes (#6 of 18). Winning the ball back leads to a shot inside 12 seconds 0.98 times a game (#13), and a high regain converts to a shot within 8 seconds 3.17 times a game (#13 of 18) — not yet a major source of chances.
Defending the box2 sections
Vulnerability Map — how opponents hurt them
The report flipped: where do opponents create their threat against Borussia Dortmund? 322 opponent progressive passes and 78 shots faced (5.7 xG against) across the season.
Opponent threat by lane (attacking into Borussia Dortmund)
Right wing
26%
Right half-space
11%
Central
21%
Left half-space
15%
Left wing
28%
Where the danger came from. Opponents generated most of their threat through the left wing (28% of the danger conceded).
How Do They Concede?
The question
Where do the goals against Borussia Dortmund actually come from — open play, dead balls, and who supplies them?
Every goal Borussia Dortmund conceded across the loaded matches — the opponent's shots in Borussia Dortmund's own matches — plus every individual opponent key pass faced, each drawn as its own real arrow (not zone-clustered) with the % share of each zone behind it.
Where the goals go in
Every opponent key pass against them (57 total)
By situation
Open play
4 · 100%
Set pieces
0 · 0%
Penalties
0 · 0%
Vision AI Model Insight
4 goals conceded. 100% come in open play; set pieces account for only 0%, so dead-ball defending is not the main issue. 25% are headers — aerial defending is not where the damage comes from. Their supply line runs mainly through the right half-space of the attacking third (18% of key passes faced) — that is the zone to shut off.
Context
Shape and tactics
Set pieces, strengths and weaknesses, and who they resemble.
The tactical idea behind each phase of this team's play, written from the same numbers shown above — what they do in build-up, how they progress, where they create, and how they defend it.
How much of the goal threat is manufactured from dead balls — a route to goal that bypasses their open-play mechanism entirely.
Open play
10 g · 8.9 xG
Set pieces
1 g · 1.6 xG
Penalties
0 g
9% of goals come from set pieces (1 of 11), worth 1.6 xG from 20 shots. Set pieces are a secondary threat; the danger is in open play.
Where do Borussia Dortmund's corners go?
42 corners taken this season, split by which flag they were taken from — arrows from the flag, dots at the delivery point, shaded by % of that side's corners landing in each zone (same treatment as the concede map below). No swing-direction (inswinger/outswinger) data is recorded here, only a start and end point per pass, which cannot show how the ball curved — so this shows what is genuinely knowable: where it lands, and short vs actually delivered. Tap or hover a dot for who took it and the match; filter to one match below and the shading recomputes for just that game.
Right side (22)
Delivered into the box 100%Short 0%
Left side (20)
Delivered into the box 100%Short 0%
Where opponents attack Borussia Dortmund from set pieces
12 shots from opponent corners against Borussia Dortmund, 0 conceded, split by the flag the corner came from — arrows from the flag, dots where the shot was taken (gold = goal), shaded by the % of that flag's shots in each zone. Tap or hover a shot for who took it, the minute and the match; filter to one match and the shading recomputes for just that game.
Right flag (6)
Shot 6Goals 0
Left flag (6)
Shot 6Goals 0
Tactical Strengths & Weaknesses
Strengths (top-third vs league)
xG conceded /game — 0.82 (89th pct)
press intensity (PPDA) — 4.28 (78th pct)
box entries /game — 19.00 (78th pct)
field tilt % — 56.91 (72th pct)
progression /game — 53.14 (72th pct)
Weaknesses (bottom-third vs league)
xG created /game — 1.50 (33th pct)
Style Archetype & Similar Teams
Team archetype: High-press possession side. Their closest stylistic matches in the league (cosine similarity on style metrics) — sides that play a similar way.
Hoffenheim
73%
Bayern
71%
Leverkusen
57%
Freiburg
41%
Mainz
38%
Performance vs Opponent Styles
The question
Not just how Borussia Dortmund results against a high press or a low block — how does their own play actually change?
Every match split into three tiers by how hard that specific opponent pressed (opponent PPDA — lower means a more aggressive press), matching Borussia Dortmund's own passing behaviour to the result.
Results
opponent type
goals for/g
goals against/g
points/g
vs high-pressing opponents (2m)
2.00
1.00
3.00
vs mid-block opponents (2m)
0.50
0.00
2.00
vs low-block opponents (3m)
2.33
0.67
2.33
Behaviour — how Borussia Dortmund actually play against each
opponent type
retention
directness (long balls)
prog. passes/g
xT/g
box entries/g
vs high-pressing opponents
75%
16%
50
12.1
17.0
vs mid-block opponents
80%
14%
46
12.3
21.0
vs low-block opponents
85%
9%
61
14.2
19.0
Vision AI Model Insight
Facing a high press, retention drops to 75% vs 85% against a low block (10pt lower under pressure), and directness (long-ball share) sits at 16% when pressed vs 9% against a low block — a real style switch: they go noticeably more direct when pressed rather than trying to play through it.
Scouting Summary — the team in brief
In brief. Borussia Dortmund are possession-dominant with a aggressive high-press.
Their attack creates 1.50 xG a game and they concede 0.82 a game.
[Event-data based — no tracking, so off-ball structure and marking scheme need video.]
Every pass, carry, take-on, shot and ball win is worth the change it made to the chance of scoring minus the chance of conceding in the next 10 seconds. This is Borussia Dortmund’s last 7 matches added up: where the value came from, who produced it, and the six biggest single moves. OBV only measures what a player does with the ball: it shows who added the most on-ball value, not who was the most important player (defending off the ball, positioning and pressing are not in it).
+13.4on-ball value, 7 matches
Where the value came from
Passes4010 actions+5.46
Carries870 actions+0.30
Dribbles116 actions+0.76
Shots107 actions+4.37
Ball wins461 actions+2.53
Most on-ball value (OBV)
Actions
OBV
per 100
Serhou Guirassy
242
+2.16
+0.89
Felix Nmecha
387
+1.64
+0.42
Joey Veerman
322
+1.42
+0.44
Maximilian Beier
261
+1.16
+0.45
Waldemar Anton
757
+1.09
+0.14
Nico Schlotterbeck
540
+0.96
+0.18
Julian Ryerson
433
+0.90
+0.21
Fábio Silva
110
+0.59
+0.54
Biggest single moves
OBV
1 Serhou Guirassy · shot
+0.460
2 Julian Ryerson · pass
+0.420
3 Maximilian Beier · shot
+0.395
4 Felix Nmecha · take-on
+0.357
5 Fábio Silva · shot
+0.328
6 Joey Veerman · pass
+0.277
Set Pieces by Player
Who delivers Borussia Dortmund’s dead balls and who finishes them this season. 42 corners taken, most by Daniel Svensson (13); 20 shots from corners and free kicks, 1 goals, led by Nico Schlotterbeck (1 goals, 0.30 xG). “Into the box” counts corners that landed inside the penalty area; free-kick takers are the players who shot from one, because this feed does not mark who delivers the others.
Player
Corners taken
Into the box
Set-piece shots
Goals
xG
Free-kick shots
Penalties
Joey Veerman
12
12 (100%)
2
—
0.16
1
—
Daniel Svensson
13
12 (92%)
1
—
0.04
—
—
Serhou Guirassy
—
—
5
—
0.66
—
—
Julian Ryerson
8
7 (88%)
1
—
0.07
—
—
Ethan Nwaneri
4
4 (100%)
1
—
0.04
—
—
Marcel Sabitzer
4
4 (100%)
1
—
0.02
1
—
Nico Schlotterbeck
—
—
2
1
0.30
—
—
Konstantinos Karetsas
1
1 (100%)
1
—
0.03
1
—
Fábio Silva
—
—
1
—
0.04
—
—
Felix Nmecha
—
—
1
—
0.04
—
—
Ramy Bensebaini
—
—
1
—
0.07
—
—
Maximilian Beier
—
—
1
—
0.03
—
—
Joane Gadou
—
—
1
—
0.03
—
—
Jobe Bellingham
—
—
1
—
0.09
—
—
Top Performers
Ranked by Vision AI Score — the same tactical behavioural evaluation each player's own report page shows (min 189 minutes). Coloured chips are that player's strongest capability blocks.
Chance creation leaders — key passes /90 and box entries.
player
pos
min
key P /90
box entries
xT
Julian Ryerson
M
512
2.11
29
12.0
Serhou Guirassy
F
632
1.57
10
1.7
Maximilian Beier
M
460
1.57
12
3.8
Felix Nmecha
M
511
1.41
11
6.5
Joey Veerman
M
315
2.00
12
6.8
Daniel Svensson
M
635
0.57
14
9.3
Nico Schlotterbeck
D
455
0.79
10
10.0
Ethan Nwaneri
M
338
1.60
5
2.5
Wide Delivery Leaders
Crosses and cutbacks — wingers and full-backs only (by real average position, not the raw D/M position code), ranked by combined volume.
player
pos
min
crosses (completed)
cutbacks (completed)
Julian Ryerson
W
512
18 (50%)
13 (31%)
Konstantinos Karetsas
W
200
7 (14%)
0
Joane Gadou
FB
537
2 (50%)
0
Defensive Volume Leaders
Who does the defensive work — tackles, interceptions, recoveries.
player
pos
min
def actions
tackles
intercept
recoveries
Waldemar Anton
D
661
177
13
19
39
Daniel Svensson
M
635
126
16
9
35
Nico Schlotterbeck
D
455
101
16
6
22
Joane Gadou
D
537
93
11
6
25
Jobe Bellingham
M
496
88
13
10
27
Felix Nmecha
M
511
87
11
7
22
Serhou Guirassy
F
632
83
0
0
12
Julian Ryerson
M
512
81
3
7
27
Full Squad Data
Every player with 100+ minutes (16 players).
player
pos
apps
min
goals
xG
key P
prog
def
xT
Gregor Kobel
G
7
661
0
0.0
0
32
21
6.6
Waldemar Anton
D
7
661
0
0.1
3
16
177
9.0
Daniel Svensson
M
7
635
1
0.4
4
48
126
9.3
Serhou Guirassy
F
7
632
2
3.2
11
6
83
1.7
Joane Gadou
D
7
537
0
0.1
0
44
93
8.7
Julian Ryerson
M
6
512
0
0.1
12
53
81
12.0
Felix Nmecha
M
7
511
2
0.7
8
17
87
6.5
Jobe Bellingham
M
7
496
0
0.2
6
9
88
3.5
Maximilian Beier
M
7
460
2
2.2
8
24
48
3.8
Nico Schlotterbeck
D
5
455
1
0.4
4
34
101
10.0
Ethan Nwaneri
M
6
338
0
0.6
6
13
39
2.5
Joey Veerman
M
6
315
0
0.3
7
23
67
6.8
Fábio Silva
M
6
255
2
0.8
1
7
32
1.4
Marcel Sabitzer
M
6
229
0
0.4
2
11
23
1.3
Konstantinos Karetsas
F
5
200
0
0.6
4
12
32
2.9
Ramy Bensebaini
D
3
122
0
0.1
1
17
34
3.2
Player Role Architecture
The question
Who does what — and what tactical job does each key player actually perform?
The nine most-used players (450+ minutes), each with the role their event fingerprint points to — not just their listed position.
Gregor Kobel
Goalkeeper · Goalkeeper
minutes661
goals · xG0 · 0.0
prog passes /904.4
key passes /900.00
def actions /902.9
pass accuracy69%
Waldemar Anton
Stopper / marker · Defender
minutes661
goals · xG0 · 0.1
prog passes /902.2
key passes /900.41
def actions /9024.1
pass accuracy89%
Daniel Svensson
Deep-lying playmaker · Midfielder
minutes635
goals · xG1 · 0.4
prog passes /906.8
key passes /900.57
def actions /9017.9
pass accuracy80%
Serhou Guirassy
Creative forward · Forward
minutes632
goals · xG2 · 3.2
prog passes /900.9
key passes /901.57
def actions /9011.8
pass accuracy74%
Joane Gadou
Ball-playing defender · Defender
minutes537
goals · xG0 · 0.1
prog passes /907.4
key passes /900.00
def actions /9015.6
pass accuracy93%
Julian Ryerson
Advanced creator · Attacking mid
minutes512
goals · xG0 · 0.1
prog passes /909.3
key passes /902.11
def actions /9014.2
pass accuracy70%
Felix Nmecha
Ball-winner / destroyer · Midfielder
minutes511
goals · xG2 · 0.7
prog passes /903.0
key passes /901.41
def actions /9015.3
pass accuracy89%
Jobe Bellingham
Ball-winner / destroyer · Midfielder
minutes496
goals · xG0 · 0.2
prog passes /901.6
key passes /901.09
def actions /9016.0
pass accuracy83%
Maximilian Beier
Creative forward · Forward
minutes460
goals · xG2 · 2.2
prog passes /904.7
key passes /901.57
def actions /909.4
pass accuracy76%
Recruitment Intelligence — profiles to sign
The question
If you were sporting director, which player profiles would move the needle most?
Each recruitment target is derived directly from the team's weakest areas vs the league — the gap, why it shows in the data, and the profile that closes it.
Need — bottom-third: xG created /game (33th pct)
Sign a higher-volume goalscorer or chance creator. The data flags this because the attack under-produces xG (1.50, 33th percentile vs the league).
Need — below-average: shots /game (39th pct)
Sign a shot-taking forward to raise shot volume. The data flags this because shot volume is low (15.29, 39th percentile vs the league).